Commit graph

27 commits

Author SHA1 Message Date
Griatch
2ee54678ae Migration needed. Changed how connection screens are defined, rather than being a database model, they are created on-the fly. I didn't migrate over the screen data into the new module file though, so if you had custom connection screens, you need to manually add them to the new module in gamesrc/world/connection_screen.py. 2011-04-10 14:21:41 +00:00
Griatch
52785e8f3e Obs:Migrate. Made Comm system more generic, including the ability to connect arbitrary protocols to channels. Re-worked the IRC connectivity system - you can now again communicate between IRC and in-game evennia channels. 2011-04-10 12:39:07 +00:00
Griatch
08b3de9e5e OBS: You'll need to resync/rebuild your database!
- This implements an updated, clearer and more robust access system. The policy is now to lock that which is not explicitly left open.
- Permission strings -> Lock strings. Separating permissions and locks makes more sense security-wise
- No more permissiongroup table; permissions instead use a simple tuple PERMISSIONS_HIERARCHY to define an access hierarchy
- Cleaner lock-definition syntax, all based on function calls.
- New objects/players/channels get a default security policy during creation (set through typeclass)

As part of rebuilding and testing the new lock/permission system I got into testing and debugging several other systems, fixing some
outstanding issues:
- @reload now fully updates the database asynchronously. No need to reboot server when changing cmdsets
- Dozens of new test suites added for about 30 commands so far
- Help for channels made more clever and informative.
2011-03-15 16:08:32 +00:00
Griatch
0612e9ff31 A fix to the session base to step up the command counts and idle times properly. Fixes issue 137. 2011-02-27 23:20:27 +00:00
Griatch
2bdaf034c8 OBS: You need to resync your database! The Nickname system is now a separate database model with the result that also channel nicks are more robust. Also nickname replacement has been adjusted to fix some exceptional circumstances. Fixed a host of issues in the channel and nick handlers and adjoining commands that caused the channel-syscommands to fail in some situations. Resolves issue131. Resolves issue 132. Resolves issue 134. 2011-02-27 22:27:56 +00:00
Griatch
7ebcefae2e Adjusted the threaded webserver initialization to properly fit into the daemonization process when starting Evennia in threaded mode. Should behave the same way as interactive mode now. Resolves issue 125. 2011-02-23 21:08:02 +00:00
Griatch
606ce0c3c5 Resolves issue 130. 2011-02-23 19:19:39 +00:00
Griatch
5464487c93 Server module should be accessed through proxy, i.e. through the sessionhandler, at all times. Resolves issue 127. Script updates made @ps non-compatible, fixed the formatting. Resolves issue 128. 2011-02-21 12:56:44 +00:00
Griatch
f0b4c581f7 Removed the admin media files from the distribution again. Instead the server will now create the necessary symlink (Linux) or copy (Windows) of the default files in django/contrib/admin/media at initial startup. Currently only tested under Linux. If you don't want to re-run the initialization, copy/link the admin directory to ADMIN_MEDIA_PREFIX yourself. This deals with issue 124.
Also added a 'remove' functionality to the migrate.py script, for easily getting back the normal syncdb operation (useful when deleting/resetting the database a lot).
2011-02-20 22:07:35 +00:00
Griatch
45941e0c69 Implemented typeclass deleting; you can now do del obj.testval and expect the underlying attribute to be safely deleted from the database. Also fixed some reference errors when assigning to db/ndb properties on objects. Resolves issue 116. Fixed a bug in the command-testing system, so the few command tests that are defined should all work now. 2011-02-05 18:06:18 +00:00
Griatch
19538ff00b Resolves issue 126. 2011-02-05 12:17:13 +00:00
Griatch
939307a5c1 Resolved issue122. Also clarified the functional sequence for disconnecting a session cleanly (avoiding circular calls that might happen if disconnection happens manually or automatically due to server shutdown). Removed the specific stopping callback from the webclient and put it in the mai
n server process instead, so all protocols can get a message when server shuts down with Ctrl-C.
2010-12-12 10:54:33 +00:00
Griatch
6ecbda03ea Changed web client hostname resolver to be more accurate. 2010-12-11 15:07:19 +00:00
Griatch
7f3633c70a Web client users are now notified if the server is shut down forcefully (Ctrl-C, reboot etc) 2010-12-11 14:26:57 +00:00
Griatch
0eb5d29560 Cleaned up the webclient and changed how it handles sessions and identifies with the server. Fixed some reported bugs caused by the changed layout of sessionhandler. 2010-12-11 13:37:26 +00:00
Griatch
e8361a60d1 A file was not properly added in the last commit. Added now. 2010-12-07 22:27:50 +00:00
Griatch
7e898842b9 Fixed a string error in the webclient that could appear on some server setups. Added URL parsing to the webclient. 2010-12-07 21:46:26 +00:00
Griatch
e7b3916aec Fixed a typo in the new telnet protocol when logging out. 2010-12-07 02:55:16 +00:00
Griatch
251f94aa7a Evennia now runs on its own Twisted webserver (no need for testserver or Apache if you don't want to). Evennia now also has an ajax long-polling web client running from Twisted. The web client requires no extra dependencies beyond jQuery which is included. The src/server structure has been r
cleaned up and rewritten to make it easier to add new protocols in the future - all new protocols need to inherit from server.session.Session, whi
ch implements a set of hooks that Evennia uses to communicate. The current web client protocol is functional but does not implement any of rcaskey
's suggestions as of yet - it uses a separate data object passed through msg() to communicate between the server and the various protocols. Also the client itself could probably need cleanup and 'prettification'. The fact that the system runs a hybrid of Django and Twisted, getting the best of both worlds should allow for many possibilities in the future. /Griatch
2010-12-07 02:34:59 +00:00
Griatch
151595a042 Turned off Django DEBUG in the default setup. This resolves all issues with memory leakage and resource hogging seen in issue112. 2010-10-11 17:22:39 +00:00
Griatch
745df8356f Added comprehensive encoding handling to support both player-level encoding choices as well as global multiple encodings through the settings file. 2010-10-03 19:11:43 +00:00
Griatch
7e736d19e2 Cleaned up the ansi.py module and made it better match the the style rest of the code. 2010-09-05 20:59:32 +00:00
Griatch
d90c2909a2 Fixed a lacking implementation in the Msg API. You need to re-sync the database since Msg now relies on three fields that where commented out before. 2010-09-04 12:18:00 +00:00
Griatch
ec5295b973 Included 'Alias' field for examine (issue98). Fixed a rare traceback with @reload in situations when it tried to move on before modules has time to finish reloading. Also clarified how @perm and examine display information. 2010-09-03 21:17:51 +00:00
Griatch
e114c33d8a Fixed a bug with red_button introduced in a previous revision. Resolves issue95. 2010-09-02 07:48:39 +00:00
Griatch
900f6da80f Fixed several special cases of handling multiple same-named commands gracefully. Should resolve issue94. 2010-09-01 21:59:13 +00:00
Griatch
f83c2bddf8 Trunk: Merged the Devel-branch (branches/griatch) into /trunk. This constitutes a major refactoring of Evennia. Development will now continue in trunk. See the wiki and the past posts to the mailing list for info. /Griatch 2010-08-29 18:46:58 +00:00