Griatch
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7fb6362dc4
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Added optional support for database migrations with south. The game/migrate.py program is a simple wrapper that runs the suitable commands for setting up a database and updating it, respectively.
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2010-10-31 18:21:23 +00:00 |
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Griatch
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7eaf3d221c
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Resolved issue113, avoiding a loophole in which the protection about @reloading a timed script could be circumvented.
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2010-10-31 08:34:38 +00:00 |
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Griatch
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3f703efc2d
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Made changes to idmapper that might help alleviate issue101 (more people need to run it to make sure). Moved around default command modules to be more logically named and distributed.
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2010-10-31 08:10:02 +00:00 |
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Griatch
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164eb5b89b
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Some command bugfixes. Added some more debug messages for pinning down issue101.
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2010-09-19 06:57:08 +00:00 |
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Griatch
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e125763ea5
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Made so the default add_default_cmdset script also removes the added cmdset when stopped. Fixed the function of @delplayer command.
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2010-09-05 18:20:39 +00:00 |
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Griatch
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a2291953f2
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Changed erroneous DateField to DateTimeField in ObjectDB, so you might have to resync your database. Fixed lots of formatting issues in the info and list commands. Resolved issue105.
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2010-09-05 14:42:09 +00:00 |
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Griatch
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f83c2bddf8
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Trunk: Merged the Devel-branch (branches/griatch) into /trunk. This constitutes a major refactoring of Evennia. Development will now continue in trunk. See the wiki and the past posts to the mailing list for info. /Griatch
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2010-08-29 18:46:58 +00:00 |
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Greg Taylor
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122bf4e3ff
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Splitting the scripted parent system out into the gamesrc directory. There will be more explanation of this later.
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2008-12-15 05:55:04 +00:00 |
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Greg Taylor
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cf18029be1
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Moving some of the login tasks out of sessions.py and into the BasicPlayer script parent. Also, added seconds to the 'time' command, which I apparently forgot.
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2008-06-15 21:29:27 +00:00 |
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Greg Taylor
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4bb00013ae
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Even more death and destruction. A lot more stuff moved to src/. A lot more bugs probably introduced.
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2008-06-15 19:38:39 +00:00 |
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