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Fixing the documentation for the latest contrib models.
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2 changed files with 12 additions and 9 deletions
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@ -17,16 +17,19 @@ Installation:
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Import this module in game.gamesrc.basecmdset and
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add the following line to the end of OOCCmdSet's at_cmdset_creation():
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self.add(character_creation.OOCCmdSetExtended)
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self.add(character_creation.OOCCmdSetCharGen)
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You could also add/edit this line to your game/settings.py file:
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CMDSET_OOC = "contrib.character_creation.OOCCmdSetExtended"
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If you have a freshly installed database you could also instead add/edit
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this line to your game/settings.py file:
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(uncomment the super() statement in OOCCmdSetExtended in this case
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too) This will however only affect NEWLY created players, not those
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already in the game, so you'd usually only do this if you are starting
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from scratch.
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CMDSET_OOC = "contrib.character_creation.OOCCmdSetCharGen"
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This will replace the default OOCCmdset to look to this module
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instead of the one in game.gamesrc.basecmdset. If you do this, uncomment
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the super() statement in OOCCmdSetCharGen (end of this file) too. This will
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however only affect NEWLY created players, not those already in the game, which i
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s why you'd usually only do this if you are starting from scratch.
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"""
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@ -190,7 +193,7 @@ class OOCCmdSetCharGen(OOCCmdSet):
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"""
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def at_cmdset_creation(self):
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"Install everything from the default set, then overload"
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super(OOCCmdSetCharGen, self).at_cmdset_creation()
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#super(OOCCmdSetCharGen, self).at_cmdset_creation()
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self.add(CmdOOCLook())
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self.add(CmdOOCCharacterCreate())
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@ -15,7 +15,7 @@ Install is simple:
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To your settings file, add/edit the line:
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CMDSET_UNLOGGEDIN = "contrib.alt_login.UnloggedInCmdSet"
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CMDSET_UNLOGGEDIN = "contrib.menu_login.UnloggedInCmdSet"
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That's it. The cmdset in this module will now be used instead of the
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default one.
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