Make evadventure get_sides more consistent. Resolve #3199

This commit is contained in:
Griatch 2023-07-14 13:39:04 +02:00
parent 0d8533e61e
commit eed5ea78a4
9 changed files with 20 additions and 52 deletions

View file

@ -332,8 +332,6 @@ class EvAdventureCombatBaseHandler(DefaultScript):
def get_combat_summary(self, combatant):
allies, enemies = self.get_sides(combatant)
# we must include outselves at the top of the list (we are not returned from get_sides)
allies.insert(0, combatant)
nallies, nenemies = len(allies), len(enemies)
# prepare colors and hurt-levels