# Wiki Index *This wiki index is automatically generated. Do not modify, your changes will be lost.* ## A-Z There are 141 entries in the wiki. - [A voice operated elevator using events](A-voice-operated-elevator-using-events) - Adding-an-elevator-using-the-in-game-Python-system - [Accounts](Accounts) - This-stores-passwords-and-acts-as-the-'account'-that-controls-in-game-characters. - [Add a simple new web page](Add-a-simple-new-web-page) - Simple-tutorial-for-getting-going-with-the-web-components-of-evennia - [Add a wiki on your website](Add-a-wiki-on-your-website) - Add-a-wiki-on-your-website-through-Django-wiki - [Adding command tutorial](Adding-Command-Tutorial) - First-steps-for-changing-commands. - [Adding object typeclass tutorial](Adding-Object-Typeclass-Tutorial) - Describes-adding-a-simple-typeclass. - [Administrative docs](Administrative-Docs) - Administration-section-index. - [Apache config](Apache-Config) - Optional-info-for-using-Apache-as-a-webserver-instead-of-Evennia's-own. - [Api refactoring](API-refactoring) - A page about Api refactoring. - [Arxcode installing help](Arxcode-installing-help) - A page about Arxcode installing help. - [Async process](Async-Process) - Using-asynchronous-techniques-to-avoid-blocking-the-server-(advanced). - [Attributes](Attributes) - Used-for-storing-arbitrary-data,-using-for-example-obj.db.name=value. - [Banning](Banning) - How-to-get-rid-of-unwanted-players. - [Batch code processor](Batch-Code-Processor) - Running-code-snippets-for-building-by-reading-from-a-text-file. - [Batch command processor](Batch-Command-Processor) - Running-building-game-commands-from-a-text-file. - [Batch processors](Batch-Processors) - Overview-of-the-mechanism-for-reading-build-instructions-from-text-files. - [Bootstrap & evennia](Bootstrap-&-Evennia) - A page about Bootstrap & evennia. - [Bootstrap components and utilities](Bootstrap-Components-and-Utilities) - A page about Bootstrap components and utilities. - [Builder docs](Builder-Docs) - Index-for-all-pages-related-to-building-a-game-world. - [Building a mech tutorial](Building-a-mech-tutorial) - A page about Building a mech tutorial. - [Building menus](Building-menus) - Describe-building-menus-in-a-tutorial. - [Building permissions](Building-Permissions) - Changing-account's-access-and-describes-the-permission-hierarchy. - [Building quickstart](Building-Quickstart) - Introduces-some-basic-commands-and-builds-some-example-objects. - [Choosing an sql server](Choosing-An-SQL-Server) - Information-about-the-various-database-systems-which-are-supported. - [Client support grid](Client-Support-Grid) - A page about Client support grid. - [Coding faq](Coding-FAQ) - A page about Coding faq. - [Coding introduction](Coding-Introduction) - Some-brief-points-to-think-about-when-starting-to-use-the-system. - [Coding utils](Coding-Utils) - A-non-complete-list-of-some-of-the-useful-code-utilities-in-src/utils. - [Command cooldown](Command-Cooldown) - A-tutorial-for-making-commands-that-cannot-be-repeated-until-after-a-cooldown-time-has-passed. - [Command duration](Command-Duration) - A-tutorial-for-creating-commands-that-take-time-to-complete-(advanced). - [Command prompt](Command-Prompt) - A-little-hint-for-how-to-add-a-command-prompt-for-players-to-see. - [Command sets](Command-Sets) - Containers-for-commands,-merges-to-describe-which-commands-are-available-at-any-moment. - [Command system](Command-System) - A page about Command system. - [Commands](Commands) - Main-technical-description-of-commands-and-how-they-work. - [Communications](Communications) - How-to-code-with-Channels,-Messages-and-other-systems-for-sending-info-to-others. - [Connection screen](Connection-Screen) - Describes-how-to-change-the-connection-screen-you-see-when-first-connecting. - [Continuous integration](Continuous-Integration) - A page about Continuous integration. - [Contributing](Contributing) - How-to-help-out-in-the-development-of-Evennia. - [Coordinates](Coordinates) - A page about Coordinates. - [Custom protocols](Custom-Protocols) - Implementing-new-server-protocols-(advanced). - [Customize channels](Customize-channels) - A-tutorial-on-customizing-channel-commands. - [Debugging](Debugging) - Debugging-code-with-pdb - [Default command help](Default-Command-Help) - A page about Default command help. - [Default exit errors](Default-Exit-Errors) - A-tutorial-for-changing-what-error-you-get-when-walking-in-a-non-existing-direction. - [Developer central](Developer-Central) - Main-hub-for-all-technical-developer-and-coding-information. - [Dialogues in events](Dialogues-in-events) - Adding-dialogues-using-the-in-game-Python-system - [Directory overview](Directory-Overview) - Shows-where-everything-is-in-the-codebase. - [Docs refactoring](Docs-refactoring) - A page about Docs refactoring. - [Dynamic in game map](Dynamic-In-Game-Map) - Tutorial-for-making-a-dynamically-updating-map - [Eveditor](EvEditor) - Describes-the-use-of-the-Line-editor - [Evennia api](Evennia-API) - The-top-level-evennia-API-module. - [Evennia for diku users](Evennia-for-Diku-Users) - Introduction-of-Evennia-for-users-of-the-Diku-codebase - [Evennia for mush users](Evennia-for-MUSH-Users) - Soft-introduction-of-Evennia-for-MUSH-users - [Evennia for roleplaying sessions](Evennia-for-roleplaying-sessions) - A page about Evennia for roleplaying sessions. - [Evennia game index](Evennia-Game-Index) - Connecting-the-game-to-the-Evennia-game-index - [Evennia introduction](Evennia-Introduction) - The-first-introduction-to-what-Evennia-is.-You-should-have-read-this-already. - [Evmenu](EvMenu) - Describes-the-built-in-menu-creation-tool - [Evmore](EvMore) - Describes-the-pager-utility - [Execute python code](Execute-Python-Code) - How-to-run-snippets-of-Python-code-from-inside-the-game,-for-testing-and-experimenting. - [First steps coding](First-Steps-Coding) - Tutorial-describing-the-very-first-steps-for-setting-everything-up-before-you-can-start-to-code. - [Game planning](Game-Planning) - A-list-of-things-to-think-about-before-jumping-into-making-your-first-game. - [Gametime tutorial](Gametime-Tutorial) - A-tutorial-on-using-tools-to-handle-game-time. - [Getting started](Getting-Started) - Explains-how-to-download,-install-and-start-Evennia-for-the-first-time. - [Glossary](Glossary) - Indexed-explanations-of-common-terms - [Grapevine](Grapevine) - Connecting-your-game-to-the-Grapevine-chat-network. - [Guest logins](Guest-Logins) - Setting-up-guest-accounts - [Haproxy config (optional)](HAProxy-Config-(Optional)) - A page about Haproxy config (optional). - [Help system](Help-System) - How-to-use-and-add-help-files-to-the-game. - [Help system tutorial](Help-System-Tutorial) - Create-a-page-to-see-your-game-help-online - [Home](index) - Wiki-front-page. - [How to connect evennia to twitter](How-to-connect-Evennia-to-Twitter) - Connecting-your-game-to-a-twitter-account. - [How to get and give help](How-To-Get-And-Give-Help) - Summing-up-how-to-best-get-help-or-give-it. - [Implementing a game rule system](Implementing-a-game-rule-system) - Tutorial-giving-ideas-about-creating-a-game-rule-system - [Inputfuncs](Inputfuncs) - These-handle-incoming-requests-from-the-client - [Installing on android](Installing-on-Android) - Describes-how-to-install-Evennia-on-an-Android-phone - [Internationalization](Internationalization) - How-to-modify-Evennia's-core-strings-to-use-another-language-than-English. - [Irc](IRC) - Connecting-your-game-to-an-external-IRC-channel. - [Learn python for evennia the hard way](Learn-Python-for-Evennia-The-Hard-Way) - A page about Learn python for evennia the hard way. - [Licensing](Licensing) - Tells-you-how-free-you-are-to-use-Evennia-to-your-personal-whims.-Really! - [Links](Links) - A-long-list-of-Evennia,-MU*-and-other-game-related-resources. - [Locks](Locks) - How-to-check-for-access-and-define-what-gives-access-or-not. - [Manually configuring color](Manually-Configuring-Color) - A-tutorial-on-how-to-make-it-so-players-can-turn-on-and-off-color-in-your-game. - [Mass and weight for objects](Mass-and-weight-for-objects) - A-tutorial-on-how-to-add-mass-attributes-to-objects-and-calculate-total-weight-of-object-and-its-contents. - [Messagepath](Messagepath) - Describes-the-path-messages-take-through-the-server - [Monitorhandler](MonitorHandler) - An-explaination-of-the-monitor-handler-system-to-watch-for-attribute-changes-on-objects - [New models](New-Models) - Expanding-the-database-with-new-models-(advanced). - [Nicks](Nicks) - Re-naming-how-to-access-and-find-other-entities,-without-modifying-them. - [Npc shop tutorial](NPC-shop-Tutorial) - A page about Npc shop tutorial. - [Objects](Objects) - Describes-the-basic-Object-typeclass,-the-base-for-all-in-game-things. - [Online setup](Online-Setup) - Goes-through-the-options-for-getting-your-game-visible-online-and-how-to-do-it. - [Oob](OOB) - A page about Oob. - [Parsing command arguments, theory and best practices](Parsing-command-arguments,-theory-and-best-practices) - Parsing-command-arguments-best-practices - [Portal and server](Portal-And-Server) - The-two-processes-that-make-up-the-running-Evennia-server-are-described. - [Profiling](Profiling) - A page about Profiling. - [Python 3](Python-3) - A page about Python 3. - [Python basic introduction](Python-basic-introduction) - A page about Python basic introduction. - [Python basic tutorial part two](Python-basic-tutorial-part-two) - A page about Python basic tutorial part two. - [Quirks](Quirks) - Some-less-than-intuitive-things-we-know-people-have-trouble-getting-their-heads-around. - [Roadmap](Roadmap) - A-tentative-list-of-future-Evennia-milestones - [Rss](RSS) - How-to-connect-your-game-to-an-external-RSS-feed. - [Running evennia in docker](Running-Evennia-in-Docker) - A page about Running evennia in docker. - [Screenshot](Screenshot) - A-screenshot-of-Evennia-running. - [Scripts](Scripts) - Controls-time-and-can-store-data-that-has-no-in-game-existence. - [Security](Security) - A page about Security. - [Server conf](Server-Conf) - Some-things-to-remember-when-dealing-with-the-settings.py-file. - [Sessions](Sessions) - Summarizes-the-use-of-Sessions. - [Setting up pycharm](Setting-up-PyCharm) - A page about Setting up pycharm. - [Signals](Signals) - Signals-fired-at-particular-times - [Soft code](Soft-Code) - Details-Evennia's-position-on-using-Softcode-along-with-some-history. - [Spawner and prototypes](Spawner-and-Prototypes) - Describing-how-to-create-objects-with-the-spawner. - [Start stop reload](Start-Stop-Reload) - How-to-control-the-Server-and-Portal-process-from-the-terminal-and-inside-the-game. - [Static in game map](Static-In-Game-Map) - Tutorial-for-creating-static-map-view - [Tags](Tags) - These-are-used-to-quickly-group-and-later-retrieve-game-entities. - [Text encodings](Text-Encodings) - Technical-discussion-about-how-to-deal-with-text-using-different-character-sets. - [Texttags](TextTags) - Describes-the-markup-for-adding-colours-and-other-tags-to-text. - [Tickerhandler](TickerHandler) - Used-to-repeatedly-'tick'-a-method-on-an-Object. - [Turn based combat system](Turn-based-Combat-System) - Describes-how-to-build-a-combat-system-from-scratch - [Tutorial aggressive npcs](Tutorial-Aggressive-NPCs) - A-tutorial-on-making-NPC's-do-things-(like-attack)-when-a-character-enters. - [Tutorial for basic mush like game](Tutorial-for-basic-MUSH-like-game) - A-long-tutorial-for-building-a-simple-MUSH-in-Evennia,-from-scratch. - [Tutorial npcs listening](Tutorial-NPCs-listening) - A-tutorial-on-making-NPC's-do-things-(like-reply)-when-a-character-says-something. - [Tutorial searching for objects](Tutorial-Searching-For-Objects) - Searching-For-Objects. - [Tutorial tweeting game stats](Tutorial-Tweeting-Game-Stats) - A-tutorial-on-tweeting-game-stats-automatically. - [Tutorial vehicles](Tutorial-Vehicles) - Creating-vehicles - [Tutorial world introduction](Tutorial-World-Introduction) - This-is-a-small-single-player-quest-with-code-you-can-learn-from. - [Tutorials](Tutorials) - Overview-of-all-tutorial-type-documentation. - [Typeclasses](Typeclasses) - The-main-technical-description-of-a-core-concept.-how-Typeclasses-are-used-and-work. - [Understanding color tags](Understanding-Color-Tags) - A page about Understanding color tags. - [Unit testing](Unit-Testing) - Describes-how-to-expand-the-code-with-automatic-testing-suites. - [Updating your game](Updating-Your-Game) - Describes-how-to-update-the-source-from-the-repo-and-how-to-reset-the-database. - [Using mux as a standard](Using-MUX-as-a-Standard) - A-policy-discussion-about-how-why-the-default-commands-look-the-way-they-do. - [Using travis](Using-Travis) - A page about Using travis. - [Version control](Version-Control) - A-tutorial-on-using-version-control-for-your-own-sanity-and-safety. - [Weather tutorial](Weather-Tutorial) - A-tutorial-on-using-tickers-to-make-days-go-by. - [Web character generation](Web-Character-Generation) - A-tutorial-for-making-a-web-based-chargen-app-for-your-game. - [Web character view tutorial](Web-Character-View-Tutorial) - Create-a-new-web-page-displaying-character-info - [Web features](Web-Features) - Gets-you-started-on-using-Evennia's-web-integration-abilities. - [Web tutorial](Web-Tutorial) - Gives-examples-on-how-to-customize-the-web-interface. - [Webclient](Webclient) - A page about Webclient. - [Webclient brainstorm](Webclient-brainstorm) - A page about Webclient brainstorm. - [Wiki index](Wiki-Index) - This very index. - [Zones](Zones) - Using-Tags-to-implement-game-Zones.