""" Comsys command module. """ from django.conf import settings from src.comms.models import Channel, Msg, PlayerChannelConnection, ExternalChannelConnection from src.comms import irc, imc2 from src.comms.channelhandler import CHANNELHANDLER from src.utils import create, utils from src.commands.default.muxcommand import MuxCommand from src.server.sessionhandler import SESSIONS def find_channel(caller, channelname, silent=False): """ Helper function for searching for a single channel with some error handling. """ channels = Channel.objects.channel_search(channelname) if not channels: if not silent: caller.msg("Channel '%s' not found." % channelname) return None elif len(channels) > 1: matches = ", ".join(["%s(%s)" % (chan.key, chan.id) for chan in channels]) if not silent: caller.msg("Multiple channels match (be more specific): \n%s" % matches) return None return channels[0] class CmdAddCom(MuxCommand): """ addcom - subscribe to a channel with optional alias Usage: addcom [alias=] Joins a given channel. If alias is given, this will allow you to refer to the channel by this alias rather than the full channel name. Subsequent calls of this command can be used to add multiple aliases to an already joined channel. """ key = "addcom" aliases = ["aliaschan","chanalias"] help_category = "Comms" locks = "cmd:not perm(channel_banned)" def func(self): "Implement the command" caller = self.caller args = self.args player = caller.player if not args: caller.msg("Usage: addcom [alias =] channelname.") return if self.rhs: # rhs holds the channelname channelname = self.rhs alias = self.lhs else: channelname = self.args alias = None channel = find_channel(caller, channelname) if not channel: # we use the custom search method to handle errors. return # check permissions if not channel.access(player, 'listen'): caller.msg("%s: You are not allowed to listen to this channel." % channel.key) return string = "" if not channel.has_connection(player): # we want to connect as well. if not channel.connect_to(player): # if this would have returned True, the player is connected caller.msg("%s: You are not allowed to join this channel." % channel.key) return else: string += "You now listen to the channel %s. " % channel.key else: string += "You are already connected to channel %s." % channel.key if alias: # create a nick and add it to the caller. caller.nicks.add(alias, channel.key, nick_type="channel") string += " You can now refer to the channel %s with the alias '%s'." caller.msg(string % (channel.key, alias)) else: string += " No alias added." caller.msg(string) class CmdDelCom(MuxCommand): """ delcom - unsubscribe from channel or remove channel alias Usage: delcom If the full channel name is given, unsubscribe from the channel. If an alias is given, remove the alias but don't unsubscribe. """ key = "delcom" aliases = ["delaliaschan, delchanalias"] help_category = "Comms" locks = "cmd:not perm(channel_banned)" def func(self): "Implementing the command. " caller = self.caller player = caller.player if not self.args: caller.msg("Usage: delcom ") return ostring = self.args.lower() channel = find_channel(caller, ostring, silent=True) if channel: # we have given a channel name - unsubscribe if not channel.has_connection(player): caller.msg("You are not listening to that channel.") return chkey = channel.key.lower() # find all nicks linked to this channel and delete them for nick in [nick for nick in caller.nicks.get(nick_type="channel") if nick.db_real.lower() == chkey]: nick.delete() channel.disconnect_from(player) caller.msg("You stop listening to channel '%s'. Eventual aliases were removed." % channel.key) return else: # we are removing a channel nick channame = caller.nicks.get(ostring, nick_type="channel") channel = find_channel(caller, channame, silent=True) if not channel: caller.msg("No channel with alias '%s' was found." % ostring) else: caller.nicks.delete(ostring, nick_type="channel") caller.msg("Your alias '%s' for channel %s was cleared." % (ostring, channel.key)) class CmdAllCom(MuxCommand): """ allcom - operate on all channels Usage: allcom [on | off | who | destroy] Allows the user to universally turn off or on all channels they are on, as well as perform a 'who' for all channels they are on. Destroy deletes all channels that you control. Without argument, works like comlist. """ key = "allcom" locks = "cmd: not perm(channel_banned)" help_category = "Comms" def func(self): "Runs the function" caller = self.caller args = self.args if not args: caller.execute_cmd("@channels") caller.msg("(Usage: allcom on | off | who | destroy)") return if args == "on": # get names of all channels available to listen to and activate them all channels = [chan for chan in Channel.objects.get_all_channels() if chan.access(caller, 'listen')] for channel in channels: caller.execute_cmd("addcom %s" % channel.key) elif args == "off": #get names all subscribed channels and disconnect from them all channels = [conn.channel for conn in PlayerChannelConnection.objects.get_all_player_connections(caller.player)] for channel in channels: caller.execute_cmd("delcom %s" % channel.key) elif args == "destroy": # destroy all channels you control channels = [chan for chan in Channel.objects.get_all_channels() if chan.access(caller, 'control')] for channel in channels: caller.execute_cmd("@cdestroy %s" % channel.key) elif args == "who": # run a who, listing the subscribers on visible channels. string = "\n{CChannel subscriptions{n" channels = [chan for chan in Channel.objects.get_all_channels() if chan.access(caller, 'listen')] if not channels: string += "No channels." for channel in channels: string += "\n{w%s:{n\n" % channel.key conns = PlayerChannelConnection.objects.get_all_connections(channel) if conns: string += " " + ", ".join([conn.player.key for conn in conns]) else: string += " " caller.msg(string.strip()) else: # wrong input caller.msg("Usage: allcom on | off | who | clear") class CmdChannels(MuxCommand): """ @clist Usage: @channels @clist comlist Lists all channels available to you, wether you listen to them or not. Use 'comlist" to only view your current channel subscriptions. """ key = "@channels" aliases = ["@clist", "channels", "comlist", "chanlist", "channellist", "all channels"] help_category = "Comms" locks = "cmd:all()" def func(self): "Implement function" caller = self.caller # all channels we have available to listen to channels = [chan for chan in Channel.objects.get_all_channels() if chan.access(caller, 'listen')] if not channels: caller.msg("No channels available.") return # all channel we are already subscribed to subs = [conn.channel for conn in PlayerChannelConnection.objects.get_all_player_connections(caller.player)] if self.cmdstring != "comlist": string = "\nChannels available:" cols = [[" "], ["Channel"], ["Aliases"], ["Perms"], ["Description"]] for chan in channels: if chan in subs: cols[0].append(">") else: cols[0].append(" ") cols[1].append(chan.key) cols[2].append(",".join(chan.aliases)) cols[3].append(str(chan.locks)) cols[4].append(chan.desc) # put into table for ir, row in enumerate(utils.format_table(cols)): if ir == 0: string += "\n{w" + "".join(row) + "{n" else: string += "\n" + "".join(row) self.caller.msg(string) string = "\nChannel subscriptions:" if not subs: string += "(None)" else: nicks = [nick for nick in caller.nicks.get(nick_type="channel")] cols = [[" "], ["Channel"], ["Aliases"], ["Description"]] for chan in subs: cols[0].append(" ") cols[1].append(chan.key) cols[2].append(",".join([nick.db_nick for nick in nicks if nick.db_real.lower() == chan.key.lower()] + chan.aliases)) cols[3].append(chan.desc) # put into table for ir, row in enumerate(utils.format_table(cols)): if ir == 0: string += "\n{w" + "".join(row) + "{n" else: string += "\n" + "".join(row) caller.msg(string) class CmdCdestroy(MuxCommand): """ @cdestroy Usage: @cdestroy Destroys a channel that you control. """ key = "@cdestroy" help_category = "Comms" locks = "cmd:all()" def func(self): "Destroy objects cleanly." caller = self.caller if not self.args: caller.msg("Usage: @cdestroy ") return channel = find_channel(caller, self.args) if not channel: caller.msg("Could not find channel %s." % self.args) return if not channel.access(caller, 'control'): caller.msg("You are not allowed to do that.") return message = "%s is being destroyed. Make sure to change your aliases." % channel msgobj = create.create_message(caller, message, channel) channel.msg(msgobj) channel.delete() CHANNELHANDLER.update() caller.msg("%s was destroyed." % channel) ## def cmd_cset(self): ## """ ## @cset ## Sets various flags on a channel. ## """ ## # TODO: Implement cmd_cset ## pass ## def cmd_ccharge(self): ## """ ## @ccharge ## Sets the cost to transmit over a channel. Default is free. ## """ ## # TODO: Implement cmd_ccharge ## pass ## def cmd_cboot(self): ## """ ## @cboot ## Usage: ## @cboot[/quiet] = ## Kicks a player or object from a channel you control. ## """ ## caller = self.caller ## args = self.args ## switches = self.self_switches ## if not args or not "=" in args: ## caller.msg("Usage: @cboot[/quiet] = ") ## return ## cname, objname = args.split("=",1) ## cname, objname = cname.strip(), objname.strip() ## if not cname or not objname: ## caller.msg("You must supply both channel and object.") ## return ## try: ## channel = CommChannel.objects.get(name__iexact=cname) ## except CommChannel.DoesNotExist: ## caller.msg("Could not find channel %s." % cname) ## return ## #do we have power over this channel? ## if not channel.controlled_by(caller) or caller.has_perm("channels.channel_admin"): ## caller.msg("You don't have that power in channel '%s'." % cname) ## return ## #mux specification requires an * before player objects. ## player_boot = False ## if objname[0] == '*': ## player_boot = True ## objname = objname[1:] ## bootobj = Object.objects.player_name_search(objname) ## if not bootobj: ## caller.msg("Object '%s' not found." % objname) ## return ## if bootobj.is_player() and not player_boot: ## caller.msg("To boot players you need to start their name with an '*'. ") ## return ## #check so that this object really is on the channel in the first place ## membership = bootobj.channel_membership_set.filter(channel__name__iexact=cname) ## if not membership: ## caller.msg("'%s' is not on channel '%s'." % (objname,cname)) ## return ## #announce to channel ## if not 'quiet' in switches: ## comsys.send_cmessage(cname, "%s boots %s from channel." % \ ## (caller.get_name(show_dbref=False), objname)) ## #all is set, boot the object by removing all its aliases from the channel. ## for mship in membership: ## comsys.plr_del_channel(bootobj, mship.user_alias) ## GLOBAL_CMD_TABLE.add_self("@cboot", cmd_cboot, help_category="Comms") ## def cmd_cemit(self): ## """ ## @cemit - send a message to channel ## Usage: ## @cemit = ## @cemit/noheader = ## @cemit/sendername = ## Allows the user to send a message over a channel as long as ## they own or control it. It does not show the user's name unless they ## provide the /sendername switch. ## [[channel_selfs]] ## Useful channel selfs ## (see their help pages for detailed help and options) ## - Listing channels ## clist - show all channels available to you ## comlist - show channels you listen to ## - Joining/parting channels ## addcom - add your alias for a channel ## delcom - remove alias for channel ## (leave channel if no more aliases) ## allcom - view, on/off or remove all your channels ## clearcom - removes all channels ## - Other ## who - list who's online ## off - silence channel temporarily ## on - turn silenced channel back on ## """ ## caller = self.caller ## if not self.args: ## caller.msg("@cemit[/switches] = ") ## return ## eq_args = self.args.split('=', 1) ## if len(eq_args) != 2: ## caller.msg("You must provide a channel name and a message to emit.") ## return ## cname = eq_args[0].strip() ## cmessage = eq_args[1].strip() ## final_cmessage = cmessage ## if len(cname) == 0: ## caller.msg("You must provide a channel name to emit to.") ## return ## if len(cmessage) == 0: ## caller.msg("You must provide a message to emit.") ## return ## name_matches = comsys.cname_search(cname, exact=True) ## if name_matches: ## cname_parsed = name_matches[0].get_name() ## else: ## caller.msg("Could not find channel %s." % (cname,)) ## return ## # If this is False, don't show the channel header before ## # the message. For example: [Public] Woohoo! ## show_channel_header = True ## if "noheader" in self.self_switches: ## if not caller.has_perm("objects.emit_commchannel"): ## caller.msg(defines_global.NOPERMS_MSG) ## return ## final_cmessage = cmessage ## show_channel_header = False ## else: ## if "sendername" in self.self_switches: ## if not comsys.plr_has_channel(self.session, cname_parsed, ## return_muted=False): ## caller.msg("You must be on %s to do that." % (cname_parsed,)) ## return ## final_cmessage = "%s: %s" % (caller.get_name(show_dbref=False), ## cmessage) ## else: ## if not caller.has_perm("objects.emit_commchannel"): ## caller.msg(defines_global.NOPERMS_MSG) ## return ## final_cmessage = cmessage ## if not "quiet" in self.self_switches: ## caller.msg("Sent - %s" % (name_matches[0],)) ## comsys.send_cmessage(cname_parsed, final_cmessage, ## show_header=show_channel_header) ## #pipe to external channels (IRC, IMC) eventually mapped to this channel ## comsys.send_cexternal(cname_parsed, cmessage, caller=caller) ## GLOBAL_CMD_TABLE.add_self("@cemit", cmd_cemit,priv_tuple=("channels.emit_commchannel",), ## help_category="Comms") ## def cmd_cwho(self): ## """ ## @cwho ## Usage: ## @cwho channel[/all] ## Displays the name, status and object type for a given channel. ## Adding /all after the channel name will list disconnected players ## as well. ## """ ## session = self.session ## caller = self.caller ## if not self.args: ## cmd_clist(self) ## caller.msg("Usage: @cwho [/all]") ## return ## channel_name = self.args ## if channel_name.strip() == '': ## caller.msg("You must specify a channel name.") ## return ## name_matches = comsys.cname_search(channel_name, exact=True) ## if name_matches: ## # Check to make sure the user has permission to use @cwho. ## is_channel_admin = caller.has_perm("objects.channel_admin") ## is_controlled_by_plr = name_matches[0].controlled_by(caller) ## if is_controlled_by_plr or is_channel_admin: ## comsys.msg_cwho(caller, channel_name) ## else: ## caller.msg("Permission denied.") ## return ## else: ## caller.msg("No channel with that name was found.") ## return ## GLOBAL_CMD_TABLE.add_self("@cwho", cmd_cwho, help_category="Comms") class CmdChannelCreate(MuxCommand): """ @ccreate channelcreate Usage: @ccreate [;alias;alias...] = description Creates a new channel owned by you. """ key = "@ccreate" aliases = "channelcreate" locks = "cmd:not perm(channel_banned)" help_category = "Comms" def func(self): "Implement the command" caller = self.caller if not self.args: caller.msg("Usage @ccreate [;alias;alias..] = description") return description = "" if self.rhs: description = self.rhs lhs = self.lhs channame = lhs aliases = None if ';' in lhs: channame, aliases = [part.strip().lower() for part in lhs.split(';', 1) if part.strip()] aliases = [alias.strip().lower() for alias in aliases.split(';') if alias.strip()] channel = Channel.objects.channel_search(channame) if channel: caller.msg("A channel with that name already exists.") return # Create and set the channel up lockstring = "send:all();listen:all();control:id(%s)" % caller.id new_chan = create.create_channel(channame, aliases, description, locks=lockstring) new_chan.connect_to(caller) caller.msg("Created channel %s and connected to it." % new_chan.key) ## def cmd_cchown(self): ## """ ## @cchown ## Usage: ## @cchown = ## Changes the owner of a channel. ## """ ## caller = self.caller ## args = self.args ## if not args or "=" not in args: ## caller.msg("Usage: @cchown = ") ## return ## cname, pname = args.split("=",1) ## cname, pname = cname.strip(), pname.strip() ## #locate channel ## try: ## channel = CommChannel.objects.get(name__iexact=cname) ## except CommChannel.DoesNotExist: ## caller.msg("Channel '%s' not found." % cname) ## return ## #check so we have ownership to give away. ## if not channel.controlled_by(caller) and not caller.has_perm("channels.channel_admin"): ## caller.msg("You don't control this channel.") ## return ## #find the new owner ## new_owner = Object.objects.player_name_search(pname) ## if not new_owner: ## caller.msg("New owner '%s' not found." % pname) ## return ## old_owner = channel.get_owner() ## old_pname = old_owner.get_name(show_dbref=False) ## if old_owner == new_owner: ## caller.msg("Owner unchanged.") ## return ## #all is set, change owner ## channel.set_owner(new_owner) ## caller.msg("Owner of %s changed from %s to %s." % (cname, old_pname, pname)) ## new_owner.msg("%s transfered ownership of channel '%s' to you." % (old_pname, cname)) ## GLOBAL_CMD_TABLE.add_self("@cchown", cmd_cchown, help_category="Comms") class CmdCdesc(MuxCommand): """ @cdesc - set channel description Usage: @cdesc = Changes the description of the channel as shown in channel lists. """ key = "@cdesc" locks = "cmd:not perm(channel_banned)" help_category = "Comms" def func(self): "Implement command" caller = self.caller if not self.rhs: caller.msg("Usage: @cdesc = ") return channel = find_channel(caller, self.lhs) if not channel: caller.msg("Channel '%s' not found." % self.lhs) return #check permissions if not caller.access(caller, 'control'): caller.msg("You cant admin this channel.") return # set the description channel.desc = self.rhs channel.save() caller.msg("Description of channel '%s' set to '%s'." % (channel.key, self.rhs)) class CmdPage(MuxCommand): """ page - send private message Usage: page[/switches] [,,... = ] tell '' page Switch: last - shows who you last messaged list - show your last of tells/pages (default) Send a message to target user (if online). If no argument is given, you will get a list of your latest messages. """ key = "page" aliases = ['tell'] locks = "cmd:not perm(page_banned)" help_category = "Comms" def func(self): "Implement function using the Msg methods" caller = self.caller player = caller.player # get the messages we've sent messages_we_sent = list(Msg.objects.get_messages_by_sender(player)) pages_we_sent = [msg for msg in messages_we_sent if msg.receivers] # get last messages we've got pages_we_got = list(Msg.objects.get_messages_by_receiver(player)) if 'last' in self.switches: if pages_we_sent: string = "You last paged {c%s{n." % (", ".join([obj.name for obj in pages_we_sent[-1].receivers])) caller.msg(string) return else: string = "You haven't paged anyone yet." caller.msg(string) return if not self.args or not self.rhs: pages = pages_we_sent + pages_we_got pages.sort(lambda x, y: cmp(x.date_sent, y.date_sent)) number = 5 if self.args: try: number = int(self.args) except ValueError: caller.msg("Usage: tell [ = msg]") return if len(pages) > number: lastpages = pages[-number:] else: lastpages = pages lastpages = "\n ".join(["{w%s{n {c%s{n to {c%s{n: %s" % (utils.datetime_format(page.date_sent), page.sender.name, "{n,{c ".join([obj.name for obj in page.receivers]), page.message) for page in lastpages]) if lastpages: string = "Your latest pages:\n %s" % lastpages else: string = "You haven't paged anyone yet." caller.msg(string) return # We are sending. Build a list of targets if not self.lhs: # If there are no targets, then set the targets # to the last person they paged. if pages_we_sent: receivers = pages_we_sent[-1].receivers else: caller.msg("Who do you want to page?") return else: receivers = self.lhslist recobjs = [] for receiver in set(receivers): if isinstance(receiver, basestring): pobj = caller.search("*%s" % (receiver.lstrip('*')), global_search=True) if not pobj: return elif hasattr(receiver, 'character'): pobj = receiver.character else: caller.msg("Who do you want to page?") return recobjs.append(pobj) if not recobjs: caller.msg("No players matching your target were found.") return header = "{wPlayer{n {c%s{n {wpages:{n" % caller.key message = self.rhs # if message begins with a :, we assume it is a 'page-pose' if message.startswith(":"): message = "%s %s" % (caller.key, message.strip(':').strip()) # create the persistent message object msg = create.create_message(player, message, receivers=recobjs) # tell the players they got a message. received = [] rstrings = [] for pobj in recobjs: if not pobj.access(caller, 'msg'): rstrings.append("You are not allowed to page %s." % pobj) continue pobj.msg("%s %s" % (header, message)) if hasattr(pobj, 'has_player') and not pobj.has_player: received.append("{C%s{n" % pobj.name) rstrings.append("%s is offline. They will see your message if they list their pages later." % received[-1]) else: received.append("{c%s{n" % pobj.name) if rstrings: caller.msg(rstrings = "\n".join(rstrings)) caller.msg("You paged %s with: '%s'." % (", ".join(received), message)) class CmdIRC2Chan(MuxCommand): """ @irc2chan - link evennia channel to an IRC channel Usage: @irc2chan[/switches] = <#irchannel> Switches: /disconnect - this will delete the bot and remove the irc connection to the channel. /remove - " /list - show all irc<->evennia mappings Example: @irc2chan myircchan = irc.dalnet.net 6667 myevennia-channel evennia-bot This creates an IRC bot that connects to a given IRC network and channel. It will relay everything said in the evennia channel to the IRC channel and vice versa. The bot will automatically connect at server start, so this comman need only be given once. The /disconnect switch will permanently delete the bot. To only temporarily deactivate it, use the @services command instead. """ key = "@irc2chan" locks = "cmd:serversetting(IRC_ENABLED) and perm(Immortals)" help_category = "Comms" def func(self): "Setup the irc-channel mapping" if not settings.IRC_ENABLED: string = """IRC is not enabled. You need to activate it in game/settings.py.""" self.caller.msg(string) return if 'list' in self.switches: # show all connections connections = ExternalChannelConnection.objects.filter(db_external_key__startswith='irc_') if connections: cols = [["Evennia channel"], ["IRC channel"]] for conn in connections: cols[0].append(conn.channel.key) cols[1].append(" ".join(conn.external_config.split('|'))) ftable = utils.format_table(cols) string = "" for ir, row in enumerate(ftable): if ir == 0: string += "{w%s{n" % "".join(row) else: string += "\n" + "".join(row) self.caller.msg(string) else: self.caller.msg("No connections found.") return if not self.args or not self.rhs: string = "Usage: @irc2chan[/switches] = <#irchannel> " self.caller.msg(string) return channel = self.lhs self.rhs = self.rhs.replace('#', ' ') # to avoid Python comment issues try: irc_network, irc_port, irc_channel, irc_botname = [part.strip() for part in self.rhs.split(None, 3)] irc_channel = "#%s" % irc_channel except Exception: string = "IRC bot definition '%s' is not valid." % self.rhs self.caller.msg(string) return if 'disconnect' in self.switches or 'remove' in self.switches or 'delete' in self.switches: chanmatch = find_channel(self.caller, channel, silent=True) if chanmatch: channel = chanmatch.key ok = irc.delete_connection(irc_network, irc_port, irc_channel, irc_botname) if not ok: self.caller.msg("IRC connection/bot could not be removed, does it exist?") else: self.caller.msg("IRC connection destroyed.") return channel = find_channel(self.caller, channel) if not channel: return ok = irc.create_connection(channel, irc_network, irc_port, irc_channel, irc_botname) if not ok: self.caller.msg("This IRC connection already exists.") return self.caller.msg("Connection created. Starting IRC bot.") class CmdIMC2Chan(MuxCommand): """ imc2chan - link an evennia channel to imc2 Usage: @imc2chan[/switches] = Switches: /disconnect - this clear the imc2 connection to the channel. /remove - " /list - show all imc2<->evennia mappings Example: @imc2chan myimcchan = ievennia Connect an existing evennia channel to a channel on an IMC2 network. The network contact information is defined in settings and should already be accessed at this point. Use @imcchanlist to see available IMC channels. """ key = "@imc2chan" locks = "cmd:serversetting(IMC2_ENABLED) and perm(Immortals)" help_category = "Comms" def func(self): "Setup the imc-channel mapping" if not settings.IMC2_ENABLED: string = """IMC is not enabled. You need to activate it in game/settings.py.""" self.caller.msg(string) return if 'list' in self.switches: # show all connections connections = ExternalChannelConnection.objects.filter(db_external_key__startswith='imc2_') if connections: cols = [["Evennia channel"], ["<->"], ["IMC channel"]] for conn in connections: cols[0].append(conn.channel.key) cols[1].append("") cols[2].append(conn.external_config) ftable = utils.format_table(cols) string = "" for ir, row in enumerate(ftable): if ir == 0: string += "{w%s{n" % "".join(row) else: string += "\n" + "".join(row) self.caller.msg(string) else: self.caller.msg("No connections found.") return if not self.args or not self.rhs: string = "Usage: @imc2chan[/switches] = " self.caller.msg(string) return channel = self.lhs imc2_channel = self.rhs if 'disconnect' in self.switches or 'remove' in self.switches or 'delete' in self.switches: # we don't search for channels before this since we want to clear the link # also if the channel no longer exists. ok = imc2.delete_connection(channel, imc2_channel) if not ok: self.caller.msg("IMC2 connection could not be removed, does it exist?") else: self.caller.msg("IMC2 connection destroyed.") return # actually get the channel object channel = find_channel(self.caller, channel) if not channel: return ok = imc2.create_connection(channel, imc2_channel) if not ok: self.caller.msg("The connection %s <-> %s already exists." % (channel.key, imc2_channel)) return self.caller.msg("Created connection channel %s <-> IMC channel %s." % (channel.key, imc2_channel)) class CmdIMCInfo(MuxCommand): """ imcinfo - package of imc info commands Usage: @imcinfo[/switches] @imcchanlist - list imc2 channels @imclist - list connected muds @imcwhois - whois info about a remote player Switches for @imcinfo: channels - as @imcchanlist (default) games or muds - as @imclist whois - as @imcwhois (requires an additional argument) update - force an update of all lists Shows lists of games or channels on the IMC2 network. """ key = "@imcinfo" aliases = ["@imcchanlist", "@imclist", "@imcwhois"] locks = "cmd: serversetting(IMC2_ENABLED) and perm(Wizards)" help_category = "Comms" def func(self): "Run the command" if not settings.IMC2_ENABLED: string = """IMC is not enabled. You need to activate it in game/settings.py.""" self.caller.msg(string) return if "update" in self.switches: # update the lists import time from src.comms.imc2lib import imc2_packets as pck from src.comms.imc2 import IMC2_MUDLIST, IMC2_CHANLIST, IMC2_CLIENT # update connected muds IMC2_CLIENT.send_packet(pck.IMC2PacketKeepAliveRequest()) # prune inactive muds for name, mudinfo in IMC2_MUDLIST.mud_list.items(): if time.time() - mudinfo.last_updated > 3599: del IMC2_MUDLIST.mud_list[name] # update channel list IMC2_CLIENT.send_packet(pck.IMC2PacketIceRefresh()) self.caller.msg("IMC2 lists were re-synced.") elif "games" in self.switches or "muds" in self.switches or self.cmdstring == "@imclist": # list muds from src.comms.imc2 import IMC2_MUDLIST muds = IMC2_MUDLIST.get_mud_list() networks = set(mud.networkname for mud in muds) string = "" nmuds = 0 for network in networks: string += "\n {GMuds registered on %s:{n" % network cols = [["Name"], ["Url"], ["Host"], ["Port"]] for mud in (mud for mud in muds if mud.networkname == network): nmuds += 1 cols[0].append(mud.name) cols[1].append(mud.url) cols[2].append(mud.host) cols[3].append(mud.port) ftable = utils.format_table(cols) for ir, row in enumerate(ftable): if ir == 0: string += "\n{w" + "".join(row) + "{n" else: string += "\n" + "".join(row) string += "\n %i Muds found." % nmuds self.caller.msg(string) elif "whois" in self.switches or self.cmdstring == "@imcwhois": # find out about a player if not self.args: self.caller.msg("Usage: @imcwhois ") return from src.comms.imc2 import IMC2_CLIENT self.caller.msg("Sending IMC whois request. If you receive no response, no matches were found.") IMC2_CLIENT.msg_imc2(None, from_obj=self.caller.player, packet_type="imcwhois", data={"target":self.args}) elif not self.switches or "channels" in self.switches or self.cmdstring == "@imcchanlist": # show channels from src.comms.imc2 import IMC2_CHANLIST, IMC2_CLIENT channels = IMC2_CHANLIST.get_channel_list() string = "" nchans = 0 string += "\n {GChannels on %s:{n" % IMC2_CLIENT.factory.network cols = [["Full name"], ["Name"], ["Owner"], ["Perm"], ["Policy"]] for channel in channels: nchans += 1 cols[0].append(channel.name) cols[1].append(channel.localname) cols[2].append(channel.owner) cols[3].append(channel.level) cols[4].append(channel.policy) ftable = utils.format_table(cols) for ir, row in enumerate(ftable): if ir == 0: string += "\n{w" + "".join(row) + "{n" else: string += "\n" + "".join(row) string += "\n %i Channels found." % nchans self.caller.msg(string) else: # no valid inputs string = "Usage: imcinfo|imcchanlist|imclist" self.caller.msg(string) # unclear if this is working ... class CmdIMCTell(MuxCommand): """ imctell - send a page to a remote IMC player Usage: imctell User@MUD = imcpage " Sends a page to a user on a remote MUD, connected over IMC2. """ key = "imctell" aliases = ["imcpage", "imc2tell", "imc2page"] locks = "cmd: serversetting(IMC2_ENABLED)" help_category = "Comms" def func(self): "Send tell across IMC" if not settings.IMC2_ENABLED: string = """IMC is not enabled. You need to activate it in game/settings.py.""" self.caller.msg(string) return from src.comms.imc2 import IMC2_CLIENT if not self.args or not '@' in self.lhs or not self.rhs: string = "Usage: imctell User@Mud = " self.caller.msg(string) return target, destination = self.lhs.split("@", 1) message = self.rhs.strip() data = {"target":target, "destination":destination} # send to imc2 IMC2_CLIENT.msg_imc2(message, from_obj=self.caller.player, packet_type="imctell", data=data) self.caller.msg("You paged {c%s@%s{n (over IMC): '%s'." % (target, destination, message))