Merge pull request #3002 from InspectorCaracal/minor-docs-fix

Minor fix to "Web Character Generation"
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Griatch 2022-11-27 11:35:21 +01:00 committed by GitHub
commit f2c64e2903

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@ -10,15 +10,14 @@ log into the game and play immediately (the Character will not require staff app
like that). This guide does not go over how to create an AccountDB on the website with the right
permissions to transfer to their web-created characters.
It is probably most useful to set `MULTISESSION_MODE = 2` or `3` (which gives you a character-
selection screen when you log into the game later). Other modes can be used with some adaptation to
auto-puppet the new Character.
It is probably most useful to set `AUTO_CREATE_CHARACTER_WITH_ACCOUNT = False` so that all player
characters can be created through this.
You should have some familiarity with how Django sets up its Model Template View framework. You need
to understand what is happening in the basic [Web Character View tutorial](Web-Character-View-
Tutorial). If you dont understand the listed tutorial or have a grasp of Django basics, please look
at the [Django tutorial](https://docs.djangoproject.com/en/1.8/intro/) to get a taste of what Django
does, before throwing Evennia into the mix (Evennia shares its API and attributes with the website
to understand what is happening in the basic [Web Character View tutorial](Web-Character-View-Tutorial).
If you dont understand the listed tutorial or have a grasp of Django basics, please look at the
[Django tutorial](https://docs.djangoproject.com/en/1.8/intro/) to get a taste of what Django does,
before throwing Evennia into the mix (Evennia shares its API and attributes with the website
interface). This guide will outline the format of the models, views, urls, and html templates
needed.