diff --git a/docs/0.9.1/.buildinfo b/docs/0.9.1/.buildinfo index a85903c2b1..3a153f151a 100644 --- a/docs/0.9.1/.buildinfo +++ b/docs/0.9.1/.buildinfo @@ -1,4 +1,4 @@ # Sphinx build info version 1 # This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done. -config: 295015d8a4fc970787fc1883ce23db71 +config: 88ec82837d54b21403a1ded540df1766 tags: 645f666f9bcd5a90fca523b33c5a78b7 diff --git a/docs/0.9.1/api/evennia.commands.default.html b/docs/0.9.1/api/evennia.commands.default.html index 5aafe8ad68..b6e75eca03 100644 --- a/docs/0.9.1/api/evennia.commands.default.html +++ b/docs/0.9.1/api/evennia.commands.default.html @@ -79,7 +79,7 @@ method. Otherwise all text will be returned to all connected sessions.

-aliases = ['l', 'ls']
+aliases = ['ls', 'l']
@@ -110,7 +110,7 @@ method. Otherwise all text will be returned to all connected sessions.

-search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}
+search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}
@@ -465,7 +465,7 @@ settings. Note that saved options may not be able to be used if later connecting with a client with different capabilities.

-_keyaliases = ('options', 'option')
+_keyaliases = ('option', 'options')
@@ -762,7 +762,7 @@ use a higher-permission Character to escalate their permission level. Use the unquell command to revert back to normal operation.

-_keyaliases = ('quell', 'unquell')
+_keyaliases = ('unquell', 'quell')
@@ -1526,7 +1526,7 @@ skipping, reloading etc.

Runs batches of commands from a batch-cmd text file (*.ev).

-_keyaliases = ('batchcommands', 'batchcmd', 'batchcommand')
+_keyaliases = ('batchcommand', 'batchcommands', 'batchcmd')
@@ -1536,7 +1536,7 @@ skipping, reloading etc.

-aliases = ['batchcmd', 'batchcommand']
+aliases = ['batchcommand', 'batchcmd']
@@ -1567,7 +1567,7 @@ skipping, reloading etc.

-search_index_entry = {'aliases': 'batchcmd batchcommand', 'category': 'building', 'key': 'batchcommands', 'tags': '', 'text': '\n build from batch-command file\n\n Usage:\n batchcommands[/interactive] <python.path.to.file>\n\n Switch:\n interactive - this mode will offer more control when\n executing the batch file, like stepping,\n skipping, reloading etc.\n\n Runs batches of commands from a batch-cmd text file (*.ev).\n\n '}
+search_index_entry = {'aliases': 'batchcommand batchcmd', 'category': 'building', 'key': 'batchcommands', 'tags': '', 'text': '\n build from batch-command file\n\n Usage:\n batchcommands[/interactive] <python.path.to.file>\n\n Switch:\n interactive - this mode will offer more control when\n executing the batch file, like stepping,\n skipping, reloading etc.\n\n Runs batches of commands from a batch-cmd text file (*.ev).\n\n '}
@@ -1599,7 +1599,7 @@ object copies behind when testing out the script.

Runs batches of commands from a batch-code text file (*.py).

-_keyaliases = ('batchcodes', 'batchcode')
+_keyaliases = ('batchcode', 'batchcodes')
@@ -2127,7 +2127,7 @@ object of this type like this:

describe the current room.

-_keyaliases = ('desc', 'describe')
+_keyaliases = ('describe', 'desc')
@@ -2208,7 +2208,7 @@ displays a confirmation before destroying, to make sure of your choice. You can specify the /force switch to bypass this confirmation.

-_keyaliases = ('destroy', 'delete', 'del')
+_keyaliases = ('del', 'destroy', 'delete')
@@ -2218,7 +2218,7 @@ You can specify the /force switch to bypass this confirmation.

-aliases = ['delete', 'del']
+aliases = ['del', 'delete']
@@ -2259,7 +2259,7 @@ You can specify the /force switch to bypass this confirmation.

-search_index_entry = {'aliases': 'delete del', 'category': 'building', 'key': 'destroy', 'tags': '', 'text': '\n permanently delete objects\n\n Usage:\n destroy[/switches] [obj, obj2, obj3, [dbref-dbref], ...]\n\n Switches:\n override - The destroy command will usually avoid accidentally\n destroying account objects. This switch overrides this safety.\n force - destroy without confirmation.\n Examples:\n destroy house, roof, door, 44-78\n destroy 5-10, flower, 45\n destroy/force north\n\n Destroys one or many objects. If dbrefs are used, a range to delete can be\n given, e.g. 4-10. Also the end points will be deleted. This command\n displays a confirmation before destroying, to make sure of your choice.\n You can specify the /force switch to bypass this confirmation.\n '}
+search_index_entry = {'aliases': 'del delete', 'category': 'building', 'key': 'destroy', 'tags': '', 'text': '\n permanently delete objects\n\n Usage:\n destroy[/switches] [obj, obj2, obj3, [dbref-dbref], ...]\n\n Switches:\n override - The destroy command will usually avoid accidentally\n destroying account objects. This switch overrides this safety.\n force - destroy without confirmation.\n Examples:\n destroy house, roof, door, 44-78\n destroy 5-10, flower, 45\n destroy/force north\n\n Destroys one or many objects. If dbrefs are used, a range to delete can be\n given, e.g. 4-10. Also the end points will be deleted. This command\n displays a confirmation before destroying, to make sure of your choice.\n You can specify the /force switch to bypass this confirmation.\n '}
@@ -2382,7 +2382,7 @@ created back from the new room unless the /oneway switch is given. For more flexibility and power in creating rooms, use dig.

-_keyaliases = ('tun', 'tunnel')
+_keyaliases = ('tunnel', 'tun')
@@ -2708,7 +2708,7 @@ to a user. Defaults to yourself.

rename an account.

-_keyaliases = ('name', 'rename')
+_keyaliases = ('rename', 'name')
@@ -3042,7 +3042,7 @@ module is searched from the default typeclass directory, as defined in the server settings.

-_keyaliases = ('typeclass', 'update', 'type', 'parent', 'swap')
+_keyaliases = ('parent', 'typeclass', 'swap', 'type', 'update')
@@ -3052,7 +3052,7 @@ server settings.

-aliases = ['parent', 'update', 'swap', 'type']
+aliases = ['type', 'update', 'swap', 'parent']
@@ -3083,7 +3083,7 @@ server settings.

-search_index_entry = {'aliases': 'parent update swap type', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
+search_index_entry = {'aliases': 'type update swap parent', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
@@ -3191,7 +3191,7 @@ them by ‘;’, i.e:

-_keyaliases = ('locks', 'lock')
+_keyaliases = ('lock', 'locks')
@@ -3256,7 +3256,7 @@ If object is not specified, the current location is examined.

Append a * before the search string to examine an account.

-_keyaliases = ('ex', 'exam', 'examine')
+_keyaliases = ('exam', 'ex', 'examine')
@@ -3439,7 +3439,7 @@ reference. A puppeted object cannot be moved to None.

teleported to the target location.

-_keyaliases = ('teleport', 'tel')
+_keyaliases = ('tel', 'teleport')
@@ -4007,7 +4007,7 @@ name. Subsequent calls of this command can be used to add multiple aliases to an already joined channel.

-_keyaliases = ('addcom', 'chanalias', 'aliaschan')
+_keyaliases = ('chanalias', 'addcom', 'aliaschan')
@@ -4074,7 +4074,7 @@ unsubscribe. If the ‘all’ switch is used, remove all aliases for that channel.

-_keyaliases = ('delcom', 'delchanalias', 'delaliaschan')
+_keyaliases = ('delchanalias', 'delcom', 'delaliaschan')
@@ -4207,7 +4207,7 @@ Use ‘comlist’ to only view your current channel subscriptions. Use addcom/delcom to join and leave channels

-_keyaliases = ('all channels', 'channels', 'chanlist', 'clist', 'comlist', 'channellist')
+_keyaliases = ('channellist', 'channels', 'clist', 'comlist', 'all channels', 'chanlist')
@@ -4222,7 +4222,7 @@ Use addcom/delcom to join and leave channels

-aliases = ['all channels', 'chanlist', 'clist', 'comlist', 'channellist']
+aliases = ['channellist', 'clist', 'comlist', 'all channels', 'chanlist']
@@ -4253,7 +4253,7 @@ Use addcom/delcom to join and leave channels

-search_index_entry = {'aliases': 'all channels chanlist clist comlist channellist', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': "\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n "}
+search_index_entry = {'aliases': 'channellist clist comlist all channels chanlist', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': "\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n "}
@@ -4539,7 +4539,7 @@ provide the /sendername switch.

Creates a new channel owned by you.

-_keyaliases = ('ccreate', 'channelcreate')
+_keyaliases = ('channelcreate', 'ccreate')
@@ -4736,7 +4736,7 @@ list - show your last <number> of tells/pages (default)

argument is given, you will get a list of your latest messages.

-_keyaliases = ('tell', 'page')
+_keyaliases = ('page', 'tell')
@@ -5062,7 +5062,7 @@ look *<accou
-aliases = ['l', 'ls']
+aliases = ['ls', 'l']
@@ -5098,7 +5098,7 @@ look *<accou
-search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}
+search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}
@@ -5220,7 +5220,7 @@ inv

Shows your inventory.

-_keyaliases = ('inventory', 'i', 'inv')
+_keyaliases = ('inv', 'i', 'inventory')
@@ -5349,7 +5349,7 @@ look at you.

your inventory.

-_keyaliases = ('get', 'grab')
+_keyaliases = ('grab', 'get')
@@ -5545,7 +5545,7 @@ placing it in their inventory.

Talk to those in your current location.

-_keyaliases = ('say', '"', "'")
+_keyaliases = ("'", '"', 'say')
@@ -5555,7 +5555,7 @@ placing it in their inventory.

-aliases = ['"', "'"]
+aliases = ["'", '"']
@@ -5586,7 +5586,7 @@ placing it in their inventory.

-search_index_entry = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
+search_index_entry = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
@@ -5740,7 +5740,7 @@ space.

which permission groups you are a member of.

-_keyaliases = ('groups', 'access', 'hierarchy')
+_keyaliases = ('access', 'hierarchy', 'groups')
@@ -6827,7 +6827,7 @@ py evennia.managers.__doc__

should only be accessible by trusted server admins/superusers.|n

-_keyaliases = ('py', '!')
+_keyaliases = ('!', 'py')
@@ -6970,7 +6970,7 @@ a list of <nr> latest objects in database. If not given, <nr> defaults to 10.

-_keyaliases = ('objects', 'listobjs', 'db', 'listobjects', 'stats')
+_keyaliases = ('listobjects', 'stats', 'listobjs', 'objects', 'db')
@@ -6980,7 +6980,7 @@ given, <nr> defaults to 10.

-aliases = ['listobjs', 'listobjects', 'db', 'stats']
+aliases = ['listobjects', 'db', 'listobjs', 'stats']
@@ -7011,7 +7011,7 @@ given, <nr> defaults to 10.

-search_index_entry = {'aliases': 'listobjs listobjects db stats', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}
+search_index_entry = {'aliases': 'listobjects db listobjs stats', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}
@@ -7159,7 +7159,7 @@ in the list.

and the current time stamp.

-_keyaliases = ('uptime', 'time')
+_keyaliases = ('time', 'uptime')
@@ -7237,7 +7237,7 @@ caches may not show you a lower Residual/Virtual memory footprint, the released memory will instead be re-used by the program.

-_keyaliases = ('serverload', 'server', 'serverprocess')
+_keyaliases = ('serverload', 'serverprocess', 'server')
@@ -7930,7 +7930,7 @@ connect “account name” “pass word”

If you have spaces in your name, enclose it in double quotes.

-_keyaliases = ('connect', 'co', 'conn', 'con')
+_keyaliases = ('connect', 'con', 'co', 'conn')
@@ -7940,7 +7940,7 @@ connect “account name” “pass word”

-aliases = ['con', 'conn', 'co']
+aliases = ['co', 'con', 'conn']
@@ -7980,7 +7980,7 @@ there is no object yet before the account has logged in)

-search_index_entry = {'aliases': 'con conn co', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
+search_index_entry = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
@@ -7999,7 +7999,7 @@ create “account name” “pass word”

If you have spaces in your name, enclose it in double quotes.

-_keyaliases = ('cr', 'cre', 'create')
+_keyaliases = ('cre', 'cr', 'create')
@@ -8064,7 +8064,7 @@ here for unconnected accounts for the sake of simplicity. The logged in version is a bit more complicated.

-_keyaliases = ('quit', 'qu', 'q')
+_keyaliases = ('quit', 'q', 'qu')
@@ -8074,7 +8074,7 @@ version is a bit more complicated.

-aliases = ['qu', 'q']
+aliases = ['q', 'qu']
@@ -8105,7 +8105,7 @@ version is a bit more complicated.

-search_index_entry = {'aliases': 'qu q', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n quit when in unlogged-in state\n\n Usage:\n quit\n\n We maintain a different version of the quit command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
+search_index_entry = {'aliases': 'q qu', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n quit when in unlogged-in state\n\n Usage:\n quit\n\n We maintain a different version of the quit command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
@@ -8124,7 +8124,7 @@ version is a bit more complicated.

All it does is display the connect screen.

-_keyaliases = ('__unloggedin_look_command', 'l', 'look')
+_keyaliases = ('look', '__unloggedin_look_command', 'l')
diff --git a/docs/0.9.1/api/evennia.contrib.html b/docs/0.9.1/api/evennia.contrib.html index b34ef409c0..e23a6467dd 100644 --- a/docs/0.9.1/api/evennia.contrib.html +++ b/docs/0.9.1/api/evennia.contrib.html @@ -212,7 +212,7 @@ your mind as long as the other party has not yet accepted. You can inspect the current offer using the ‘offers’ command.

-_keyaliases = ('agree', 'accept')
+_keyaliases = ('accept', 'agree')
@@ -2092,7 +2092,7 @@ at them with this command.

-aliases = ['l', 'ls']
+aliases = ['ls', 'l']
@@ -2129,7 +2129,7 @@ that is checked by the @ic command directly.

-search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n ooc look\n\n Usage:\n look\n look <character>\n\n This is an OOC version of the look command. Since an Account doesn\'t\n have an in-game existence, there is no concept of location or\n "self".\n\n If any characters are available for you to control, you may look\n at them with this command.\n '}
+search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n ooc look\n\n Usage:\n look\n look <character>\n\n This is an OOC version of the look command. Since an Account doesn\'t\n have an in-game existence, there is no concept of location or\n "self".\n\n If any characters are available for you to control, you may look\n at them with this command.\n '}
@@ -2578,7 +2578,7 @@ inv

Shows your inventory.

-_keyaliases = ('inventory', 'i', 'inv')
+_keyaliases = ('inv', 'i', 'inventory')
@@ -3237,7 +3237,7 @@ with. The hidden/secret switches will hide all or parts of the roll from everyone but the person rolling.

-_keyaliases = ('dice', '@dice', 'roll')
+_keyaliases = ('roll', '@dice', 'dice')
@@ -3247,7 +3247,7 @@ everyone but the person rolling.

-aliases = ['@dice', 'roll']
+aliases = ['roll', '@dice']
@@ -3278,7 +3278,7 @@ everyone but the person rolling.

-search_index_entry = {'aliases': '@dice roll', 'category': 'general', 'key': 'dice', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}
+search_index_entry = {'aliases': 'roll @dice', 'category': 'general', 'key': 'dice', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}
@@ -3395,7 +3395,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.

Use the create command to first create an account before logging in.

-_keyaliases = ('connect', 'co', 'conn', 'con')
+_keyaliases = ('connect', 'con', 'co', 'conn')
@@ -3405,7 +3405,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.

-aliases = ['con', 'conn', 'co']
+aliases = ['co', 'con', 'conn']
@@ -3440,7 +3440,7 @@ there is no object yet before the account has logged in)

-search_index_entry = {'aliases': 'con conn co', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
+search_index_entry = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
@@ -3457,7 +3457,7 @@ there is no object yet before the account has logged in)

This creates a new account account.

-_keyaliases = ('cr', 'cre', 'create')
+_keyaliases = ('cre', 'cr', 'create')
@@ -3522,7 +3522,7 @@ here for unconnected accounts for the sake of simplicity. The logged in version is a bit more complicated.

-_keyaliases = ('quit', 'qu', 'q')
+_keyaliases = ('quit', 'q', 'qu')
@@ -3532,7 +3532,7 @@ version is a bit more complicated.

-aliases = ['qu', 'q']
+aliases = ['q', 'qu']
@@ -3563,7 +3563,7 @@ version is a bit more complicated.

-search_index_entry = {'aliases': 'qu q', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n We maintain a different version of the `quit` command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
+search_index_entry = {'aliases': 'q qu', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n We maintain a different version of the `quit` command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
@@ -3577,7 +3577,7 @@ version is a bit more complicated.

All it does is display the connect screen.

-_keyaliases = ('__unloggedin_look_command', 'l', 'look')
+_keyaliases = ('look', '__unloggedin_look_command', 'l')
@@ -3781,7 +3781,7 @@ timeslot. The available times are night, morning, afternoon and evening.

version of the desc command.

-_keyaliases = ('desc', 'describe')
+_keyaliases = ('describe', 'desc')
@@ -3989,7 +3989,7 @@ look *<account
-aliases = ['l', 'ls']
+aliases = ['ls', 'l']
@@ -4015,7 +4015,7 @@ look *<account
-search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects in your vicinity.\n '}
+search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects in your vicinity.\n '}
@@ -4713,7 +4713,7 @@ All extra kwargs will be passed on to the protocol.

-_keyaliases = ('@gender', '@sex')
+_keyaliases = ('@sex', '@gender')
@@ -4916,7 +4916,7 @@ reply - Replies to a received message, appending the original message to the b @mail/reply 9=Thanks for the info!

-_keyaliases = ('mail', '@mail')
+_keyaliases = ('@mail', 'mail')
@@ -5067,7 +5067,7 @@ reply - Replies to a received message, appending the original message to the b @mail/reply 9=Thanks for the info!

-_keyaliases = ('mail', '@mail')
+_keyaliases = ('@mail', 'mail')
@@ -5752,7 +5752,7 @@ these objects are not needed anymore and can be deleted. Components of the puzzl will be re-created by use of the @armpuzzle command later.

-_keyaliases = ('@puzzlerecipe', '@puzzle')
+_keyaliases = ('@puzzle', '@puzzlerecipe')
@@ -7120,7 +7120,7 @@ forget griatch

Using the command without arguments will list all current recogs.

-_keyaliases = ('recog', 'forget', 'recognize')
+_keyaliases = ('forget', 'recognize', 'recog')
@@ -7179,7 +7179,7 @@ Using the command without arguments will list all current recogs.

Talk to those in your current location.

-_keyaliases = ('say', '"', "'")
+_keyaliases = ("'", '"', 'say')
@@ -7189,7 +7189,7 @@ Using the command without arguments will list all current recogs.

-aliases = ['"', "'"]
+aliases = ["'", '"']
@@ -7220,7 +7220,7 @@ Using the command without arguments will list all current recogs.

-search_index_entry = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
+search_index_entry = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
diff --git a/docs/0.9.1/api/evennia.contrib.ingame_python.html b/docs/0.9.1/api/evennia.contrib.ingame_python.html index efe2186d55..a6528a9023 100644 --- a/docs/0.9.1/api/evennia.contrib.ingame_python.html +++ b/docs/0.9.1/api/evennia.contrib.ingame_python.html @@ -320,7 +320,7 @@ object’s callbacks, return an empty list.

Command to edit callbacks.

-_keyaliases = ('@callback', '@call', '@calls', '@callbacks')
+_keyaliases = ('@call', '@callbacks', '@calls', '@callback')
diff --git a/docs/0.9.1/api/evennia.contrib.turnbattle.html b/docs/0.9.1/api/evennia.contrib.turnbattle.html index 613563a2e7..fc241da1eb 100644 --- a/docs/0.9.1/api/evennia.contrib.turnbattle.html +++ b/docs/0.9.1/api/evennia.contrib.turnbattle.html @@ -226,7 +226,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -335,7 +335,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('pass', 'hold', 'wait')
+_keyaliases = ('wait', 'pass', 'hold')
@@ -1041,7 +1041,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -1260,7 +1260,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('pass', 'hold', 'wait')
+_keyaliases = ('wait', 'pass', 'hold')
@@ -2202,7 +2202,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -2311,7 +2311,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('pass', 'hold', 'wait')
+_keyaliases = ('wait', 'pass', 'hold')
@@ -3365,7 +3365,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -3542,7 +3542,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('pass', 'hold', 'wait')
+_keyaliases = ('wait', 'pass', 'hold')
@@ -4454,7 +4454,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -4563,7 +4563,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('pass', 'hold', 'wait')
+_keyaliases = ('wait', 'pass', 'hold')
diff --git a/docs/0.9.1/api/evennia.contrib.tutorial_examples.html b/docs/0.9.1/api/evennia.contrib.tutorial_examples.html index 102a6f8911..415e3b3abd 100644 --- a/docs/0.9.1/api/evennia.contrib.tutorial_examples.html +++ b/docs/0.9.1/api/evennia.contrib.tutorial_examples.html @@ -214,7 +214,7 @@ the button is pushed.

… not that there’s much to see in the dark.

-_keyaliases = ('examine', 'get', 'listen', 'look', 'feel', 'l', 'ex')
+_keyaliases = ('get', 'examine', 'ex', 'l', 'look', 'listen', 'feel')
@@ -224,7 +224,7 @@ the button is pushed.

-aliases = ['examine', 'get', 'listen', 'feel', 'l', 'ex']
+aliases = ['get', 'examine', 'ex', 'l', 'listen', 'feel']
@@ -255,7 +255,7 @@ the button is pushed.

-search_index_entry = {'aliases': 'examine get listen feel l ex', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
+search_index_entry = {'aliases': 'get examine ex l listen feel', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
@@ -272,7 +272,7 @@ the button is pushed.

Closes the lid of the red button.

-_keyaliases = ('close', 'close lid')
+_keyaliases = ('close lid', 'close')
@@ -331,7 +331,7 @@ the button is pushed.

push the lid of the button away.

-_keyaliases = ('nudge', 'nudge lid')
+_keyaliases = ('nudge lid', 'nudge')
@@ -388,7 +388,7 @@ push the lid of the button away.

-_keyaliases = ('open button', 'open lid', 'open')
+_keyaliases = ('open button', 'open', 'open lid')
@@ -445,7 +445,7 @@ push the lid of the button away.

-_keyaliases = ('press button', 'push', 'press', 'push button')
+_keyaliases = ('press', 'push', 'press button', 'push button')
@@ -455,7 +455,7 @@ push the lid of the button away.

-aliases = ['press', 'push', 'press button']
+aliases = ['push', 'press button', 'press']
@@ -491,7 +491,7 @@ lid-state respectively.

-search_index_entry = {'aliases': 'press push press button', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
+search_index_entry = {'aliases': 'push press button press', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
@@ -508,7 +508,7 @@ lid-state respectively.

Try to smash the glass of the button.

-_keyaliases = ('break lid', 'smash glass', 'smash', 'smash lid')
+_keyaliases = ('smash', 'break lid', 'smash lid', 'smash glass')
@@ -518,7 +518,7 @@ lid-state respectively.

-aliases = ['break lid', 'smash', 'smash lid']
+aliases = ['break lid', 'smash lid', 'smash']
@@ -550,7 +550,7 @@ of causing the lamp to break.

-search_index_entry = {'aliases': 'break lid smash smash lid', 'category': 'general', 'key': 'smash glass', 'tags': '', 'text': '\n smash glass\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n '}
+search_index_entry = {'aliases': 'break lid smash lid smash', 'category': 'general', 'key': 'smash glass', 'tags': '', 'text': '\n smash glass\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n '}
diff --git a/docs/0.9.1/api/evennia.contrib.tutorial_world.html b/docs/0.9.1/api/evennia.contrib.tutorial_world.html index 0aa1f47142..f94590124b 100644 --- a/docs/0.9.1/api/evennia.contrib.tutorial_world.html +++ b/docs/0.9.1/api/evennia.contrib.tutorial_world.html @@ -57,7 +57,7 @@ building to activate the mob once it’s prepared.

-_keyaliases = ('moboff', 'mobon')
+_keyaliases = ('mobon', 'moboff')
@@ -370,7 +370,7 @@ parry - forgoes your attack but will make you harder to hit on next

-_keyaliases = ('parry', 'thrust', 'stab', 'fight', 'pierce', 'slash', 'defend', 'attack', 'kill', 'hit', 'chop')
+_keyaliases = ('fight', 'stab', 'kill', 'defend', 'slash', 'chop', 'thrust', 'parry', 'hit', 'pierce', 'attack')
@@ -380,7 +380,7 @@ parry - forgoes your attack but will make you harder to hit on next

-aliases = ['parry', 'thrust', 'stab', 'fight', 'pierce', 'slash', 'defend', 'kill', 'hit', 'chop']
+aliases = ['fight', 'stab', 'kill', 'slash', 'chop', 'thrust', 'parry', 'hit', 'pierce', 'defend']
@@ -411,7 +411,7 @@ parry - forgoes your attack but will make you harder to hit on next

-search_index_entry = {'aliases': 'parry thrust stab fight pierce slash defend kill hit chop', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
+search_index_entry = {'aliases': 'fight stab kill slash chop thrust parry hit pierce defend', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
@@ -539,7 +539,7 @@ itself handle all messages.

Creates light where there was none. Something to burn.

-_keyaliases = ('on', 'burn', 'light')
+_keyaliases = ('on', 'light', 'burn')
@@ -549,7 +549,7 @@ itself handle all messages.

-aliases = ['burn', 'light']
+aliases = ['light', 'burn']
@@ -581,7 +581,7 @@ to sit on a “lightable” object, we operate only on self.obj.

-search_index_entry = {'aliases': 'burn light', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}
+search_index_entry = {'aliases': 'light burn', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}
@@ -593,7 +593,7 @@ to sit on a “lightable” object, we operate only on self.obj.

Presses a button.

-_keyaliases = ('press button', 'button', 'press', 'push button')
+_keyaliases = ('push button', 'press button', 'button', 'press')
@@ -603,7 +603,7 @@ to sit on a “lightable” object, we operate only on self.obj.

-aliases = ['push button', 'press button', 'button']
+aliases = ['press button', 'button', 'push button']
@@ -634,7 +634,7 @@ to sit on a “lightable” object, we operate only on self.obj.

-search_index_entry = {'aliases': 'push button press button button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}
+search_index_entry = {'aliases': 'press button button push button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}
@@ -844,7 +844,7 @@ shift green root up/down

-_keyaliases = ('move', 'push', 'pull', 'shiftroot', 'shift')
+_keyaliases = ('push', 'shiftroot', 'pull', 'move', 'shift')
@@ -854,7 +854,7 @@ shift green root up/down

-aliases = ['push', 'pull', 'shiftroot', 'move']
+aliases = ['pull', 'move', 'push', 'shiftroot']
@@ -895,7 +895,7 @@ yellow/green - horizontal roots

-search_index_entry = {'aliases': 'push pull shiftroot move', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
+search_index_entry = {'aliases': 'pull move push shiftroot', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
@@ -1676,7 +1676,7 @@ on the bridge, 0 - 4.

-_keyaliases = ('e', 'east')
+_keyaliases = ('east', 'e')
@@ -1794,7 +1794,7 @@ if they fall off the bridge.

to find something.

-_keyaliases = ('search', 'look', 'fiddle', 'feel around', 'feel', 'l')
+_keyaliases = ('l', 'look', 'feel around', 'search', 'fiddle', 'feel')
@@ -1804,7 +1804,7 @@ to find something.

-aliases = ['search', 'l', 'fiddle', 'feel', 'feel around']
+aliases = ['l', 'feel around', 'search', 'fiddle', 'feel']
@@ -1837,7 +1837,7 @@ random chance of eventually finding a light source.

-search_index_entry = {'aliases': 'search l fiddle feel feel around', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
+search_index_entry = {'aliases': 'l feel around search fiddle feel', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
@@ -1932,7 +1932,7 @@ return_detail() hook on TutorialRooms for this.

-aliases = ['l', 'ls']
+aliases = ['ls', 'l']
@@ -1959,7 +1959,7 @@ code except for adding in the details.

-search_index_entry = {'aliases': 'l ls', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at "details" in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}
+search_index_entry = {'aliases': 'ls l', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at "details" in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}
diff --git a/docs/0.9.1/api/evennia.utils.html b/docs/0.9.1/api/evennia.utils.html index de6ec93370..d962a01782 100644 --- a/docs/0.9.1/api/evennia.utils.html +++ b/docs/0.9.1/api/evennia.utils.html @@ -1898,7 +1898,7 @@ txt - extra text (string), could be encased in quotes.

Commands for the editor

-_keyaliases = (':<', ':fd', ':u', ':h', '::', ':echo', ':dw', ':dd', ':DD', ':x', ':editor_command_group', ':q!', ':fi', ':q', ':s', ':>', ':=', ':', ':::', ':j', ':I', ':S', ':p', ':!', ':y', ':wq', ':uu', ':UU', ':w', ':r', ':i', ':A', ':f')
+_keyaliases = (':q', ':u', ':echo', ':!', ':dw', ':j', ':f', ':fi', ':p', ':<', ':=', ':w', ':I', ':::', ':r', ':i', ':editor_command_group', ':', ':S', ':s', ':h', ':>', ':UU', '::', ':dd', ':x', ':q!', ':DD', ':y', ':fd', ':A', ':uu', ':wq')
@@ -1908,7 +1908,7 @@ txt - extra text (string), could be encased in quotes.

-aliases = [':<', ':fd', ':h', '::', ':echo', ':dw', ':dd', ':DD', ':x', ':q!', ':fi', ':q', ':s', ':>', ':=', ':', ':::', ':j', ':I', ':S', ':p', ':!', ':y', ':wq', ':uu', ':UU', ':w', ':r', ':i', ':A', ':f', ':u']
+aliases = [':q', ':u', ':echo', ':!', ':dw', ':j', ':f', ':fi', ':p', ':<', ':=', ':w', ':I', ':::', ':r', ':i', ':', ':S', ':s', ':h', ':>', ':UU', '::', ':dd', ':x', ':q!', ':DD', ':y', ':fd', ':A', ':uu', ':wq']
@@ -1941,7 +1941,7 @@ efficient presentation.

-search_index_entry = {'aliases': ':< :fd :h :: :echo :dw :dd :DD :x :q! :fi :q :s :> := : ::: :j :I :S :p :! :y :wq :uu :UU :w :r :i :A :f :u', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
+search_index_entry = {'aliases': ':q :u :echo :! :dw :j :f :fi :p :< := :w :I ::: :r :i : :S :s :h :> :UU :: :dd :x :q! :DD :y :fd :A :uu :wq', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
@@ -1953,7 +1953,7 @@ efficient presentation.

No command match - Inputs line of text into buffer.

-_keyaliases = ('__noinput_command', '__nomatch_command')
+_keyaliases = ('__nomatch_command', '__noinput_command')
@@ -2005,7 +2005,7 @@ nomatches (defaults to Yes), and avoid saves only if command was given specifically as “no” or “n”.

-_keyaliases = ('__noinput_command', '__nomatch_command')
+_keyaliases = ('__nomatch_command', '__noinput_command')
@@ -2720,7 +2720,7 @@ evennia.utils.evmenu.

Menu options.

-_keyaliases = ('__noinput_command', '__nomatch_command')
+_keyaliases = ('__nomatch_command', '__noinput_command')
@@ -2773,7 +2773,7 @@ evennia.utils.evmenu.

Enter your data and press return.

-_keyaliases = ('__noinput_command', '__nomatch_command')
+_keyaliases = ('__nomatch_command', '__noinput_command')
@@ -3570,7 +3570,7 @@ caller.msg() construct every time the page is updated.

Manipulate the text paging

-_keyaliases = ('next', 'a', 'back', 'end', 'quit', 'n', 't', 'abort', 'q', 'top', '__noinput_command', 'e', 'b')
+_keyaliases = ('t', 'b', 'n', 'top', 'abort', 'q', 'quit', 'end', '__noinput_command', 'a', 'back', 'e', 'next')
@@ -3580,7 +3580,7 @@ caller.msg() construct every time the page is updated.

-aliases = ['q', 'top', 'end', 'quit', 'n', 't', 'abort', 'next', 'back', 'b', 'e', 'a']
+aliases = ['t', 'b', 'n', 'top', 'back', 'abort', 'q', 'end', 'a', 'quit', 'e', 'next']
@@ -3611,7 +3611,7 @@ caller.msg() construct every time the page is updated.

-search_index_entry = {'aliases': 'q top end quit n t abort next back b e a', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}
+search_index_entry = {'aliases': 't b n top back abort q end a quit e next', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}
diff --git a/docs/1.0-dev/.buildinfo b/docs/1.0-dev/.buildinfo index 7b3a7afa74..6c74d876be 100644 --- a/docs/1.0-dev/.buildinfo +++ b/docs/1.0-dev/.buildinfo @@ -1,4 +1,4 @@ # Sphinx build info version 1 # This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done. -config: 77c8e498bec040719715c92a38f8cf74 +config: fb5faa3318ca9ff5a6ee9e46389c8af4 tags: 645f666f9bcd5a90fca523b33c5a78b7 diff --git a/docs/1.0-dev/api/evennia.commands.default.html b/docs/1.0-dev/api/evennia.commands.default.html index 4e9822ac05..8bf2d95166 100644 --- a/docs/1.0-dev/api/evennia.commands.default.html +++ b/docs/1.0-dev/api/evennia.commands.default.html @@ -79,7 +79,7 @@ method. Otherwise all text will be returned to all connected sessions.

-aliases = ['l', 'ls']
+aliases = ['ls', 'l']
@@ -110,7 +110,7 @@ method. Otherwise all text will be returned to all connected sessions.

-search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}
+search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}
@@ -465,7 +465,7 @@ settings. Note that saved options may not be able to be used if later connecting with a client with different capabilities.

-_keyaliases = ('options', 'option')
+_keyaliases = ('option', 'options')
@@ -762,7 +762,7 @@ use a higher-permission Character to escalate their permission level. Use the unquell command to revert back to normal operation.

-_keyaliases = ('quell', 'unquell')
+_keyaliases = ('unquell', 'quell')
@@ -1526,7 +1526,7 @@ skipping, reloading etc.

Runs batches of commands from a batch-cmd text file (*.ev).

-_keyaliases = ('batchcommands', 'batchcmd', 'batchcommand')
+_keyaliases = ('batchcommand', 'batchcommands', 'batchcmd')
@@ -1536,7 +1536,7 @@ skipping, reloading etc.

-aliases = ['batchcmd', 'batchcommand']
+aliases = ['batchcommand', 'batchcmd']
@@ -1567,7 +1567,7 @@ skipping, reloading etc.

-search_index_entry = {'aliases': 'batchcmd batchcommand', 'category': 'building', 'key': 'batchcommands', 'tags': '', 'text': '\n build from batch-command file\n\n Usage:\n batchcommands[/interactive] <python.path.to.file>\n\n Switch:\n interactive - this mode will offer more control when\n executing the batch file, like stepping,\n skipping, reloading etc.\n\n Runs batches of commands from a batch-cmd text file (*.ev).\n\n '}
+search_index_entry = {'aliases': 'batchcommand batchcmd', 'category': 'building', 'key': 'batchcommands', 'tags': '', 'text': '\n build from batch-command file\n\n Usage:\n batchcommands[/interactive] <python.path.to.file>\n\n Switch:\n interactive - this mode will offer more control when\n executing the batch file, like stepping,\n skipping, reloading etc.\n\n Runs batches of commands from a batch-cmd text file (*.ev).\n\n '}
@@ -1599,7 +1599,7 @@ object copies behind when testing out the script.

Runs batches of commands from a batch-code text file (*.py).

-_keyaliases = ('batchcodes', 'batchcode')
+_keyaliases = ('batchcode', 'batchcodes')
@@ -2127,7 +2127,7 @@ object of this type like this:

describe the current room.

-_keyaliases = ('desc', 'describe')
+_keyaliases = ('describe', 'desc')
@@ -2208,7 +2208,7 @@ displays a confirmation before destroying, to make sure of your choice. You can specify the /force switch to bypass this confirmation.

-_keyaliases = ('destroy', 'delete', 'del')
+_keyaliases = ('del', 'destroy', 'delete')
@@ -2218,7 +2218,7 @@ You can specify the /force switch to bypass this confirmation.

-aliases = ['delete', 'del']
+aliases = ['del', 'delete']
@@ -2259,7 +2259,7 @@ You can specify the /force switch to bypass this confirmation.

-search_index_entry = {'aliases': 'delete del', 'category': 'building', 'key': 'destroy', 'tags': '', 'text': '\n permanently delete objects\n\n Usage:\n destroy[/switches] [obj, obj2, obj3, [dbref-dbref], ...]\n\n Switches:\n override - The destroy command will usually avoid accidentally\n destroying account objects. This switch overrides this safety.\n force - destroy without confirmation.\n Examples:\n destroy house, roof, door, 44-78\n destroy 5-10, flower, 45\n destroy/force north\n\n Destroys one or many objects. If dbrefs are used, a range to delete can be\n given, e.g. 4-10. Also the end points will be deleted. This command\n displays a confirmation before destroying, to make sure of your choice.\n You can specify the /force switch to bypass this confirmation.\n '}
+search_index_entry = {'aliases': 'del delete', 'category': 'building', 'key': 'destroy', 'tags': '', 'text': '\n permanently delete objects\n\n Usage:\n destroy[/switches] [obj, obj2, obj3, [dbref-dbref], ...]\n\n Switches:\n override - The destroy command will usually avoid accidentally\n destroying account objects. This switch overrides this safety.\n force - destroy without confirmation.\n Examples:\n destroy house, roof, door, 44-78\n destroy 5-10, flower, 45\n destroy/force north\n\n Destroys one or many objects. If dbrefs are used, a range to delete can be\n given, e.g. 4-10. Also the end points will be deleted. This command\n displays a confirmation before destroying, to make sure of your choice.\n You can specify the /force switch to bypass this confirmation.\n '}
@@ -2382,7 +2382,7 @@ created back from the new room unless the /oneway switch is given. For more flexibility and power in creating rooms, use dig.

-_keyaliases = ('tun', 'tunnel')
+_keyaliases = ('tunnel', 'tun')
@@ -2708,7 +2708,7 @@ to a user. Defaults to yourself.

rename an account.

-_keyaliases = ('name', 'rename')
+_keyaliases = ('rename', 'name')
@@ -3042,7 +3042,7 @@ module is searched from the default typeclass directory, as defined in the server settings.

-_keyaliases = ('typeclass', 'update', 'type', 'parent', 'swap')
+_keyaliases = ('parent', 'typeclass', 'swap', 'type', 'update')
@@ -3052,7 +3052,7 @@ server settings.

-aliases = ['parent', 'update', 'swap', 'type']
+aliases = ['type', 'update', 'swap', 'parent']
@@ -3083,7 +3083,7 @@ server settings.

-search_index_entry = {'aliases': 'parent update swap type', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
+search_index_entry = {'aliases': 'type update swap parent', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
@@ -3191,7 +3191,7 @@ them by ‘;’, i.e:

-_keyaliases = ('locks', 'lock')
+_keyaliases = ('lock', 'locks')
@@ -3256,7 +3256,7 @@ If object is not specified, the current location is examined.

Append a * before the search string to examine an account.

-_keyaliases = ('ex', 'exam', 'examine')
+_keyaliases = ('exam', 'ex', 'examine')
@@ -3439,7 +3439,7 @@ reference. A puppeted object cannot be moved to None.

teleported to the target location.

-_keyaliases = ('teleport', 'tel')
+_keyaliases = ('tel', 'teleport')
@@ -4007,7 +4007,7 @@ name. Subsequent calls of this command can be used to add multiple aliases to an already joined channel.

-_keyaliases = ('addcom', 'chanalias', 'aliaschan')
+_keyaliases = ('chanalias', 'addcom', 'aliaschan')
@@ -4074,7 +4074,7 @@ unsubscribe. If the ‘all’ switch is used, remove all aliases for that channel.

-_keyaliases = ('delcom', 'delchanalias', 'delaliaschan')
+_keyaliases = ('delchanalias', 'delcom', 'delaliaschan')
@@ -4207,7 +4207,7 @@ Use ‘comlist’ to only view your current channel subscriptions. Use addcom/delcom to join and leave channels

-_keyaliases = ('all channels', 'channels', 'chanlist', 'clist', 'comlist', 'channellist')
+_keyaliases = ('channellist', 'channels', 'clist', 'comlist', 'all channels', 'chanlist')
@@ -4222,7 +4222,7 @@ Use addcom/delcom to join and leave channels

-aliases = ['all channels', 'chanlist', 'clist', 'comlist', 'channellist']
+aliases = ['channellist', 'clist', 'comlist', 'all channels', 'chanlist']
@@ -4253,7 +4253,7 @@ Use addcom/delcom to join and leave channels

-search_index_entry = {'aliases': 'all channels chanlist clist comlist channellist', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': "\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n "}
+search_index_entry = {'aliases': 'channellist clist comlist all channels chanlist', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': "\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n "}
@@ -4539,7 +4539,7 @@ provide the /sendername switch.

Creates a new channel owned by you.

-_keyaliases = ('ccreate', 'channelcreate')
+_keyaliases = ('channelcreate', 'ccreate')
@@ -4736,7 +4736,7 @@ list - show your last <number> of tells/pages (default)

argument is given, you will get a list of your latest messages.

-_keyaliases = ('tell', 'page')
+_keyaliases = ('page', 'tell')
@@ -5062,7 +5062,7 @@ look *<accou
-aliases = ['l', 'ls']
+aliases = ['ls', 'l']
@@ -5098,7 +5098,7 @@ look *<accou
-search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}
+search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}
@@ -5220,7 +5220,7 @@ inv

Shows your inventory.

-_keyaliases = ('inventory', 'i', 'inv')
+_keyaliases = ('inv', 'i', 'inventory')
@@ -5349,7 +5349,7 @@ look at you.

your inventory.

-_keyaliases = ('get', 'grab')
+_keyaliases = ('grab', 'get')
@@ -5545,7 +5545,7 @@ placing it in their inventory.

Talk to those in your current location.

-_keyaliases = ('say', '"', "'")
+_keyaliases = ("'", '"', 'say')
@@ -5555,7 +5555,7 @@ placing it in their inventory.

-aliases = ['"', "'"]
+aliases = ["'", '"']
@@ -5586,7 +5586,7 @@ placing it in their inventory.

-search_index_entry = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
+search_index_entry = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
@@ -5740,7 +5740,7 @@ space.

which permission groups you are a member of.

-_keyaliases = ('groups', 'access', 'hierarchy')
+_keyaliases = ('access', 'hierarchy', 'groups')
@@ -6827,7 +6827,7 @@ py evennia.managers.__doc__

should only be accessible by trusted server admins/superusers.|n

-_keyaliases = ('py', '!')
+_keyaliases = ('!', 'py')
@@ -6970,7 +6970,7 @@ a list of <nr> latest objects in database. If not given, <nr> defaults to 10.

-_keyaliases = ('objects', 'listobjs', 'db', 'listobjects', 'stats')
+_keyaliases = ('listobjects', 'stats', 'listobjs', 'objects', 'db')
@@ -6980,7 +6980,7 @@ given, <nr> defaults to 10.

-aliases = ['listobjs', 'listobjects', 'db', 'stats']
+aliases = ['listobjects', 'db', 'listobjs', 'stats']
@@ -7011,7 +7011,7 @@ given, <nr> defaults to 10.

-search_index_entry = {'aliases': 'listobjs listobjects db stats', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}
+search_index_entry = {'aliases': 'listobjects db listobjs stats', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}
@@ -7159,7 +7159,7 @@ in the list.

and the current time stamp.

-_keyaliases = ('uptime', 'time')
+_keyaliases = ('time', 'uptime')
@@ -7237,7 +7237,7 @@ caches may not show you a lower Residual/Virtual memory footprint, the released memory will instead be re-used by the program.

-_keyaliases = ('serverload', 'server', 'serverprocess')
+_keyaliases = ('serverload', 'serverprocess', 'server')
@@ -7930,7 +7930,7 @@ connect “account name” “pass word”

If you have spaces in your name, enclose it in double quotes.

-_keyaliases = ('connect', 'co', 'conn', 'con')
+_keyaliases = ('connect', 'con', 'co', 'conn')
@@ -7940,7 +7940,7 @@ connect “account name” “pass word”

-aliases = ['con', 'conn', 'co']
+aliases = ['co', 'con', 'conn']
@@ -7980,7 +7980,7 @@ there is no object yet before the account has logged in)

-search_index_entry = {'aliases': 'con conn co', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
+search_index_entry = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
@@ -7999,7 +7999,7 @@ create “account name” “pass word”

If you have spaces in your name, enclose it in double quotes.

-_keyaliases = ('cr', 'cre', 'create')
+_keyaliases = ('cre', 'cr', 'create')
@@ -8064,7 +8064,7 @@ here for unconnected accounts for the sake of simplicity. The logged in version is a bit more complicated.

-_keyaliases = ('quit', 'qu', 'q')
+_keyaliases = ('quit', 'q', 'qu')
@@ -8074,7 +8074,7 @@ version is a bit more complicated.

-aliases = ['qu', 'q']
+aliases = ['q', 'qu']
@@ -8105,7 +8105,7 @@ version is a bit more complicated.

-search_index_entry = {'aliases': 'qu q', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n quit when in unlogged-in state\n\n Usage:\n quit\n\n We maintain a different version of the quit command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
+search_index_entry = {'aliases': 'q qu', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n quit when in unlogged-in state\n\n Usage:\n quit\n\n We maintain a different version of the quit command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
@@ -8124,7 +8124,7 @@ version is a bit more complicated.

All it does is display the connect screen.

-_keyaliases = ('__unloggedin_look_command', 'l', 'look')
+_keyaliases = ('look', '__unloggedin_look_command', 'l')
diff --git a/docs/1.0-dev/api/evennia.contrib.html b/docs/1.0-dev/api/evennia.contrib.html index 85abf689c7..09b108d2f1 100644 --- a/docs/1.0-dev/api/evennia.contrib.html +++ b/docs/1.0-dev/api/evennia.contrib.html @@ -212,7 +212,7 @@ your mind as long as the other party has not yet accepted. You can inspect the current offer using the ‘offers’ command.

-_keyaliases = ('agree', 'accept')
+_keyaliases = ('accept', 'agree')
@@ -2092,7 +2092,7 @@ at them with this command.

-aliases = ['l', 'ls']
+aliases = ['ls', 'l']
@@ -2129,7 +2129,7 @@ that is checked by the @ic command directly.

-search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n ooc look\n\n Usage:\n look\n look <character>\n\n This is an OOC version of the look command. Since an Account doesn\'t\n have an in-game existence, there is no concept of location or\n "self".\n\n If any characters are available for you to control, you may look\n at them with this command.\n '}
+search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n ooc look\n\n Usage:\n look\n look <character>\n\n This is an OOC version of the look command. Since an Account doesn\'t\n have an in-game existence, there is no concept of location or\n "self".\n\n If any characters are available for you to control, you may look\n at them with this command.\n '}
@@ -2578,7 +2578,7 @@ inv

Shows your inventory.

-_keyaliases = ('inventory', 'i', 'inv')
+_keyaliases = ('inv', 'i', 'inventory')
@@ -3237,7 +3237,7 @@ with. The hidden/secret switches will hide all or parts of the roll from everyone but the person rolling.

-_keyaliases = ('dice', '@dice', 'roll')
+_keyaliases = ('roll', '@dice', 'dice')
@@ -3247,7 +3247,7 @@ everyone but the person rolling.

-aliases = ['@dice', 'roll']
+aliases = ['roll', '@dice']
@@ -3278,7 +3278,7 @@ everyone but the person rolling.

-search_index_entry = {'aliases': '@dice roll', 'category': 'general', 'key': 'dice', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}
+search_index_entry = {'aliases': 'roll @dice', 'category': 'general', 'key': 'dice', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}
@@ -3395,7 +3395,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.

Use the create command to first create an account before logging in.

-_keyaliases = ('connect', 'co', 'conn', 'con')
+_keyaliases = ('connect', 'con', 'co', 'conn')
@@ -3405,7 +3405,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.

-aliases = ['con', 'conn', 'co']
+aliases = ['co', 'con', 'conn']
@@ -3440,7 +3440,7 @@ there is no object yet before the account has logged in)

-search_index_entry = {'aliases': 'con conn co', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
+search_index_entry = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
@@ -3457,7 +3457,7 @@ there is no object yet before the account has logged in)

This creates a new account account.

-_keyaliases = ('cr', 'cre', 'create')
+_keyaliases = ('cre', 'cr', 'create')
@@ -3522,7 +3522,7 @@ here for unconnected accounts for the sake of simplicity. The logged in version is a bit more complicated.

-_keyaliases = ('quit', 'qu', 'q')
+_keyaliases = ('quit', 'q', 'qu')
@@ -3532,7 +3532,7 @@ version is a bit more complicated.

-aliases = ['qu', 'q']
+aliases = ['q', 'qu']
@@ -3563,7 +3563,7 @@ version is a bit more complicated.

-search_index_entry = {'aliases': 'qu q', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n We maintain a different version of the `quit` command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
+search_index_entry = {'aliases': 'q qu', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n We maintain a different version of the `quit` command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
@@ -3577,7 +3577,7 @@ version is a bit more complicated.

All it does is display the connect screen.

-_keyaliases = ('__unloggedin_look_command', 'l', 'look')
+_keyaliases = ('look', '__unloggedin_look_command', 'l')
@@ -3781,7 +3781,7 @@ timeslot. The available times are night, morning, afternoon and evening.

version of the desc command.

-_keyaliases = ('desc', 'describe')
+_keyaliases = ('describe', 'desc')
@@ -3989,7 +3989,7 @@ look *<account
-aliases = ['l', 'ls']
+aliases = ['ls', 'l']
@@ -4015,7 +4015,7 @@ look *<account
-search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects in your vicinity.\n '}
+search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects in your vicinity.\n '}
@@ -4713,7 +4713,7 @@ All extra kwargs will be passed on to the protocol.

-_keyaliases = ('@gender', '@sex')
+_keyaliases = ('@sex', '@gender')
@@ -4916,7 +4916,7 @@ reply - Replies to a received message, appending the original message to the b @mail/reply 9=Thanks for the info!

-_keyaliases = ('mail', '@mail')
+_keyaliases = ('@mail', 'mail')
@@ -5067,7 +5067,7 @@ reply - Replies to a received message, appending the original message to the b @mail/reply 9=Thanks for the info!

-_keyaliases = ('mail', '@mail')
+_keyaliases = ('@mail', 'mail')
@@ -5752,7 +5752,7 @@ these objects are not needed anymore and can be deleted. Components of the puzzl will be re-created by use of the @armpuzzle command later.

-_keyaliases = ('@puzzlerecipe', '@puzzle')
+_keyaliases = ('@puzzle', '@puzzlerecipe')
@@ -7120,7 +7120,7 @@ forget griatch

Using the command without arguments will list all current recogs.

-_keyaliases = ('recog', 'forget', 'recognize')
+_keyaliases = ('forget', 'recognize', 'recog')
@@ -7179,7 +7179,7 @@ Using the command without arguments will list all current recogs.

Talk to those in your current location.

-_keyaliases = ('say', '"', "'")
+_keyaliases = ("'", '"', 'say')
@@ -7189,7 +7189,7 @@ Using the command without arguments will list all current recogs.

-aliases = ['"', "'"]
+aliases = ["'", '"']
@@ -7220,7 +7220,7 @@ Using the command without arguments will list all current recogs.

-search_index_entry = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
+search_index_entry = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.ingame_python.html b/docs/1.0-dev/api/evennia.contrib.ingame_python.html index 4489481dcc..608a2b55ad 100644 --- a/docs/1.0-dev/api/evennia.contrib.ingame_python.html +++ b/docs/1.0-dev/api/evennia.contrib.ingame_python.html @@ -320,7 +320,7 @@ object’s callbacks, return an empty list.

Command to edit callbacks.

-_keyaliases = ('@callback', '@call', '@calls', '@callbacks')
+_keyaliases = ('@call', '@callbacks', '@calls', '@callback')
diff --git a/docs/1.0-dev/api/evennia.contrib.turnbattle.html b/docs/1.0-dev/api/evennia.contrib.turnbattle.html index 8ca8b165f6..75f8b788e9 100644 --- a/docs/1.0-dev/api/evennia.contrib.turnbattle.html +++ b/docs/1.0-dev/api/evennia.contrib.turnbattle.html @@ -226,7 +226,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -335,7 +335,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('pass', 'hold', 'wait')
+_keyaliases = ('wait', 'pass', 'hold')
@@ -1041,7 +1041,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -1260,7 +1260,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('pass', 'hold', 'wait')
+_keyaliases = ('wait', 'pass', 'hold')
@@ -2202,7 +2202,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -2311,7 +2311,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('pass', 'hold', 'wait')
+_keyaliases = ('wait', 'pass', 'hold')
@@ -3365,7 +3365,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -3542,7 +3542,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('pass', 'hold', 'wait')
+_keyaliases = ('wait', 'pass', 'hold')
@@ -4454,7 +4454,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -4563,7 +4563,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('pass', 'hold', 'wait')
+_keyaliases = ('wait', 'pass', 'hold')
diff --git a/docs/1.0-dev/api/evennia.contrib.tutorial_examples.html b/docs/1.0-dev/api/evennia.contrib.tutorial_examples.html index 3219f39743..c47912ccfa 100644 --- a/docs/1.0-dev/api/evennia.contrib.tutorial_examples.html +++ b/docs/1.0-dev/api/evennia.contrib.tutorial_examples.html @@ -214,7 +214,7 @@ the button is pushed.

… not that there’s much to see in the dark.

-_keyaliases = ('examine', 'get', 'listen', 'look', 'feel', 'l', 'ex')
+_keyaliases = ('get', 'examine', 'ex', 'l', 'look', 'listen', 'feel')
@@ -224,7 +224,7 @@ the button is pushed.

-aliases = ['examine', 'get', 'listen', 'feel', 'l', 'ex']
+aliases = ['get', 'examine', 'ex', 'l', 'listen', 'feel']
@@ -255,7 +255,7 @@ the button is pushed.

-search_index_entry = {'aliases': 'examine get listen feel l ex', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
+search_index_entry = {'aliases': 'get examine ex l listen feel', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
@@ -272,7 +272,7 @@ the button is pushed.

Closes the lid of the red button.

-_keyaliases = ('close', 'close lid')
+_keyaliases = ('close lid', 'close')
@@ -331,7 +331,7 @@ the button is pushed.

push the lid of the button away.

-_keyaliases = ('nudge', 'nudge lid')
+_keyaliases = ('nudge lid', 'nudge')
@@ -388,7 +388,7 @@ push the lid of the button away.

-_keyaliases = ('open button', 'open lid', 'open')
+_keyaliases = ('open button', 'open', 'open lid')
@@ -445,7 +445,7 @@ push the lid of the button away.

-_keyaliases = ('press button', 'push', 'press', 'push button')
+_keyaliases = ('press', 'push', 'press button', 'push button')
@@ -455,7 +455,7 @@ push the lid of the button away.

-aliases = ['press', 'push', 'press button']
+aliases = ['push', 'press button', 'press']
@@ -491,7 +491,7 @@ lid-state respectively.

-search_index_entry = {'aliases': 'press push press button', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
+search_index_entry = {'aliases': 'push press button press', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
@@ -508,7 +508,7 @@ lid-state respectively.

Try to smash the glass of the button.

-_keyaliases = ('break lid', 'smash glass', 'smash', 'smash lid')
+_keyaliases = ('smash', 'break lid', 'smash lid', 'smash glass')
@@ -518,7 +518,7 @@ lid-state respectively.

-aliases = ['break lid', 'smash', 'smash lid']
+aliases = ['break lid', 'smash lid', 'smash']
@@ -550,7 +550,7 @@ of causing the lamp to break.

-search_index_entry = {'aliases': 'break lid smash smash lid', 'category': 'general', 'key': 'smash glass', 'tags': '', 'text': '\n smash glass\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n '}
+search_index_entry = {'aliases': 'break lid smash lid smash', 'category': 'general', 'key': 'smash glass', 'tags': '', 'text': '\n smash glass\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.tutorial_world.html b/docs/1.0-dev/api/evennia.contrib.tutorial_world.html index 50f8815bcd..6ee9e40724 100644 --- a/docs/1.0-dev/api/evennia.contrib.tutorial_world.html +++ b/docs/1.0-dev/api/evennia.contrib.tutorial_world.html @@ -57,7 +57,7 @@ building to activate the mob once it’s prepared.

-_keyaliases = ('moboff', 'mobon')
+_keyaliases = ('mobon', 'moboff')
@@ -370,7 +370,7 @@ parry - forgoes your attack but will make you harder to hit on next

-_keyaliases = ('parry', 'thrust', 'stab', 'fight', 'pierce', 'slash', 'defend', 'attack', 'kill', 'hit', 'chop')
+_keyaliases = ('fight', 'stab', 'kill', 'defend', 'slash', 'chop', 'thrust', 'parry', 'hit', 'pierce', 'attack')
@@ -380,7 +380,7 @@ parry - forgoes your attack but will make you harder to hit on next

-aliases = ['parry', 'thrust', 'stab', 'fight', 'pierce', 'slash', 'defend', 'kill', 'hit', 'chop']
+aliases = ['fight', 'stab', 'kill', 'slash', 'chop', 'thrust', 'parry', 'hit', 'pierce', 'defend']
@@ -411,7 +411,7 @@ parry - forgoes your attack but will make you harder to hit on next

-search_index_entry = {'aliases': 'parry thrust stab fight pierce slash defend kill hit chop', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
+search_index_entry = {'aliases': 'fight stab kill slash chop thrust parry hit pierce defend', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
@@ -539,7 +539,7 @@ itself handle all messages.

Creates light where there was none. Something to burn.

-_keyaliases = ('on', 'burn', 'light')
+_keyaliases = ('on', 'light', 'burn')
@@ -549,7 +549,7 @@ itself handle all messages.

-aliases = ['burn', 'light']
+aliases = ['light', 'burn']
@@ -581,7 +581,7 @@ to sit on a “lightable” object, we operate only on self.obj.

-search_index_entry = {'aliases': 'burn light', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}
+search_index_entry = {'aliases': 'light burn', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}
@@ -593,7 +593,7 @@ to sit on a “lightable” object, we operate only on self.obj.

Presses a button.

-_keyaliases = ('press button', 'button', 'press', 'push button')
+_keyaliases = ('push button', 'press button', 'button', 'press')
@@ -603,7 +603,7 @@ to sit on a “lightable” object, we operate only on self.obj.

-aliases = ['push button', 'press button', 'button']
+aliases = ['press button', 'button', 'push button']
@@ -634,7 +634,7 @@ to sit on a “lightable” object, we operate only on self.obj.

-search_index_entry = {'aliases': 'push button press button button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}
+search_index_entry = {'aliases': 'press button button push button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}
@@ -844,7 +844,7 @@ shift green root up/down

-_keyaliases = ('move', 'push', 'pull', 'shiftroot', 'shift')
+_keyaliases = ('push', 'shiftroot', 'pull', 'move', 'shift')
@@ -854,7 +854,7 @@ shift green root up/down

-aliases = ['push', 'pull', 'shiftroot', 'move']
+aliases = ['pull', 'move', 'push', 'shiftroot']
@@ -895,7 +895,7 @@ yellow/green - horizontal roots

-search_index_entry = {'aliases': 'push pull shiftroot move', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
+search_index_entry = {'aliases': 'pull move push shiftroot', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
@@ -1676,7 +1676,7 @@ on the bridge, 0 - 4.

-_keyaliases = ('e', 'east')
+_keyaliases = ('east', 'e')
@@ -1794,7 +1794,7 @@ if they fall off the bridge.

to find something.

-_keyaliases = ('search', 'look', 'fiddle', 'feel around', 'feel', 'l')
+_keyaliases = ('l', 'look', 'feel around', 'search', 'fiddle', 'feel')
@@ -1804,7 +1804,7 @@ to find something.

-aliases = ['search', 'l', 'fiddle', 'feel', 'feel around']
+aliases = ['l', 'feel around', 'search', 'fiddle', 'feel']
@@ -1837,7 +1837,7 @@ random chance of eventually finding a light source.

-search_index_entry = {'aliases': 'search l fiddle feel feel around', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
+search_index_entry = {'aliases': 'l feel around search fiddle feel', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
@@ -1932,7 +1932,7 @@ return_detail() hook on TutorialRooms for this.

-aliases = ['l', 'ls']
+aliases = ['ls', 'l']
@@ -1959,7 +1959,7 @@ code except for adding in the details.

-search_index_entry = {'aliases': 'l ls', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at "details" in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}
+search_index_entry = {'aliases': 'ls l', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at "details" in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}
diff --git a/docs/1.0-dev/api/evennia.utils.html b/docs/1.0-dev/api/evennia.utils.html index 00795e5879..7f79af4174 100644 --- a/docs/1.0-dev/api/evennia.utils.html +++ b/docs/1.0-dev/api/evennia.utils.html @@ -1899,7 +1899,7 @@ txt - extra text (string), could be encased in quotes.

Commands for the editor

-_keyaliases = (':<', ':fd', ':u', ':h', '::', ':echo', ':dw', ':dd', ':DD', ':x', ':editor_command_group', ':q!', ':fi', ':q', ':s', ':>', ':=', ':', ':::', ':j', ':I', ':S', ':p', ':!', ':y', ':wq', ':uu', ':UU', ':w', ':r', ':i', ':A', ':f')
+_keyaliases = (':q', ':u', ':echo', ':!', ':dw', ':j', ':f', ':fi', ':p', ':<', ':=', ':w', ':I', ':::', ':r', ':i', ':editor_command_group', ':', ':S', ':s', ':h', ':>', ':UU', '::', ':dd', ':x', ':q!', ':DD', ':y', ':fd', ':A', ':uu', ':wq')
@@ -1909,7 +1909,7 @@ txt - extra text (string), could be encased in quotes.

-aliases = [':<', ':fd', ':h', '::', ':echo', ':dw', ':dd', ':DD', ':x', ':q!', ':fi', ':q', ':s', ':>', ':=', ':', ':::', ':j', ':I', ':S', ':p', ':!', ':y', ':wq', ':uu', ':UU', ':w', ':r', ':i', ':A', ':f', ':u']
+aliases = [':q', ':u', ':echo', ':!', ':dw', ':j', ':f', ':fi', ':p', ':<', ':=', ':w', ':I', ':::', ':r', ':i', ':', ':S', ':s', ':h', ':>', ':UU', '::', ':dd', ':x', ':q!', ':DD', ':y', ':fd', ':A', ':uu', ':wq']
@@ -1942,7 +1942,7 @@ efficient presentation.

-search_index_entry = {'aliases': ':< :fd :h :: :echo :dw :dd :DD :x :q! :fi :q :s :> := : ::: :j :I :S :p :! :y :wq :uu :UU :w :r :i :A :f :u', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
+search_index_entry = {'aliases': ':q :u :echo :! :dw :j :f :fi :p :< := :w :I ::: :r :i : :S :s :h :> :UU :: :dd :x :q! :DD :y :fd :A :uu :wq', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
@@ -1954,7 +1954,7 @@ efficient presentation.

No command match - Inputs line of text into buffer.

-_keyaliases = ('__noinput_command', '__nomatch_command')
+_keyaliases = ('__nomatch_command', '__noinput_command')
@@ -2006,7 +2006,7 @@ nomatches (defaults to Yes), and avoid saves only if command was given specifically as “no” or “n”.

-_keyaliases = ('__noinput_command', '__nomatch_command')
+_keyaliases = ('__nomatch_command', '__noinput_command')
@@ -2721,7 +2721,7 @@ evennia.utils.evmenu.

Menu options.

-_keyaliases = ('__noinput_command', '__nomatch_command')
+_keyaliases = ('__nomatch_command', '__noinput_command')
@@ -2774,7 +2774,7 @@ evennia.utils.evmenu.

Enter your data and press return.

-_keyaliases = ('__noinput_command', '__nomatch_command')
+_keyaliases = ('__nomatch_command', '__noinput_command')
@@ -3571,7 +3571,7 @@ caller.msg() construct every time the page is updated.

Manipulate the text paging

-_keyaliases = ('next', 'a', 'back', 'end', 'quit', 'n', 't', 'abort', 'q', 'top', '__noinput_command', 'e', 'b')
+_keyaliases = ('t', 'b', 'n', 'top', 'abort', 'q', 'quit', 'end', '__noinput_command', 'a', 'back', 'e', 'next')
@@ -3581,7 +3581,7 @@ caller.msg() construct every time the page is updated.

-aliases = ['q', 'top', 'end', 'quit', 'n', 't', 'abort', 'next', 'back', 'b', 'e', 'a']
+aliases = ['t', 'b', 'n', 'top', 'back', 'abort', 'q', 'end', 'a', 'quit', 'e', 'next']
@@ -3612,7 +3612,7 @@ caller.msg() construct every time the page is updated.

-search_index_entry = {'aliases': 'q top end quit n t abort next back b e a', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}
+search_index_entry = {'aliases': 't b n top back abort q end a quit e next', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}
diff --git a/docs/latest b/docs/latest deleted file mode 120000 index bf6ad3382f..0000000000 --- a/docs/latest +++ /dev/null @@ -1 +0,0 @@ -1.0-dev \ No newline at end of file