Commit graph

4 commits

Author SHA1 Message Date
Griatch
88c0087fbd Updated game/ for the ev API. There will likely be some changes happening in the game/folder, in the way new objects are inherited. This should use the API rather than inherit from the basecommand/baseobject modules (these will probably into the example folders as vanilla templates instead). 2012-03-25 13:09:17 +02:00
Griatch
3466e406f6 Exposing some more utils modules to API. 2012-03-24 23:24:54 +01:00
Griatch
cdbdbe6928 API fix; the default_commands ended up in the wrong layer 2012-03-24 23:19:44 +01:00
Griatch
0d01462077 Adding a new API system to Evennia. This centralizes all access of the evennia driver through a single module "ev". Importing ev one should be able to access (and also importantly, easily explore) Evennia's API much easier. This API goes a long way to "flatten" the structure so that one doesn't need to remember how to find some method in a deeply nested subdirectory.
As part of this work, I have also written full listings of all available properties on Typeclassed objects (including those inherited in various ways). Should hopefully make things easier to find.
One can of course still import things directly from src/ as before. But this is a first step towards removing the "base" objects in game/gamesrc and instead making those accessible through the core API.
2012-03-24 23:02:45 +01:00