Commit graph

439 commits

Author SHA1 Message Date
Griatch
be22a31ec4 Made it possible to "take" over puppeting from one's own stale sessions. Fixed a nasty bug in swap_typeclass. 2013-05-11 16:09:26 +02:00
Griatch
ad8a9fbe69 Added warning message for puppeting to an object without neither location nor home set. 2013-04-20 16:14:12 +02:00
Griatch
416d6e14bc Fixing a bug in @ic if trying to puppet while already puppeting. Added sessid keyword to at_post_login hook in order to correctly relay login text only to the correct session. Removed the src.utils.debug module as well as the CmdDebug command which has not been supported for a good while. 2013-04-18 09:13:31 +02:00
Griatch
89c33a9197 Some deprecation fixes for django1.4+. Added the ability to add lists to Attribute-stores lists using e.g. obj.db.mylist + [1,2,3,4] 2013-04-17 19:43:37 +02:00
Griatch
c943b13351 Fixed error in who when playing as a character. 2013-04-15 01:01:21 +02:00
Griatch
17d7ad9b37 Fixed a traceback in CmdExamine. 2013-04-14 22:57:23 +02:00
Griatch
8d48aa5a06 Added the last migrations needed to fully convert the Attribute system. Cleaned up the @ooclook command a bit as well as tidied up the who command a bit. 2013-04-14 13:35:25 +02:00
Griatch
1a00797021 The new Attribute system should properly handle non-ascii characters. Also updated examine command to match. Resolves Issue 355. 2013-04-14 00:54:39 +02:00
Griatch
8969017aaa Added prettytable (http://code.google.com/p/prettytable/) as a replacement for utils.format_table and updated almost all places where the old formatter was used. The code becomes much simpler and shorter with prettytable, there are some situations, such as the contrib/menusystem where the old format_table works well for dynamically creating any number of columns and rows on the fly. 2013-04-12 22:06:41 +02:00
Griatch
0fddf433dc Updated all Player-level commands to properly relay messages using self.msg rather than caller.msg (the former will properly relay to the right sessid without needing any extra arguments). 2013-04-12 14:27:36 +02:00
Griatch
b58a464409 Cleaned up all commands of the player type to correctly relay their msg-data only to their assigned session. 2013-04-12 13:59:15 +02:00
Griatch
a6544f2848 changed cmdset_default -> cmdset_character and changed the class names to match. Added migrations to properly update default-set cmdset_stores to the new positions (objects created from custom types are not migrated, these should see errors and need to re-point their imports to the new defaults) 2013-04-12 13:01:20 +02:00
Griatch
c152202082 Forgot to add the default/player.py module holding Player-specific commands. 2013-04-11 01:02:40 +02:00
Griatch
1aff5f1fd1 Renamed cmdset_ooc -> cmdset_player and settings.CMDSET_OOC -> settings.CMDSET_PLAYER. Also split most of the player-specific commands to a new module player. 2013-04-11 01:02:05 +02:00
Griatch
ea4c30a0b1 Added a convenience property player.character that will return the (puppeted) Object if in MULTISESSION_MODE 0 or 1, all puppeted Objects for MULTISESSION_MODE=2. Note that this is not quite the same as the old player.character - it will only return a character if that character is actually puppeted (the old scheme returned it also if the Player was offline). 2013-04-09 22:44:05 +02:00
Griatch
a22ce6d563 Added missing object.db_sessid migration. 2013-04-09 19:34:15 +02:00
Griatch
c967cc7914 MULTISESSION_MODE 0-2 works as they should. Remains some fixes to migrations. 2013-04-09 19:19:53 +02:00
Griatch
1e07b8ca34 After the rework of the many-char mode, mode 0 now works stably and auto-logins correctly it seems. 2013-04-09 17:11:34 +02:00
Griatch
26ced2cb90 Heavily reworked the many-char system, cleaner and more consistent by not having any persistent links on the Object side once a player has unconnected. 2013-04-09 15:59:21 +02:00
Griatch
5100a0561f Some further bug fixes. 2013-04-09 11:14:08 +02:00
Griatch
20a57d4167 Further fixes to the system, still some issues remaining. 2013-04-06 21:36:52 +02:00
Griatch
9eb1903f02 Lots of cleanup and bug fixes. Still some issues with reconnecting to the right location in multisession_mode 0. 2013-04-03 18:31:53 +02:00
Griatch
85d4250f1d Added all functionality for all 3 MULTISESSION_MODEs. 2013-04-03 10:07:01 +02:00
Griatch
11d612a72a Added more permission info to ooclook. 2013-03-12 10:29:21 +01:00
Griatch
7581d65cb3 Made superuser able to have a separate "superuser character" in order to be able to have also test-characters without privileges. 2013-03-11 22:01:52 +01:00
Griatch
bbdf2e0896 Fixed a bug that caused superuser status to be cached only once for characters, even if the player was not yet connected. 2013-03-11 20:01:03 +01:00
Griatch
29e313492f Added more session info to ooclook. Working on a bug that causes superuser to not be recognized now and then - this seems to be related to character.player returning None. This revision contains some printout debug messages since that bug is not yet fixed. 2013-03-11 01:32:17 +01:00
Griatch
406800f254 Merge. 2013-03-09 12:16:50 +01:00
Griatch
0f2762d5f2 Added functionality to @services command. Allowed @reload to also accept a reason argument. 2013-03-08 23:09:21 +01:00
Griatch
e0ba7695a5 Merge. 2013-03-06 13:34:51 +01:00
Bobby Bailey
7607edca5b Update @about to reflect current license. 2013-03-02 22:01:44 -05:00
Griatch
743edd88ff Renamed cmd.funcparts to cmd.func_parts for naming consistency with other command optionals. 2013-02-20 00:27:44 +01:00
Griatch
65e370f93b Added an abort condition to the cmd's funcparts chain. 2013-02-20 00:17:50 +01:00
Griatch
0121f36ac0 Added cmd.funcpart as a way of adding multiple-part commands, each with a possibility to yield with a deferred. This allows for flexible implementation of delayed commands and other asynchronous goodies. 2013-02-19 23:30:33 +01:00
Griatch
458e3e7599 Added @sessions command for viewing active sessions connected to a given account. 2013-02-17 20:21:23 +01:00
Griatch
25505d69a6 Moved login and disconnect from session-level to sessionhandler level to make the process cleaner with hooks rather than direct calls. 2013-02-17 18:48:48 +01:00
Griatch
1f676eda60 Some more fixes to the commands. 2013-02-16 21:26:59 +01:00
Griatch
db8af97ab2 Fixed player creation, removing FIRST_LOGIN flag on character (keeping it on player) 2013-02-14 18:09:59 +01:00
Griatch
71346dcc67 Merge. 2013-02-14 17:55:35 +01:00
Griatch
4dea96f5e4 Some further fixes. 2013-02-14 17:55:05 +01:00
Griatch
0b4c4feb6e Removed a too-verbose printout during batch-build. 2013-02-11 10:21:18 +01:00
Griatch
e345d659fd Merge. 2013-02-09 11:21:38 +01:00
Kelketek
00f46d36cd Fixed #346, examine cutting off parts of output due to ANSI coloration. 2013-02-06 15:07:44 -06:00
Griatch
a84b4f24fc Fixed bugs that now allows multiple sessions to connect through the same player to different characters. Still lots of bugs and inconsistencies, the permissions of superusers don't quite transfer sometimes, for example. 2013-02-04 22:02:04 +01:00
Griatch
ab5b9116df More bugfixes. 2013-02-03 21:38:37 +01:00
Griatch
b82a75d816 Fixed initial_setup and set up the _playable_characters attribute on all players, for handling multi-accounts. Still some issues with how the character's permissions is accessed. 2013-02-03 20:04:40 +01:00
Griatch
b26c3ab872 Fixed bugs and allowed for logging in using one character. Added a simple command for creating a new character. 2013-02-03 17:00:46 +01:00
Griatch
f1767251c6 Can now log in to a character selection screen. Lots more testing required before one-char-per-session works. 2013-02-03 00:25:06 +01:00
Griatch
00584365ae Added sessids to command objects and changed how the "login"-hooks are called. Those will probably have to be changed to better names, at least for characters. 2013-02-02 22:41:56 +01:00
Griatch
231af4a351 Continued work on multi-char-per-account. Added a new default login point. Still need to add sessid to commands. 2013-02-02 15:55:42 +01:00