""" Example command set template module. To create new commands to populate the cmdset, see examples/command.py. To extend the default command set: - copy this file up one level to gamesrc/commands and name it something fitting. - change settings.CMDSET_DEFAULT to point to the new module's DefaultCmdSet - import/add commands at the end of DefaultCmdSet's add() method. To extend OOC cmdset: - like default set, but point settings.CMDSET_OOC on your new cmdset. To extend Unloggedin cmdset: - like default set, but point settings.CMDSET_UNLOGGEDIN on your new cmdset. To add a wholly new command set: - copy this file up one level to gamesrc/commands and name it something fitting. - add a new cmdset class - add it to objects e.g. with obj.cmdset.add(path.to.the.module.and.class) """ from ev import CmdSet, Command from ev import default_cmds #from contrib import menusystem, lineeditor #from contrib import misc_commands #from contrib import chargen class ExampleCmdSet(CmdSet): """ Implements an empty, example cmdset. """ key = "ExampleSet" def at_cmdset_creation(self): """ This is the only method defined in a cmdset, called during its creation. It should populate the set with command instances. Here we just add the empty base Command object. It prints some info. """ self.add(Command()) class DefaultCmdSet(default_cmds.DefaultCmdSet): """ This is an example of how to overload the default command set defined in src/commands/default/cmdset_default.py. Here we copy everything by calling the parent, but you can copy&paste any combination of the default command to customize your default set. Next you change settings.CMDSET_DEFAULT to point to this class. """ key = "DefaultMUX" def at_cmdset_creation(self): """ Populates the cmdset """ # calling setup in src.commands.default.cmdset_default super(DefaultCmdSet, self).at_cmdset_creation() # # any commands you add below will overload the default ones. # #self.add(menusystem.CmdMenuTest()) #self.add(lineeditor.CmdEditor()) #self.add(misc_commands.CmdQuell()) class UnloggedinCmdSet(default_cmds.UnloggedinCmdSet): """ This is an example of how to overload the command set of the unloggedin commands, defined in src/commands/default/cmdset_unloggedin.py. Here we copy everything by calling the parent, but you can copy&paste any combination of the default command to customize your default set. Next you change settings.CMDSET_UNLOGGEDIN to point to this class. """ key = "Unloggedin" def at_cmdset_creation(self): """ Populates the cmdset """ # calling setup in src.commands.default.cmdset_unloggedin super(UnloggedinCmdSet, self).at_cmdset_creation() # # any commands you add below will overload the default ones. # class OOCCmdSet(default_cmds.OOCCmdSet): """ This is set is available to the player when they have no character connected to them (i.e. they are out-of-character, ooc). """ key = "OOC" def at_cmdset_creation(self): """ Populates the cmdset """ # calling setup in src.commands.default.cmdset_ooc super(OOCCmdSet, self).at_cmdset_creation() # # any commands you add below will overload the default ones. #