Commit graph

19 commits

Author SHA1 Message Date
Greg Taylor
ddfd479ba9 Fix a really obscure bug with adding default channels. Had a string substitution that didn't match up and wasn't throwing an exception (for some weird reason).
Also add CommChannelMembershipAdmin.
2009-06-04 04:03:16 +00:00
Griatch
8799a0fd55 Added example of how to handle event errors gracefully without them taking down the server with with unhandled exceptions (this should be handled somewhere above exception too, but it's hard to tell when to do it since twisted is raising them). /Starkiel 2009-04-30 08:23:54 +00:00
Greg Taylor
76f14b4779 Clean up send_cmessage() a bit. Changed noheader keyword arg to show_header and defaulted it to True. This should read a little better. Also updated some of the various function calls. More importantly, check to see if the channel argument is a string or unicode object and find the correct channel object as needed, which was the previous behavior. However, if it's not a string or unicode object, assume it's a CommChannel object and avoid querying for it again. This may be a performance win in some cases down the road. 2009-04-30 03:13:46 +00:00
Greg Taylor
547a5dd139 * Fixed channel history to show in the correct order now.
* Two channels are now created by initial_setup.py for informative emits: MUDConnections and MUDInfo.
* MUDConnections now shows a connection/login/logout log.
* MUDInfo shows general informative messages about the server state. For now IMC emits here when things happen (connection, disconnection, etc.).
Eventually we'll want to restrict these to staff only, but it's not high priority atm.
2009-04-29 00:50:44 +00:00
Greg Taylor
9f86a4c586 I've been meaning to do this for a while as well. Break CommChannel and CommChannelMessage out into a separate app. I had them lumped in with objects/models.py due to some funkage with the admin site registering that is now resolved.
NOTE: You will need to syncdb and re-create any channels you may have had. Sorry for the inconvenience, we're still early enough in development where breakages like this may happen once in a blue moon.
2009-04-17 04:15:54 +00:00
Greg Taylor
71a76cd1fb Trap some more odd errors to assist in my tracking down their origin. 2009-03-26 14:03:41 +00:00
Greg Taylor
9407eb0ee4 Huge overhaul in the way objects and sessions are used with commands. We now pass all commands through objects (aside from unlogged commands), which means session.msg() is now deprecated for any use other than unlogged out.
As a side-effect of all of this, logging in more than once acts as behaves now. Also, this will allow things/rooms/exits (IE: not players) or un-logged in players to run commands or be forced to run them via @fo. All of this will bring us more in-line with MUX behavior.
2009-01-24 20:30:46 +00:00
Greg Taylor
f0c129f730 Fixes to player creation that may not actually do anything. Also add default flagged channels with the default alias being the first three characters of the channel's name. 2009-01-22 03:50:16 +00:00
Greg Taylor
f6ee697e04 Move away from fixtures in favor of src/initial_setup.py, which makes it a little easier to change stuff like this. It also avoids over-writing stuff when syncdb is ran. This commit features database layout changes to ConnectScreen and CommChannel. It is recommended that you drop your database and re-sync. If this is not acceptable, talk to me about a migration plan. We will be investigating schema evolution down the road. 2009-01-18 04:22:58 +00:00
Greg Taylor
3ec9f167d4 Protect against the User object getting out of sync with the respective Object's name. 2009-01-15 05:21:59 +00:00
Greg Taylor
9a166ba024 Moving script_parent to a field on the object model. This is critical enough to warrant it being there instead of in an attribute. Minor changes here and there.
NOTE: This update adds a field, delete your evennia.db3 or manually add a NOT NULL 'script_link' charfield(255).
2008-12-16 04:28:57 +00:00
Greg Taylor
5249f27074 Things should be working again, minus the web stuff. 2008-12-15 04:35:00 +00:00
Greg Taylor
66a529ba84 The command handler has been completely overhauled and is actually readable now. It -might- be a little faster as well. It's not really that point in development to start micro-optimizing, so I haven't ran any benchmarks.
Our command evaluation now mirrors MUX2's. It was kind of weird before now, I'm not really sure how it got so out of order. In any case, I'm no longer ashamed of our command handler code. Hooray.
2008-12-15 01:10:26 +00:00
Greg Taylor
d58f4eb517 Looking through our command code after a long hiatus, I realized that it was pretty much awful. So here's part 1 of the command interpreter overhaul.
- The command handler has been drastically simplified. We were doing way too much processing in the handler that should have been done in the individual command functions themselves.
- The 'cdat' dict we were previously passing around has been replaced with a Command object that has useful methods for performing some of the parsing command functions will probably want to do from time to time.
- All commands were updated to use the new Command object, tested, and cleaned up in general.
- A lot of formatting was cleaned up.
- A lot of previously un-found bugs and limitations were fixed.
- The 'page' command has been broken out into its own file, since it's going to have a number of functions that would otherwise clutter commands/general.py.

Expect a commit (probably later today) that will clean up the second half of cmdhandler.py.
2008-12-14 20:21:02 +00:00
Greg Taylor
51a911d048 We now access the scriptlink by calling object.scriptlink instead of get_scriptlink. Shortens the typage a little and allows for some less complex fun possibilities down the road. 2008-06-21 02:05:44 +00:00
Greg Taylor
cf18029be1 Moving some of the login tasks out of sessions.py and into the BasicPlayer script parent. Also, added seconds to the 'time' command, which I apparently forgot. 2008-06-15 21:29:27 +00:00
Greg Taylor
a954069776 Finished moving stuff around, things should be in mostly working order now. 2008-06-15 20:31:25 +00:00
Greg Taylor
ff98ede98f Moving the logging system to src/ 2008-06-15 20:15:12 +00:00
Greg Taylor
4bb00013ae Even more death and destruction. A lot more stuff moved to src/. A lot more bugs probably introduced. 2008-06-15 19:38:39 +00:00
Renamed from session.py (Browse further)