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Trunk: Merged the Devel-branch (branches/griatch) into /trunk. This constitutes a major refactoring of Evennia. Development will now continue in trunk. See the wiki and the past posts to the mailing list for info. /Griatch
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222 changed files with 22304 additions and 14371 deletions
966
src/typeclasses/models.py
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966
src/typeclasses/models.py
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"""
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This is the *abstract* django models for many of the database objects
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in Evennia. A django abstract (obs, not the same as a Python metaclass!) is
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a model which is not actually created in the database, but which only exists
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for other models to inherit from, to avoid code duplication. Any model can
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import and inherit from these classes.
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Attributes are database objects stored on other objects. The implementing
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class needs to supply a ForeignKey field attr_object pointing to the kind
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of object being mapped.
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TypedObjects are objects 'decorated' with a typeclass - that is, the typeclass
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(which is a normal Python class implementing some special tricks with its
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get/set attribute methods, allows for the creation of all sorts of different
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objects all with the same database object underneath. Usually attributes are
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used to permanently store things not hard-coded as field on the database object.
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The admin should usually not have to deal directly with the database object
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layer.
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This module also contains the Managers for the respective models; inherit from
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these to create custom managers.
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"""
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try:
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import cPickle as pickle
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except ImportError:
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import pickle
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import traceback
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from django.db import models
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from django.utils.encoding import smart_str
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from src.utils.idmapper.models import SharedMemoryModel
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from src.typeclasses import managers
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from src.utils import logger
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from src.utils.utils import is_iter
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# used by Attribute to efficiently identify stored object types.
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# Note that these have to be updated if directory structure changes.
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PARENTS = {
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"typeclass":"src.typeclasses.typeclass.TypeClass",
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"object":"src.objects.models.ObjectDB",
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"player":"src.players.models.PlayerDB",
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"script":"src.scripts.models.ScriptDB",
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"msg":"src.comms.models.Msg",
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"channel":"src.comms.models.Channel",
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"help":"src.help.models.HelpEntry"}
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# cached typeclasses for all typed models
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TYPECLASS_CACHE = {}
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def reset():
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"Clean out the typeclass cache"
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global TYPECLASS_CACHE
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TYPECLASS_CACHE = {}
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#------------------------------------------------------------
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#
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# Attributes
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#
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#------------------------------------------------------------
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class Attribute(SharedMemoryModel):
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"""
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Abstract django model.
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Attributes are things that are specific to different types of objects. For
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example, a drink container needs to store its fill level, whereas an exit
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needs to store its open/closed/locked/unlocked state. These are done via
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attributes, rather than making different classes for each object type and
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storing them directly. The added benefit is that we can add/remove
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attributes on the fly as we like.
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The Attribute class defines the following properties:
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key - primary identifier
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mode - which type of data is stored in attribute
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permissions - perm strings
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obj - which object the attribute is defined on
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date_created - when the attribute was created
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value - the data stored in the attribute
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"""
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#
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# Attribute Database Model setup
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#
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#
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# These databse fields are all set using their corresponding properties,
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# named same as the field, but withtout the db_* prefix.
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db_key = models.CharField(max_length=255)
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# access through the value property
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db_value = models.TextField(blank=True, null=True)
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# tells us what type of data is stored in the attribute
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db_mode = models.CharField(max_length=20, null=True, blank=True)
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# permissions to do things to this attribute
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db_permissions = models.CharField(max_length=255, blank=True)
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# references the object the attribute is linked to (this is set
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# by each child class to this abstact class)
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db_obj = None # models.ForeignKey("RefencedObject")
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# time stamp
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db_date_created = models.DateField(editable=False, auto_now_add=True)
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# Database manager
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objects = managers.AttributeManager()
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class Meta:
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"Define Django meta options"
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abstract = True
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verbose_name = "Evennia Attribute"
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verbose_name_plural = "Evennia Attributes"
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# Wrapper properties to easily set database fields. These are
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# @property decorators that allows to access these fields using
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# normal python operations (without having to remember to save()
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# etc). So e.g. a property 'attr' has a get/set/del decorator
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# defined that allows the user to do self.attr = value,
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# value = self.attr and del self.attr respectively (where self
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# is the object in question).
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# key property (wraps db_key)
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#@property
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def key_get(self):
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"Getter. Allows for value = self.key"
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return self.db_key
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#@key.setter
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def key_set(self, value):
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"Setter. Allows for self.key = value"
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self.db_key = value
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self.save()
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#@key.deleter
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def key_del(self):
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"Deleter. Allows for del self.key"
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raise Exception("Cannot delete attribute key!")
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key = property(key_get, key_set, key_del)
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# mode property (wraps db_mode)
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#@property
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def mode_get(self):
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"Getter. Allows for value = self.mode"
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return self.db_mode
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#@mode.setter
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def mode_set(self, value):
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"Setter. Allows for self.mode = value"
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self.db_mode = value
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self.save()
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#@mode.deleter
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def mode_del(self):
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"Deleter. Allows for del self.mode"
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self.db_mode = None
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self.save()
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mode = property(mode_get, mode_set, mode_del)
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# permissions property
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#@property
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def permissions_get(self):
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"Getter. Allows for value = self.permissions. Returns a list of permissions."
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if self.db_permissions:
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return [perm.strip() for perm in self.db_permissions.split(',')]
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return []
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#@permissions.setter
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def permissions_set(self, value):
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"Setter. Allows for self.permissions = value. Stores as a comma-separated string."
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if is_iter(value):
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value = ",".join([str(val).strip().lower() for val in value])
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self.db_permissions = value
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self.save()
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#@permissions.deleter
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def permissions_del(self):
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"Deleter. Allows for del self.permissions"
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self.db_permissions = ""
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self.save()
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permissions = property(permissions_get, permissions_set, permissions_del)
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# obj property (wraps db_obj)
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#@property
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def obj_get(self):
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"Getter. Allows for value = self.obj"
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return self.db_obj
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#@obj.setter
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def obj_set(self, value):
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"Setter. Allows for self.obj = value"
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self.db_obj = value
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self.save()
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#@obj.deleter
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def obj_del(self):
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"Deleter. Allows for del self.obj"
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self.db_obj = None
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self.save()
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obj = property(obj_get, obj_set, obj_del)
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# date_created property (wraps db_date_created)
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#@property
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def date_created_get(self):
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"Getter. Allows for value = self.date_created"
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return self.db_date_created
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#@date_created.setter
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def date_created_set(self, value):
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"Setter. Allows for self.date_created = value"
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self.db_date_created = value
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self.save()
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#@date_created.deleter
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def date_created_del(self):
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"Deleter. Allows for del self.date_created"
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raise Exception("Cannot delete date_created!")
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date_created = property(date_created_get, date_created_set, date_created_del)
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# value property (wraps db_value)
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#@property
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def value_get(self):
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"""
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Getter. Allows for value = self.value.
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"""
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db_value = self.db_value
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db_mode = self.db_mode
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try:
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if not db_mode:
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# it's a string, just return plain db_value below
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pass
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elif db_mode == 'pickle':
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db_value = pickle.loads(str(db_value))
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elif db_mode == 'object':
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from src.objects.models import ObjectDB
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db_value = ObjectDB.objects.dbref_search(db_value)
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elif db_mode == 'script':
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from src.scripts.models import ScriptDB
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db_value = ScriptDB.objects.dbref_search(db_value)
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elif db_mode == 'player':
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from src.players.models import PlayerDB
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db_value = PlayerDB.objects.get(id=int(db_value))
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elif db_mode == 'msg':
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from src.comms.models import Msg
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db_value = Msg.objects.objects.get(id=int(db_value))
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elif db_mode == 'channel':
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from src.comms.models import Channel
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db_value = Channel.objects.get(id=int(db_value))
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elif db_mode == 'help':
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from src.help.models import HelpEntry
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db_value = HelpEntry.objects.get(id=int(db_value))
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except Exception:
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logger.log_trace() #TODO: Remove when stable?
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db_value = None
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return db_value
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#@value.setter
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def value_set(self, new_value):
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"Setter. Allows for self.value = value"
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new_value, mode = self._convert_value(new_value)
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if mode == "pickle":
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new_value = pickle.dumps(new_value) #,pickle.HIGHEST_PROTOCOL)
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self.db_value = new_value
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self.db_mode = mode
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self.save()
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#@value.deleter
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def value_del(self):
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"Deleter. Allows for del attr.value. This removes the entire attribute."
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self.delete()
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value = property(value_get, value_set, value_del)
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#
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#
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# Attribute methods
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#
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#
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def __str__(self):
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return smart_str("%s(%s)" % (self.key, self.id))
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def __unicode__(self):
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return u"%s(%s)" % (self.key, self.id)
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def _convert_value(self, in_value):
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"""
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We have to be careful as to what we store. Some things,
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such as dhango model instances, cannot be directly stored/pickled
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in an attribute, so we have to be clever about it.
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Types of objects and how they are handled:
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* str - stored directly in field
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* django model object - store its dbref in field
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* any other python structure - pickle in field
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"""
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def has_parent(basepath, obj):
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"Checks if basepath is somewhere in objs parent tree."
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try:
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return any(cls for cls in obj.__class__.mro()
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if basepath == "%s.%s" % (cls.__module__, cls.__name__))
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except (TypeError, AttributeError):
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# this can occur if we tried to store a class object, not an
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# instance. Not sure if one should defend against this.
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return False
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if isinstance(in_value, basestring):
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# (basestring matches both str and unicode)
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# strings we just store directly.
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return in_value, None
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if not has_parent('django.db.models.base.Model', in_value) \
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and not has_parent(PARENTS['typeclass'], in_value):
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# non-django models that are not strings we pickle
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#print "type identified: to_pickle"
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#print "found a non-django parent."
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return in_value, 'pickle'
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# this is a db model. Try to determine what type of db object it is.
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db_type = [parent for parent, path in PARENTS.items()
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if has_parent(path, in_value)]
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if db_type and db_type[0] == 'typeclass':
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# the typeclass alone can't help us, we have to know the db object.
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db_type = [parent for parent, path in PARENTS.items()
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if has_parent(path, in_value.dbobj)]
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if not db_type:
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# no match; maybe it's a non-model from inside django(?).
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return in_value, "pickle"
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# it's a db model. Return its dbref as a string instead.
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#print "type identified: %s" % db_type[0]
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return str(in_value.id), db_type[0]
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#------------------------------------------------------------
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#
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# Typed Objects
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#
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#------------------------------------------------------------
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class TypedObject(SharedMemoryModel):
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"""
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Abstract Django model.
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This is the basis for a typed object. It also contains all the
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mechanics for managing connected attributes.
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The TypedObject has the following properties:
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key - main name
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name - alias for key
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typeclass_path - the path to the decorating typeclass
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typeclass - auto-linked typeclass
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date_created - time stamp of object creation
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permissions - perm strings
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dbref - #id of object
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db - persistent attribute storage
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ndb - non-persistent attribute storage
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"""
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#
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# TypedObject Database Model setup
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#
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#
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# These databse fields are all set using their corresponding properties,
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# named same as the field, but withtou the db_* prefix.
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# Main identifier of the object, for searching. Can also
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# be referenced as 'name'.
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db_key = models.CharField(max_length=255)
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# This is the python path to the type class this object is tied to
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# (the type class is what defines what kind of Object this is)
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db_typeclass_path = models.CharField(max_length=255, null=True)
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# Creation date
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db_date_created = models.DateField(editable=False, auto_now_add=True)
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# Permissions (access these through the 'permissions' property)
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db_permissions = models.CharField(max_length=512, blank=True)
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# Database manager
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objects = managers.TypedObjectManager()
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class Meta:
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"""
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Django setup info.
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"""
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abstract = True
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verbose_name = "Evennia Database Object"
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verbose_name_plural = "Evennia Database Objects"
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ordering = ['-db_date_created', 'id', 'db_typeclass_path', 'db_key']
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|
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# Wrapper properties to easily set database fields. These are
|
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# @property decorators that allows to access these fields using
|
||||
# normal python operations (without having to remember to save()
|
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# etc). So e.g. a property 'attr' has a get/set/del decorator
|
||||
# defined that allows the user to do self.attr = value,
|
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# value = self.attr and del self.attr respectively (where self
|
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# is the object in question).
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|
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# key property (wraps db_key)
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#@property
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def key_get(self):
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"Getter. Allows for value = self.key"
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return self.db_key
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#@key.setter
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def key_set(self, value):
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"Setter. Allows for self.key = value"
|
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self.db_key = value
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self.save()
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#@key.deleter
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def key_del(self):
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"Deleter. Allows for del self.key"
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raise Exception("Cannot delete objectdb key!")
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key = property(key_get, key_set, key_del)
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||||
# name property (wraps db_key too - alias to self.key)
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#@property
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def name_get(self):
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"Getter. Allows for value = self.name"
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return self.db_key
|
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#@name.setter
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def name_set(self, value):
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||||
"Setter. Allows for self.name = value"
|
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self.db_key = value
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||||
self.save()
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||||
#@name.deleter
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def name_del(self):
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||||
"Deleter. Allows for del self.name"
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raise Exception("Cannot delete name!")
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name = property(name_get, name_set, name_del)
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||||
# typeclass_path property
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#@property
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def typeclass_path_get(self):
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"Getter. Allows for value = self.typeclass_path"
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return self.db_typeclass_path
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#@typeclass_path.setter
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||||
def typeclass_path_set(self, value):
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"Setter. Allows for self.typeclass_path = value"
|
||||
self.db_typeclass_path = value
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self.save()
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||||
#@typeclass_path.deleter
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def typeclass_path_del(self):
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||||
"Deleter. Allows for del self.typeclass_path"
|
||||
self.db_typeclass_path = None
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||||
self.save()
|
||||
typeclass_path = property(typeclass_path_get, typeclass_path_set, typeclass_path_del)
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||||
|
||||
# date_created property
|
||||
#@property
|
||||
def date_created_get(self):
|
||||
"Getter. Allows for value = self.date_created"
|
||||
return self.db_date_created
|
||||
#@date_created.setter
|
||||
def date_created_set(self, value):
|
||||
"Setter. Allows for self.date_created = value"
|
||||
self.db_date_created = value
|
||||
self.save()
|
||||
#@date_created.deleter
|
||||
def date_created_del(self):
|
||||
"Deleter. Allows for del self.date_created"
|
||||
raise Exception("Cannot delete date_created!")
|
||||
date_created = property(date_created_get, date_created_set, date_created_del)
|
||||
|
||||
# permissions property
|
||||
#@property
|
||||
def permissions_get(self):
|
||||
"Getter. Allows for value = self.name. Returns a list of permissions."
|
||||
if self.db_permissions:
|
||||
return [perm.strip() for perm in self.db_permissions.split(',')]
|
||||
return []
|
||||
#@permissions.setter
|
||||
def permissions_set(self, value):
|
||||
"Setter. Allows for self.name = value. Stores as a comma-separated string."
|
||||
if is_iter(value):
|
||||
value = ",".join([str(val).strip().lower() for val in value])
|
||||
self.db_permissions = value
|
||||
self.save()
|
||||
#@permissions.deleter
|
||||
def permissions_del(self):
|
||||
"Deleter. Allows for del self.name"
|
||||
self.db_permissions = ""
|
||||
self.save()
|
||||
permissions = property(permissions_get, permissions_set, permissions_del)
|
||||
|
||||
#
|
||||
#
|
||||
# TypedObject main class methods and properties
|
||||
#
|
||||
#
|
||||
|
||||
# Each subclass should set this property to their respective
|
||||
# attribute model (ObjAttribute, PlayerAttribute etc).
|
||||
attribute_model_path = "src.typeclasses.models"
|
||||
attribute_model_name = "Attribute"
|
||||
|
||||
def __eq__(self, other):
|
||||
return other and self.id == other.id
|
||||
|
||||
def __str__(self):
|
||||
return smart_str("%s" % self.key)
|
||||
|
||||
def __unicode__(self):
|
||||
return u"%s" % self.key
|
||||
|
||||
def __getattribute__(self, propname):
|
||||
"""
|
||||
Will predominantly look for an attribute
|
||||
on this object, but if not found we will
|
||||
check if it might exist on the typeclass instead. Since
|
||||
the typeclass refers back to the databaseobject as well, we
|
||||
have to be very careful to avoid loops.
|
||||
"""
|
||||
try:
|
||||
return object.__getattribute__(self, propname)
|
||||
except AttributeError:
|
||||
# check if the attribute exists on the typeclass instead
|
||||
# (we make sure to not incur a loop by not triggering the
|
||||
# typeclass' __getattribute__, since that one would
|
||||
# try to look back to this very database object.)
|
||||
typeclass = object.__getattribute__(self, 'typeclass')
|
||||
#typeclass = object.__getattribute__(self, 'typeclass')
|
||||
#print " '%s' not on db --> Checking typeclass %s instead." % (propname, typeclass)
|
||||
if typeclass:
|
||||
return object.__getattribute__(typeclass(self), propname)
|
||||
raise
|
||||
|
||||
#@property
|
||||
def dbref_get(self):
|
||||
"""
|
||||
Returns the object's dbref id on the form #NN.
|
||||
Alternetively, use obj.id directly to get dbref
|
||||
without any #.
|
||||
"""
|
||||
return "#%s" % str(self.id)
|
||||
dbref = property(dbref_get)
|
||||
|
||||
# typeclass property
|
||||
#@property
|
||||
def typeclass_get(self):
|
||||
"""
|
||||
Getter. Allows for value = self.typeclass.
|
||||
The typeclass is a class object found at self.typeclass_path;
|
||||
it allows for extending the ObjectDB for all different
|
||||
types of objects that the game needs. This property
|
||||
handles loading and initialization of the typeclass on the fly.
|
||||
"""
|
||||
|
||||
def errmsg(message):
|
||||
"""
|
||||
Helper function to display error.
|
||||
We cannot use self.msg() here since we cannot be sure
|
||||
it's actually available when error occurs; so we have
|
||||
to go to the sessionhandler and echo to all connections.
|
||||
"""
|
||||
from src.server.sessionhandler import SESSIONS
|
||||
for session in SESSIONS:
|
||||
session.msg(message)
|
||||
|
||||
path = self.db_typeclass_path
|
||||
|
||||
errstring = ""
|
||||
if not path:
|
||||
# this means we should get the default obj
|
||||
# without giving errors.
|
||||
defpath = self.default_typeclass_path
|
||||
typeclass = self._path_import(defpath)
|
||||
else:
|
||||
typeclass = TYPECLASS_CACHE.get(path, None)
|
||||
if typeclass:
|
||||
# we've imported this before. We're done.
|
||||
return typeclass
|
||||
# not in cache. Import anew.
|
||||
typeclass = self._path_import(path)
|
||||
if not callable(typeclass):
|
||||
# given path failed to import, fallback to default.
|
||||
errstring = " %s" % typeclass # this is an error message
|
||||
if hasattr(typeclass, '__file__'):
|
||||
errstring += "\nThis seems to be just the path to a module. You need"
|
||||
errstring += " to specify the actual typeclass name inside the module too."
|
||||
errstring += "\n Typeclass '%s' failed to load." % path
|
||||
defpath = self.default_typeclass_path
|
||||
errstring += " Using Default class '%s'." % defpath
|
||||
self.db_typeclass_path = defpath
|
||||
self.save()
|
||||
logger.log_errmsg(errstring)
|
||||
typeclass = self._path_import(defpath)
|
||||
errmsg(errstring)
|
||||
if not callable(typeclass):
|
||||
# if typeclass still doesn't exist, we're in trouble.
|
||||
# fall back to hardcoded core class.
|
||||
errstring = " %s\n%s" % (typeclass, errstring)
|
||||
errstring += " Default class '%s' failed to load." % defpath
|
||||
defpath = "src.objects.objects.Object"
|
||||
errstring += "\n Using Evennia's default class '%s'." % defpath
|
||||
self.db_typeclass_path = defpath
|
||||
self.save()
|
||||
logger.log_errmsg(errstring)
|
||||
typeclass = self._path_import(defpath)
|
||||
errmsg(errstring)
|
||||
else:
|
||||
TYPECLASS_CACHE[path] = typeclass
|
||||
return typeclass
|
||||
#@typeclass.deleter
|
||||
def typeclass_del(self, value):
|
||||
"Deleter. Allows for del self.typeclass (don't allow deletion)"
|
||||
raise Exception("The typeclass property should never be deleted!")
|
||||
typeclass = property(typeclass_get, fdel=typeclass_del)
|
||||
|
||||
|
||||
def _path_import(self, path):
|
||||
"""
|
||||
Import a class from a python path of the
|
||||
form src.objects.object.Object
|
||||
"""
|
||||
errstring = ""
|
||||
if not path:
|
||||
# this needs not be bad, it just means
|
||||
# we should use defaults.
|
||||
return None
|
||||
try:
|
||||
modpath, class_name = path.rsplit('.', 1)
|
||||
module = __import__(modpath, fromlist=[class_name])
|
||||
return module.__dict__[class_name]
|
||||
except ImportError:
|
||||
trc = traceback.format_exc()
|
||||
errstring = "\n%s\nError importing '%s'." % (trc, path)
|
||||
except KeyError:
|
||||
errstring = "No class '%s' was found in module '%s'."
|
||||
errstring = errstring % (class_name, modpath)
|
||||
except Exception:
|
||||
trc = traceback.format_exc()
|
||||
errstring = "\n%s\nImporting '%s' failed." % (trc, path)
|
||||
# return the error.
|
||||
return errstring
|
||||
|
||||
def is_typeclass(self, other_typeclass, exact=False):
|
||||
"""
|
||||
Returns true if this object has this type
|
||||
OR has a typeclass which is an subclass of
|
||||
the given typeclass.
|
||||
|
||||
other_typeclass - can be a class object or the
|
||||
python path to such an object.
|
||||
exact - returns true only if the object's
|
||||
type is exactly this typeclass, ignoring
|
||||
parents.
|
||||
"""
|
||||
if callable(other_typeclass):
|
||||
# this is an actual class object. Get the path to it.
|
||||
cls = other_typeclass.__class__
|
||||
other_typeclass = "%s.%s" % (cls.__module__, cls.__name__)
|
||||
if not other_typeclass:
|
||||
return False
|
||||
if self.db_typeclass_path == other_typeclass:
|
||||
return True
|
||||
if not exact:
|
||||
# check the parent chain.
|
||||
return any([cls for cls in self.typeclass.mro()
|
||||
if other_typeclass == "%s.%s" % (cls.__module__,
|
||||
cls.__name__)])
|
||||
return False
|
||||
|
||||
|
||||
#
|
||||
# Object manipulation methods
|
||||
#
|
||||
#
|
||||
|
||||
def swap_typeclass(self, new_typeclass, clean_attributes=False):
|
||||
"""
|
||||
This performs an in-situ swap of the typeclass. This means
|
||||
that in-game, this object will suddenly be something else.
|
||||
Player will not be affected. To 'move' a player to a different
|
||||
object entirely (while retaining this object's type), use
|
||||
self.player.swap_object().
|
||||
|
||||
Note that this might be an error prone operation if the
|
||||
old/new typeclass was heavily customized - your code
|
||||
might expect one and not the other, so be careful to
|
||||
bug test your code if using this feature! Often its easiest
|
||||
to create a new object and just swap the player over to
|
||||
that one instead.
|
||||
|
||||
new_typeclass (path/classobj) - type to switch to
|
||||
clean_attributes (bool/list) - will delete all attributes
|
||||
stored on this object (but not any
|
||||
of the database fields such as name or
|
||||
location). You can't get attributes back,
|
||||
but this is often the safest bet to make
|
||||
sure nothing in the new typeclass clashes
|
||||
with the old one. If you supply a list,
|
||||
only those named attributes will be cleared.
|
||||
"""
|
||||
if callable(new_typeclass):
|
||||
# this is an actual class object - build the path
|
||||
cls = new_typeclass.__class__
|
||||
new_typeclass = "%s.%s" % (cls.__module__, cls.__name__)
|
||||
|
||||
# Try to set the new path
|
||||
self.db_typeclass_path = new_typeclass.strip()
|
||||
self.save()
|
||||
# this will automatically use a default class if
|
||||
# there is an error with the given typeclass.
|
||||
new_typeclass = self.typeclass(self)
|
||||
|
||||
if clean_attributes:
|
||||
# Clean out old attributes
|
||||
if is_iter(clean_attributes):
|
||||
for attr in clean_attributes:
|
||||
self.attr(attr, delete=True)
|
||||
for nattr in clean_attributes:
|
||||
if hasattr(self.ndb, nattr):
|
||||
self.nattr(nattr, delete=True)
|
||||
else:
|
||||
#print "deleting attrs ..."
|
||||
self.get_all_attributes()
|
||||
for attr in self.get_all_attributes():
|
||||
attr.delete()
|
||||
for nattr in self.ndb.all():
|
||||
del nattr
|
||||
|
||||
# run hook for this new typeclass
|
||||
new_typeclass.at_object_creation()
|
||||
|
||||
|
||||
|
||||
#
|
||||
# Attribute handler methods
|
||||
#
|
||||
|
||||
#
|
||||
# Fully persistent attributes. You usually access these
|
||||
# through the obj.db.attrname method. If FULL_PERSISTENCE
|
||||
# is set, you will access these by just obj.attrname instead.
|
||||
#
|
||||
|
||||
# Helper methods for persistent attributes
|
||||
|
||||
def has_attribute(self, attribute_name):
|
||||
"""
|
||||
See if we have an attribute set on the object.
|
||||
|
||||
attribute_name: (str) The attribute's name.
|
||||
"""
|
||||
exec("from %s import %s" % (self.attribute_model_path,
|
||||
self.attribute_model_name))
|
||||
model = eval("%s" % self.attribute_model_name)
|
||||
attr = model.objects.attr_namesearch(attribute_name, self)
|
||||
return attr.count() > 0
|
||||
|
||||
def set_attribute(self, attribute_name, new_value=None):
|
||||
"""
|
||||
Sets an attribute on an object. Creates the attribute if need
|
||||
be.
|
||||
|
||||
attribute_name: (str) The attribute's name.
|
||||
new_value: (python obj) The value to set the attribute to. If this is not
|
||||
a str, the object will be stored as a pickle.
|
||||
"""
|
||||
attrib_obj = None
|
||||
if self.has_attribute(attribute_name):
|
||||
exec("from %s import %s" % (self.attribute_model_path,
|
||||
self.attribute_model_name))
|
||||
model = eval("%s" % self.attribute_model_name)
|
||||
#print "attr: model:", self.attribute_model_name
|
||||
attrib_obj = \
|
||||
model.objects.filter(
|
||||
db_obj=self).filter(
|
||||
db_key__iexact=attribute_name)[0]
|
||||
if attrib_obj:
|
||||
# Save over the existing attribute's value.
|
||||
#print "attr:overwrite: %s.%s = %s" % (attrib_obj.db_obj.key, attribute_name, new_value)
|
||||
attrib_obj.value = new_value
|
||||
else:
|
||||
# Create a new attribute
|
||||
exec("from %s import %s" % (self.attribute_model_path,
|
||||
self.attribute_model_name))
|
||||
new_attrib = eval("%s()" % self.attribute_model_name)
|
||||
new_attrib.db_key = attribute_name
|
||||
new_attrib.db_obj = self
|
||||
new_attrib.value = new_value
|
||||
#print "attr:new: %s.%s = %s" % (new_attrib.db_obj.key, attribute_name, new_value)
|
||||
|
||||
def get_attribute(self, attribute_name, default=None):
|
||||
"""
|
||||
Returns the value of an attribute on an object. You may need to
|
||||
type cast the returned value from this function since the attribute
|
||||
can be of any type.
|
||||
|
||||
attribute_name: (str) The attribute's name.
|
||||
default: What to return if no attribute is found
|
||||
"""
|
||||
if self.has_attribute(attribute_name):
|
||||
try:
|
||||
exec("from %s import %s" % (self.attribute_model_path,
|
||||
self.attribute_model_name))
|
||||
model = eval("%s" % self.attribute_model_name)
|
||||
attrib = model.objects.filter(
|
||||
db_obj=self).filter(
|
||||
db_key=attribute_name)[0]
|
||||
except Exception:
|
||||
# safety, if something goes wrong (like unsynced db), catch it.
|
||||
logger.log_trace()
|
||||
return default
|
||||
return attrib.value
|
||||
else:
|
||||
return default
|
||||
|
||||
def del_attribute(self, attribute_name):
|
||||
"""
|
||||
Removes an attribute entirely.
|
||||
|
||||
attribute_name: (str) The attribute's name.
|
||||
"""
|
||||
exec("from %s import %s" % (self.attribute_model_path,
|
||||
self.attribute_model_name))
|
||||
model = eval("%s" % self.attribute_model_name)
|
||||
#print "delete attr", model, attribute_name
|
||||
|
||||
attrs = \
|
||||
model.objects.attr_namesearch(attribute_name, self)
|
||||
#print "found attrs:", attrs
|
||||
if attrs:
|
||||
attrs[0].delete()
|
||||
|
||||
def get_all_attributes(self):
|
||||
"""
|
||||
Returns all attributes defined on the object.
|
||||
"""
|
||||
return [attr for attr in self.objattribute_set.all()]
|
||||
|
||||
def attr(self, attribute_name=None, value=None, delete=False):
|
||||
"""
|
||||
This is a convenient wrapper for
|
||||
get_attribute, set_attribute, del_attribute
|
||||
and get_all_attributes.
|
||||
If value is None, attr will act like
|
||||
a getter, otherwise as a setter.
|
||||
set delete=True to delete the named attribute.
|
||||
|
||||
Note that you cannot set the attribute
|
||||
value to None using this method should you
|
||||
want that, use set_attribute for that.
|
||||
"""
|
||||
if attribute_name == None:
|
||||
# act as a list method
|
||||
return self.get_all_attributes()
|
||||
elif delete == True:
|
||||
self.del_attribute(attribute_name)
|
||||
elif value == None:
|
||||
# act as a getter.
|
||||
return self.get_attribute(attribute_name)
|
||||
else:
|
||||
# act as a setter
|
||||
self.set_attribute(attribute_name, value)
|
||||
|
||||
#@property
|
||||
def db_get(self):
|
||||
"""
|
||||
A second convenience wrapper for the the attribute methods. It
|
||||
allows for the syntax
|
||||
obj.db.attrname = value
|
||||
and
|
||||
value = obj.db.attrname
|
||||
and
|
||||
del obj.db.attrname
|
||||
and
|
||||
all_attr = obj.db.all() (if there is no attribute named 'all', in which
|
||||
case that will be returned instead).
|
||||
"""
|
||||
try:
|
||||
return self._db_holder
|
||||
except AttributeError:
|
||||
class DbHolder(object):
|
||||
"Holder for allowing property access of attributes"
|
||||
def __init__(self, obj):
|
||||
object.__setattr__(self, 'obj', obj)
|
||||
def __getattribute__(self, attrname):
|
||||
obj = object.__getattribute__(self, 'obj')
|
||||
if attrname == 'all':
|
||||
# we allow for overwriting the all() method
|
||||
# with an attribute named 'all'.
|
||||
attr = obj.get_attribute("all")
|
||||
if attr:
|
||||
return attr
|
||||
return object.__getattribute__(self, 'all')
|
||||
return obj.get_attribute(attrname)
|
||||
def __setattr__(self, attrname, value):
|
||||
obj = object.__getattribute__(self, 'obj')
|
||||
obj.set_attribute(attrname, value)
|
||||
def __delattr__(self, attrname):
|
||||
obj = object.__getattribute__(self, 'obj')
|
||||
obj.del_attribute(attrname)
|
||||
def all(self):
|
||||
obj = object.__getattribute__(self, 'obj')
|
||||
return obj.get_all_attributes()
|
||||
self._db_holder = DbHolder(self)
|
||||
return self._db_holder
|
||||
#@db.setter
|
||||
def db_set(self, value):
|
||||
"Stop accidentally replacing the db object"
|
||||
string = "Cannot assign directly to db object! "
|
||||
string = "Use db.attr=value instead."
|
||||
raise Exception(string)
|
||||
#@db.deleter
|
||||
def db_del(self):
|
||||
"Stop accidental deletion."
|
||||
raise Exception("Cannot delete the db object!")
|
||||
db = property(db_get, db_set, db_del)
|
||||
|
||||
#
|
||||
# NON-PERSISTENT store. If you run FULL_PERSISTENT but still
|
||||
# want to save something and be sure it's cleared on a server
|
||||
# reboot, you should use this explicitly. Otherwise there is
|
||||
# little point in using the non-persistent methods.
|
||||
#
|
||||
|
||||
def nattr(self, attribute_name=None, value=None, delete=False):
|
||||
"""
|
||||
This is the equivalence of self.attr but for non-persistent
|
||||
stores.
|
||||
"""
|
||||
if attribute_name == None:
|
||||
# act as a list method
|
||||
if callable(self.ndb.all):
|
||||
return self.ndb.all()
|
||||
else:
|
||||
return [val for val in self.ndb.__dict__.keys()
|
||||
if not val.startswith['_']]
|
||||
elif delete == True:
|
||||
if hasattr(self.ndb, attribute_name):
|
||||
object.__delattr__(self.db, attribute_name)
|
||||
elif value == None:
|
||||
# act as a getter.
|
||||
if hasattr(self.ndb, attribute_name):
|
||||
object.__getattribute__(self.ndb, attribute_name)
|
||||
else:
|
||||
return None
|
||||
else:
|
||||
# act as a setter
|
||||
object.__setattr__(self.db, attribute_name, value)
|
||||
|
||||
#@property
|
||||
def ndb_get(self):
|
||||
"""
|
||||
A non-persistent store (ndb: NonDataBase). Everything stored
|
||||
to this is guaranteed to be cleared when a server is shutdown.
|
||||
Works also if FULL_PERSISTENCE is active. Syntax is as for
|
||||
the _get_db_holder() method and property,
|
||||
e.g. obj.ndb.attr = value etc.
|
||||
"""
|
||||
try:
|
||||
return self._ndb_holder
|
||||
except AttributeError:
|
||||
class NdbHolder(object):
|
||||
"Holder for storing non-persistent attributes."
|
||||
def all(self):
|
||||
return [val for val in self.__dict__.keys()
|
||||
if not val.startswith['_']]
|
||||
pass
|
||||
self._ndb_holder = NdbHolder()
|
||||
return self._ndb_holder
|
||||
#@ndb.setter
|
||||
def ndb_set(self, value):
|
||||
"Stop accidentally replacing the db object"
|
||||
string = "Cannot assign directly to ndb object! "
|
||||
string = "Use ndb.attr=value instead."
|
||||
raise Exception(string)
|
||||
#@ndb.deleter
|
||||
def ndb_del(self):
|
||||
"Stop accidental deletion."
|
||||
raise Exception("Cannot delete the ndb object!")
|
||||
ndb = property(ndb_get, ndb_set, ndb_del)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Loading…
Add table
Add a link
Reference in a new issue