""" Central API for Evennia MUD/MUX/MU* system. This basically a set of shortcuts to the main modules in src/. Import this from ./manage.py shell or set DJANGO_SETTINGS_MODULE manually for proper functionality. 1) You should import things excplicitly from the root of this module - you can generally not use dot-notation to import deeper. Hence, to access a default command, you can do the following: import ev ev.default_cmds.CmdLook or from ev import default_cmds default_cmds.CmdLook But trying to import CmdLook directly with "from ev.default_cmds import CmdLook" will not work since default_cmds is a property on the "ev" module, not a module of its own. 2) db_* are shortcuts to initiated versions of Evennia's django database managers (e.g. db_objects is an alias for ObjectDB.objects). These allows for exploring the database in various ways. Please note that the evennia-specific methods in the managers return typeclasses (or lists of typeclasses), whereas the default django ones (filter etc) return database objects. You can convert between the two easily via dbobj.typeclass and typeclass.dbobj, but it's worth to remember this difference. 3) You -have- to use the methods of the "create" module to create new Typeclassed game entities (Objects, Scripts or Players). Just initializing e.g. the Player class will -not- set up Typeclasses correctly and will lead to errors. Other types of database objects can be created normally, but the "create" module offers convenient methods for those too. 4) The API accesses all relevant methods/classes, but might not always include all helper-methods referenced from each such entity. To get to those, access the modules in src/ directly. You can always do this anyway, if you do not want to go through this API. """ import sys, os # Stop erroneous direct run (would give a traceback since django is # not yet initialized) if __name__ == "__main__": print \ """ This module gives access to Evennia's programming API. It should not be run on its own, but be imported and accessed as you develop your game. To start the server, see game/manage.py and game/evennia.py. More help can be found at http://www.evennia.com. """ sys.exit() try: f = open(os.path.dirname(os.path.abspath(__file__)) + os.sep + "VERSION", 'r') __version__ = "Evennia %s-r%s" % (f.read().strip(), os.popen("hg id -i").read().strip()) f.close() del f except IOError: __version__ = "Evennia (unknown version)" del sys, os # Start Evennia API (easiest is to import this module interactively to explore it) README = "Evennia flat API. See the module header for usage information." # help entries from src.help.models import HelpEntry db_helpentries = HelpEntry.objects # players from src.players.player import Player from src.players.models import PlayerDB, PlayerAttribute, PlayerNick db_players = PlayerDB.objects db_playerattrs = PlayerAttribute.objects db_playernicks = PlayerNick.objects del PlayerDB, PlayerAttribute, PlayerNick # commands from src.commands.command import Command from src.commands.cmdset import CmdSet from src.commands import default as default_cmds # locks from src.locks import lockfuncs # scripts from src.scripts.scripts import Script from src.scripts.models import ScriptDB, ScriptAttribute db_scripts = ScriptDB.objects db_scriptattrs = ScriptAttribute.objects del ScriptDB, ScriptAttribute # comms from src.comms.models import Msg, Channel, PlayerChannelConnection, ExternalChannelConnection db_msgs = Msg.objects db_channels = Channel.objects db_connections = PlayerChannelConnection.objects db_externalconnections = ExternalChannelConnection.objects # objects from src.objects.objects import Object, Character, Room, Exit from src.objects.models import ObjAttribute, Alias, ObjectNick, ObjectDB db_objects = ObjectDB.objects db_aliases = Alias.objects db_objnicks = ObjectNick.objects db_objattrs = ObjAttribute.objects del ObjAttribute, Alias, ObjectNick, ObjectDB # server from src.server.models import ServerConfig db_serverconfs = ServerConfig.objects del ServerConfig # utils from src.utils import search from src.utils import logger from src.utils import create from src.utils import utils from src.utils import gametime from src.utils import ansi