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Added the ability to deactivate local caching, by use of the settings.GAME_CACHE_TYPE variable. A temporary solution for working with multiple processes. Will also be useful for debugging and profiling.
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4 changed files with 218 additions and 157 deletions
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@ -21,6 +21,7 @@ from src.typeclasses.typeclass import TypeClass
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from src.commands import cmdset, command
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from src.comms.models import Channel
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from src.utils import logger
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__all__ = ("Object", "Character", "Room", "Exit")
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_GA = object.__getattribute__
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