Commit graph

18 commits

Author SHA1 Message Date
Griatch
6e08c011a1 Further caching and optimization, making some operations noticeable faster in the end. 2012-04-26 17:47:25 +02:00
Griatch
c8df141e89 Further cleanup of source; making class methods _private for clarity in the API. 2012-03-31 15:09:22 +02:00
Griatch
fc156b5a54 Continuing work on API, making local-use class properties _private to make things easier to explore. 2012-03-31 13:06:29 +02:00
Griatch
c0322c9eae Cleaning some unnecessary whitespace, overall cleanup of various source codes. 2012-03-30 23:47:22 +02:00
Griatch
0d01462077 Adding a new API system to Evennia. This centralizes all access of the evennia driver through a single module "ev". Importing ev one should be able to access (and also importantly, easily explore) Evennia's API much easier. This API goes a long way to "flatten" the structure so that one doesn't need to remember how to find some method in a deeply nested subdirectory.
As part of this work, I have also written full listings of all available properties on Typeclassed objects (including those inherited in various ways). Should hopefully make things easier to find.
One can of course still import things directly from src/ as before. But this is a first step towards removing the "base" objects in game/gamesrc and instead making those accessible through the core API.
2012-03-24 23:02:45 +01:00
Griatch
7a2cdd3842 Moved all command definitions of Typeclassed entities up one level, to Object, Player and Script respectively. The actual code is still on the models (ObjectDB, PlayerDB and ScriptDB), but one should not be able to use the methods without having to dig into the code as far. Also added extensive, up-to-date headers to the inheriting base objects in game/gamesrc. 2012-03-24 18:25:32 +01:00
Griatch
91f2a5930c Minor additions to typeclass loading. 2012-02-26 15:10:22 +01:00
Griatch
a32aebaa0e OBS- need to run migrations! Refactored attributes to use a slightly different internal storage format for faster access. Also set up caching of all attribute data, so subsequent reads of an attribute will not hit the database anymore, and writes will re-cache. 2012-02-14 23:40:16 +01:00
Griatch
7b2a4e4467 Cleaned up typeclasses, removing a lot of extranenous and ineffective code from the setattr/getattr methods that are called most often. 2012-02-05 21:04:10 +01:00
Griatch
2c4af9076d Made some commands sensible to the new form of obj.typeclass (it's not a typeclass instance, not a class). Changed the way TypedObject.swap_typeclass works, so as to properly manage failures. 2011-10-03 23:53:23 +02:00
Griatch
0a1bcd36c2 Removed FULL_PERSISTENCE setting. It was a "feature" that was added at a time when caching was more inefficient than now. Also the new reload mechanism make FULL_PERSISTENCE=False unfeasable. Use ndb explicitly for non-persistence. 2011-10-01 15:10:21 +02:00
Griatch
ddfd8120bb Made scripts and typeclassed objects remember db_typeclass_path at all times - a temporarily faulty typeclass will no longer mess up things forever after. Refined and optimized the way typeclasses are cached and loaded, minimizing db hits. The default result when trying to create an object or script with a typeclass that is faulty/not found is now to fail. The previous way, to create an entity anyway using defaults was hard to debug and caused confusion. Resolves issue 175. 2011-08-06 18:15:04 +00:00
Griatch
d2400a8a6b Added the ability to give multiple typeclass search-paths to config file. This way you can add a path to your custom directory and don't have to write so much when creating typeclassed objects using e.g. @create. 2011-05-13 22:26:08 +00:00
Griatch
d73dd65500 Adjusted the way typeclasses are searched. Should correctly find overloaded methods now. 2011-03-20 20:44:48 +00:00
Griatch
126e2ea61f OBS: You need to resync your database! Moved cmdsets into the database rather than being dependent on scripts. Moved the creation of the cmdset- and cmdset-handlers into ObjectDB.__init__ rather than bootstrapping it from the typeclass. Added some more script functionality for testing, includong the @script command for assigning a script to an object. 2011-03-20 19:45:56 +00:00
Griatch
2f78bacd97 Added a check for multiple connected sessions to avoid moving disconnected object more than once. Resolves issue 145. 2011-03-19 22:17:00 +00:00
Griatch
45941e0c69 Implemented typeclass deleting; you can now do del obj.testval and expect the underlying attribute to be safely deleted from the database. Also fixed some reference errors when assigning to db/ndb properties on objects. Resolves issue 116. Fixed a bug in the command-testing system, so the few command tests that are defined should all work now. 2011-02-05 18:06:18 +00:00
Griatch
f83c2bddf8 Trunk: Merged the Devel-branch (branches/griatch) into /trunk. This constitutes a major refactoring of Evennia. Development will now continue in trunk. See the wiki and the past posts to the mailing list for info. /Griatch 2010-08-29 18:46:58 +00:00