Griatch
261363bae7
Moved connect/disconnect messages to be triggered by Player, not by Character.
2013-02-17 14:24:31 +01:00
Griatch
707a21c7d7
Fixed so reloading the server reconnects the proper sessions to the characters again.
2013-02-17 13:59:36 +01:00
Griatch
eb1044d7a1
Refactored AMP and server/portalsessionhandler, moving allmost all logic to the sessionhandlers instead. The old
...
reason for having so much logic was due to circular import problems, but with the use of delayed imports this is
not a problem for the sessionhandler anymore. Makes for cleaner and much easier to navigate code.
2013-02-17 12:31:58 +01:00
Griatch
1f676eda60
Some more fixes to the commands.
2013-02-16 21:26:59 +01:00
Griatch
db8af97ab2
Fixed player creation, removing FIRST_LOGIN flag on character (keeping it on player)
2013-02-14 18:09:59 +01:00
Griatch
71346dcc67
Merge.
2013-02-14 17:55:35 +01:00
Griatch
4dea96f5e4
Some further fixes.
2013-02-14 17:55:05 +01:00
Griatch
a1dc7451ef
Some fixes to the way the admin initiates new player objects.
2013-02-12 19:54:11 +01:00
Griatch
0b4c4feb6e
Removed a too-verbose printout during batch-build.
2013-02-11 10:21:18 +01:00
Griatch
433cb5b9c0
Moved import of SESSIONS to avoid a circular import situation under i18n.
2013-02-10 11:52:31 +01:00
Griatch
e345d659fd
Merge.
2013-02-09 11:21:38 +01:00
Griatch
390bdd28a7
Merge. Resolves issue 312. Resolves issue 346. Resolves issue 334.
2013-02-07 19:38:22 +01:00
Kelketek
b301d8ebb2
Fixed spacing consistency issues between messages in web client.
2013-02-06 20:58:22 -06:00
Kelketek
00f46d36cd
Fixed #346 , examine cutting off parts of output due to ANSI coloration.
2013-02-06 15:07:44 -06:00
Kelketek
d5129b5065
Updated X-Forwarded-For to better conform to spec (multiple proxies).
2013-02-06 07:41:22 -06:00
Kelketek
175b9b7338
Added change to settings.py to facilitate X-Forwarded-For.
2013-02-06 01:27:37 -06:00
Kelketek
90163734aa
Added support for X-Forwarded-For.
2013-02-06 01:07:25 -06:00
Griatch
a84b4f24fc
Fixed bugs that now allows multiple sessions to connect through the same player to different characters. Still lots of bugs and inconsistencies, the permissions of superusers don't quite transfer sometimes, for example.
2013-02-04 22:02:04 +01:00
Griatch
3aa122c41a
Merge.
2013-02-03 21:47:35 +01:00
Griatch
ab5b9116df
More bugfixes.
2013-02-03 21:38:37 +01:00
Griatch
b82a75d816
Fixed initial_setup and set up the _playable_characters attribute on all players, for handling multi-accounts. Still some issues with how the character's permissions is accessed.
2013-02-03 20:04:40 +01:00
Griatch
519235b06b
Merge. Found this nifty contribution by accident since there was no merge request issued for it. Good spelling fixes all over tutorial world.
2013-02-03 18:21:06 +01:00
Griatch
70b8f074f1
Merge.
2013-02-03 17:28:26 +01:00
Griatch
f3addf9cf9
Shuffled migration id numbers around to account for changes in trunk.
2013-02-03 17:21:12 +01:00
Kelketek
9dd69fc9e0
A couple more straggling lock fields. Should be all of them now. I hope.
2013-02-03 10:01:07 -06:00
Griatch
b26c3ab872
Fixed bugs and allowed for logging in using one character. Added a simple command for creating a new character.
2013-02-03 17:00:46 +01:00
Kelketek
adb3965888
Follow-up on that last one-- missed one of the Abstract models.
2013-02-03 09:54:36 -06:00
Kelketek
2e08517ec5
Changed lock storage from character-limit field to unlimited TextField.
2013-02-03 08:54:57 -06:00
Griatch
f1767251c6
Can now log in to a character selection screen. Lots more testing required before one-char-per-session works.
2013-02-03 00:25:06 +01:00
Griatch
c0d634fe8c
Added "typeclass" as a shortcut variable name of __getattribute__. This allows for obj.typeclass to always cleanly return typeclass regardless of if obj is already a typeclass or is a database object. I.e. the same functionality of using obj.dbobj to always get the database object.
2013-02-03 00:23:58 +01:00
Griatch
7ba0683d9d
Added migrations for the new sessid and multiple-character-related fields along with some bugfixes.
2013-02-02 23:25:46 +01:00
Griatch
00584365ae
Added sessids to command objects and changed how the "login"-hooks are called. Those will probably have to be changed to better names, at least for characters.
2013-02-02 22:41:56 +01:00
Griatch
373a1f68c4
Fixed a looping bug when trying to send a message without a channel target.
2013-02-02 19:58:36 +01:00
Griatch
231af4a351
Continued work on multi-char-per-account. Added a new default login point. Still need to add sessid to commands.
2013-02-02 15:55:42 +01:00
Griatch
b50266623e
Merge.
2013-02-01 22:04:18 +01:00
Griatch
8b5938ddd0
Non-working intermediary commit.
2013-02-01 22:03:55 +01:00
Griatch
11d1114f61
Some minor cleanups.
2013-02-01 21:51:38 +01:00
Griatch
88f327ba40
Merge.
2013-02-01 21:51:13 +01:00
Stephen Hansen
230e12d8b6
Fix to @py to a) print value of expressions, and b) print duration when requested for evals
2013-02-01 12:29:40 -08:00
Griatch
f734e9511c
Handle the case of doing aliases=<string> instead of aliases=[<string>] in create_object - this caused the malformed data to be stored in cache and causing tracebacks in cmdhandler until @reloaded.
2013-02-01 21:03:03 +01:00
Griatch
8eefc5d9f9
Fixed a bug in @del dbref lookup.
2013-02-01 20:00:17 +01:00
Griatch
d1125c65dc
Fixed a formatting error viewing single-string aliases of objects with the examine command.
2013-02-01 19:27:45 +01:00
Stephen Hansen
9d0baa2d5c
Remove sleep hack on startup, move so portal always starts before server.
2013-01-31 15:40:20 -08:00
Stephen Hansen
5cfff771f2
Initial support for pypy + evennia
2013-01-31 14:34:52 -08:00
Griatch
41859d9e46
Added the ability for the IRC bot to parse /me emotes from the IRC channel.
2013-01-30 15:14:30 +01:00
Griatch
ebbc022fba
Another minor bug fixed.
2013-01-30 15:00:36 +01:00
Griatch
678dddc87f
Fixed a @desc bug in extended_room contrib.
2013-01-30 14:55:33 +01:00
Griatch
7b17c9ad5a
Fixed a traceback when lighting the torch in the tutorial world.
2013-01-29 22:51:18 +01:00
Griatch
261454ff0a
First steps towards a full account system (multiple Character with one Player); added the Player-level methods.
2013-01-26 21:20:31 +01:00
Griatch
91281e6bb8
Fixed an error in @delete that caused ranges of dbrefs not work non-locally. Based on patch supplied in Issue 344 (thanks!).
2013-01-20 17:23:31 +01:00