diff --git a/evennia/contrib/game_systems/turnbattle/tests.py b/evennia/contrib/game_systems/turnbattle/tests.py index 78040adda4..57989965f6 100644 --- a/evennia/contrib/game_systems/turnbattle/tests.py +++ b/evennia/contrib/game_systems/turnbattle/tests.py @@ -108,10 +108,10 @@ class TestTurnBattleBasicFunc(BaseEvenniaTest): def tearDown(self): super().tearDown() self.turnhandler.stop() - self.testroom.delete() self.attacker.delete() self.defender.delete() self.joiner.delete() + self.testroom.delete() # Test combat functions def test_tbbasicfunc(self): @@ -202,10 +202,10 @@ class TestTurnBattleEquipFunc(BaseEvenniaTest): def tearDown(self): super().tearDown() self.turnhandler.stop() - self.testroom.delete() self.attacker.delete() self.defender.delete() self.joiner.delete() + self.testroom.delete() # Test the combat functions in tb_equip too. They work mostly the same. def test_tbequipfunc(self): @@ -294,10 +294,10 @@ class TestTurnBattleRangeFunc(BaseEvenniaTest): def tearDown(self): super().tearDown() self.turnhandler.stop() - self.testroom.delete() self.attacker.delete() self.defender.delete() self.joiner.delete() + self.testroom.delete() # Test combat functions in tb_range too. def test_tbrangefunc(self): @@ -410,11 +410,11 @@ class TestTurnBattleItemsFunc(BaseEvenniaTest): def tearDown(self): super().tearDown() self.turnhandler.stop() - self.testroom.delete() self.attacker.delete() self.defender.delete() self.joiner.delete() self.user.delete() + self.testroom.delete() # Test functions in tb_items. def test_tbitemsfunc(self): @@ -530,10 +530,10 @@ class TestTurnBattleMagicFunc(BaseEvenniaTest): def tearDown(self): super().tearDown() self.turnhandler.stop() - self.testroom.delete() self.attacker.delete() self.defender.delete() self.joiner.delete() + self.testroom.delete() # Test combat functions in tb_magic. def test_tbbasicfunc(self):