Commit graph

97 commits

Author SHA1 Message Date
Griatch
58af67bdf2 Fixed flush protection for instances, memory is successfully made available on an idmapper flush now. 2014-05-17 14:38:43 +02:00
Griatch
4e7bfb95b5 Fixed some documentation on object typeclass. 2014-04-25 16:24:48 +02:00
Griatch
59513e5c00 Fixed player.search() to also move here/me/self wrappers to typeclass. 2014-04-13 10:04:35 +02:00
Griatch
99b73c173c Moved here/me,self replacement out of dbobj.search and into the typeclass. 2014-04-13 09:07:45 +02:00
Griatch
2108506a8a Added new IRC protocol implementation. Not tested yet. 2014-03-08 11:41:23 +01:00
Griatch
638483fa66 Changed the relative priorities of cmdsets to the following: -100(Empty), -20(Session), -10(Player), 0(Character), 101(Exit), 120(Channel) 2014-02-16 01:38:27 +01:00
delizin
e070617751 Fixed multiword drop bug #442 2014-01-31 22:05:15 -05:00
delizin
6e50d7e357 Fixed multiword drop bug #442 2014-01-31 22:00:31 -05:00
delizin
8de289f5ad Update objects.py 2014-01-31 13:33:35 -05:00
delizin
967d283507 Update objects.py
Removed the following line from at_pre_puppet, because it is repeated in at_post_puppet and results in the message "%s has entered the game" appearing twice.

self.location.msg_contents("%s has entered the game." % self.name, exclude=[self])
2014-01-31 13:32:33 -05:00
Griatch
f48fd8fa2c Changed how dep-messages were placed for the new access hooks. 2014-01-19 00:09:10 +01:00
Griatch
87f3093dac Deprecation warning: Added combined hook at_access(result, accessing_obj, access_type, **kwargs) to Objects and Players. This hook replaces at_access_failure and at_access_success, which are now both DEPRECATED and will be removed later. 2014-01-18 23:56:07 +01:00
Griatch
1ae17bcbe4 PEP8 cleanup of the entire codebase. Unchanged are many cases of too-long lines, partly because of the rewrite they would require but also because splitting many lines up would make the code harder to read. Also the third-party libraries (idmapper, prettytable etc) were not cleaned. 2013-11-14 19:31:17 +01:00
Griatch
149b06a6a4 Fixed an issue with exit commands not using arg_regex ending correctly (it turns out you need to include this in the ExitCommand creation call or the metaclass will not pick it up and precompile the regex). Resolves Issue 397. 2013-11-12 00:05:06 +01:00
Griatch
bc8e27fea6 Changed object.search() to include nick-matching by default. 2013-10-21 22:56:03 +02:00
Griatch
4659ddbfc3 Changed object.msg() to relay directly to connected session rather than via the player.msg() method. 2013-09-22 11:39:24 +02:00
Griatch
e36c7d5cc1 Cleaned up worst instability. Test suite does validate yet. 2013-09-21 17:33:48 +02:00
Griatch
4a5de04956 Changed msg() to work with **kwargs rather than data dicts. Still not fully updated the portal side (also remember that keywords let through to the portal must not contain dbobjs, since the portal has no connection to the database). 2013-09-14 09:10:31 +02:00
Griatch
9620867031 Fixed simple bug in creating a new character - it got the wrong puppet hook lock type. 2013-08-25 15:09:28 +02:00
Griatch
c0b5c506a4 Removed a lot of old references to Aliases and Nicks. Still failing on @puppet. 2013-07-12 15:34:54 +02:00
Griatch
3cf01ce711 Reverted previous merge, instead solving the issue by the metaclass making sure to add cmd:all() to the exit command only if the object itself does not specify it. 2013-07-02 11:51:04 +02:00
Griatch
5800b960ff Added safety feature to lock handling. 2013-07-02 09:34:35 +02:00
Griatch
0164574c00 Added sessid keyword to at_pre_puppet and at_post_unpuppet hooks, where the sessid is otherwise not yet available, as per Issue 383. 2013-07-01 15:03:12 +02:00
Griatch
92339362ec Changed/fixed some issues with the command priorities that caused a lower-prio dynamically-created command to not properly be accounted for. Also changed the prio order for which of the cmdsets are used for checking the "duplicates" flag - it is now the new set being merged onto the new one (i.e. the priorotized) cmdset that must have this flag set in order for the result to have duplicates. 2013-07-01 14:30:17 +02:00
Griatch
1e6384e40c Fixed some documentation typos/rewrites as suggested in Issue 393. 2013-06-30 14:13:01 +02:00
Griatch
bd9421d4b0 Implemented unittests for all default commands in a new and much faster way. 2013-05-12 19:53:19 +02:00
Griatch
78e7346962 Updated commands to use the new objectdb.search API. 2013-05-11 23:22:02 +02:00
Griatch
ad8a9fbe69 Added warning message for puppeting to an object without neither location nor home set. 2013-04-20 16:14:12 +02:00
Griatch
416d6e14bc Fixing a bug in @ic if trying to puppet while already puppeting. Added sessid keyword to at_post_login hook in order to correctly relay login text only to the correct session. Removed the src.utils.debug module as well as the CmdDebug command which has not been supported for a good while. 2013-04-18 09:13:31 +02:00
Griatch
a6544f2848 changed cmdset_default -> cmdset_character and changed the class names to match. Added migrations to properly update default-set cmdset_stores to the new positions (objects created from custom types are not migrated, these should see errors and need to re-point their imports to the new defaults) 2013-04-12 13:01:20 +02:00
Griatch
be2d0086a3 Updated the game/gamesrc/ examples with the new hook names. 2013-04-09 22:22:17 +02:00
Griatch
1e07b8ca34 After the rework of the many-char mode, mode 0 now works stably and auto-logins correctly it seems. 2013-04-09 17:11:34 +02:00
Griatch
20a57d4167 Further fixes to the system, still some issues remaining. 2013-04-06 21:36:52 +02:00
Griatch
9eb1903f02 Lots of cleanup and bug fixes. Still some issues with reconnecting to the right location in multisession_mode 0. 2013-04-03 18:31:53 +02:00
Griatch
458e3e7599 Added @sessions command for viewing active sessions connected to a given account. 2013-02-17 20:21:23 +01:00
Griatch
261363bae7 Moved connect/disconnect messages to be triggered by Player, not by Character. 2013-02-17 14:24:31 +01:00
Griatch
b26c3ab872 Fixed bugs and allowed for logging in using one character. Added a simple command for creating a new character. 2013-02-03 17:00:46 +01:00
Griatch
ea545d7ff3 Added the ability to deactivate local caching, by use of the settings.GAME_CACHE_TYPE variable. A temporary solution for working with multiple processes. Will also be useful for debugging and profiling. 2013-01-09 19:43:46 +01:00
Griatch
15feb915e6 Fixing a missing report. 2013-01-08 09:45:59 +01:00
Griatch
45bf38679f Moving a check for the connect channel, probably resolving a weird django error appearing in postgreSQL. Related to Issue 341. 2013-01-08 09:44:13 +01:00
Griatch
c615693a2a Added a give command to the default command set. As part of this also fixed some bugs in how object typeclasses were compared. 2012-12-08 17:11:22 +01:00
Griatch
949da47917 Removed some old and now confusing, unsused variables and added some documenting strings. 2012-12-08 15:39:09 +01:00
Griatch
c0302f7cff Added global_dbref argument to caller.search, for allowing e.g. the examine command to view globally by dbref yet local-only if supplying a name. Resolves Issue 327. 2012-12-08 14:09:42 +01:00
Griatch
28c625c12c Re-activated connect-channel again, called from hooks. Fixed some bugs and minor things to give more control over how messages sent to channels are handled. 2012-11-13 21:24:05 +01:00
Griatch
52af816977 Added hooks at_access_success and at_access_failure to allow for custom messaging for certain lock errors. Resolves Issue 311. 2012-10-28 14:07:18 +01:00
Griatch
ce036e07f3 Added the ability of obj.move_to to accept a None location with a keyword to_none. Also changed the @tel command to accept a /tonone switch for putting things' location to None. Resolves Issue 307. 2012-10-23 22:31:51 +02:00
Griatch
21408c56cf Made the docstrings for objects' basetype_setup() more informative. Resolves Issue 302. 2012-10-20 09:33:40 +02:00
Griatch
4830560ac5 Added better error checking for when trying to set an attribute on an object stored in an attribute but which after retrieved and cached was deleted. The fix doesn't fully fix the problem of stale caching but does give more information. Related to Issue 295.
Also fixed a curiously phrased import.
2012-10-14 19:29:56 +02:00
Griatch
446dfe9509 Properly set the auto_help flag to False on Exit commands, so they don't show up in the help listings. 2012-10-14 16:37:36 +02:00
Griatch
99c2dda8dc Changed the way ExitCommands work by adding at_traverse() as a new hook to do the actual moving. This should allow for more flexibility in overloading new Exit typeclasses without having to re-implement the Exit Cmdset functionality more than necessary. By default the same error hooks are called wether the failure is due to a lock or some other error, this is (now) easy to modify as needed. 2012-10-14 13:11:13 +02:00