Minor cleanup

This commit is contained in:
Henddher Pedroza 2018-09-14 21:57:28 -05:00
parent 533302e3c0
commit e51ff36801
3 changed files with 0 additions and 11 deletions

View file

@ -118,11 +118,6 @@ class MuxCommand(Command):
lhs, rhs = [arg.strip() for arg in args.split('=', 1)]
lhslist = [arg.strip() for arg in lhs.split(',')]
rhslist = [arg.strip() for arg in rhs.split(',')]
# eliminate all empty-strings
# if len(lhslist) > 0:
# lhslist = list(filter(lambda i: len(i) > 0, lhslist))
# if len(rhslist) > 0:
# rhslist = list(filter(lambda i: len(i) > 0, rhslist))
# save to object properties:
self.raw = raw

View file

@ -99,7 +99,6 @@ def proto_def(obj, with_tags=True):
'typeclass': 'evennia.contrib.puzzles.PuzzlePartObject', # FIXME: what if obj is another typeclass
'desc': obj.db.desc,
'location': obj.location,
# FIXME: Can tags be INVISIBLE? We don't want player to know an object belongs to a puzzle
'tags': [(_PUZZLES_TAG_MEMBER, _PUZZLES_TAG_CATEGORY)],
}
if not with_tags:
@ -235,10 +234,6 @@ class CmdCreatePuzzleRecipe(MuxCommand):
'Or programmatically.\n'
)
# FIXME: puzzle recipe object exists but it has no location
# should we create a PuzzleLibrary where all puzzles are
# kept and cannot be reached by players?
class CmdArmPuzzle(MuxCommand):
"""

View file

@ -1272,7 +1272,6 @@ class TestPuzzles(CommandTest):
_bad_syntax(',nothing')
_bad_syntax('name, nothing')
_bad_syntax('name, nothing =')
# _bad_syntax(', = ,') # FIXME: MuxCommand issue?
self._assert_no_recipes()