""" Example command set template module. To create new commands to populate the cmdset, see examples/command.py. To extend the character command set: - copy this file up one level to gamesrc/commands and name it something fitting. - change settings.CMDSET_CHARACTER to point to the new module's CharacterCmdSet class - import/add commands at the end of CharacterCmdSet's add() method. To extend Player cmdset: - like character set, but point settings.PLAYER on your new cmdset. To extend Unloggedin cmdset: - like default set, but point settings.CMDSET_UNLOGGEDIN on your new cmdset. To add a wholly new command set: - copy this file up one level to gamesrc/commands and name it something fitting. - add a new cmdset class - add it to objects e.g. with obj.cmdset.add(path.to.the.module.and.class) """ from ev import CmdSet, Command from ev import default_cmds #from contrib import menusystem, lineeditor #from contrib import misc_commands #from contrib import chargen class ExampleCmdSet(CmdSet): """ Implements an empty, example cmdset. """ key = "ExampleSet" def at_cmdset_creation(self): """ This is the only method defined in a cmdset, called during its creation. It should populate the set with command instances. As and example we just add the empty base Command object. It prints some info. """ self.add(Command()) class CharacterCmdSet(default_cmds.CharacterCmdSet): """ This is an example of how to overload the default command set defined in src/commands/default/cmdset_character.py. Here we copy everything by calling the parent, but you can copy&paste any combination of the default command to customize your default set. Next you change settings.CMDSET_CHARACTER to point to this class. """ key = "DefaultCharacter" def at_cmdset_creation(self): """ Populates the cmdset """ # calling setup in src.commands.default.cmdset_character super(CharacterCmdSet, self).at_cmdset_creation() # # any commands you add below will overload the default ones. # #self.add(menusystem.CmdMenuTest()) #self.add(lineeditor.CmdEditor()) #self.add(misc_commands.CmdQuell()) class UnloggedinCmdSet(default_cmds.UnloggedinCmdSet): """ This is an example of how to overload the command set of the unloggedin commands, defined in src/commands/default/cmdset_unloggedin.py. Here we copy everything by calling the parent, but you can copy&paste any combination of the default command to customize your default set. Next you change settings.CMDSET_UNLOGGEDIN to point to this class. """ key = "DefaultUnloggedin" def at_cmdset_creation(self): """ Populates the cmdset """ # calling setup in src.commands.default.cmdset_unloggedin super(UnloggedinCmdSet, self).at_cmdset_creation() # # any commands you add below will overload the default ones. # class PlayerCmdSet(default_cmds.PlayerCmdSet): """ This is set is available to the player when they have no character connected to them (i.e. they are out-of-character, ooc). """ key = "DefaultPlayer" def at_cmdset_creation(self): """ Populates the cmdset """ # calling setup in src.commands.default.cmdset_ooc super(PlayerCmdSet, self).at_cmdset_creation() # # any commands you add below will overload the default ones. #