Greg Taylor
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ff98ede98f
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Moving the logging system to src/
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2008-06-15 20:15:12 +00:00 |
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Greg Taylor
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d620f3b1f0
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The first of many re-arrangements. Eliminated gameconf in favor of using the manager on ConfigValue. Moved some commands while I was at it. There are going to be crash bugs that need to be found and worked out.
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2008-06-15 17:21:02 +00:00 |
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Greg Taylor
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43f0ae6af6
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Outlining managers. I know some of these managers sub-modules only have one file in them, but let's keep the convention for consistency.
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2008-06-15 03:01:58 +00:00 |
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Greg Taylor
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ffe9a563e0
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Removing mixins.py, as it's not in use. We now have a separate ConnectScreen model under the config app to store connect screens. ConfigValue's value fields are now CharFields instead of TextFields for the sake of efficiency and sanity. It is strongly recommended that you reset your config app and syncdb to load the fixture.
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2008-06-14 03:15:41 +00:00 |
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loki77
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3fe644ef17
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Indentation change 3-4 spaces.
Possible files that need to be cleanedup;
commands/info.py:cmd_list
commands/general.py:cmd_who
commands/comsys.py:cmd_who
cmdtable.py
ansi.py
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2008-06-13 19:52:29 +00:00 |
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Greg Taylor
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38f8225a37
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Moving application initial data over to JSON and fixtures. This is much better than using those raw SQL files that might not work with all RDBMs. The Objects app needs to be converted to use fixtures as well, but I've got something bad data in there that's causing some issues (which I'm working on hunting down).
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2008-02-09 02:49:03 +00:00 |
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Greg Taylor
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ea88ace9fa
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Updating some models to use max_length instead of the deprecated maxlength.
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2008-02-09 02:35:28 +00:00 |
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Greg Taylor
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4d94132c54
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Moved the connect screen to the connect_screen config directive. Made the conf_value field on the configvalue model a TextField so we're not getting truncated at 255 as with a CharField. This means you'll need to delete your config tables and re-sync.
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2007-10-27 03:25:42 +00:00 |
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Michael King
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0c2648edaa
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Removed DEFAULT_HOME from settings.py into a server configuration directive via the confg app.
Changed clear_objects to reflect default home changes.
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2007-08-07 16:52:47 +00:00 |
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Greg Taylor
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7d869dff18
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Moving the game port selection to settings.py for simplicity and security.
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2007-05-27 22:06:12 +00:00 |
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Greg Taylor
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543a9cfe26
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Fix for MySQL sillyness.
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2007-05-27 21:56:40 +00:00 |
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Greg Taylor
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f7d58f16ae
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Possible MySQL fix.
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2007-05-27 20:45:40 +00:00 |
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Greg Taylor
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5d066a7839
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@description? wtf was I thinking? It's supposed to be @describe. Fixing. Existing games will need to update their alias lists.
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2007-05-27 16:43:16 +00:00 |
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Greg Taylor
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f1dd985294
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Added idle timeout code to help combat the screwed up session situation. Some admins would've wanted this eventually, but it'll help until I figure out how to close dead sessions that look like they're still alive. Added a new server config directive, idle_timeout. If the value is non-zero, the idle timeout is the respective number of seconds between commands. Also, the IDLE command will save you from idle timeouts but won't modify your publicly visible idle time.
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2007-05-09 15:28:12 +00:00 |
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Greg Taylor
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0fc89247aa
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No longer need to distribute a database file. Each user will run their syncdb script and start with a clean slate. Updated installation instructions in README.
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2007-04-25 19:39:15 +00:00 |
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Greg Taylor
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3292405fcb
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Adding initial data via Django's syncdb facility. We will no longer distribute a SQLite DB in the near future in favor of this cross-platform alternative. Also in this commit is a crash fix for @dig with SQLite.
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2007-04-25 14:47:33 +00:00 |
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Greg Taylor
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5421ab7f6e
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Re-organization.
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2007-04-03 13:42:51 +00:00 |
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