Commit graph

87 commits

Author SHA1 Message Date
Griatch
2b3a32e447 Reshuffling the Evennia package into the new template paradigm. 2015-01-06 14:53:45 +01:00
Griatch
1130dc5757 Started to go through the unittest errors, fixing player creation. 2015-01-02 19:01:09 +01:00
Duarte Cordeiro
9a5256ec12 Changed @about command to reflect new requirements 2014-09-25 15:51:41 +02:00
Griatch
c776a2da18 Changed batchprocessor regex matching to not rely on python2.7 feature. 2014-06-12 23:25:49 +02:00
Griatch
f2c75bd0f6 Added periodic idmapper cache size check along with conditional flush mechanism. Ran a lot of tests and stress tests to get statistics on usage. 2014-05-18 18:28:10 +02:00
Griatch
f49f33d40d Made more work around memory profiling, added a small Script and display program for logging memory usage 2014-05-18 10:54:04 +02:00
Griatch
58af67bdf2 Fixed flush protection for instances, memory is successfully made available on an idmapper flush now. 2014-05-17 14:38:43 +02:00
Griatch
4b8ed234fd Added /flushmem switch to the server command to incur the idmapper flushing. 2014-05-15 23:08:21 +02:00
Griatch
f3af089aac Some cleanup of the server command. 2014-05-11 19:03:45 +02:00
Griatch
63c099c22f Various fixes and debugging of weak-ref changes 2014-05-10 19:38:23 +02:00
Griatch
787f93c4c0 Cleaned up objects command table look 2014-04-19 18:07:54 +02:00
Griatch
dcd14cb621 Fixed objects-command zerodiv error with totally empty Object database. 2014-04-19 17:13:37 +02:00
Griatch
e76061ee4c Fixed some issues with which hooks the reset command calls. Resolves #499. 2014-04-12 16:25:19 +02:00
Griatch
ef8755581c optimized ansi parsing a bit as well as did some general cleanup. 2014-03-09 20:22:48 +01:00
Griatch
460392f495 Some implementations of EvTable. Probably needs to add a crop-function to evtable. 2014-03-08 11:42:35 +01:00
Griatch
471e1bbf9b Added --version option to evennia.py program call. 2014-02-15 18:11:27 +01:00
Griatch
d6e6c12939 Fixed so refurbished Scripts work normally. Added script.fire() method to fire the script on-demand, as suggested in #420. Also added as method remaining_repeats() to be able to get how many more times the script will fire. 2014-02-14 01:31:09 +01:00
Griatch
64fc8f0b2a Fixed repeat functionality with new Script implementation. 2014-02-13 22:36:52 +01:00
Griatch
bc8ce9f394 Fixed command auto-help strings to make it look better in the cmdhelp wiki page 2014-02-12 15:05:17 +01:00
Griatch
ea7e43c746 Updated gametime module to work on-the-fly, based on patches and discussion with user Khandrish. Also made cleanups to @scripts command and some small bug fixes. 2014-01-04 17:14:51 +01:00
Griatch
e9e2c78eef Refactored amp.py to more cleanly splitting long AMP messages also during server sync (this could cause errors with a large number of connected players). Also fixed an issue with the lockstring get:all() being set by @create despite it not needing to (overloading changes in the typeclass). 2013-11-27 16:57:41 +01:00
Griatch
1ae17bcbe4 PEP8 cleanup of the entire codebase. Unchanged are many cases of too-long lines, partly because of the rewrite they would require but also because splitting many lines up would make the code harder to read. Also the third-party libraries (idmapper, prettytable etc) were not cleaned. 2013-11-14 19:31:17 +01:00
Griatch
642ae2faf9 Fixed cache and metaclass irregularities as well as the location and contents caches. 2013-09-22 21:48:08 +02:00
Griatch
0a394929b7 Fixed an issue in idmapper metaclass wrapper, it caused text fields to be occationally be written with objects. 2013-09-22 19:56:51 +02:00
Griatch
bbba695380 Changed unittest suite to use dummy sessions. 2013-09-22 16:29:02 +02:00
Griatch
4659ddbfc3 Changed object.msg() to relay directly to connected session rather than via the player.msg() method. 2013-09-22 11:39:24 +02:00
Griatch
2ba16e155e Fixed a bug in amp that made reloading not work. 2013-09-21 22:00:46 +02:00
Griatch
e36c7d5cc1 Cleaned up worst instability. Test suite does validate yet. 2013-09-21 17:33:48 +02:00
Griatch
4a5de04956 Changed msg() to work with **kwargs rather than data dicts. Still not fully updated the portal side (also remember that keywords let through to the portal must not contain dbobjs, since the portal has no connection to the database). 2013-09-14 09:10:31 +02:00
Griatch
7b0c96640c Reverting metaclass wrapper for db_key, will have to look into why it behaves strangely. 2013-07-12 23:58:22 +02:00
Griatch
73a5800fbf Fixed updates of the contentmanager. Not all command tests run yet. 2013-07-12 22:08:15 +02:00
Griatch
78e7346962 Updated commands to use the new objectdb.search API. 2013-05-11 23:22:02 +02:00
Griatch
8969017aaa Added prettytable (http://code.google.com/p/prettytable/) as a replacement for utils.format_table and updated almost all places where the old formatter was used. The code becomes much simpler and shorter with prettytable, there are some situations, such as the contrib/menusystem where the old format_table works well for dynamically creating any number of columns and rows on the fly. 2013-04-12 22:06:41 +02:00
Griatch
0fddf433dc Updated all Player-level commands to properly relay messages using self.msg rather than caller.msg (the former will properly relay to the right sessid without needing any extra arguments). 2013-04-12 14:27:36 +02:00
Griatch
5100a0561f Some further bug fixes. 2013-04-09 11:14:08 +02:00
Griatch
7581d65cb3 Made superuser able to have a separate "superuser character" in order to be able to have also test-characters without privileges. 2013-03-11 22:01:52 +01:00
Griatch
bbdf2e0896 Fixed a bug that caused superuser status to be cached only once for characters, even if the player was not yet connected. 2013-03-11 20:01:03 +01:00
Griatch
406800f254 Merge. 2013-03-09 12:16:50 +01:00
Griatch
0f2762d5f2 Added functionality to @services command. Allowed @reload to also accept a reason argument. 2013-03-08 23:09:21 +01:00
Bobby Bailey
7607edca5b Update @about to reflect current license. 2013-03-02 22:01:44 -05:00
Griatch
4dea96f5e4 Some further fixes. 2013-02-14 17:55:05 +01:00
Griatch
b82a75d816 Fixed initial_setup and set up the _playable_characters attribute on all players, for handling multi-accounts. Still some issues with how the character's permissions is accessed. 2013-02-03 20:04:40 +01:00
Griatch
b26c3ab872 Fixed bugs and allowed for logging in using one character. Added a simple command for creating a new character. 2013-02-03 17:00:46 +01:00
Griatch
11d1114f61 Some minor cleanups. 2013-02-01 21:51:38 +01:00
Stephen Hansen
230e12d8b6 Fix to @py to a) print value of expressions, and b) print duration when requested for evals 2013-02-01 12:29:40 -08:00
Stephen Hansen
5cfff771f2 Initial support for pypy + evennia 2013-01-31 14:34:52 -08:00
Griatch
e8d93dedbe Added a /time switch to the @py command, after idea by JoshBenner over IRC. This optionally outputs the execution time for a given input. 2013-01-11 16:46:04 +01:00
Griatch
d55bee8905 Fixed a type - get_attribute_cache() should be get_attr_cache() 2012-11-09 23:17:10 +01:00
Griatch
d2d9953f94 Cache changes: Moved all caches (except idmapper) to central caching module. This makes it easier to overview cache memory usage (and clean it) as well as plug-in external cache mechanisms. 2012-11-01 11:20:07 +01:00
Griatch
ec46465656 Implemented ansi-colour backgrounds in webclient. Added a new @color command for displaying colour spaces. Also changed a number of other features outlined in Issue 309. 2012-10-24 21:41:07 +02:00