Griatch
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d99d52fa5a
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Re-removed some comments to batch-code example left over from debug.
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2014-04-20 23:18:51 +02:00 |
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Griatch
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0dc62a5fc9
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Refactored batch processors, addressing points in #489.
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2014-04-20 23:06:10 +02:00 |
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Griatch
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1ae17bcbe4
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PEP8 cleanup of the entire codebase. Unchanged are many cases of too-long lines, partly because of the rewrite they would require but also because splitting many lines up would make the code harder to read. Also the third-party libraries (idmapper, prettytable etc) were not cleaned.
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2013-11-14 19:31:17 +01:00 |
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Griatch
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4dff822764
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Fixed bug in @batchcommand (Resolves Issue 287). Also updated @dig to again handle deleting ranges of dbrefs (with or without # in front).
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2012-10-14 16:24:21 +02:00 |
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Griatch
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45c5be8468
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More whitespace cleanup.
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2012-03-30 23:57:04 +02:00 |
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Griatch
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88c0087fbd
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Updated game/ for the ev API. There will likely be some changes happening in the game/folder, in the way new objects are inherited. This should use the API rather than inherit from the basecommand/baseobject modules (these will probably into the example folders as vanilla templates instead).
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2012-03-25 13:09:17 +02:00 |
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Griatch
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8b99b8a130
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Added #INSERT parameter for batch-code processor. This should resolve the issue of wanting to combine several batch files. Also improved traceback feedback from the batch-code processor.
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2012-03-21 01:53:33 +01:00 |
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Griatch
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1ca8df9e70
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Fixed issues with batch-code processor not working correctly. Also added some better parsing. Resolves issue 221.
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2012-03-20 22:29:37 +01:00 |
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Griatch
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9be2b5a64b
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Fixed some strange behaviour in the help system due to recent changes in how cmdsets are merged by cmdhandler.
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2010-09-02 18:14:45 +00:00 |
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Griatch
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4d8fc05157
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Cleaned up the batch processors (both cmd- and code processor) and homogenized their interfaces and APIs. Also test-ran the example codes and fixed some bugs.
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2010-09-02 11:39:01 +00:00 |
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Griatch
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f83c2bddf8
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Trunk: Merged the Devel-branch (branches/griatch) into /trunk. This constitutes a major refactoring of Evennia. Development will now continue in trunk. See the wiki and the past posts to the mailing list for info. /Griatch
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2010-08-29 18:46:58 +00:00 |
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