Commit graph

3 commits

Author SHA1 Message Date
Griatch
7f7306a6e4 - Implemented permission system management inside the game
- changed @chperm to @setperm to avoid confusion with channel commands
- added @setgroup command for adding user group permissions
- Moved permissions/group setup into settings file to allow admins to tweak without going into evennia engine.
- Add all new players to default permission group (defined in settings)
- Defined a basic group hierarchy, removed permission 'genperms.builder' in favour of a group named builders instead, containing all relevant permissions.
- Filtered out all django's automatic permissions in @setperm/list to make permission system more controlled by admin.
- Probably fixed bug that caused new users to not be signed up to channels (more testing needed)
- Added Exception handler in unloggedin method create, this was killing tracebacks upon user creation.
/Griatch
2009-10-03 14:40:34 +00:00
Griatch
afc463f975 Adding more feedback if giving wrong filename to @batchprocess. 2009-09-05 21:19:53 +00:00
Griatch
eebfa0d387 Added a command batch processor to Evennia. The @batchprocess is a super-user only command that reads normal Evennia-commands
from a special-format batchfile. It is intended for large-scale offline world creation (especially things like room descriptions),
where a real text editor is often easier to use than online alternatives. The @batchprocess also has an /interactive mode which allows
stepping through the batch script, allowing to only execute selected entries; e.g. for editing/updating/debugging etc.  There is
an example batchfile in the gamesrc/commands/examples directory.
/Griatch
2009-09-04 08:01:43 +00:00