Resync all links and fix issues with auto-relink

This commit is contained in:
Griatch 2020-06-18 00:44:36 +02:00
parent 20a1741f4c
commit fab769e0d0
107 changed files with 887 additions and 877 deletions

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@ -20,7 +20,7 @@ Effective, but not very exciting. You will most likely want to change this to be
your game. This is simple:
1. Edit `mygame/server/conf/connection_screens.py`.
1. [Reload](Start-Stop-Reload) Evennia.
1. [Reload](Setup/Start-Stop-Reload) Evennia.
Evennia will look into this module and locate all *globally defined strings* in it. These strings
are used as the text in your connection screen and are shown to the user at startup. If more than
@ -29,8 +29,8 @@ available.
### Commands available at the Connection Screen
You can also customize the [Commands](Commands) available to use while the connection screen is
You can also customize the [Commands](Component/Commands) available to use while the connection screen is
shown (`connect`, `create` etc). These commands are a bit special since when the screen is running
the account is not yet logged in. A command is made available at the login screen by adding them to
`UnloggedinCmdSet` in `mygame/commands/default_cmdset.py`. See [Commands](Commands) and the
`UnloggedinCmdSet` in `mygame/commands/default_cmdset.py`. See [Commands](Component/Commands) and the
tutorial section on how to add new commands to a default command set.