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More updates to the starting tutorial
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@ -83,6 +83,15 @@ This created a new 'box' (of the default object type) in your inventory. Use the
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name box = very large box;box;very;crate
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```warning:: MUD clients and semi-colon
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Some traditional MUD clients use the semi-colon `;` to separate client inputs. If so,
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the above line will give an error. You need to change your client to use another command-separator
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or to put it in 'verbatim' mode. If you still have trouble, use the Evennia web client instead.
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```
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We now renamed the box to _very large box_ (and this is what we will see when looking at it), but we
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will also recognize it by any of the other names we give - like _crate_ or simply _box_ as before.
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We could have given these aliases directly after the name in the `create` command, this is true for
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@ -297,13 +306,11 @@ the history of your game world:
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sethelp/add History = At the dawn of time ...
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Next we will take a little detour to look at the _Tutorial World_. This is a little solo adventure
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that comes with Evennia, a showcase for some of the things that are possible.
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You will now find your new `History` entry in the `help` list and read your help-text with `help History`.
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## Adding a World
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After this brief introduction to building you may be ready to see a more fleshed-out example.
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Evennia comes with a tutorial world for you to explore. We will try that out in the next section.
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After this brief introduction to building and using in-game commands you may be ready to see a more fleshed-out
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example. Evennia comes with a tutorial world for you to explore. We will try that out in the next section.
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[prev lesson](Starting-Part1) | [next lesson](Tutorial-World-Introduction)
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