# Server Setup and Life This documentation covers how to setup and maintain the server, from first install to opening your game to the public. ## Installation & running - [Installation & Setup quick-start](./Installation.md) - one page to quickly get you going - [Extended Install instructions](./Installation-Git.md) - if you have trouble or want to contribute to Evennia itself - [Running through Docker](./Installation-Docker.md) - alternative install method, useful for quick deployment on remote servers - [Installing Evennia on Android](./Installation-Android.md) - for those craving a mobile life - [Controlling the server](./Start-Stop-Reload.md) - an extended view on how to start/stop/update the server ## Installing custom game dirs - [Installing Arxcode](../Contribs/Arxcode-installing-help.md) - a custom gamedir based on the popular Evennia game [Arx](https://play.arxgame.org/) ## Configuring - [The settings file](./Settings-Default.md) - how and where to change the main settings of the server - [Change database engine](./Choosing-An-SQL-Server.md) - if you want to use something other than SQLite3 - [Evennia game index](./Evennia-Game-Index.md) - register your upcoming game with the index to start the hype going - [Chat on IRC](./IRC.md) - how to link your game's channels to an external [IRC](https://en.wikipedia.org/wiki/Internet_Relay_Chat) channel - [Chat on Grapevine](./Grapevine.md) - how to link your game's channels the [Grapevine](https://grapevine.haus/) mud network/chat - [Messages to RSS](./RSS.md) - have your game notify people through RSS - [Messages to Twitter](./How-to-connect-Evennia-to-Twitter.md) - have Evennia send messages to [Twitter](https://twitter.com/) (requires some coding) ## Going public - [Notes about security](./Security.md) - some things to think about to stay safe(r) - [Using HAProxy](./HAProxy-Config.md) - putting a proxy in front of the game server for security - [Using Apache as a webserver](./Apache-Config.md) - use Apache instead of Evennia's webserver (limited support) - [Taking your server online](./Online-Setup.md) - decide on where to host and configure your game for production - [Client support grid](./Client-Support-Grid.md) - clients known to work (or not) with Evennia