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Tweak devlog header
This commit is contained in:
parent
e0bdd02271
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13 changed files with 25 additions and 25 deletions
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<script src="../javascripts/scale.fix.js">
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</script>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<meta name="description" content="
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<!--meta name="description" content="
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Latest Evennia dev blog: Evennia 2.0.0 released today: <p><img src="https://upload.wikimedia.org/wikipedia/commons/c/c4/Field_Hamois_Belgium_Luc_Viatour.jpg" alt="screenshot" />
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<br></p>
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<p>As part of our new use of <a href="https://semver.org/">semantic versioning</a>, Evennia
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@ -112,7 +112,7 @@ but we'll get there when we get there. :)</p>
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multi-player games and virtual worlds (also known as MUD, MUSH, MU,
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MUX, MUCK, etc). While Evennia handles all the necessary things every
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online game needs, like database and networking, you create the game of
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your dreams by writing normal Python modules."> <!--[if lt IE 9]>
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your dreams by writing normal Python modules."--> <!--[if lt IE 9]>
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<script src="//html5shiv.googlecode.com/svn/trunk/html5.js">
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</script>
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<![endif]-->
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@ -12,7 +12,7 @@
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<script src="../javascripts/scale.fix.js">
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</script>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<meta name="description" content="
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<!--meta name="description" content="
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Latest Evennia dev blog: Evennia 2.0.0 released today: <p><img src="https://upload.wikimedia.org/wikipedia/commons/c/c4/Field_Hamois_Belgium_Luc_Viatour.jpg" alt="screenshot" />
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<br></p>
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<p>As part of our new use of <a href="https://semver.org/">semantic versioning</a>, Evennia
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@ -112,7 +112,7 @@ but we'll get there when we get there. :)</p>
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multi-player games and virtual worlds (also known as MUD, MUSH, MU,
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MUX, MUCK, etc). While Evennia handles all the necessary things every
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online game needs, like database and networking, you create the game of
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your dreams by writing normal Python modules."> <!--[if lt IE 9]>
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your dreams by writing normal Python modules."--> <!--[if lt IE 9]>
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<script src="//html5shiv.googlecode.com/svn/trunk/html5.js">
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</script>
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<![endif]-->
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@ -12,7 +12,7 @@
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<script src="../javascripts/scale.fix.js">
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</script>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<meta name="description" content="
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<!--meta name="description" content="
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Latest Evennia dev blog: Evennia 2.0.0 released today: <p><img src="https://upload.wikimedia.org/wikipedia/commons/c/c4/Field_Hamois_Belgium_Luc_Viatour.jpg" alt="screenshot" />
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<br></p>
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<p>As part of our new use of <a href="https://semver.org/">semantic versioning</a>, Evennia
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@ -112,7 +112,7 @@ but we'll get there when we get there. :)</p>
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multi-player games and virtual worlds (also known as MUD, MUSH, MU,
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MUX, MUCK, etc). While Evennia handles all the necessary things every
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online game needs, like database and networking, you create the game of
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your dreams by writing normal Python modules."> <!--[if lt IE 9]>
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your dreams by writing normal Python modules."--> <!--[if lt IE 9]>
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<script src="//html5shiv.googlecode.com/svn/trunk/html5.js">
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</script>
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<![endif]-->
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@ -12,7 +12,7 @@
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<script src="../javascripts/scale.fix.js">
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</script>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<meta name="description" content="
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<!--meta name="description" content="
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Latest Evennia dev blog: Evennia 2.0.0 released today: <p><img src="https://upload.wikimedia.org/wikipedia/commons/c/c4/Field_Hamois_Belgium_Luc_Viatour.jpg" alt="screenshot" />
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<br></p>
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<p>As part of our new use of <a href="https://semver.org/">semantic versioning</a>, Evennia
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@ -112,7 +112,7 @@ but we'll get there when we get there. :)</p>
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multi-player games and virtual worlds (also known as MUD, MUSH, MU,
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MUX, MUCK, etc). While Evennia handles all the necessary things every
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online game needs, like database and networking, you create the game of
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your dreams by writing normal Python modules."> <!--[if lt IE 9]>
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your dreams by writing normal Python modules."--> <!--[if lt IE 9]>
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<script src="//html5shiv.googlecode.com/svn/trunk/html5.js">
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</script>
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<![endif]-->
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@ -12,7 +12,7 @@
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<script src="../javascripts/scale.fix.js">
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</script>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<meta name="description" content="
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<!--meta name="description" content="
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Latest Evennia dev blog: Evennia 2.0.0 released today: <p><img src="https://upload.wikimedia.org/wikipedia/commons/c/c4/Field_Hamois_Belgium_Luc_Viatour.jpg" alt="screenshot" />
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<br></p>
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<p>As part of our new use of <a href="https://semver.org/">semantic versioning</a>, Evennia
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@ -112,7 +112,7 @@ but we'll get there when we get there. :)</p>
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multi-player games and virtual worlds (also known as MUD, MUSH, MU,
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MUX, MUCK, etc). While Evennia handles all the necessary things every
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online game needs, like database and networking, you create the game of
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your dreams by writing normal Python modules."> <!--[if lt IE 9]>
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your dreams by writing normal Python modules."--> <!--[if lt IE 9]>
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<script src="//html5shiv.googlecode.com/svn/trunk/html5.js">
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</script>
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<![endif]-->
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@ -12,7 +12,7 @@
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<script src="../javascripts/scale.fix.js">
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</script>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<meta name="description" content="
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<!--meta name="description" content="
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Latest Evennia dev blog: Evennia 2.0.0 released today: <p><img src="https://upload.wikimedia.org/wikipedia/commons/c/c4/Field_Hamois_Belgium_Luc_Viatour.jpg" alt="screenshot" />
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<br></p>
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<p>As part of our new use of <a href="https://semver.org/">semantic versioning</a>, Evennia
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@ -112,7 +112,7 @@ but we'll get there when we get there. :)</p>
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multi-player games and virtual worlds (also known as MUD, MUSH, MU,
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MUX, MUCK, etc). While Evennia handles all the necessary things every
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online game needs, like database and networking, you create the game of
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your dreams by writing normal Python modules."> <!--[if lt IE 9]>
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your dreams by writing normal Python modules."--> <!--[if lt IE 9]>
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<script src="//html5shiv.googlecode.com/svn/trunk/html5.js">
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</script>
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<![endif]-->
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@ -12,7 +12,7 @@
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<script src="../javascripts/scale.fix.js">
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</script>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<meta name="description" content="
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<!--meta name="description" content="
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Latest Evennia dev blog: Evennia 2.0.0 released today: <p><img src="https://upload.wikimedia.org/wikipedia/commons/c/c4/Field_Hamois_Belgium_Luc_Viatour.jpg" alt="screenshot" />
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<br></p>
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<p>As part of our new use of <a href="https://semver.org/">semantic versioning</a>, Evennia
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@ -112,7 +112,7 @@ but we'll get there when we get there. :)</p>
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multi-player games and virtual worlds (also known as MUD, MUSH, MU,
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MUX, MUCK, etc). While Evennia handles all the necessary things every
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online game needs, like database and networking, you create the game of
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your dreams by writing normal Python modules."> <!--[if lt IE 9]>
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your dreams by writing normal Python modules."--> <!--[if lt IE 9]>
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<script src="//html5shiv.googlecode.com/svn/trunk/html5.js">
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</script>
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<![endif]-->
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@ -12,7 +12,7 @@
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<script src="../javascripts/scale.fix.js">
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</script>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<meta name="description" content="
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<!--meta name="description" content="
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Latest Evennia dev blog: Evennia 2.0.0 released today: <p><img src="https://upload.wikimedia.org/wikipedia/commons/c/c4/Field_Hamois_Belgium_Luc_Viatour.jpg" alt="screenshot" />
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<br></p>
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<p>As part of our new use of <a href="https://semver.org/">semantic versioning</a>, Evennia
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@ -112,7 +112,7 @@ but we'll get there when we get there. :)</p>
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multi-player games and virtual worlds (also known as MUD, MUSH, MU,
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MUX, MUCK, etc). While Evennia handles all the necessary things every
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online game needs, like database and networking, you create the game of
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your dreams by writing normal Python modules."> <!--[if lt IE 9]>
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your dreams by writing normal Python modules."--> <!--[if lt IE 9]>
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<script src="//html5shiv.googlecode.com/svn/trunk/html5.js">
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</script>
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<![endif]-->
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@ -12,7 +12,7 @@
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<script src="../javascripts/scale.fix.js">
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</script>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<meta name="description" content="
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<!--meta name="description" content="
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Latest Evennia dev blog: Evennia 2.0.0 released today: <p><img src="https://upload.wikimedia.org/wikipedia/commons/c/c4/Field_Hamois_Belgium_Luc_Viatour.jpg" alt="screenshot" />
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<br></p>
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<p>As part of our new use of <a href="https://semver.org/">semantic versioning</a>, Evennia
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@ -112,7 +112,7 @@ but we'll get there when we get there. :)</p>
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multi-player games and virtual worlds (also known as MUD, MUSH, MU,
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MUX, MUCK, etc). While Evennia handles all the necessary things every
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online game needs, like database and networking, you create the game of
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your dreams by writing normal Python modules."> <!--[if lt IE 9]>
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your dreams by writing normal Python modules."--> <!--[if lt IE 9]>
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<script src="//html5shiv.googlecode.com/svn/trunk/html5.js">
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</script>
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<![endif]-->
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@ -12,7 +12,7 @@
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<script src="../javascripts/scale.fix.js">
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</script>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<meta name="description" content="
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<!--meta name="description" content="
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Latest Evennia dev blog: Evennia 2.0.0 released today: <p><img src="https://upload.wikimedia.org/wikipedia/commons/c/c4/Field_Hamois_Belgium_Luc_Viatour.jpg" alt="screenshot" />
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<br></p>
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<p>As part of our new use of <a href="https://semver.org/">semantic versioning</a>, Evennia
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@ -112,7 +112,7 @@ but we'll get there when we get there. :)</p>
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multi-player games and virtual worlds (also known as MUD, MUSH, MU,
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MUX, MUCK, etc). While Evennia handles all the necessary things every
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online game needs, like database and networking, you create the game of
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your dreams by writing normal Python modules."> <!--[if lt IE 9]>
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your dreams by writing normal Python modules."--> <!--[if lt IE 9]>
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<script src="//html5shiv.googlecode.com/svn/trunk/html5.js">
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</script>
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<![endif]-->
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@ -12,7 +12,7 @@
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<script src="../javascripts/scale.fix.js">
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</script>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<meta name="description" content="
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<!--meta name="description" content="
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Latest Evennia dev blog: Evennia 2.0.0 released today: <p><img src="https://upload.wikimedia.org/wikipedia/commons/c/c4/Field_Hamois_Belgium_Luc_Viatour.jpg" alt="screenshot" />
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<br></p>
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<p>As part of our new use of <a href="https://semver.org/">semantic versioning</a>, Evennia
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@ -112,7 +112,7 @@ but we'll get there when we get there. :)</p>
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multi-player games and virtual worlds (also known as MUD, MUSH, MU,
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MUX, MUCK, etc). While Evennia handles all the necessary things every
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online game needs, like database and networking, you create the game of
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your dreams by writing normal Python modules."> <!--[if lt IE 9]>
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your dreams by writing normal Python modules."--> <!--[if lt IE 9]>
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<script src="//html5shiv.googlecode.com/svn/trunk/html5.js">
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</script>
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<![endif]-->
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@ -12,7 +12,7 @@
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<script src="../javascripts/scale.fix.js">
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</script>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<meta name="description" content="
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<!--meta name="description" content="
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Latest Evennia dev blog: Evennia 2.0.0 released today: <p><img src="https://upload.wikimedia.org/wikipedia/commons/c/c4/Field_Hamois_Belgium_Luc_Viatour.jpg" alt="screenshot" />
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<br></p>
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<p>As part of our new use of <a href="https://semver.org/">semantic versioning</a>, Evennia
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@ -112,7 +112,7 @@ but we'll get there when we get there. :)</p>
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multi-player games and virtual worlds (also known as MUD, MUSH, MU,
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MUX, MUCK, etc). While Evennia handles all the necessary things every
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online game needs, like database and networking, you create the game of
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your dreams by writing normal Python modules."> <!--[if lt IE 9]>
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your dreams by writing normal Python modules."--> <!--[if lt IE 9]>
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<script src="//html5shiv.googlecode.com/svn/trunk/html5.js">
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</script>
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<![endif]-->
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@ -3,7 +3,7 @@
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multi-player games and virtual worlds (also known as MUD, MUSH, MU,
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MUX, MUCK, etc). While Evennia handles all the necessary things every
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online game needs, like database and networking, you create the game of
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your dreams by writing normal Python modules.</description><language>en-US</language><lastBuildDate>Sat, 10 Jun 2023 16:24:02 GMT</lastBuildDate><generator>rfeed v1.1.1</generator><docs>https://github.com/svpino/rfeed/blob/master/README.md</docs><item><title> Evennia 2.0.0 released today</title><link>2023.html#2023-06-10-evennia-2.0.0-released-today</link><description><p><img src="https://upload.wikimedia.org/wikipedia/commons/c/c4/Field_Hamois_Belgium_Luc_Viatour.jpg" alt="screenshot" />
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your dreams by writing normal Python modules.</description><language>en-US</language><lastBuildDate>Sat, 10 Jun 2023 16:28:41 GMT</lastBuildDate><generator>rfeed v1.1.1</generator><docs>https://github.com/svpino/rfeed/blob/master/README.md</docs><item><title> Evennia 2.0.0 released today</title><link>2023.html#2023-06-10-evennia-2.0.0-released-today</link><description><p><img src="https://upload.wikimedia.org/wikipedia/commons/c/c4/Field_Hamois_Belgium_Luc_Viatour.jpg" alt="screenshot" />
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<br></p>
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<p>As part of our new use of <a href="https://semver.org/">semantic versioning</a>, Evennia
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2.0.0 was released today. Evennia is a Python <code>MU*</code> creation framework and
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