Updated HTML docs.

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Evennia docbuilder action 2023-04-29 06:58:57 +00:00
parent 4250c4f990
commit f62b535932
31 changed files with 105 additions and 102 deletions

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<h3><a href="../index.html">Table of Contents</a></h3>
<ul>
<li><a class="reference internal" href="#">Changelog</a><ul>
<li><a class="reference internal" href="#main-branch">Main branch</a></li>
<li><a class="reference internal" href="#evennia-1-3-0">Evennia 1.3.0</a></li>
<li><a class="reference internal" href="#evennia-1-2-1">Evennia 1.2.1</a></li>
<li><a class="reference internal" href="#evennia-1-2-0">Evennia 1.2.0</a></li>
<li><a class="reference internal" href="#evennia-1-1-1">Evennia 1.1.1</a></li>
@ -169,18 +169,19 @@
<section class="tex2jax_ignore mathjax_ignore" id="changelog">
<h1>Changelog<a class="headerlink" href="#changelog" title="Permalink to this headline"></a></h1>
<section id="main-branch">
<h2>Main branch<a class="headerlink" href="#main-branch" title="Permalink to this headline"></a></h2>
<section id="evennia-1-3-0">
<h2>Evennia 1.3.0<a class="headerlink" href="#evennia-1-3-0" title="Permalink to this headline"></a></h2>
<p>Apr 29, 2023</p>
<ul class="simple">
<li><p>Fix: The username validator did not display errors correctly in web
registration form.</p></li>
<li><p>Feature: Better ANSI color fallbacks (InspectorCaracal).</p></li>
<li><p>Feature: Add support for saving <code class="docutils literal notranslate"><span class="pre">deque</span></code> with <code class="docutils literal notranslate"><span class="pre">maxlen</span></code> to Attributes (before
<code class="docutils literal notranslate"><span class="pre">maxlen</span></code> was ignored).</p></li>
<li><p>Tools: More unit tests for scripts (Storsorken)</p></li>
<li><p>Fix: The username validator did not display errors correctly in web
registration form.</p></li>
<li><p>Fix: Components contrib had issues with inherited typeclasses (ChrisLR)</p></li>
<li><p>Fix: f-string fix in clothing contrib (aMiss-aWry)</p></li>
<li><p>Fix: Have <code class="docutils literal notranslate"><span class="pre">EvenniaTestCase</span></code> properly flush idmapper cache (bradleymarques)</p></li>
<li><p>Tools: More unit tests for scripts (Storsorken)</p></li>
<li><p>Docs: Made separate doc pages for Exits, Characters and Rooms. Expanded on how
to change the description of an in-game object with templating.</p></li>
<li><p>Docs: A multitude of doc issues and typos fixed.</p></li>

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@ -162,7 +162,7 @@ make your game, also if you never coded before.</p>
<div class="toctree-wrapper compound">
<ul>
<li class="toctree-l1"><a class="reference internal" href="Changelog.html">Changelog</a><ul>
<li class="toctree-l2"><a class="reference internal" href="Changelog.html#main-branch">Main branch</a></li>
<li class="toctree-l2"><a class="reference internal" href="Changelog.html#evennia-1-3-0">Evennia 1.3.0</a></li>
<li class="toctree-l2"><a class="reference internal" href="Changelog.html#evennia-1-2-1">Evennia 1.2.1</a></li>
<li class="toctree-l2"><a class="reference internal" href="Changelog.html#evennia-1-2-0">Evennia 1.2.0</a></li>
<li class="toctree-l2"><a class="reference internal" href="Changelog.html#evennia-1-1-1">Evennia 1.1.1</a></li>