Greg Taylor
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f6311dd41e
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Gah, one of these days I'll remember to completely fix both sides of things. No longer showing object's dbref on disconnect either.
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2007-05-18 14:25:31 +00:00 |
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Greg Taylor
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2a46879ad2
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Set a the player's LAST and LASTSITE attributes on connect as per MUX.
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2007-05-18 13:36:39 +00:00 |
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Greg Taylor
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c067154cd4
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Quick fix for channel list retrival.
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2007-05-16 20:04:03 +00:00 |
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Greg Taylor
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107bd6d71a
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Implemented channel communication. You may now addcom/delcom and talk over channels. See @clist for master channel list, and comlist for your personal list. Still tons of work and cleanup to do, but it's in functional in its simplest form.
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2007-05-16 20:01:54 +00:00 |
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Greg Taylor
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17bbc4c3b3
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Crash fix for what might be timing out sessions at the login prompt.
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2007-05-16 18:25:44 +00:00 |
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Greg Taylor
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5e0cb06221
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Use cPickle instead of pickle for a small performance boost.
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2007-05-15 17:30:45 +00:00 |
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Greg Taylor
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c7452e5a88
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Finished up addcom/delcom. Added comlist. Fixed @list commands (still needs to sort by command name eventually).
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2007-05-15 17:28:23 +00:00 |
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Greg Taylor
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f1dd985294
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Added idle timeout code to help combat the screwed up session situation. Some admins would've wanted this eventually, but it'll help until I figure out how to close dead sessions that look like they're still alive. Added a new server config directive, idle_timeout. If the value is non-zero, the idle timeout is the respective number of seconds between commands. Also, the IDLE command will save you from idle timeouts but won't modify your publicly visible idle time.
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2007-05-09 15:28:12 +00:00 |
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Greg Taylor
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50b17b3626
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Changing the user login command to use the player's email address instead of username. Also Require quotes around the username with the character creation command regardless of whether it's two words or one.
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2007-04-03 15:17:46 +00:00 |
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Greg Taylor
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5421ab7f6e
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Re-organization.
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2007-04-03 13:42:51 +00:00 |
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