Griatch
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2059fd9701
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Fixed a bug that had global scripts think they were already running. Resolves issue 176. Made the @time command a tad more useful by having it report uptime also in seconds.
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2011-08-06 18:56:05 +00:00 |
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Griatch
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6cb2b8b745
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Working on cleaning some strange behavior when trying to submitting faulty typeclasses to script system. Also fixing bugs here and there.
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2011-07-03 21:01:06 +00:00 |
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Griatch
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695317e699
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Resolves issue 155. Cleaned up the copy functionality and a few minor bugs at the same time. Copying an active character is somewhat confusing though (and deleting a character will currently make the player unable to log back in).
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2011-04-07 22:10:51 +00:00 |
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Griatch
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126e2ea61f
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OBS: You need to resync your database! Moved cmdsets into the database rather than being dependent on scripts. Moved the creation of the cmdset- and cmdset-handlers into ObjectDB.__init__ rather than bootstrapping it from the typeclass. Added some more script functionality for testing, includong the @script command for assigning a script to an object.
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2011-03-20 19:45:56 +00:00 |
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Griatch
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f83c2bddf8
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Trunk: Merged the Devel-branch (branches/griatch) into /trunk. This constitutes a major refactoring of Evennia. Development will now continue in trunk. See the wiki and the past posts to the mailing list for info. /Griatch
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2010-08-29 18:46:58 +00:00 |
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