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Added periodic idmapper cache size check along with conditional flush mechanism. Ran a lot of tests and stress tests to get statistics on usage.
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8 changed files with 145 additions and 33 deletions
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@ -379,9 +379,6 @@ EVENNIA = Evennia(application)
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print '-' * 50
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print ' %(servername)s Server (%(version)s) started.' % {'servername': SERVERNAME, 'version': VERSION}
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if not settings.GAME_CACHE_TYPE:
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print " caching disabled"
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if AMP_ENABLED:
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# The AMP protocol handles the communication between
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