mirror of
https://github.com/evennia/evennia.git
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Updated HTML docs
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# Sphinx build info version 1
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# This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done.
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config: d0941aadd143a99f74c117fdcb4a88d1
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config: 5fe7f891b0e577c9ccfd1992bb9ff906
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tags: 645f666f9bcd5a90fca523b33c5a78b7
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@ -53,27 +53,27 @@ with <a class="reference internal" href="EvEditor.html"><span class="doc std std
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<a class="reference internal" href="Batch-Processors.html"><span class="doc std std-doc">Batch-Processor</span></a>’s interactive mode.</p>
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</div>
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<ul class="simple">
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<li><p><a class="reference internal" href="api/evennia.commands.default.unloggedin.html#evennia.commands.default.unloggedin.CmdUnconnectedLook" title="evennia.commands.default.unloggedin.CmdUnconnectedLook"><span class="xref myst py py-class"><strong>__unloggedin_look_command</strong> [l, look]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_unloggedin.html#evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet" title="evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet"><span class="xref myst py py-class">UnloggedinCmdSet</span></a>, help-category: <em>General</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.unloggedin.html#evennia.commands.default.unloggedin.CmdUnconnectedLook" title="evennia.commands.default.unloggedin.CmdUnconnectedLook"><span class="xref myst py py-class"><strong>__unloggedin_look_command</strong> [look, l]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_unloggedin.html#evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet" title="evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet"><span class="xref myst py py-class">UnloggedinCmdSet</span></a>, help-category: <em>General</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.system.html#evennia.commands.default.system.CmdAbout" title="evennia.commands.default.system.CmdAbout"><span class="xref myst py py-class"><strong>about</strong> [version]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>System</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.general.html#evennia.commands.default.general.CmdAccess" title="evennia.commands.default.general.CmdAccess"><span class="xref myst py py-class"><strong>access</strong> [hierarchy, groups]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>General</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.system.html#evennia.commands.default.system.CmdAccounts" title="evennia.commands.default.system.CmdAccounts"><span class="xref myst py py-class"><strong>accounts</strong> [account, listaccounts]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>System</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.system.html#evennia.commands.default.system.CmdAccounts" title="evennia.commands.default.system.CmdAccounts"><span class="xref myst py py-class"><strong>accounts</strong> [listaccounts, account]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>System</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.comms.html#evennia.commands.default.comms.CmdAddCom" title="evennia.commands.default.comms.CmdAddCom"><span class="xref myst py py-class"><strong>addcom</strong> [aliaschan, chanalias]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>Comms</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.building.html#evennia.commands.default.building.CmdSetObjAlias" title="evennia.commands.default.building.CmdSetObjAlias"><span class="xref myst py py-class"><strong>alias</strong> [setobjalias]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>Building</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.comms.html#evennia.commands.default.comms.CmdAllCom" title="evennia.commands.default.comms.CmdAllCom"><span class="xref myst py py-class"><strong>allcom</strong></span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>Comms</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.batchprocess.html#evennia.commands.default.batchprocess.CmdBatchCode" title="evennia.commands.default.batchprocess.CmdBatchCode"><span class="xref myst py py-class"><strong>batchcode</strong> [batchcodes]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>Building</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.batchprocess.html#evennia.commands.default.batchprocess.CmdBatchCommands" title="evennia.commands.default.batchprocess.CmdBatchCommands"><span class="xref myst py py-class"><strong>batchcommands</strong> [batchcmd, batchcommand]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>Building</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.batchprocess.html#evennia.commands.default.batchprocess.CmdBatchCommands" title="evennia.commands.default.batchprocess.CmdBatchCommands"><span class="xref myst py py-class"><strong>batchcommands</strong> [batchcommand, batchcmd]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>Building</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.comms.html#evennia.commands.default.comms.CmdCBoot" title="evennia.commands.default.comms.CmdCBoot"><span class="xref myst py py-class"><strong>cboot</strong></span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>Comms</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.comms.html#evennia.commands.default.comms.CmdChannelCreate" title="evennia.commands.default.comms.CmdChannelCreate"><span class="xref myst py py-class"><strong>ccreate</strong> [channelcreate]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>Comms</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.comms.html#evennia.commands.default.comms.CmdCdesc" title="evennia.commands.default.comms.CmdCdesc"><span class="xref myst py py-class"><strong>cdesc</strong></span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>Comms</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.comms.html#evennia.commands.default.comms.CmdCdestroy" title="evennia.commands.default.comms.CmdCdestroy"><span class="xref myst py py-class"><strong>cdestroy</strong></span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>Comms</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.comms.html#evennia.commands.default.comms.CmdCemit" title="evennia.commands.default.comms.CmdCemit"><span class="xref myst py py-class"><strong>cemit</strong> [cmsg]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>Comms</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.comms.html#evennia.commands.default.comms.CmdChannels" title="evennia.commands.default.comms.CmdChannels"><span class="xref myst py py-class"><strong>channels</strong> [all channels, chanlist, clist, comlist, channellist]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>Comms</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.comms.html#evennia.commands.default.comms.CmdChannels" title="evennia.commands.default.comms.CmdChannels"><span class="xref myst py py-class"><strong>channels</strong> [channellist, clist, comlist, all channels, chanlist]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>Comms</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.account.html#evennia.commands.default.account.CmdCharCreate" title="evennia.commands.default.account.CmdCharCreate"><span class="xref myst py py-class"><strong>charcreate</strong></span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>General</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.account.html#evennia.commands.default.account.CmdCharDelete" title="evennia.commands.default.account.CmdCharDelete"><span class="xref myst py py-class"><strong>chardelete</strong></span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>General</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.comms.html#evennia.commands.default.comms.CmdClock" title="evennia.commands.default.comms.CmdClock"><span class="xref myst py py-class"><strong>clock</strong></span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>Comms</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.building.html#evennia.commands.default.building.CmdListCmdSets" title="evennia.commands.default.building.CmdListCmdSets"><span class="xref myst py py-class"><strong>cmdsets</strong> [listcmsets]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>Building</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.account.html#evennia.commands.default.account.CmdColorTest" title="evennia.commands.default.account.CmdColorTest"><span class="xref myst py py-class"><strong>color</strong></span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>General</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.unloggedin.html#evennia.commands.default.unloggedin.CmdUnconnectedConnect" title="evennia.commands.default.unloggedin.CmdUnconnectedConnect"><span class="xref myst py py-class"><strong>connect</strong> [con, co, conn]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_unloggedin.html#evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet" title="evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet"><span class="xref myst py py-class">UnloggedinCmdSet</span></a>, help-category: <em>General</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.unloggedin.html#evennia.commands.default.unloggedin.CmdUnconnectedConnect" title="evennia.commands.default.unloggedin.CmdUnconnectedConnect"><span class="xref myst py py-class"><strong>connect</strong> [conn, con, co]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_unloggedin.html#evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet" title="evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet"><span class="xref myst py py-class">UnloggedinCmdSet</span></a>, help-category: <em>General</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.building.html#evennia.commands.default.building.CmdCopy" title="evennia.commands.default.building.CmdCopy"><span class="xref myst py py-class"><strong>copy</strong></span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>Building</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.building.html#evennia.commands.default.building.CmdCpAttr" title="evennia.commands.default.building.CmdCpAttr"><span class="xref myst py py-class"><strong>cpattr</strong></span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>Building</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.building.html#evennia.commands.default.building.CmdCreate" title="evennia.commands.default.building.CmdCreate"><span class="xref myst py py-class"><strong>create</strong></span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>Building</em>)</p></li>
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@ -91,7 +91,7 @@ with <a class="reference internal" href="EvEditor.html"><span class="doc std std
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<li><p><a class="reference internal" href="api/evennia.commands.default.general.html#evennia.commands.default.general.CmdGive" title="evennia.commands.default.general.CmdGive"><span class="xref myst py py-class"><strong>give</strong></span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>General</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.comms.html#evennia.commands.default.comms.CmdGrapevine2Chan" title="evennia.commands.default.comms.CmdGrapevine2Chan"><span class="xref myst py py-class"><strong>grapevine2chan</strong></span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>Comms</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.help.html#evennia.commands.default.help.CmdHelp" title="evennia.commands.default.help.CmdHelp"><span class="xref myst py py-class"><strong>help</strong> [?]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>General</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.unloggedin.html#evennia.commands.default.unloggedin.CmdUnconnectedHelp" title="evennia.commands.default.unloggedin.CmdUnconnectedHelp"><span class="xref myst py py-class"><strong>help</strong> [h, ?]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_unloggedin.html#evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet" title="evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet"><span class="xref myst py py-class">UnloggedinCmdSet</span></a>, help-category: <em>General</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.unloggedin.html#evennia.commands.default.unloggedin.CmdUnconnectedHelp" title="evennia.commands.default.unloggedin.CmdUnconnectedHelp"><span class="xref myst py py-class"><strong>help</strong> [?, h]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_unloggedin.html#evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet" title="evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet"><span class="xref myst py py-class">UnloggedinCmdSet</span></a>, help-category: <em>General</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.general.html#evennia.commands.default.general.CmdHome" title="evennia.commands.default.general.CmdHome"><span class="xref myst py py-class"><strong>home</strong></span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>General</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.account.html#evennia.commands.default.account.CmdIC" title="evennia.commands.default.account.CmdIC"><span class="xref myst py py-class"><strong>ic</strong> [puppet]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>General</em>)</p></li>
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<li><p><a class="reference internal" href="api/evennia.commands.default.unloggedin.html#evennia.commands.default.unloggedin.CmdUnconnectedInfo" title="evennia.commands.default.unloggedin.CmdUnconnectedInfo"><span class="xref myst py py-class"><strong>info</strong></span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_unloggedin.html#evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet" title="evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet"><span class="xref myst py py-class">UnloggedinCmdSet</span></a>, help-category: <em>General</em>)</p></li>
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@ -100,29 +100,29 @@ with <a class="reference internal" href="EvEditor.html"><span class="doc std std
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<li><p><a class="reference internal" href="api/evennia.commands.default.comms.html#evennia.commands.default.comms.CmdIRCStatus" title="evennia.commands.default.comms.CmdIRCStatus"><span class="xref myst py py-class"><strong>ircstatus</strong></span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>Comms</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.building.html#evennia.commands.default.building.CmdLink" title="evennia.commands.default.building.CmdLink"><span class="xref myst py py-class"><strong>link</strong></span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>Building</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.building.html#evennia.commands.default.building.CmdLock" title="evennia.commands.default.building.CmdLock"><span class="xref myst py py-class"><strong>lock</strong> [locks]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>Building</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.account.html#evennia.commands.default.account.CmdOOCLook" title="evennia.commands.default.account.CmdOOCLook"><span class="xref myst py py-class"><strong>look</strong> [l, ls]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>General</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.general.html#evennia.commands.default.general.CmdLook" title="evennia.commands.default.general.CmdLook"><span class="xref myst py py-class"><strong>look</strong> [l, ls]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>General</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.account.html#evennia.commands.default.account.CmdOOCLook" title="evennia.commands.default.account.CmdOOCLook"><span class="xref myst py py-class"><strong>look</strong> [ls, l]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>General</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.general.html#evennia.commands.default.general.CmdLook" title="evennia.commands.default.general.CmdLook"><span class="xref myst py py-class"><strong>look</strong> [ls, l]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>General</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.building.html#evennia.commands.default.building.CmdMvAttr" title="evennia.commands.default.building.CmdMvAttr"><span class="xref myst py py-class"><strong>mvattr</strong></span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>Building</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.building.html#evennia.commands.default.building.CmdName" title="evennia.commands.default.building.CmdName"><span class="xref myst py py-class"><strong>name</strong> [rename]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>Building</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.general.html#evennia.commands.default.general.CmdNick" title="evennia.commands.default.general.CmdNick"><span class="xref myst py py-class"><strong>nick</strong> [nicks, nickname]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>General</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.system.html#evennia.commands.default.system.CmdObjects" title="evennia.commands.default.system.CmdObjects"><span class="xref myst py py-class"><strong>objects</strong> [db, stats, listobjects, listobjs]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>System</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.general.html#evennia.commands.default.general.CmdNick" title="evennia.commands.default.general.CmdNick"><span class="xref myst py py-class"><strong>nick</strong> [nickname, nicks]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>General</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.system.html#evennia.commands.default.system.CmdObjects" title="evennia.commands.default.system.CmdObjects"><span class="xref myst py py-class"><strong>objects</strong> [stats, db, listobjs, listobjects]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>System</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.account.html#evennia.commands.default.account.CmdOOC" title="evennia.commands.default.account.CmdOOC"><span class="xref myst py py-class"><strong>ooc</strong> [unpuppet]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>General</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.building.html#evennia.commands.default.building.CmdOpen" title="evennia.commands.default.building.CmdOpen"><span class="xref myst py py-class"><strong>open</strong></span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>Building</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.account.html#evennia.commands.default.account.CmdOption" title="evennia.commands.default.account.CmdOption"><span class="xref myst py py-class"><strong>option</strong> [options]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>General</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.comms.html#evennia.commands.default.comms.CmdPage" title="evennia.commands.default.comms.CmdPage"><span class="xref myst py py-class"><strong>page</strong> [tell]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>Comms</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.account.html#evennia.commands.default.account.CmdPassword" title="evennia.commands.default.account.CmdPassword"><span class="xref myst py py-class"><strong>password</strong></span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>General</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.general.html#evennia.commands.default.general.CmdPose" title="evennia.commands.default.general.CmdPose"><span class="xref myst py py-class"><strong>pose</strong> [emote, :]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>General</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.general.html#evennia.commands.default.general.CmdPose" title="evennia.commands.default.general.CmdPose"><span class="xref myst py py-class"><strong>pose</strong> [:, emote]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>General</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.system.html#evennia.commands.default.system.CmdPy" title="evennia.commands.default.system.CmdPy"><span class="xref myst py py-class"><strong>py</strong> [!]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>System</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.account.html#evennia.commands.default.account.CmdQuell" title="evennia.commands.default.account.CmdQuell"><span class="xref myst py py-class"><strong>quell</strong> [unquell]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>General</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.account.html#evennia.commands.default.account.CmdQuit" title="evennia.commands.default.account.CmdQuit"><span class="xref myst py py-class"><strong>quit</strong></span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>General</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.unloggedin.html#evennia.commands.default.unloggedin.CmdUnconnectedQuit" title="evennia.commands.default.unloggedin.CmdUnconnectedQuit"><span class="xref myst py py-class"><strong>quit</strong> [q, qu]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_unloggedin.html#evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet" title="evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet"><span class="xref myst py py-class">UnloggedinCmdSet</span></a>, help-category: <em>General</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.unloggedin.html#evennia.commands.default.unloggedin.CmdUnconnectedQuit" title="evennia.commands.default.unloggedin.CmdUnconnectedQuit"><span class="xref myst py py-class"><strong>quit</strong> [qu, q]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_unloggedin.html#evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet" title="evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet"><span class="xref myst py py-class">UnloggedinCmdSet</span></a>, help-category: <em>General</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.system.html#evennia.commands.default.system.CmdReload" title="evennia.commands.default.system.CmdReload"><span class="xref myst py py-class"><strong>reload</strong> [restart]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>System</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.system.html#evennia.commands.default.system.CmdReset" title="evennia.commands.default.system.CmdReset"><span class="xref myst py py-class"><strong>reset</strong> [reboot]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>System</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.comms.html#evennia.commands.default.comms.CmdRSS2Chan" title="evennia.commands.default.comms.CmdRSS2Chan"><span class="xref myst py py-class"><strong>rss2chan</strong></span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>Comms</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.general.html#evennia.commands.default.general.CmdSay" title="evennia.commands.default.general.CmdSay"><span class="xref myst py py-class"><strong>say</strong> [’, “]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>General</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.general.html#evennia.commands.default.general.CmdSay" title="evennia.commands.default.general.CmdSay"><span class="xref myst py py-class"><strong>say</strong> [”, ‘]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>General</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.unloggedin.html#evennia.commands.default.unloggedin.CmdUnconnectedScreenreader" title="evennia.commands.default.unloggedin.CmdUnconnectedScreenreader"><span class="xref myst py py-class"><strong>screenreader</strong></span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_unloggedin.html#evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet" title="evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet"><span class="xref myst py py-class">UnloggedinCmdSet</span></a>, help-category: <em>General</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.building.html#evennia.commands.default.building.CmdScript" title="evennia.commands.default.building.CmdScript"><span class="xref myst py py-class"><strong>script</strong> [addscript]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>Building</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.system.html#evennia.commands.default.system.CmdScripts" title="evennia.commands.default.system.CmdScripts"><span class="xref myst py py-class"><strong>scripts</strong> [globalscript, listscripts]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>System</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.system.html#evennia.commands.default.system.CmdScripts" title="evennia.commands.default.system.CmdScripts"><span class="xref myst py py-class"><strong>scripts</strong> [listscripts, globalscript]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>System</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.system.html#evennia.commands.default.system.CmdServerLoad" title="evennia.commands.default.system.CmdServerLoad"><span class="xref myst py py-class"><strong>server</strong> [serverload, serverprocess]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>System</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.system.html#evennia.commands.default.system.CmdService" title="evennia.commands.default.system.CmdService"><span class="xref myst py py-class"><strong>service</strong> [services]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>System</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.account.html#evennia.commands.default.account.CmdSessions" title="evennia.commands.default.account.CmdSessions"><span class="xref myst py py-class"><strong>sessions</strong></span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_session.html#evennia.commands.default.cmdset_session.SessionCmdSet" title="evennia.commands.default.cmdset_session.SessionCmdSet"><span class="xref myst py py-class">SessionCmdSet</span></a>, help-category: <em>General</em>)</p></li>
|
||||
|
|
@ -138,7 +138,7 @@ with <a class="reference internal" href="EvEditor.html"><span class="doc std std
|
|||
<li><p><a class="reference internal" href="api/evennia.commands.default.system.html#evennia.commands.default.system.CmdTickers" title="evennia.commands.default.system.CmdTickers"><span class="xref myst py py-class"><strong>tickers</strong></span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>System</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.system.html#evennia.commands.default.system.CmdTime" title="evennia.commands.default.system.CmdTime"><span class="xref myst py py-class"><strong>time</strong> [uptime]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>System</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.building.html#evennia.commands.default.building.CmdTunnel" title="evennia.commands.default.building.CmdTunnel"><span class="xref myst py py-class"><strong>tunnel</strong> [tun]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>Building</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.building.html#evennia.commands.default.building.CmdTypeclass" title="evennia.commands.default.building.CmdTypeclass"><span class="xref myst py py-class"><strong>typeclass</strong> [swap, parent, update, type]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>Building</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.building.html#evennia.commands.default.building.CmdTypeclass" title="evennia.commands.default.building.CmdTypeclass"><span class="xref myst py py-class"><strong>typeclass</strong> [parent, update, type, swap]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>Building</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.building.html#evennia.commands.default.building.CmdUnLink" title="evennia.commands.default.building.CmdUnLink"><span class="xref myst py py-class"><strong>unlink</strong></span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>Building</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.general.html#evennia.commands.default.general.CmdWhisper" title="evennia.commands.default.general.CmdWhisper"><span class="xref myst py py-class"><strong>whisper</strong></span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_character.html#evennia.commands.default.cmdset_character.CharacterCmdSet" title="evennia.commands.default.cmdset_character.CharacterCmdSet"><span class="xref myst py py-class">CharacterCmdSet</span></a>, help-category: <em>General</em>)</p></li>
|
||||
<li><p><a class="reference internal" href="api/evennia.commands.default.account.html#evennia.commands.default.account.CmdWho" title="evennia.commands.default.account.CmdWho"><span class="xref myst py py-class"><strong>who</strong> [doing]</span></a> (cmdset: <a class="reference internal" href="api/evennia.commands.default.cmdset_account.html#evennia.commands.default.cmdset_account.AccountCmdSet" title="evennia.commands.default.cmdset_account.AccountCmdSet"><span class="xref myst py py-class">AccountCmdSet</span></a>, help-category: <em>General</em>)</p></li>
|
||||
|
|
|
|||
|
|
@ -14,27 +14,27 @@ with [EvEditor](./EvEditor.md), flipping pages in [EvMore](./EvMore.md) or using
|
|||
[Batch-Processor](./Batch-Processors.md)'s interactive mode.
|
||||
```
|
||||
|
||||
- [**__unloggedin_look_command** [l, look]](evennia.commands.default.unloggedin.CmdUnconnectedLook) (cmdset: [UnloggedinCmdSet](evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet), help-category: _General_)
|
||||
- [**__unloggedin_look_command** [look, l]](evennia.commands.default.unloggedin.CmdUnconnectedLook) (cmdset: [UnloggedinCmdSet](evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet), help-category: _General_)
|
||||
- [**about** [version]](evennia.commands.default.system.CmdAbout) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _System_)
|
||||
- [**access** [hierarchy, groups]](evennia.commands.default.general.CmdAccess) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _General_)
|
||||
- [**accounts** [account, listaccounts]](evennia.commands.default.system.CmdAccounts) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _System_)
|
||||
- [**accounts** [listaccounts, account]](evennia.commands.default.system.CmdAccounts) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _System_)
|
||||
- [**addcom** [aliaschan, chanalias]](evennia.commands.default.comms.CmdAddCom) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _Comms_)
|
||||
- [**alias** [setobjalias]](evennia.commands.default.building.CmdSetObjAlias) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _Building_)
|
||||
- [**allcom**](evennia.commands.default.comms.CmdAllCom) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _Comms_)
|
||||
- [**batchcode** [batchcodes]](evennia.commands.default.batchprocess.CmdBatchCode) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _Building_)
|
||||
- [**batchcommands** [batchcmd, batchcommand]](evennia.commands.default.batchprocess.CmdBatchCommands) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _Building_)
|
||||
- [**batchcommands** [batchcommand, batchcmd]](evennia.commands.default.batchprocess.CmdBatchCommands) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _Building_)
|
||||
- [**cboot**](evennia.commands.default.comms.CmdCBoot) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _Comms_)
|
||||
- [**ccreate** [channelcreate]](evennia.commands.default.comms.CmdChannelCreate) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _Comms_)
|
||||
- [**cdesc**](evennia.commands.default.comms.CmdCdesc) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _Comms_)
|
||||
- [**cdestroy**](evennia.commands.default.comms.CmdCdestroy) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _Comms_)
|
||||
- [**cemit** [cmsg]](evennia.commands.default.comms.CmdCemit) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _Comms_)
|
||||
- [**channels** [all channels, chanlist, clist, comlist, channellist]](evennia.commands.default.comms.CmdChannels) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _Comms_)
|
||||
- [**channels** [channellist, clist, comlist, all channels, chanlist]](evennia.commands.default.comms.CmdChannels) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _Comms_)
|
||||
- [**charcreate**](evennia.commands.default.account.CmdCharCreate) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _General_)
|
||||
- [**chardelete**](evennia.commands.default.account.CmdCharDelete) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _General_)
|
||||
- [**clock**](evennia.commands.default.comms.CmdClock) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _Comms_)
|
||||
- [**cmdsets** [listcmsets]](evennia.commands.default.building.CmdListCmdSets) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _Building_)
|
||||
- [**color**](evennia.commands.default.account.CmdColorTest) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _General_)
|
||||
- [**connect** [con, co, conn]](evennia.commands.default.unloggedin.CmdUnconnectedConnect) (cmdset: [UnloggedinCmdSet](evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet), help-category: _General_)
|
||||
- [**connect** [conn, con, co]](evennia.commands.default.unloggedin.CmdUnconnectedConnect) (cmdset: [UnloggedinCmdSet](evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet), help-category: _General_)
|
||||
- [**copy**](evennia.commands.default.building.CmdCopy) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _Building_)
|
||||
- [**cpattr**](evennia.commands.default.building.CmdCpAttr) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _Building_)
|
||||
- [**create**](evennia.commands.default.building.CmdCreate) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _Building_)
|
||||
|
|
@ -52,7 +52,7 @@ with [EvEditor](./EvEditor.md), flipping pages in [EvMore](./EvMore.md) or using
|
|||
- [**give**](evennia.commands.default.general.CmdGive) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _General_)
|
||||
- [**grapevine2chan**](evennia.commands.default.comms.CmdGrapevine2Chan) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _Comms_)
|
||||
- [**help** [?]](evennia.commands.default.help.CmdHelp) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _General_)
|
||||
- [**help** [h, ?]](evennia.commands.default.unloggedin.CmdUnconnectedHelp) (cmdset: [UnloggedinCmdSet](evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet), help-category: _General_)
|
||||
- [**help** [?, h]](evennia.commands.default.unloggedin.CmdUnconnectedHelp) (cmdset: [UnloggedinCmdSet](evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet), help-category: _General_)
|
||||
- [**home**](evennia.commands.default.general.CmdHome) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _General_)
|
||||
- [**ic** [puppet]](evennia.commands.default.account.CmdIC) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _General_)
|
||||
- [**info**](evennia.commands.default.unloggedin.CmdUnconnectedInfo) (cmdset: [UnloggedinCmdSet](evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet), help-category: _General_)
|
||||
|
|
@ -61,29 +61,29 @@ with [EvEditor](./EvEditor.md), flipping pages in [EvMore](./EvMore.md) or using
|
|||
- [**ircstatus**](evennia.commands.default.comms.CmdIRCStatus) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _Comms_)
|
||||
- [**link**](evennia.commands.default.building.CmdLink) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _Building_)
|
||||
- [**lock** [locks]](evennia.commands.default.building.CmdLock) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _Building_)
|
||||
- [**look** [l, ls]](evennia.commands.default.account.CmdOOCLook) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _General_)
|
||||
- [**look** [l, ls]](evennia.commands.default.general.CmdLook) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _General_)
|
||||
- [**look** [ls, l]](evennia.commands.default.account.CmdOOCLook) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _General_)
|
||||
- [**look** [ls, l]](evennia.commands.default.general.CmdLook) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _General_)
|
||||
- [**mvattr**](evennia.commands.default.building.CmdMvAttr) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _Building_)
|
||||
- [**name** [rename]](evennia.commands.default.building.CmdName) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _Building_)
|
||||
- [**nick** [nicks, nickname]](evennia.commands.default.general.CmdNick) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _General_)
|
||||
- [**objects** [db, stats, listobjects, listobjs]](evennia.commands.default.system.CmdObjects) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _System_)
|
||||
- [**nick** [nickname, nicks]](evennia.commands.default.general.CmdNick) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _General_)
|
||||
- [**objects** [stats, db, listobjs, listobjects]](evennia.commands.default.system.CmdObjects) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _System_)
|
||||
- [**ooc** [unpuppet]](evennia.commands.default.account.CmdOOC) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _General_)
|
||||
- [**open**](evennia.commands.default.building.CmdOpen) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _Building_)
|
||||
- [**option** [options]](evennia.commands.default.account.CmdOption) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _General_)
|
||||
- [**page** [tell]](evennia.commands.default.comms.CmdPage) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _Comms_)
|
||||
- [**password**](evennia.commands.default.account.CmdPassword) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _General_)
|
||||
- [**pose** [emote, :]](evennia.commands.default.general.CmdPose) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _General_)
|
||||
- [**pose** [:, emote]](evennia.commands.default.general.CmdPose) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _General_)
|
||||
- [**py** [!]](evennia.commands.default.system.CmdPy) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _System_)
|
||||
- [**quell** [unquell]](evennia.commands.default.account.CmdQuell) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _General_)
|
||||
- [**quit**](evennia.commands.default.account.CmdQuit) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _General_)
|
||||
- [**quit** [q, qu]](evennia.commands.default.unloggedin.CmdUnconnectedQuit) (cmdset: [UnloggedinCmdSet](evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet), help-category: _General_)
|
||||
- [**quit** [qu, q]](evennia.commands.default.unloggedin.CmdUnconnectedQuit) (cmdset: [UnloggedinCmdSet](evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet), help-category: _General_)
|
||||
- [**reload** [restart]](evennia.commands.default.system.CmdReload) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _System_)
|
||||
- [**reset** [reboot]](evennia.commands.default.system.CmdReset) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _System_)
|
||||
- [**rss2chan**](evennia.commands.default.comms.CmdRSS2Chan) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _Comms_)
|
||||
- [**say** [', "]](evennia.commands.default.general.CmdSay) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _General_)
|
||||
- [**say** [", ']](evennia.commands.default.general.CmdSay) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _General_)
|
||||
- [**screenreader**](evennia.commands.default.unloggedin.CmdUnconnectedScreenreader) (cmdset: [UnloggedinCmdSet](evennia.commands.default.cmdset_unloggedin.UnloggedinCmdSet), help-category: _General_)
|
||||
- [**script** [addscript]](evennia.commands.default.building.CmdScript) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _Building_)
|
||||
- [**scripts** [globalscript, listscripts]](evennia.commands.default.system.CmdScripts) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _System_)
|
||||
- [**scripts** [listscripts, globalscript]](evennia.commands.default.system.CmdScripts) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _System_)
|
||||
- [**server** [serverload, serverprocess]](evennia.commands.default.system.CmdServerLoad) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _System_)
|
||||
- [**service** [services]](evennia.commands.default.system.CmdService) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _System_)
|
||||
- [**sessions**](evennia.commands.default.account.CmdSessions) (cmdset: [SessionCmdSet](evennia.commands.default.cmdset_session.SessionCmdSet), help-category: _General_)
|
||||
|
|
@ -99,7 +99,7 @@ with [EvEditor](./EvEditor.md), flipping pages in [EvMore](./EvMore.md) or using
|
|||
- [**tickers**](evennia.commands.default.system.CmdTickers) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _System_)
|
||||
- [**time** [uptime]](evennia.commands.default.system.CmdTime) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _System_)
|
||||
- [**tunnel** [tun]](evennia.commands.default.building.CmdTunnel) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _Building_)
|
||||
- [**typeclass** [swap, parent, update, type]](evennia.commands.default.building.CmdTypeclass) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _Building_)
|
||||
- [**typeclass** [parent, update, type, swap]](evennia.commands.default.building.CmdTypeclass) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _Building_)
|
||||
- [**unlink**](evennia.commands.default.building.CmdUnLink) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _Building_)
|
||||
- [**whisper**](evennia.commands.default.general.CmdWhisper) (cmdset: [CharacterCmdSet](evennia.commands.default.cmdset_character.CharacterCmdSet), help-category: _General_)
|
||||
- [**who** [doing]](evennia.commands.default.account.CmdWho) (cmdset: [AccountCmdSet](evennia.commands.default.cmdset_account.AccountCmdSet), help-category: _General_)
|
||||
|
|
|
|||
|
|
@ -72,7 +72,7 @@ method. Otherwise all text will be returned to all connected sessions.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.account.CmdOOCLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
|
|||
|
|
@ -241,7 +241,7 @@ to accounts respectively.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.admin.CmdEmit.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['pemit', 'remit']</em><a class="headerlink" href="#evennia.commands.default.admin.CmdEmit.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['remit', 'pemit']</em><a class="headerlink" href="#evennia.commands.default.admin.CmdEmit.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
|
|||
|
|
@ -77,7 +77,7 @@ skipping, reloading etc.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.batchprocess.CmdBatchCommands.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['batchcmd', 'batchcommand']</em><a class="headerlink" href="#evennia.commands.default.batchprocess.CmdBatchCommands.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['batchcommand', 'batchcmd']</em><a class="headerlink" href="#evennia.commands.default.batchprocess.CmdBatchCommands.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
|
|||
|
|
@ -1186,7 +1186,7 @@ server settings.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.building.CmdTypeclass.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['swap', 'parent', 'update', 'type']</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['parent', 'update', 'type', 'swap']</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
|
|||
|
|
@ -221,7 +221,7 @@ Use addcom/delcom to join and leave channels</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.comms.CmdChannels.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['all channels', 'chanlist', 'clist', 'comlist', 'channellist']</em><a class="headerlink" href="#evennia.commands.default.comms.CmdChannels.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['channellist', 'clist', 'comlist', 'all channels', 'chanlist']</em><a class="headerlink" href="#evennia.commands.default.comms.CmdChannels.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
|
|||
|
|
@ -109,7 +109,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a><account&g
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -197,7 +197,7 @@ for everyone to use, you need build privileges and the alias command.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdNick.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['nicks', 'nickname']</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['nickname', 'nicks']</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -497,7 +497,7 @@ placing it in their inventory.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdSay.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ["'", '"']</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['"', "'"]</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -593,7 +593,7 @@ automatically begin with your name.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdPose.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['emote', ':']</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = [':', 'emote']</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
|
|||
|
|
@ -296,7 +296,7 @@ required since whole classes of scripts often have the same name.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.system.CmdScripts.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['globalscript', 'listscripts']</em><a class="headerlink" href="#evennia.commands.default.system.CmdScripts.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['listscripts', 'globalscript']</em><a class="headerlink" href="#evennia.commands.default.system.CmdScripts.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -351,7 +351,7 @@ given, <nr> defaults to 10.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.system.CmdObjects.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['db', 'stats', 'listobjects', 'listobjs']</em><a class="headerlink" href="#evennia.commands.default.system.CmdObjects.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['stats', 'db', 'listobjs', 'listobjects']</em><a class="headerlink" href="#evennia.commands.default.system.CmdObjects.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -611,7 +611,7 @@ If not given, <nr> defaults to 10.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.system.CmdAccounts.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['account', 'listaccounts']</em><a class="headerlink" href="#evennia.commands.default.system.CmdAccounts.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['listaccounts', 'account']</em><a class="headerlink" href="#evennia.commands.default.system.CmdAccounts.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
|
|||
|
|
@ -61,7 +61,7 @@ connect “account name” “pass word”</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['con', 'co', 'conn']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['conn', 'con', 'co']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -165,7 +165,7 @@ version is a bit more complicated.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedQuit.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['q', 'qu']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedQuit.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['qu', 'q']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedQuit.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -210,7 +210,7 @@ All it does is display the connect screen.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'look']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['look', 'l']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -254,7 +254,7 @@ for simplicity. It shows a pane of info.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
|
|||
|
|
@ -79,7 +79,7 @@ at them with this command.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.chargen.CmdOOCLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.chargen.CmdOOCLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.contrib.chargen.CmdOOCLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
|
|||
|
|
@ -76,7 +76,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.email_login.CmdUnconnectedConnect.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['con', 'co', 'conn']</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedConnect.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['conn', 'con', 'co']</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedConnect.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -173,7 +173,7 @@ version is a bit more complicated.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.email_login.CmdUnconnectedQuit.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['q', 'qu']</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedQuit.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['qu', 'q']</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedQuit.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -213,7 +213,7 @@ All it does is display the connect screen.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.email_login.CmdUnconnectedLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'look']</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['look', 'l']</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -252,7 +252,7 @@ for simplicity. It shows a pane of info.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.email_login.CmdUnconnectedHelp.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
|
|||
|
|
@ -278,7 +278,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a><account&g
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.extended_room.CmdExtendedRoomLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.extended_room.CmdExtendedRoomLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.contrib.extended_room.CmdExtendedRoomLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
|
|||
|
|
@ -54,7 +54,7 @@
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.ingame_python.commands.CmdCallback.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@calls', '@callback', '@callbacks']</em><a class="headerlink" href="#evennia.contrib.ingame_python.commands.CmdCallback.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@callback', '@callbacks', '@calls']</em><a class="headerlink" href="#evennia.contrib.ingame_python.commands.CmdCallback.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
|
|||
|
|
@ -625,7 +625,7 @@ a different language.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.rpsystem.CmdSay.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ["'", '"']</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdSay.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['"', "'"]</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdSay.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -775,7 +775,7 @@ Using the command without arguments will list all current recogs.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.rpsystem.CmdRecog.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['recognize', 'forget']</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdRecog.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['forget', 'recognize']</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdRecog.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
|
|
|
|||
|
|
@ -107,7 +107,7 @@ push the lid of the button away.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorial_examples.cmdset_red_button.CmdPush.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['press', 'push', 'press button']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdPush.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['press button', 'press', 'push']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdPush.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -198,7 +198,7 @@ of causing the lamp to break.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorial_examples.cmdset_red_button.CmdOpenLid.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['open', 'open button']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdOpenLid.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['open button', 'open']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdOpenLid.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -284,7 +284,7 @@ of causing the lamp to break.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorial_examples.cmdset_red_button.CmdBlindLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['ex', 'feel', 'l', 'get', 'examine', 'listen']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdBlindLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['examine', 'listen', 'l', 'ex', 'get', 'feel']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdBlindLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
|
|||
|
|
@ -527,7 +527,7 @@ yellow/green - horizontal roots</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorial_world.objects.CmdPressButton.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['button', 'push button', 'press button']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdPressButton.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['press button', 'push button', 'button']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdPressButton.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -692,7 +692,7 @@ parry - forgoes your attack but will make you harder to hit on next</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorial_world.objects.CmdAttack.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['slash', 'chop', 'pierce', 'parry', 'hit', 'stab', 'bash', 'defend', 'fight', 'thrust', 'kill']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdAttack.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['stab', 'kill', 'hit', 'thrust', 'chop', 'defend', 'parry', 'pierce', 'bash', 'fight', 'slash']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdAttack.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
|
|||
|
|
@ -176,7 +176,7 @@ code except for adding in the details.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorialLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -675,7 +675,7 @@ if they fall off the bridge.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -822,7 +822,7 @@ to find something.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorial_world.rooms.CmdLookDark.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['feel', 'l', 'fiddle', 'feel around', 'search']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookDark.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['fiddle', 'l', 'feel around', 'search', 'feel']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookDark.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
|
|||
|
|
@ -267,7 +267,7 @@ indentation.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.utils.eveditor.CmdEditorGroup.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = [':uu', ':<', ':!', ':::', ':h', ':i', ':', ':>', ':fd', ':dw', ':=', ':UU', ':dd', ':I', ':wq', ':p', '::', ':DD', ':x', ':S', ':s', ':fi', ':q', ':y', ':echo', ':r', ':A', ':j', ':u', ':q!', ':w', ':f']</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = [':s', ':y', ':q!', ':f', ':', ':wq', ':h', ':!', ':p', ':I', ':>', ':echo', ':dw', ':S', ':w', ':uu', ':x', ':dd', ':UU', ':=', ':r', '::', ':<', ':u', ':q', ':DD', ':::', ':A', ':i', ':fi', ':fd', ':j']</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
|
|||
|
|
@ -77,7 +77,7 @@ the <strong>caller.msg()</strong> construct every time the page is updated.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.utils.evmore.CmdMore.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['t', 'q', 'n', 'abort', 'a', 'quit', 'top', 'e', 'end', 'next', 'b', 'back']</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['back', 'a', 'next', 'abort', 'quit', 'b', 'e', 't', 'end', 'n', 'top', 'q']</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
# Sphinx build info version 1
|
||||
# This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done.
|
||||
config: 3b35cb9451c4a577a2ebb78dc0bd78ad
|
||||
config: 4172de01fa675de362f3dc4707266eb8
|
||||
tags: 645f666f9bcd5a90fca523b33c5a78b7
|
||||
|
|
|
|||
|
|
@ -167,7 +167,7 @@ circumstances. Let’s create it now.</p>
|
|||
<span class="k">if</span> <span class="n">wealth</span> <span class="o">>=</span> <span class="n">value</span><span class="p">:</span>
|
||||
<span class="n">rtext</span> <span class="o">=</span> <span class="sa">f</span><span class="s2">"You pay </span><span class="si">{</span><span class="n">value</span><span class="si">}</span><span class="s2"> gold and purchase </span><span class="si">{</span><span class="n">ware</span><span class="o">.</span><span class="n">key</span><span class="si">}</span><span class="s2">!"</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">gold</span> <span class="o">-=</span> <span class="n">value</span>
|
||||
<span class="n">ware</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">quiet</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
|
||||
<span class="n">ware</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">quiet</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"buy"</span><span class="p">)</span>
|
||||
<span class="k">else</span><span class="p">:</span>
|
||||
<span class="n">rtext</span> <span class="o">=</span> <span class="sa">f</span><span class="s2">"You cannot afford </span><span class="si">{</span><span class="n">value</span><span class="si">}</span><span class="s2"> gold for </span><span class="si">{</span><span class="n">ware</span><span class="o">.</span><span class="n">key</span><span class="si">}</span><span class="s2">!"</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="n">rtext</span><span class="p">)</span>
|
||||
|
|
|
|||
|
|
@ -123,7 +123,7 @@ available to whomever is either inside it or in the same room as the train.</p>
|
|||
<span class="k">def</span> <span class="nf">func</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
|
||||
<span class="n">train</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">obj</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"You board the train."</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">train</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">train</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"board"</span><span class="p">)</span>
|
||||
|
||||
|
||||
<span class="k">class</span> <span class="nc">CmdLeaveTrain</span><span class="p">(</span><span class="n">Command</span><span class="p">):</span>
|
||||
|
|
@ -144,7 +144,7 @@ available to whomever is either inside it or in the same room as the train.</p>
|
|||
<span class="k">def</span> <span class="nf">func</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
|
||||
<span class="n">train</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">obj</span>
|
||||
<span class="n">parent</span> <span class="o">=</span> <span class="n">train</span><span class="o">.</span><span class="n">location</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">parent</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">parent</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"disembark"</span><span class="p">)</span>
|
||||
|
||||
|
||||
<span class="k">class</span> <span class="nc">CmdSetTrain</span><span class="p">(</span><span class="n">CmdSet</span><span class="p">):</span>
|
||||
|
|
|
|||
|
|
@ -645,7 +645,7 @@
|
|||
<span class="k">if</span> <span class="s2">"drop"</span> <span class="ow">in</span> <span class="bp">self</span><span class="o">.</span><span class="n">switches</span><span class="p">:</span>
|
||||
<span class="k">if</span> <span class="n">caller</span><span class="o">.</span><span class="n">location</span><span class="p">:</span>
|
||||
<span class="n">obj</span><span class="o">.</span><span class="n">home</span> <span class="o">=</span> <span class="n">caller</span><span class="o">.</span><span class="n">location</span>
|
||||
<span class="n">obj</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">caller</span><span class="o">.</span><span class="n">location</span><span class="p">,</span> <span class="n">quiet</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
|
||||
<span class="n">obj</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">caller</span><span class="o">.</span><span class="n">location</span><span class="p">,</span> <span class="n">quiet</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"drop"</span><span class="p">)</span>
|
||||
<span class="k">if</span> <span class="n">string</span><span class="p">:</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="n">string</span><span class="p">)</span></div></div>
|
||||
|
||||
|
|
@ -1035,7 +1035,7 @@
|
|||
<span class="p">)</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"</span><span class="si">%s%s%s</span><span class="s2">"</span> <span class="o">%</span> <span class="p">(</span><span class="n">room_string</span><span class="p">,</span> <span class="n">exit_to_string</span><span class="p">,</span> <span class="n">exit_back_string</span><span class="p">))</span>
|
||||
<span class="k">if</span> <span class="n">new_room</span> <span class="ow">and</span> <span class="s2">"teleport"</span> <span class="ow">in</span> <span class="bp">self</span><span class="o">.</span><span class="n">switches</span><span class="p">:</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">new_room</span><span class="p">)</span></div></div>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">new_room</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"teleport"</span><span class="p">)</span></div></div>
|
||||
|
||||
|
||||
<div class="viewcode-block" id="CmdTunnel"><a class="viewcode-back" href="../../../../api/evennia.commands.default.building.html#evennia.commands.default.building.CmdTunnel">[docs]</a><span class="k">class</span> <span class="nc">CmdTunnel</span><span class="p">(</span><span class="n">COMMAND_DEFAULT_CLASS</span><span class="p">):</span>
|
||||
|
|
@ -3751,6 +3751,7 @@
|
|||
<span class="n">quiet</span><span class="o">=</span><span class="s2">"quiet"</span> <span class="ow">in</span> <span class="bp">self</span><span class="o">.</span><span class="n">switches</span><span class="p">,</span>
|
||||
<span class="n">emit_to_obj</span><span class="o">=</span><span class="n">caller</span><span class="p">,</span>
|
||||
<span class="n">use_destination</span><span class="o">=</span><span class="s2">"intoexit"</span> <span class="ow">not</span> <span class="ow">in</span> <span class="bp">self</span><span class="o">.</span><span class="n">switches</span><span class="p">,</span>
|
||||
<span class="n">move_type</span><span class="o">=</span><span class="s2">"teleport"</span>
|
||||
<span class="p">):</span>
|
||||
|
||||
<span class="k">if</span> <span class="n">obj_to_teleport</span> <span class="o">==</span> <span class="n">caller</span><span class="p">:</span>
|
||||
|
|
|
|||
|
|
@ -91,7 +91,7 @@
|
|||
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"You are already home!"</span><span class="p">)</span>
|
||||
<span class="k">else</span><span class="p">:</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"There's no place like home ..."</span><span class="p">)</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">home</span><span class="p">)</span></div></div>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">home</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"teleport"</span><span class="p">)</span></div></div>
|
||||
|
||||
|
||||
<div class="viewcode-block" id="CmdLook"><a class="viewcode-back" href="../../../../api/evennia.commands.default.general.html#evennia.commands.default.general.CmdLook">[docs]</a><span class="k">class</span> <span class="nc">CmdLook</span><span class="p">(</span><span class="n">COMMAND_DEFAULT_CLASS</span><span class="p">):</span>
|
||||
|
|
@ -476,7 +476,7 @@
|
|||
<span class="k">if</span> <span class="ow">not</span> <span class="n">obj</span><span class="o">.</span><span class="n">at_pre_get</span><span class="p">(</span><span class="n">caller</span><span class="p">):</span>
|
||||
<span class="k">return</span>
|
||||
|
||||
<span class="n">success</span> <span class="o">=</span> <span class="n">obj</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">quiet</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
|
||||
<span class="n">success</span> <span class="o">=</span> <span class="n">obj</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">quiet</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"get"</span><span class="p">)</span>
|
||||
<span class="k">if</span> <span class="ow">not</span> <span class="n">success</span><span class="p">:</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"This can't be picked up."</span><span class="p">)</span>
|
||||
<span class="k">else</span><span class="p">:</span>
|
||||
|
|
@ -526,7 +526,7 @@
|
|||
<span class="k">if</span> <span class="ow">not</span> <span class="n">obj</span><span class="o">.</span><span class="n">at_pre_drop</span><span class="p">(</span><span class="n">caller</span><span class="p">):</span>
|
||||
<span class="k">return</span>
|
||||
|
||||
<span class="n">success</span> <span class="o">=</span> <span class="n">obj</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">caller</span><span class="o">.</span><span class="n">location</span><span class="p">,</span> <span class="n">quiet</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
|
||||
<span class="n">success</span> <span class="o">=</span> <span class="n">obj</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">caller</span><span class="o">.</span><span class="n">location</span><span class="p">,</span> <span class="n">quiet</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"drop"</span><span class="p">)</span>
|
||||
<span class="k">if</span> <span class="ow">not</span> <span class="n">success</span><span class="p">:</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"This couldn't be dropped."</span><span class="p">)</span>
|
||||
<span class="k">else</span><span class="p">:</span>
|
||||
|
|
@ -580,7 +580,7 @@
|
|||
<span class="k">return</span>
|
||||
|
||||
<span class="c1"># give object</span>
|
||||
<span class="n">success</span> <span class="o">=</span> <span class="n">to_give</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">target</span><span class="p">,</span> <span class="n">quiet</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
|
||||
<span class="n">success</span> <span class="o">=</span> <span class="n">to_give</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">target</span><span class="p">,</span> <span class="n">quiet</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"get"</span><span class="p">)</span>
|
||||
<span class="k">if</span> <span class="ow">not</span> <span class="n">success</span><span class="p">:</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"This could not be given."</span><span class="p">)</span>
|
||||
<span class="k">else</span><span class="p">:</span>
|
||||
|
|
|
|||
|
|
@ -278,7 +278,7 @@
|
|||
<span class="c1"># manually call move hooks</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">room</span><span class="o">.</span><span class="n">msg_room</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="p">,</span> <span class="sa">f</span><span class="s2">"|r</span><span class="si">{</span><span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="o">.</span><span class="n">key</span><span class="si">}</span><span class="s2"> gave up and was whisked away!|n"</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">room</span><span class="o">.</span><span class="n">at_object_leave</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="p">,</span> <span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="o">.</span><span class="n">home</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="o">.</span><span class="n">home</span><span class="p">,</span> <span class="n">quiet</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">move_hooks</span><span class="o">=</span><span class="kc">False</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="o">.</span><span class="n">home</span><span class="p">,</span> <span class="n">quiet</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">move_hooks</span><span class="o">=</span><span class="kc">False</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"teleport"</span><span class="p">)</span>
|
||||
|
||||
<span class="c1"># back to menu</span>
|
||||
<span class="n">run_evscaperoom_menu</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="p">)</span>
|
||||
|
|
|
|||
|
|
@ -227,7 +227,7 @@
|
|||
|
||||
<span class="c1"># Evennia hooks</span>
|
||||
|
||||
<div class="viewcode-block" id="EvscapeRoom.at_object_receive"><a class="viewcode-back" href="../../../../../api/evennia.contrib.full_systems.evscaperoom.room.html#evennia.contrib.full_systems.evscaperoom.room.EvscapeRoom.at_object_receive">[docs]</a> <span class="k">def</span> <span class="nf">at_object_receive</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">moved_obj</span><span class="p">,</span> <span class="n">source_location</span><span class="p">):</span>
|
||||
<div class="viewcode-block" id="EvscapeRoom.at_object_receive"><a class="viewcode-back" href="../../../../../api/evennia.contrib.full_systems.evscaperoom.room.html#evennia.contrib.full_systems.evscaperoom.room.EvscapeRoom.at_object_receive">[docs]</a> <span class="k">def</span> <span class="nf">at_object_receive</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">moved_obj</span><span class="p">,</span> <span class="n">source_location</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"move"</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="sd">"""</span>
|
||||
<span class="sd"> Called when an object arrives in the room. This can be used to</span>
|
||||
<span class="sd"> sum up the situation, set tags etc.</span>
|
||||
|
|
@ -237,7 +237,7 @@
|
|||
<span class="bp">self</span><span class="o">.</span><span class="n">log</span><span class="p">(</span><span class="sa">f</span><span class="s2">"JOIN: </span><span class="si">{</span><span class="n">moved_obj</span><span class="si">}</span><span class="s2"> joined room"</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">state</span><span class="o">.</span><span class="n">character_enters</span><span class="p">(</span><span class="n">moved_obj</span><span class="p">)</span></div>
|
||||
|
||||
<div class="viewcode-block" id="EvscapeRoom.at_object_leave"><a class="viewcode-back" href="../../../../../api/evennia.contrib.full_systems.evscaperoom.room.html#evennia.contrib.full_systems.evscaperoom.room.EvscapeRoom.at_object_leave">[docs]</a> <span class="k">def</span> <span class="nf">at_object_leave</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">moved_obj</span><span class="p">,</span> <span class="n">target_location</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<div class="viewcode-block" id="EvscapeRoom.at_object_leave"><a class="viewcode-back" href="../../../../../api/evennia.contrib.full_systems.evscaperoom.room.html#evennia.contrib.full_systems.evscaperoom.room.EvscapeRoom.at_object_leave">[docs]</a> <span class="k">def</span> <span class="nf">at_object_leave</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">moved_obj</span><span class="p">,</span> <span class="n">target_location</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"move"</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="sd">"""</span>
|
||||
<span class="sd"> Called when an object leaves the room; if this is a Character we need</span>
|
||||
<span class="sd"> to clean them up and move them to the menu state.</span>
|
||||
|
|
|
|||
|
|
@ -653,7 +653,7 @@
|
|||
<span class="k">if</span> <span class="n">obj</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">worn</span><span class="p">:</span>
|
||||
<span class="n">obj</span><span class="o">.</span><span class="n">remove</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">quiet</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
|
||||
|
||||
<span class="n">obj</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">caller</span><span class="o">.</span><span class="n">location</span><span class="p">,</span> <span class="n">quiet</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
|
||||
<span class="n">obj</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">caller</span><span class="o">.</span><span class="n">location</span><span class="p">,</span> <span class="n">quiet</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"drop"</span><span class="p">)</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"You drop </span><span class="si">%s</span><span class="s2">."</span> <span class="o">%</span> <span class="p">(</span><span class="n">obj</span><span class="o">.</span><span class="n">name</span><span class="p">,))</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">location</span><span class="o">.</span><span class="n">msg_contents</span><span class="p">(</span><span class="s2">"</span><span class="si">%s</span><span class="s2"> drops </span><span class="si">%s</span><span class="s2">."</span> <span class="o">%</span> <span class="p">(</span><span class="n">caller</span><span class="o">.</span><span class="n">name</span><span class="p">,</span> <span class="n">obj</span><span class="o">.</span><span class="n">name</span><span class="p">),</span> <span class="n">exclude</span><span class="o">=</span><span class="n">caller</span><span class="p">)</span>
|
||||
<span class="c1"># Call the object script's at_drop() method.</span>
|
||||
|
|
@ -706,10 +706,10 @@
|
|||
<span class="c1"># Remove clothes if they're given.</span>
|
||||
<span class="k">if</span> <span class="n">to_give</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">worn</span><span class="p">:</span>
|
||||
<span class="n">to_give</span><span class="o">.</span><span class="n">remove</span><span class="p">(</span><span class="n">caller</span><span class="p">)</span>
|
||||
<span class="n">to_give</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">caller</span><span class="o">.</span><span class="n">location</span><span class="p">,</span> <span class="n">quiet</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
|
||||
<span class="n">to_give</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">caller</span><span class="o">.</span><span class="n">location</span><span class="p">,</span> <span class="n">quiet</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"remove"</span><span class="p">)</span>
|
||||
<span class="c1"># give object</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"You give </span><span class="si">%s</span><span class="s2"> to </span><span class="si">%s</span><span class="s2">."</span> <span class="o">%</span> <span class="p">(</span><span class="n">to_give</span><span class="o">.</span><span class="n">key</span><span class="p">,</span> <span class="n">target</span><span class="o">.</span><span class="n">key</span><span class="p">))</span>
|
||||
<span class="n">to_give</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">target</span><span class="p">,</span> <span class="n">quiet</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
|
||||
<span class="n">to_give</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">target</span><span class="p">,</span> <span class="n">quiet</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"give"</span><span class="p">)</span>
|
||||
<span class="n">target</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"</span><span class="si">%s</span><span class="s2"> gives you </span><span class="si">%s</span><span class="s2">."</span> <span class="o">%</span> <span class="p">(</span><span class="n">caller</span><span class="o">.</span><span class="n">key</span><span class="p">,</span> <span class="n">to_give</span><span class="o">.</span><span class="n">key</span><span class="p">))</span>
|
||||
<span class="c1"># Call the object script's at_give() method.</span>
|
||||
<span class="n">to_give</span><span class="o">.</span><span class="n">at_give</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">target</span><span class="p">)</span></div></div>
|
||||
|
|
|
|||
|
|
@ -124,7 +124,7 @@
|
|||
<span class="k">def</span> <span class="nf">move_callback</span><span class="p">():</span>
|
||||
<span class="s2">"This callback will be called by utils.delay after move_delay seconds."</span>
|
||||
<span class="n">source_location</span> <span class="o">=</span> <span class="n">traversing_object</span><span class="o">.</span><span class="n">location</span>
|
||||
<span class="k">if</span> <span class="n">traversing_object</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">target_location</span><span class="p">):</span>
|
||||
<span class="k">if</span> <span class="n">traversing_object</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">target_location</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"traverse"</span><span class="p">):</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">at_post_traverse</span><span class="p">(</span><span class="n">traversing_object</span><span class="p">,</span> <span class="n">source_location</span><span class="p">)</span>
|
||||
<span class="k">else</span><span class="p">:</span>
|
||||
<span class="k">if</span> <span class="bp">self</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">err_traverse</span><span class="p">:</span>
|
||||
|
|
|
|||
|
|
@ -580,7 +580,7 @@
|
|||
<span class="c1"># This object wasn't in the wilderness yet. Let's add it.</span>
|
||||
<span class="n">itemcoords</span><span class="p">[</span><span class="n">moved_obj</span><span class="p">]</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">coordinates</span></div>
|
||||
|
||||
<div class="viewcode-block" id="WildernessRoom.at_object_leave"><a class="viewcode-back" href="../../../../../api/evennia.contrib.grid.wilderness.wilderness.html#evennia.contrib.grid.wilderness.wilderness.WildernessRoom.at_object_leave">[docs]</a> <span class="k">def</span> <span class="nf">at_object_leave</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">moved_obj</span><span class="p">,</span> <span class="n">target_location</span><span class="p">):</span>
|
||||
<div class="viewcode-block" id="WildernessRoom.at_object_leave"><a class="viewcode-back" href="../../../../../api/evennia.contrib.grid.wilderness.wilderness.html#evennia.contrib.grid.wilderness.wilderness.WildernessRoom.at_object_leave">[docs]</a> <span class="k">def</span> <span class="nf">at_object_leave</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">moved_obj</span><span class="p">,</span> <span class="n">target_location</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"move"</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="sd">"""</span>
|
||||
<span class="sd"> Called just before an object leaves from inside this object. This is a</span>
|
||||
<span class="sd"> default Evennia hook.</span>
|
||||
|
|
|
|||
|
|
@ -244,7 +244,7 @@
|
|||
<span class="n">_RE_REF</span> <span class="o">=</span> <span class="n">re</span><span class="o">.</span><span class="n">compile</span><span class="p">(</span><span class="sa">r</span><span class="s2">"\{+\#([0-9]+[\^\~tv]{0,1})\}+"</span><span class="p">)</span>
|
||||
|
||||
<span class="c1"># This regex is used to quickly reference one self in an emote.</span>
|
||||
<span class="n">_RE_SELF_REF</span> <span class="o">=</span> <span class="n">re</span><span class="o">.</span><span class="n">compile</span><span class="p">(</span><span class="sa">r</span><span class="s2">"/me|@"</span><span class="p">,</span> <span class="n">_RE_FLAGS</span><span class="p">)</span>
|
||||
<span class="n">_RE_SELF_REF</span> <span class="o">=</span> <span class="n">re</span><span class="o">.</span><span class="n">compile</span><span class="p">(</span><span class="sa">r</span><span class="s2">"(/me|@)(?=\W+)"</span><span class="p">,</span> <span class="n">_RE_FLAGS</span><span class="p">)</span>
|
||||
|
||||
<span class="c1"># regex for non-alphanumberic end of a string</span>
|
||||
<span class="n">_RE_CHAREND</span> <span class="o">=</span> <span class="n">re</span><span class="o">.</span><span class="n">compile</span><span class="p">(</span><span class="sa">r</span><span class="s2">"\W+$"</span><span class="p">,</span> <span class="n">_RE_FLAGS</span><span class="p">)</span>
|
||||
|
|
@ -277,6 +277,26 @@
|
|||
<div class="viewcode-block" id="LanguageError"><a class="viewcode-back" href="../../../../../api/evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.LanguageError">[docs]</a><span class="k">class</span> <span class="nc">LanguageError</span><span class="p">(</span><span class="ne">Exception</span><span class="p">):</span>
|
||||
<span class="k">pass</span></div>
|
||||
|
||||
<span class="k">def</span> <span class="nf">_get_case_ref</span><span class="p">(</span><span class="n">string</span><span class="p">):</span>
|
||||
<span class="sd">"""</span>
|
||||
<span class="sd"> Helper function which parses capitalization and</span>
|
||||
<span class="sd"> returns the appropriate case-ref character for emotes.</span>
|
||||
<span class="sd"> """</span>
|
||||
<span class="c1"># default to retaining the original case</span>
|
||||
<span class="n">case</span> <span class="o">=</span> <span class="s2">"~"</span>
|
||||
<span class="c1"># internal flags for the case used for the original /query</span>
|
||||
<span class="c1"># - t for titled input (like /Name)</span>
|
||||
<span class="c1"># - ^ for all upercase input (like /NAME)</span>
|
||||
<span class="c1"># - v for lower-case input (like /name)</span>
|
||||
<span class="c1"># - ~ for mixed case input (like /nAmE)</span>
|
||||
<span class="k">if</span> <span class="n">string</span><span class="o">.</span><span class="n">istitle</span><span class="p">():</span>
|
||||
<span class="n">case</span> <span class="o">=</span> <span class="s2">"t"</span>
|
||||
<span class="k">elif</span> <span class="n">string</span><span class="o">.</span><span class="n">isupper</span><span class="p">():</span>
|
||||
<span class="n">case</span> <span class="o">=</span> <span class="s2">"^"</span>
|
||||
<span class="k">elif</span> <span class="n">string</span><span class="o">.</span><span class="n">islower</span><span class="p">():</span>
|
||||
<span class="n">case</span> <span class="o">=</span> <span class="s2">"v"</span>
|
||||
|
||||
<span class="k">return</span> <span class="n">case</span>
|
||||
|
||||
<span class="c1"># emoting mechanisms</span>
|
||||
<div class="viewcode-block" id="parse_language"><a class="viewcode-back" href="../../../../../api/evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.parse_language">[docs]</a><span class="k">def</span> <span class="nf">parse_language</span><span class="p">(</span><span class="n">speaker</span><span class="p">,</span> <span class="n">emote</span><span class="p">):</span>
|
||||
|
|
@ -381,7 +401,7 @@
|
|||
<span class="sd"> """</span>
|
||||
<span class="c1"># build a list of candidates with all possible referrable names</span>
|
||||
<span class="c1"># include 'me' keyword for self-ref</span>
|
||||
<span class="n">candidate_map</span> <span class="o">=</span> <span class="p">[(</span><span class="n">sender</span><span class="p">,</span> <span class="s2">"me"</span><span class="p">)]</span>
|
||||
<span class="n">candidate_map</span> <span class="o">=</span> <span class="p">[]</span>
|
||||
<span class="k">for</span> <span class="n">obj</span> <span class="ow">in</span> <span class="n">candidates</span><span class="p">:</span>
|
||||
<span class="c1"># check if sender has any recogs for obj and add</span>
|
||||
<span class="k">if</span> <span class="nb">hasattr</span><span class="p">(</span><span class="n">sender</span><span class="p">,</span> <span class="s2">"recog"</span><span class="p">):</span>
|
||||
|
|
@ -407,6 +427,15 @@
|
|||
<span class="n">errors</span> <span class="o">=</span> <span class="p">[]</span>
|
||||
<span class="n">obj</span> <span class="o">=</span> <span class="kc">None</span>
|
||||
<span class="n">nmatches</span> <span class="o">=</span> <span class="mi">0</span>
|
||||
<span class="c1"># first, find and replace any self-refs</span>
|
||||
<span class="k">for</span> <span class="n">self_match</span> <span class="ow">in</span> <span class="nb">list</span><span class="p">(</span><span class="n">_RE_SELF_REF</span><span class="o">.</span><span class="n">finditer</span><span class="p">(</span><span class="n">string</span><span class="p">)):</span>
|
||||
<span class="n">matched</span> <span class="o">=</span> <span class="n">self_match</span><span class="o">.</span><span class="n">group</span><span class="p">()</span>
|
||||
<span class="n">case</span> <span class="o">=</span> <span class="n">_get_case_ref</span><span class="p">(</span><span class="n">matched</span><span class="o">.</span><span class="n">lstrip</span><span class="p">(</span><span class="n">_PREFIX</span><span class="p">))</span> <span class="k">if</span> <span class="n">case_sensitive</span> <span class="k">else</span> <span class="s2">""</span>
|
||||
<span class="n">key</span> <span class="o">=</span> <span class="sa">f</span><span class="s2">"#</span><span class="si">{</span><span class="n">sender</span><span class="o">.</span><span class="n">id</span><span class="si">}{</span><span class="n">case</span><span class="si">}</span><span class="s2">"</span>
|
||||
<span class="c1"># replaced with ref</span>
|
||||
<span class="n">string</span> <span class="o">=</span> <span class="n">_RE_SELF_REF</span><span class="o">.</span><span class="n">sub</span><span class="p">(</span><span class="sa">f</span><span class="s2">"</span><span class="se">{{</span><span class="si">{</span><span class="n">key</span><span class="si">}</span><span class="se">}}</span><span class="s2">"</span><span class="p">,</span> <span class="n">string</span><span class="p">,</span> <span class="n">count</span><span class="o">=</span><span class="mi">1</span><span class="p">)</span>
|
||||
<span class="n">mapping</span><span class="p">[</span><span class="n">key</span><span class="p">]</span> <span class="o">=</span> <span class="n">sender</span>
|
||||
|
||||
<span class="k">for</span> <span class="n">marker_match</span> <span class="ow">in</span> <span class="nb">reversed</span><span class="p">(</span><span class="nb">list</span><span class="p">(</span><span class="n">_RE_OBJ_REF_START</span><span class="o">.</span><span class="n">finditer</span><span class="p">(</span><span class="n">string</span><span class="p">))):</span>
|
||||
<span class="c1"># we scan backwards so we can replace in-situ without messing</span>
|
||||
<span class="c1"># up later occurrences. Given a marker match, query from</span>
|
||||
|
|
@ -498,24 +527,9 @@
|
|||
<span class="n">errors</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="n">_EMOTE_NOMATCH_ERROR</span><span class="o">.</span><span class="n">format</span><span class="p">(</span><span class="n">ref</span><span class="o">=</span><span class="n">marker_match</span><span class="o">.</span><span class="n">group</span><span class="p">()))</span>
|
||||
<span class="k">elif</span> <span class="n">nmatches</span> <span class="o">==</span> <span class="mi">1</span><span class="p">:</span>
|
||||
<span class="c1"># a unique match - parse into intermediary representation</span>
|
||||
<span class="n">case</span> <span class="o">=</span> <span class="s2">"~"</span> <span class="c1"># retain original case of sdesc</span>
|
||||
<span class="k">if</span> <span class="n">case_sensitive</span><span class="p">:</span>
|
||||
<span class="c1"># case sensitive mode</span>
|
||||
<span class="c1"># internal flags for the case used for the original /query</span>
|
||||
<span class="c1"># - t for titled input (like /Name)</span>
|
||||
<span class="c1"># - ^ for all upercase input (like /NAME)</span>
|
||||
<span class="c1"># - v for lower-case input (like /name)</span>
|
||||
<span class="c1"># - ~ for mixed case input (like /nAmE)</span>
|
||||
<span class="n">matchtext</span> <span class="o">=</span> <span class="n">marker_match</span><span class="o">.</span><span class="n">group</span><span class="p">()</span><span class="o">.</span><span class="n">lstrip</span><span class="p">(</span><span class="n">_PREFIX</span><span class="p">)</span>
|
||||
<span class="k">if</span> <span class="n">matchtext</span><span class="o">.</span><span class="n">istitle</span><span class="p">():</span>
|
||||
<span class="n">case</span> <span class="o">=</span> <span class="s2">"t"</span>
|
||||
<span class="k">elif</span> <span class="n">matchtext</span><span class="o">.</span><span class="n">isupper</span><span class="p">():</span>
|
||||
<span class="n">case</span> <span class="o">=</span> <span class="s2">"^"</span>
|
||||
<span class="k">elif</span> <span class="n">matchtext</span><span class="o">.</span><span class="n">islower</span><span class="p">():</span>
|
||||
<span class="n">case</span> <span class="o">=</span> <span class="s2">"v"</span>
|
||||
|
||||
<span class="n">key</span> <span class="o">=</span> <span class="sa">f</span><span class="s2">"#</span><span class="si">{</span><span class="n">obj</span><span class="o">.</span><span class="n">id</span><span class="si">}{</span><span class="n">case</span><span class="si">}</span><span class="s2">"</span>
|
||||
<span class="n">case</span> <span class="o">=</span> <span class="n">_get_case_ref</span><span class="p">(</span><span class="n">marker_match</span><span class="o">.</span><span class="n">group</span><span class="p">())</span> <span class="k">if</span> <span class="n">case_sensitive</span> <span class="k">else</span> <span class="s2">""</span>
|
||||
<span class="c1"># recombine emote with matched text replaced by ref</span>
|
||||
<span class="n">key</span> <span class="o">=</span> <span class="sa">f</span><span class="s2">"#</span><span class="si">{</span><span class="n">obj</span><span class="o">.</span><span class="n">id</span><span class="si">}{</span><span class="n">case</span><span class="si">}</span><span class="s2">"</span>
|
||||
<span class="n">string</span> <span class="o">=</span> <span class="sa">f</span><span class="s2">"</span><span class="si">{</span><span class="n">head</span><span class="si">}</span><span class="se">{{</span><span class="si">{</span><span class="n">key</span><span class="si">}</span><span class="se">}}</span><span class="si">{</span><span class="n">tail</span><span class="si">}</span><span class="s2">"</span>
|
||||
<span class="n">mapping</span><span class="p">[</span><span class="n">key</span><span class="p">]</span> <span class="o">=</span> <span class="n">obj</span>
|
||||
|
||||
|
|
|
|||
|
|
@ -139,6 +139,7 @@
|
|||
<span class="n">recog10</span> <span class="o">=</span> <span class="s2">"Mr Sender"</span>
|
||||
<span class="n">emote</span> <span class="o">=</span> <span class="s1">'With a flair, /me looks at /first and /colliding sdesc-guy. She says "This is a test."'</span>
|
||||
<span class="n">case_emote</span> <span class="o">=</span> <span class="s2">"/Me looks at /first. Then, /me looks at /FIRST, /First and /Colliding twice."</span>
|
||||
<span class="n">poss_emote</span> <span class="o">=</span> <span class="s2">"/Me frowns at /first for trying to steal /me's test."</span>
|
||||
|
||||
|
||||
<div class="viewcode-block" id="TestRPSystem"><a class="viewcode-back" href="../../../../../api/evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystem">[docs]</a><span class="k">class</span> <span class="nc">TestRPSystem</span><span class="p">(</span><span class="n">BaseEvenniaTest</span><span class="p">):</span>
|
||||
|
|
@ -182,18 +183,21 @@
|
|||
<span class="p">),</span>
|
||||
<span class="p">)</span></div>
|
||||
|
||||
<div class="viewcode-block" id="TestRPSystem.parse_sdescs_and_recogs"><a class="viewcode-back" href="../../../../../api/evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystem.parse_sdescs_and_recogs">[docs]</a> <span class="k">def</span> <span class="nf">parse_sdescs_and_recogs</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
|
||||
<div class="viewcode-block" id="TestRPSystem.test_parse_sdescs_and_recogs"><a class="viewcode-back" href="../../../../../api/evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystem.test_parse_sdescs_and_recogs">[docs]</a> <span class="k">def</span> <span class="nf">test_parse_sdescs_and_recogs</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
|
||||
<span class="n">speaker</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">speaker</span>
|
||||
<span class="n">speaker</span><span class="o">.</span><span class="n">sdesc</span><span class="o">.</span><span class="n">add</span><span class="p">(</span><span class="n">sdesc0</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">receiver1</span><span class="o">.</span><span class="n">sdesc</span><span class="o">.</span><span class="n">add</span><span class="p">(</span><span class="n">sdesc1</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">receiver2</span><span class="o">.</span><span class="n">sdesc</span><span class="o">.</span><span class="n">add</span><span class="p">(</span><span class="n">sdesc2</span><span class="p">)</span>
|
||||
<span class="n">id0</span> <span class="o">=</span> <span class="sa">f</span><span class="s2">"#</span><span class="si">{</span><span class="n">speaker</span><span class="o">.</span><span class="n">id</span><span class="si">}</span><span class="s2">"</span>
|
||||
<span class="n">id1</span> <span class="o">=</span> <span class="sa">f</span><span class="s2">"#</span><span class="si">{</span><span class="bp">self</span><span class="o">.</span><span class="n">receiver1</span><span class="o">.</span><span class="n">id</span><span class="si">}</span><span class="s2">"</span>
|
||||
<span class="n">id2</span> <span class="o">=</span> <span class="sa">f</span><span class="s2">"#</span><span class="si">{</span><span class="bp">self</span><span class="o">.</span><span class="n">receiver2</span><span class="o">.</span><span class="n">id</span><span class="si">}</span><span class="s2">"</span>
|
||||
<span class="n">candidates</span> <span class="o">=</span> <span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">receiver1</span><span class="p">,</span> <span class="bp">self</span><span class="o">.</span><span class="n">receiver2</span><span class="p">)</span>
|
||||
<span class="n">result</span> <span class="o">=</span> <span class="p">(</span>
|
||||
<span class="s1">'With a flair, {#9} looks at {#10} and {#11}. She says "This is a test."'</span><span class="p">,</span>
|
||||
<span class="s1">'With a flair, {'</span><span class="o">+</span><span class="n">id0</span><span class="o">+</span><span class="s1">'} looks at {'</span><span class="o">+</span><span class="n">id1</span><span class="o">+</span><span class="s1">'} and {'</span><span class="o">+</span><span class="n">id2</span><span class="o">+</span><span class="s1">'}. She says "This is a test."'</span><span class="p">,</span>
|
||||
<span class="p">{</span>
|
||||
<span class="s2">"#11"</span><span class="p">:</span> <span class="s2">"Another nice colliding sdesc-guy for tests"</span><span class="p">,</span>
|
||||
<span class="s2">"#10"</span><span class="p">:</span> <span class="s2">"The first receiver of emotes."</span><span class="p">,</span>
|
||||
<span class="s2">"#9"</span><span class="p">:</span> <span class="s2">"A nice sender of emotes"</span><span class="p">,</span>
|
||||
<span class="n">id2</span><span class="p">:</span> <span class="bp">self</span><span class="o">.</span><span class="n">receiver2</span><span class="p">,</span>
|
||||
<span class="n">id1</span><span class="p">:</span> <span class="bp">self</span><span class="o">.</span><span class="n">receiver1</span><span class="p">,</span>
|
||||
<span class="n">id0</span><span class="p">:</span> <span class="n">speaker</span><span class="p">,</span>
|
||||
<span class="p">},</span>
|
||||
<span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">assertEqual</span><span class="p">(</span>
|
||||
|
|
@ -206,6 +210,27 @@
|
|||
<span class="n">result</span><span class="p">,</span>
|
||||
<span class="p">)</span></div>
|
||||
|
||||
<div class="viewcode-block" id="TestRPSystem.test_possessive_selfref"><a class="viewcode-back" href="../../../../../api/evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystem.test_possessive_selfref">[docs]</a> <span class="k">def</span> <span class="nf">test_possessive_selfref</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
|
||||
<span class="n">speaker</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">speaker</span>
|
||||
<span class="n">speaker</span><span class="o">.</span><span class="n">sdesc</span><span class="o">.</span><span class="n">add</span><span class="p">(</span><span class="n">sdesc0</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">receiver1</span><span class="o">.</span><span class="n">sdesc</span><span class="o">.</span><span class="n">add</span><span class="p">(</span><span class="n">sdesc1</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">receiver2</span><span class="o">.</span><span class="n">sdesc</span><span class="o">.</span><span class="n">add</span><span class="p">(</span><span class="n">sdesc2</span><span class="p">)</span>
|
||||
<span class="n">id0</span> <span class="o">=</span> <span class="sa">f</span><span class="s2">"#</span><span class="si">{</span><span class="n">speaker</span><span class="o">.</span><span class="n">id</span><span class="si">}</span><span class="s2">"</span>
|
||||
<span class="n">id1</span> <span class="o">=</span> <span class="sa">f</span><span class="s2">"#</span><span class="si">{</span><span class="bp">self</span><span class="o">.</span><span class="n">receiver1</span><span class="o">.</span><span class="n">id</span><span class="si">}</span><span class="s2">"</span>
|
||||
<span class="n">id2</span> <span class="o">=</span> <span class="sa">f</span><span class="s2">"#</span><span class="si">{</span><span class="bp">self</span><span class="o">.</span><span class="n">receiver2</span><span class="o">.</span><span class="n">id</span><span class="si">}</span><span class="s2">"</span>
|
||||
<span class="n">candidates</span> <span class="o">=</span> <span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">receiver1</span><span class="p">,</span> <span class="bp">self</span><span class="o">.</span><span class="n">receiver2</span><span class="p">)</span>
|
||||
<span class="n">result</span> <span class="o">=</span> <span class="p">(</span>
|
||||
<span class="s2">"{"</span><span class="o">+</span><span class="n">id0</span><span class="o">+</span><span class="s2">"} frowns at {"</span><span class="o">+</span><span class="n">id1</span><span class="o">+</span><span class="s2">"} for trying to steal {"</span><span class="o">+</span><span class="n">id0</span><span class="o">+</span><span class="s2">"}'s test."</span><span class="p">,</span>
|
||||
<span class="p">{</span>
|
||||
<span class="n">id1</span><span class="p">:</span> <span class="bp">self</span><span class="o">.</span><span class="n">receiver1</span><span class="p">,</span>
|
||||
<span class="n">id0</span><span class="p">:</span> <span class="n">speaker</span><span class="p">,</span>
|
||||
<span class="p">},</span>
|
||||
<span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">assertEqual</span><span class="p">(</span>
|
||||
<span class="n">rpsystem</span><span class="o">.</span><span class="n">parse_sdescs_and_recogs</span><span class="p">(</span><span class="n">speaker</span><span class="p">,</span> <span class="n">candidates</span><span class="p">,</span> <span class="n">poss_emote</span><span class="p">,</span> <span class="n">case_sensitive</span><span class="o">=</span><span class="kc">False</span><span class="p">),</span>
|
||||
<span class="n">result</span><span class="p">,</span>
|
||||
<span class="p">)</span></div>
|
||||
|
||||
<div class="viewcode-block" id="TestRPSystem.test_get_sdesc"><a class="viewcode-back" href="../../../../../api/evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystem.test_get_sdesc">[docs]</a> <span class="k">def</span> <span class="nf">test_get_sdesc</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
|
||||
<span class="n">looker</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">speaker</span> <span class="c1"># Sender</span>
|
||||
<span class="n">target</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">receiver1</span> <span class="c1"># Receiver1</span>
|
||||
|
|
|
|||
|
|
@ -267,7 +267,7 @@
|
|||
<span class="p">)</span>
|
||||
<span class="k">return</span>
|
||||
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">outro_room</span><span class="p">)</span></div></div>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">outro_room</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"teleport"</span><span class="p">)</span></div></div>
|
||||
|
||||
|
||||
<div class="viewcode-block" id="TutorialRoomCmdSet"><a class="viewcode-back" href="../../../../../api/evennia.contrib.tutorials.tutorial_world.rooms.html#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoomCmdSet">[docs]</a><span class="k">class</span> <span class="nc">TutorialRoomCmdSet</span><span class="p">(</span><span class="n">CmdSet</span><span class="p">):</span>
|
||||
|
|
@ -301,7 +301,7 @@
|
|||
<span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">cmdset</span><span class="o">.</span><span class="n">add_default</span><span class="p">(</span><span class="n">TutorialRoomCmdSet</span><span class="p">)</span></div>
|
||||
|
||||
<div class="viewcode-block" id="TutorialRoom.at_object_receive"><a class="viewcode-back" href="../../../../../api/evennia.contrib.tutorials.tutorial_world.rooms.html#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.at_object_receive">[docs]</a> <span class="k">def</span> <span class="nf">at_object_receive</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">new_arrival</span><span class="p">,</span> <span class="n">source_location</span><span class="p">):</span>
|
||||
<div class="viewcode-block" id="TutorialRoom.at_object_receive"><a class="viewcode-back" href="../../../../../api/evennia.contrib.tutorials.tutorial_world.rooms.html#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.at_object_receive">[docs]</a> <span class="k">def</span> <span class="nf">at_object_receive</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">new_arrival</span><span class="p">,</span> <span class="n">source_location</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"move"</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="sd">"""</span>
|
||||
<span class="sd"> When an object enter a tutorial room we tell other objects in</span>
|
||||
<span class="sd"> the room about it by trying to call a hook on them. The Mob object</span>
|
||||
|
|
@ -493,7 +493,7 @@
|
|||
<span class="s2">"the account."</span>
|
||||
<span class="p">)</span></div>
|
||||
|
||||
<div class="viewcode-block" id="IntroRoom.at_object_receive"><a class="viewcode-back" href="../../../../../api/evennia.contrib.tutorials.tutorial_world.rooms.html#evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom.at_object_receive">[docs]</a> <span class="k">def</span> <span class="nf">at_object_receive</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">character</span><span class="p">,</span> <span class="n">source_location</span><span class="p">):</span>
|
||||
<div class="viewcode-block" id="IntroRoom.at_object_receive"><a class="viewcode-back" href="../../../../../api/evennia.contrib.tutorials.tutorial_world.rooms.html#evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom.at_object_receive">[docs]</a> <span class="k">def</span> <span class="nf">at_object_receive</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">character</span><span class="p">,</span> <span class="n">source_location</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"move"</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="sd">"""</span>
|
||||
<span class="sd"> Assign properties on characters</span>
|
||||
<span class="sd"> """</span>
|
||||
|
|
@ -565,7 +565,7 @@
|
|||
<span class="c1"># Move to the east room.</span>
|
||||
<span class="n">eexit</span> <span class="o">=</span> <span class="n">search_object</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">obj</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">east_exit</span><span class="p">)</span>
|
||||
<span class="k">if</span> <span class="n">eexit</span><span class="p">:</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">eexit</span><span class="p">[</span><span class="mi">0</span><span class="p">])</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">eexit</span><span class="p">[</span><span class="mi">0</span><span class="p">],</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"traverse"</span><span class="p">)</span>
|
||||
<span class="k">else</span><span class="p">:</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"No east exit was found for this room. Contact an admin."</span><span class="p">)</span>
|
||||
<span class="k">return</span>
|
||||
|
|
@ -612,7 +612,7 @@
|
|||
<span class="c1"># Move to the west room.</span>
|
||||
<span class="n">wexit</span> <span class="o">=</span> <span class="n">search_object</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">obj</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">west_exit</span><span class="p">)</span>
|
||||
<span class="k">if</span> <span class="n">wexit</span><span class="p">:</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">wexit</span><span class="p">[</span><span class="mi">0</span><span class="p">])</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">wexit</span><span class="p">[</span><span class="mi">0</span><span class="p">],</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"traverse"</span><span class="p">)</span>
|
||||
<span class="k">else</span><span class="p">:</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"No west exit was found for this room. Contact an admin."</span><span class="p">)</span>
|
||||
<span class="k">return</span>
|
||||
|
|
@ -700,7 +700,7 @@
|
|||
<span class="n">fall_exit</span> <span class="o">=</span> <span class="n">search_object</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">obj</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">fall_exit</span><span class="p">)</span>
|
||||
<span class="k">if</span> <span class="n">fall_exit</span><span class="p">:</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"|r</span><span class="si">%s</span><span class="s2">|n"</span> <span class="o">%</span> <span class="n">FALL_MESSAGE</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">fall_exit</span><span class="p">[</span><span class="mi">0</span><span class="p">],</span> <span class="n">quiet</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">fall_exit</span><span class="p">[</span><span class="mi">0</span><span class="p">],</span> <span class="n">quiet</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"fall"</span><span class="p">)</span>
|
||||
<span class="c1"># inform others on the bridge</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">obj</span><span class="o">.</span><span class="n">msg_contents</span><span class="p">(</span>
|
||||
<span class="s2">"A plank gives way under </span><span class="si">%s</span><span class="s2">'s feet and "</span>
|
||||
|
|
@ -812,7 +812,7 @@
|
|||
<span class="c1"># send a message most of the time</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">msg_contents</span><span class="p">(</span><span class="s2">"|w</span><span class="si">%s</span><span class="s2">|n"</span> <span class="o">%</span> <span class="n">random</span><span class="o">.</span><span class="n">choice</span><span class="p">(</span><span class="n">BRIDGE_WEATHER</span><span class="p">))</span></div>
|
||||
|
||||
<div class="viewcode-block" id="BridgeRoom.at_object_receive"><a class="viewcode-back" href="../../../../../api/evennia.contrib.tutorials.tutorial_world.rooms.html#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.at_object_receive">[docs]</a> <span class="k">def</span> <span class="nf">at_object_receive</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">character</span><span class="p">,</span> <span class="n">source_location</span><span class="p">):</span>
|
||||
<div class="viewcode-block" id="BridgeRoom.at_object_receive"><a class="viewcode-back" href="../../../../../api/evennia.contrib.tutorials.tutorial_world.rooms.html#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.at_object_receive">[docs]</a> <span class="k">def</span> <span class="nf">at_object_receive</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">character</span><span class="p">,</span> <span class="n">source_location</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"move"</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="sd">"""</span>
|
||||
<span class="sd"> This hook is called by the engine whenever the player is moved</span>
|
||||
<span class="sd"> into this room.</span>
|
||||
|
|
@ -838,7 +838,7 @@
|
|||
<span class="n">character</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">tutorial_bridge_position</span> <span class="o">=</span> <span class="mi">0</span>
|
||||
<span class="n">character</span><span class="o">.</span><span class="n">execute_cmd</span><span class="p">(</span><span class="s2">"look"</span><span class="p">)</span></div>
|
||||
|
||||
<div class="viewcode-block" id="BridgeRoom.at_object_leave"><a class="viewcode-back" href="../../../../../api/evennia.contrib.tutorials.tutorial_world.rooms.html#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.at_object_leave">[docs]</a> <span class="k">def</span> <span class="nf">at_object_leave</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">character</span><span class="p">,</span> <span class="n">target_location</span><span class="p">):</span>
|
||||
<div class="viewcode-block" id="BridgeRoom.at_object_leave"><a class="viewcode-back" href="../../../../../api/evennia.contrib.tutorials.tutorial_world.rooms.html#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.at_object_leave">[docs]</a> <span class="k">def</span> <span class="nf">at_object_leave</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">character</span><span class="p">,</span> <span class="n">target_location</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"move"</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="sd">"""</span>
|
||||
<span class="sd"> This is triggered when the player leaves the bridge room.</span>
|
||||
<span class="sd"> """</span>
|
||||
|
|
@ -1080,7 +1080,7 @@
|
|||
<span class="c1"># put players in darkness</span>
|
||||
<span class="n">char</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"The room is completely dark."</span><span class="p">)</span></div>
|
||||
|
||||
<div class="viewcode-block" id="DarkRoom.at_object_receive"><a class="viewcode-back" href="../../../../../api/evennia.contrib.tutorials.tutorial_world.rooms.html#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.at_object_receive">[docs]</a> <span class="k">def</span> <span class="nf">at_object_receive</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">obj</span><span class="p">,</span> <span class="n">source_location</span><span class="p">):</span>
|
||||
<div class="viewcode-block" id="DarkRoom.at_object_receive"><a class="viewcode-back" href="../../../../../api/evennia.contrib.tutorials.tutorial_world.rooms.html#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.at_object_receive">[docs]</a> <span class="k">def</span> <span class="nf">at_object_receive</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">obj</span><span class="p">,</span> <span class="n">source_location</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"move"</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="sd">"""</span>
|
||||
<span class="sd"> Called when an object enters the room.</span>
|
||||
<span class="sd"> """</span>
|
||||
|
|
@ -1090,7 +1090,7 @@
|
|||
<span class="c1"># in case the new guy carries light with them</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">check_light_state</span><span class="p">()</span></div>
|
||||
|
||||
<div class="viewcode-block" id="DarkRoom.at_object_leave"><a class="viewcode-back" href="../../../../../api/evennia.contrib.tutorials.tutorial_world.rooms.html#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.at_object_leave">[docs]</a> <span class="k">def</span> <span class="nf">at_object_leave</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">obj</span><span class="p">,</span> <span class="n">target_location</span><span class="p">):</span>
|
||||
<div class="viewcode-block" id="DarkRoom.at_object_leave"><a class="viewcode-back" href="../../../../../api/evennia.contrib.tutorials.tutorial_world.rooms.html#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.at_object_leave">[docs]</a> <span class="k">def</span> <span class="nf">at_object_leave</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">obj</span><span class="p">,</span> <span class="n">target_location</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"move"</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="sd">"""</span>
|
||||
<span class="sd"> In case people leave with the light, we make sure to clear the</span>
|
||||
<span class="sd"> DarkCmdSet if necessary. This also works if they are</span>
|
||||
|
|
@ -1145,7 +1145,7 @@
|
|||
<span class="bp">self</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">failure_teleport_msg</span> <span class="o">=</span> <span class="s2">"You fail!"</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">failure_teleport_to</span> <span class="o">=</span> <span class="s2">"dark cell"</span></div>
|
||||
|
||||
<div class="viewcode-block" id="TeleportRoom.at_object_receive"><a class="viewcode-back" href="../../../../../api/evennia.contrib.tutorials.tutorial_world.rooms.html#evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom.at_object_receive">[docs]</a> <span class="k">def</span> <span class="nf">at_object_receive</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">character</span><span class="p">,</span> <span class="n">source_location</span><span class="p">):</span>
|
||||
<div class="viewcode-block" id="TeleportRoom.at_object_receive"><a class="viewcode-back" href="../../../../../api/evennia.contrib.tutorials.tutorial_world.rooms.html#evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom.at_object_receive">[docs]</a> <span class="k">def</span> <span class="nf">at_object_receive</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">character</span><span class="p">,</span> <span class="n">source_location</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"move"</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="sd">"""</span>
|
||||
<span class="sd"> This hook is called by the engine whenever the player is moved into</span>
|
||||
<span class="sd"> this room.</span>
|
||||
|
|
@ -1172,7 +1172,7 @@
|
|||
<span class="k">else</span><span class="p">:</span>
|
||||
<span class="n">character</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">failure_teleport_msg</span><span class="p">)</span>
|
||||
<span class="c1"># teleport quietly to the new place</span>
|
||||
<span class="n">character</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">results</span><span class="p">[</span><span class="mi">0</span><span class="p">],</span> <span class="n">quiet</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">move_hooks</span><span class="o">=</span><span class="kc">False</span><span class="p">)</span>
|
||||
<span class="n">character</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">results</span><span class="p">[</span><span class="mi">0</span><span class="p">],</span> <span class="n">quiet</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">move_hooks</span><span class="o">=</span><span class="kc">False</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"teleport"</span><span class="p">)</span>
|
||||
<span class="c1"># we have to call this manually since we turn off move_hooks</span>
|
||||
<span class="c1"># - this is necessary to make the target dark room aware of an</span>
|
||||
<span class="c1"># already carried light.</span>
|
||||
|
|
@ -1209,7 +1209,7 @@
|
|||
<span class="s2">"character."</span>
|
||||
<span class="p">)</span></div>
|
||||
|
||||
<div class="viewcode-block" id="OutroRoom.at_object_receive"><a class="viewcode-back" href="../../../../../api/evennia.contrib.tutorials.tutorial_world.rooms.html#evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.at_object_receive">[docs]</a> <span class="k">def</span> <span class="nf">at_object_receive</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">character</span><span class="p">,</span> <span class="n">source_location</span><span class="p">):</span>
|
||||
<div class="viewcode-block" id="OutroRoom.at_object_receive"><a class="viewcode-back" href="../../../../../api/evennia.contrib.tutorials.tutorial_world.rooms.html#evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.at_object_receive">[docs]</a> <span class="k">def</span> <span class="nf">at_object_receive</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">character</span><span class="p">,</span> <span class="n">source_location</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"move"</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="sd">"""</span>
|
||||
<span class="sd"> Do cleanup.</span>
|
||||
<span class="sd"> """</span>
|
||||
|
|
@ -1225,7 +1225,7 @@
|
|||
<span class="n">obj</span><span class="o">.</span><span class="n">delete</span><span class="p">()</span>
|
||||
<span class="n">character</span><span class="o">.</span><span class="n">tags</span><span class="o">.</span><span class="n">clear</span><span class="p">(</span><span class="n">category</span><span class="o">=</span><span class="s2">"tutorial_world"</span><span class="p">)</span></div>
|
||||
|
||||
<div class="viewcode-block" id="OutroRoom.at_object_leave"><a class="viewcode-back" href="../../../../../api/evennia.contrib.tutorials.tutorial_world.rooms.html#evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.at_object_leave">[docs]</a> <span class="k">def</span> <span class="nf">at_object_leave</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">character</span><span class="p">,</span> <span class="n">destination</span><span class="p">):</span>
|
||||
<div class="viewcode-block" id="OutroRoom.at_object_leave"><a class="viewcode-back" href="../../../../../api/evennia.contrib.tutorials.tutorial_world.rooms.html#evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.at_object_leave">[docs]</a> <span class="k">def</span> <span class="nf">at_object_leave</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">character</span><span class="p">,</span> <span class="n">destination</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"move"</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="k">if</span> <span class="n">character</span><span class="o">.</span><span class="n">account</span><span class="p">:</span>
|
||||
<span class="n">character</span><span class="o">.</span><span class="n">account</span><span class="o">.</span><span class="n">execute_cmd</span><span class="p">(</span><span class="s2">"unquell"</span><span class="p">)</span></div></div>
|
||||
</pre></div>
|
||||
|
|
|
|||
|
|
@ -202,7 +202,7 @@
|
|||
<div class="viewcode-block" id="TestTutorialWorldRooms.test_bridgeroom"><a class="viewcode-back" href="../../../../../api/evennia.contrib.tutorials.tutorial_world.tests.html#evennia.contrib.tutorials.tutorial_world.tests.TestTutorialWorldRooms.test_bridgeroom">[docs]</a> <span class="k">def</span> <span class="nf">test_bridgeroom</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
|
||||
<span class="n">room</span> <span class="o">=</span> <span class="n">create_object</span><span class="p">(</span><span class="n">tutrooms</span><span class="o">.</span><span class="n">BridgeRoom</span><span class="p">,</span> <span class="n">key</span><span class="o">=</span><span class="s2">"bridgeroom"</span><span class="p">)</span>
|
||||
<span class="n">room</span><span class="o">.</span><span class="n">update_weather</span><span class="p">()</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">room</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">room</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"teleport"</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">call</span><span class="p">(</span>
|
||||
<span class="n">tutrooms</span><span class="o">.</span><span class="n">CmdBridgeHelp</span><span class="p">(),</span>
|
||||
<span class="s2">""</span><span class="p">,</span>
|
||||
|
|
@ -223,7 +223,7 @@
|
|||
|
||||
<div class="viewcode-block" id="TestTutorialWorldRooms.test_darkroom"><a class="viewcode-back" href="../../../../../api/evennia.contrib.tutorials.tutorial_world.tests.html#evennia.contrib.tutorials.tutorial_world.tests.TestTutorialWorldRooms.test_darkroom">[docs]</a> <span class="k">def</span> <span class="nf">test_darkroom</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
|
||||
<span class="n">room</span> <span class="o">=</span> <span class="n">create_object</span><span class="p">(</span><span class="n">tutrooms</span><span class="o">.</span><span class="n">DarkRoom</span><span class="p">,</span> <span class="n">key</span><span class="o">=</span><span class="s2">"darkroom"</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">room</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">room</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"teleport"</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">call</span><span class="p">(</span><span class="n">tutrooms</span><span class="o">.</span><span class="n">CmdDarkHelp</span><span class="p">(),</span> <span class="s2">""</span><span class="p">,</span> <span class="s2">"Can't help you until"</span><span class="p">)</span></div>
|
||||
|
||||
<div class="viewcode-block" id="TestTutorialWorldRooms.test_teleportroom"><a class="viewcode-back" href="../../../../../api/evennia.contrib.tutorials.tutorial_world.tests.html#evennia.contrib.tutorials.tutorial_world.tests.TestTutorialWorldRooms.test_teleportroom">[docs]</a> <span class="k">def</span> <span class="nf">test_teleportroom</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
|
||||
|
|
|
|||
|
|
@ -878,6 +878,7 @@
|
|||
<span class="n">use_destination</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span>
|
||||
<span class="n">to_none</span><span class="o">=</span><span class="kc">False</span><span class="p">,</span>
|
||||
<span class="n">move_hooks</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span>
|
||||
<span class="n">move_type</span><span class="o">=</span><span class="s2">"move"</span><span class="p">,</span>
|
||||
<span class="o">**</span><span class="n">kwargs</span><span class="p">,</span>
|
||||
<span class="p">):</span>
|
||||
<span class="sd">"""</span>
|
||||
|
|
@ -899,6 +900,11 @@
|
|||
<span class="sd"> move_hooks (bool): If False, turn off the calling of move-related hooks</span>
|
||||
<span class="sd"> (at_pre/post_move etc) with quiet=True, this is as quiet a move</span>
|
||||
<span class="sd"> as can be done.</span>
|
||||
<span class="sd"> move_type (str): The "kind of move" being performed, such as "teleport", "traverse",</span>
|
||||
<span class="sd"> "get", "give", or "drop". The value can be arbitrary. By default, it only affects</span>
|
||||
<span class="sd"> the text message generated by announce_move_to and announce_move_from by defining</span>
|
||||
<span class="sd"> their {"type": move_type} for outgoing text. This can be used for altering</span>
|
||||
<span class="sd"> messages and/or overloaded hook behaviors.</span>
|
||||
|
||||
<span class="sd"> Keyword Args:</span>
|
||||
<span class="sd"> Passed on to announce_move_to and announce_move_from hooks.</span>
|
||||
|
|
@ -948,7 +954,7 @@
|
|||
<span class="c1"># Before the move, call eventual pre-commands.</span>
|
||||
<span class="k">if</span> <span class="n">move_hooks</span><span class="p">:</span>
|
||||
<span class="k">try</span><span class="p">:</span>
|
||||
<span class="k">if</span> <span class="ow">not</span> <span class="bp">self</span><span class="o">.</span><span class="n">at_pre_move</span><span class="p">(</span><span class="n">destination</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="k">if</span> <span class="ow">not</span> <span class="bp">self</span><span class="o">.</span><span class="n">at_pre_move</span><span class="p">(</span><span class="n">destination</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="n">move_type</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="k">return</span> <span class="kc">False</span>
|
||||
<span class="k">except</span> <span class="ne">Exception</span> <span class="k">as</span> <span class="n">err</span><span class="p">:</span>
|
||||
<span class="n">logerr</span><span class="p">(</span><span class="n">errtxt</span><span class="o">.</span><span class="n">format</span><span class="p">(</span><span class="n">err</span><span class="o">=</span><span class="s2">"at_pre_move()"</span><span class="p">),</span> <span class="n">err</span><span class="p">)</span>
|
||||
|
|
@ -960,7 +966,7 @@
|
|||
<span class="c1"># Call hook on source location</span>
|
||||
<span class="k">if</span> <span class="n">move_hooks</span> <span class="ow">and</span> <span class="n">source_location</span><span class="p">:</span>
|
||||
<span class="k">try</span><span class="p">:</span>
|
||||
<span class="n">source_location</span><span class="o">.</span><span class="n">at_object_leave</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">destination</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">)</span>
|
||||
<span class="n">source_location</span><span class="o">.</span><span class="n">at_object_leave</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">destination</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="n">move_type</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">)</span>
|
||||
<span class="k">except</span> <span class="ne">Exception</span> <span class="k">as</span> <span class="n">err</span><span class="p">:</span>
|
||||
<span class="n">logerr</span><span class="p">(</span><span class="n">errtxt</span><span class="o">.</span><span class="n">format</span><span class="p">(</span><span class="n">err</span><span class="o">=</span><span class="s2">"at_object_leave()"</span><span class="p">),</span> <span class="n">err</span><span class="p">)</span>
|
||||
<span class="k">return</span> <span class="kc">False</span>
|
||||
|
|
@ -968,7 +974,7 @@
|
|||
<span class="k">if</span> <span class="ow">not</span> <span class="n">quiet</span><span class="p">:</span>
|
||||
<span class="c1"># tell the old room we are leaving</span>
|
||||
<span class="k">try</span><span class="p">:</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">announce_move_from</span><span class="p">(</span><span class="n">destination</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">announce_move_from</span><span class="p">(</span><span class="n">destination</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="n">move_type</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">)</span>
|
||||
<span class="k">except</span> <span class="ne">Exception</span> <span class="k">as</span> <span class="n">err</span><span class="p">:</span>
|
||||
<span class="n">logerr</span><span class="p">(</span><span class="n">errtxt</span><span class="o">.</span><span class="n">format</span><span class="p">(</span><span class="n">err</span><span class="o">=</span><span class="s2">"announce_move_from()"</span><span class="p">),</span> <span class="n">err</span><span class="p">)</span>
|
||||
<span class="k">return</span> <span class="kc">False</span>
|
||||
|
|
@ -983,7 +989,7 @@
|
|||
<span class="k">if</span> <span class="ow">not</span> <span class="n">quiet</span><span class="p">:</span>
|
||||
<span class="c1"># Tell the new room we are there.</span>
|
||||
<span class="k">try</span><span class="p">:</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">announce_move_to</span><span class="p">(</span><span class="n">source_location</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">announce_move_to</span><span class="p">(</span><span class="n">source_location</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="n">move_type</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">)</span>
|
||||
<span class="k">except</span> <span class="ne">Exception</span> <span class="k">as</span> <span class="n">err</span><span class="p">:</span>
|
||||
<span class="n">logerr</span><span class="p">(</span><span class="n">errtxt</span><span class="o">.</span><span class="n">format</span><span class="p">(</span><span class="n">err</span><span class="o">=</span><span class="s2">"announce_move_to()"</span><span class="p">),</span> <span class="n">err</span><span class="p">)</span>
|
||||
<span class="k">return</span> <span class="kc">False</span>
|
||||
|
|
@ -992,7 +998,7 @@
|
|||
<span class="c1"># Perform eventual extra commands on the receiving location</span>
|
||||
<span class="c1"># (the object has already arrived at this point)</span>
|
||||
<span class="k">try</span><span class="p">:</span>
|
||||
<span class="n">destination</span><span class="o">.</span><span class="n">at_object_receive</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">source_location</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">)</span>
|
||||
<span class="n">destination</span><span class="o">.</span><span class="n">at_object_receive</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">source_location</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="n">move_type</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">)</span>
|
||||
<span class="k">except</span> <span class="ne">Exception</span> <span class="k">as</span> <span class="n">err</span><span class="p">:</span>
|
||||
<span class="n">logerr</span><span class="p">(</span><span class="n">errtxt</span><span class="o">.</span><span class="n">format</span><span class="p">(</span><span class="n">err</span><span class="o">=</span><span class="s2">"at_object_receive()"</span><span class="p">),</span> <span class="n">err</span><span class="p">)</span>
|
||||
<span class="k">return</span> <span class="kc">False</span>
|
||||
|
|
@ -1001,7 +1007,7 @@
|
|||
<span class="c1"># (usually calling 'look')</span>
|
||||
<span class="k">if</span> <span class="n">move_hooks</span><span class="p">:</span>
|
||||
<span class="k">try</span><span class="p">:</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">at_post_move</span><span class="p">(</span><span class="n">source_location</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">at_post_move</span><span class="p">(</span><span class="n">source_location</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="n">move_type</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">)</span>
|
||||
<span class="k">except</span> <span class="ne">Exception</span> <span class="k">as</span> <span class="n">err</span><span class="p">:</span>
|
||||
<span class="n">logerr</span><span class="p">(</span><span class="n">errtxt</span><span class="o">.</span><span class="n">format</span><span class="p">(</span><span class="n">err</span><span class="o">=</span><span class="s2">"at_post_move"</span><span class="p">),</span> <span class="n">err</span><span class="p">)</span>
|
||||
<span class="k">return</span> <span class="kc">False</span>
|
||||
|
|
@ -1062,7 +1068,7 @@
|
|||
<span class="c1"># Famous last words: The account should never see this.</span>
|
||||
<span class="n">string</span> <span class="o">=</span> <span class="s2">"This place should not exist ... contact an admin."</span>
|
||||
<span class="n">obj</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="n">_</span><span class="p">(</span><span class="n">string</span><span class="p">))</span>
|
||||
<span class="n">obj</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">home</span><span class="p">)</span></div>
|
||||
<span class="n">obj</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">home</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"teleport"</span><span class="p">)</span></div>
|
||||
|
||||
<div class="viewcode-block" id="DefaultObject.create"><a class="viewcode-back" href="../../../api/evennia.objects.objects.html#evennia.objects.objects.DefaultObject.create">[docs]</a> <span class="nd">@classmethod</span>
|
||||
<span class="k">def</span> <span class="nf">create</span><span class="p">(</span><span class="bp">cls</span><span class="p">,</span> <span class="n">key</span><span class="p">,</span> <span class="n">account</span><span class="o">=</span><span class="kc">None</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
|
|
@ -1514,13 +1520,17 @@
|
|||
|
||||
<span class="c1"># hooks called when moving the object</span>
|
||||
|
||||
<div class="viewcode-block" id="DefaultObject.at_pre_move"><a class="viewcode-back" href="../../../api/evennia.objects.objects.html#evennia.objects.objects.DefaultObject.at_pre_move">[docs]</a> <span class="k">def</span> <span class="nf">at_pre_move</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">destination</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<div class="viewcode-block" id="DefaultObject.at_pre_move"><a class="viewcode-back" href="../../../api/evennia.objects.objects.html#evennia.objects.objects.DefaultObject.at_pre_move">[docs]</a> <span class="k">def</span> <span class="nf">at_pre_move</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">destination</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"move"</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="sd">"""</span>
|
||||
<span class="sd"> Called just before starting to move this object to</span>
|
||||
<span class="sd"> destination.</span>
|
||||
|
||||
<span class="sd"> Args:</span>
|
||||
<span class="sd"> destination (Object): The object we are moving to</span>
|
||||
<span class="sd"> move_type (str): The type of move. "give", "traverse", etc.</span>
|
||||
<span class="sd"> This is an arbitrary string provided to obj.move_to().</span>
|
||||
<span class="sd"> Useful for altering messages or altering logic depending</span>
|
||||
<span class="sd"> on the kind of movement.</span>
|
||||
<span class="sd"> **kwargs (dict): Arbitrary, optional arguments for users</span>
|
||||
<span class="sd"> overriding the call (unused by default).</span>
|
||||
|
||||
|
|
@ -1538,7 +1548,7 @@
|
|||
<span class="c1"># deprecated alias</span>
|
||||
<span class="n">at_before_move</span> <span class="o">=</span> <span class="n">at_pre_move</span>
|
||||
|
||||
<div class="viewcode-block" id="DefaultObject.announce_move_from"><a class="viewcode-back" href="../../../api/evennia.objects.objects.html#evennia.objects.objects.DefaultObject.announce_move_from">[docs]</a> <span class="k">def</span> <span class="nf">announce_move_from</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">destination</span><span class="p">,</span> <span class="n">msg</span><span class="o">=</span><span class="kc">None</span><span class="p">,</span> <span class="n">mapping</span><span class="o">=</span><span class="kc">None</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<div class="viewcode-block" id="DefaultObject.announce_move_from"><a class="viewcode-back" href="../../../api/evennia.objects.objects.html#evennia.objects.objects.DefaultObject.announce_move_from">[docs]</a> <span class="k">def</span> <span class="nf">announce_move_from</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">destination</span><span class="p">,</span> <span class="n">msg</span><span class="o">=</span><span class="kc">None</span><span class="p">,</span> <span class="n">mapping</span><span class="o">=</span><span class="kc">None</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"move"</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="sd">"""</span>
|
||||
<span class="sd"> Called if the move is to be announced. This is</span>
|
||||
<span class="sd"> called while we are still standing in the old</span>
|
||||
|
|
@ -1548,6 +1558,10 @@
|
|||
<span class="sd"> destination (Object): The place we are going to.</span>
|
||||
<span class="sd"> msg (str, optional): a replacement message.</span>
|
||||
<span class="sd"> mapping (dict, optional): additional mapping objects.</span>
|
||||
<span class="sd"> move_type (str): The type of move. "give", "traverse", etc.</span>
|
||||
<span class="sd"> This is an arbitrary string provided to obj.move_to().</span>
|
||||
<span class="sd"> Useful for altering messages or altering logic depending</span>
|
||||
<span class="sd"> on the kind of movement.</span>
|
||||
<span class="sd"> **kwargs (dict): Arbitrary, optional arguments for users</span>
|
||||
<span class="sd"> overriding the call (unused by default).</span>
|
||||
|
||||
|
|
@ -1583,9 +1597,9 @@
|
|||
<span class="p">}</span>
|
||||
<span class="p">)</span>
|
||||
|
||||
<span class="n">location</span><span class="o">.</span><span class="n">msg_contents</span><span class="p">(</span><span class="n">string</span><span class="p">,</span> <span class="n">exclude</span><span class="o">=</span><span class="p">(</span><span class="bp">self</span><span class="p">,),</span> <span class="n">from_obj</span><span class="o">=</span><span class="bp">self</span><span class="p">,</span> <span class="n">mapping</span><span class="o">=</span><span class="n">mapping</span><span class="p">)</span></div>
|
||||
<span class="n">location</span><span class="o">.</span><span class="n">msg_contents</span><span class="p">((</span><span class="n">string</span><span class="p">,</span> <span class="p">{</span><span class="s2">"type"</span><span class="p">:</span> <span class="n">move_type</span><span class="p">}),</span> <span class="n">exclude</span><span class="o">=</span><span class="p">(</span><span class="bp">self</span><span class="p">,),</span> <span class="n">from_obj</span><span class="o">=</span><span class="bp">self</span><span class="p">,</span> <span class="n">mapping</span><span class="o">=</span><span class="n">mapping</span><span class="p">)</span></div>
|
||||
|
||||
<div class="viewcode-block" id="DefaultObject.announce_move_to"><a class="viewcode-back" href="../../../api/evennia.objects.objects.html#evennia.objects.objects.DefaultObject.announce_move_to">[docs]</a> <span class="k">def</span> <span class="nf">announce_move_to</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">source_location</span><span class="p">,</span> <span class="n">msg</span><span class="o">=</span><span class="kc">None</span><span class="p">,</span> <span class="n">mapping</span><span class="o">=</span><span class="kc">None</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<div class="viewcode-block" id="DefaultObject.announce_move_to"><a class="viewcode-back" href="../../../api/evennia.objects.objects.html#evennia.objects.objects.DefaultObject.announce_move_to">[docs]</a> <span class="k">def</span> <span class="nf">announce_move_to</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">source_location</span><span class="p">,</span> <span class="n">msg</span><span class="o">=</span><span class="kc">None</span><span class="p">,</span> <span class="n">mapping</span><span class="o">=</span><span class="kc">None</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"move"</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="sd">"""</span>
|
||||
<span class="sd"> Called after the move if the move was not quiet. At this point</span>
|
||||
<span class="sd"> we are standing in the new location.</span>
|
||||
|
|
@ -1594,6 +1608,10 @@
|
|||
<span class="sd"> source_location (Object): The place we came from</span>
|
||||
<span class="sd"> msg (str, optional): the replacement message if location.</span>
|
||||
<span class="sd"> mapping (dict, optional): additional mapping objects.</span>
|
||||
<span class="sd"> move_type (str): The type of move. "give", "traverse", etc.</span>
|
||||
<span class="sd"> This is an arbitrary string provided to obj.move_to().</span>
|
||||
<span class="sd"> Useful for altering messages or altering logic depending</span>
|
||||
<span class="sd"> on the kind of movement.</span>
|
||||
<span class="sd"> **kwargs (dict): Arbitrary, optional arguments for users</span>
|
||||
<span class="sd"> overriding the call (unused by default).</span>
|
||||
|
||||
|
|
@ -1647,9 +1665,9 @@
|
|||
<span class="p">}</span>
|
||||
<span class="p">)</span>
|
||||
|
||||
<span class="n">destination</span><span class="o">.</span><span class="n">msg_contents</span><span class="p">(</span><span class="n">string</span><span class="p">,</span> <span class="n">exclude</span><span class="o">=</span><span class="p">(</span><span class="bp">self</span><span class="p">,),</span> <span class="n">from_obj</span><span class="o">=</span><span class="bp">self</span><span class="p">,</span> <span class="n">mapping</span><span class="o">=</span><span class="n">mapping</span><span class="p">)</span></div>
|
||||
<span class="n">destination</span><span class="o">.</span><span class="n">msg_contents</span><span class="p">((</span><span class="n">string</span><span class="p">,</span> <span class="p">{</span><span class="s2">"type"</span><span class="p">:</span> <span class="n">move_type</span><span class="p">}),</span> <span class="n">exclude</span><span class="o">=</span><span class="p">(</span><span class="bp">self</span><span class="p">,),</span> <span class="n">from_obj</span><span class="o">=</span><span class="bp">self</span><span class="p">,</span> <span class="n">mapping</span><span class="o">=</span><span class="n">mapping</span><span class="p">)</span></div>
|
||||
|
||||
<div class="viewcode-block" id="DefaultObject.at_post_move"><a class="viewcode-back" href="../../../api/evennia.objects.objects.html#evennia.objects.objects.DefaultObject.at_post_move">[docs]</a> <span class="k">def</span> <span class="nf">at_post_move</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">source_location</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<div class="viewcode-block" id="DefaultObject.at_post_move"><a class="viewcode-back" href="../../../api/evennia.objects.objects.html#evennia.objects.objects.DefaultObject.at_post_move">[docs]</a> <span class="k">def</span> <span class="nf">at_post_move</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">source_location</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"move"</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="sd">"""</span>
|
||||
<span class="sd"> Called after move has completed, regardless of quiet mode or</span>
|
||||
<span class="sd"> not. Allows changes to the object due to the location it is</span>
|
||||
|
|
@ -1657,6 +1675,10 @@
|
|||
|
||||
<span class="sd"> Args:</span>
|
||||
<span class="sd"> source_location (Object): Wwhere we came from. This may be `None`.</span>
|
||||
<span class="sd"> move_type (str): The type of move. "give", "traverse", etc.</span>
|
||||
<span class="sd"> This is an arbitrary string provided to obj.move_to().</span>
|
||||
<span class="sd"> Useful for altering messages or altering logic depending</span>
|
||||
<span class="sd"> on the kind of movement.</span>
|
||||
<span class="sd"> **kwargs (dict): Arbitrary, optional arguments for users</span>
|
||||
<span class="sd"> overriding the call (unused by default).</span>
|
||||
|
||||
|
|
@ -1666,20 +1688,24 @@
|
|||
<span class="c1"># deprecated</span>
|
||||
<span class="n">at_after_move</span> <span class="o">=</span> <span class="n">at_post_move</span>
|
||||
|
||||
<div class="viewcode-block" id="DefaultObject.at_object_leave"><a class="viewcode-back" href="../../../api/evennia.objects.objects.html#evennia.objects.objects.DefaultObject.at_object_leave">[docs]</a> <span class="k">def</span> <span class="nf">at_object_leave</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">moved_obj</span><span class="p">,</span> <span class="n">target_location</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<div class="viewcode-block" id="DefaultObject.at_object_leave"><a class="viewcode-back" href="../../../api/evennia.objects.objects.html#evennia.objects.objects.DefaultObject.at_object_leave">[docs]</a> <span class="k">def</span> <span class="nf">at_object_leave</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">moved_obj</span><span class="p">,</span> <span class="n">target_location</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"move"</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="sd">"""</span>
|
||||
<span class="sd"> Called just before an object leaves from inside this object</span>
|
||||
|
||||
<span class="sd"> Args:</span>
|
||||
<span class="sd"> moved_obj (Object): The object leaving</span>
|
||||
<span class="sd"> target_location (Object): Where `moved_obj` is going.</span>
|
||||
<span class="sd"> move_type (str): The type of move. "give", "traverse", etc.</span>
|
||||
<span class="sd"> This is an arbitrary string provided to obj.move_to().</span>
|
||||
<span class="sd"> Useful for altering messages or altering logic depending</span>
|
||||
<span class="sd"> on the kind of movement.</span>
|
||||
<span class="sd"> **kwargs (dict): Arbitrary, optional arguments for users</span>
|
||||
<span class="sd"> overriding the call (unused by default).</span>
|
||||
|
||||
<span class="sd"> """</span>
|
||||
<span class="k">pass</span></div>
|
||||
|
||||
<div class="viewcode-block" id="DefaultObject.at_object_receive"><a class="viewcode-back" href="../../../api/evennia.objects.objects.html#evennia.objects.objects.DefaultObject.at_object_receive">[docs]</a> <span class="k">def</span> <span class="nf">at_object_receive</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">moved_obj</span><span class="p">,</span> <span class="n">source_location</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<div class="viewcode-block" id="DefaultObject.at_object_receive"><a class="viewcode-back" href="../../../api/evennia.objects.objects.html#evennia.objects.objects.DefaultObject.at_object_receive">[docs]</a> <span class="k">def</span> <span class="nf">at_object_receive</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">moved_obj</span><span class="p">,</span> <span class="n">source_location</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"move"</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="sd">"""</span>
|
||||
<span class="sd"> Called after an object has been moved into this object.</span>
|
||||
|
||||
|
|
@ -1687,6 +1713,10 @@
|
|||
<span class="sd"> moved_obj (Object): The object moved into this one</span>
|
||||
<span class="sd"> source_location (Object): Where `moved_object` came from.</span>
|
||||
<span class="sd"> Note that this could be `None`.</span>
|
||||
<span class="sd"> move_type (str): The type of move. "give", "traverse", etc.</span>
|
||||
<span class="sd"> This is an arbitrary string provided to obj.move_to().</span>
|
||||
<span class="sd"> Useful for altering messages or altering logic depending</span>
|
||||
<span class="sd"> on the kind of movement.</span>
|
||||
<span class="sd"> **kwargs (dict): Arbitrary, optional arguments for users</span>
|
||||
<span class="sd"> overriding the call (unused by default).</span>
|
||||
|
||||
|
|
@ -2423,7 +2453,7 @@
|
|||
<span class="c1"># add the default cmdset</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">cmdset</span><span class="o">.</span><span class="n">add_default</span><span class="p">(</span><span class="n">settings</span><span class="o">.</span><span class="n">CMDSET_CHARACTER</span><span class="p">,</span> <span class="n">persistent</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span></div>
|
||||
|
||||
<div class="viewcode-block" id="DefaultCharacter.at_post_move"><a class="viewcode-back" href="../../../api/evennia.objects.objects.html#evennia.objects.objects.DefaultCharacter.at_post_move">[docs]</a> <span class="k">def</span> <span class="nf">at_post_move</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">source_location</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<div class="viewcode-block" id="DefaultCharacter.at_post_move"><a class="viewcode-back" href="../../../api/evennia.objects.objects.html#evennia.objects.objects.DefaultCharacter.at_post_move">[docs]</a> <span class="k">def</span> <span class="nf">at_post_move</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">source_location</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"move"</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="sd">"""</span>
|
||||
<span class="sd"> We make sure to look around after a move.</span>
|
||||
|
||||
|
|
@ -2690,9 +2720,9 @@
|
|||
|
||||
<span class="sd"> """</span>
|
||||
<span class="k">if</span> <span class="bp">self</span><span class="o">.</span><span class="n">obj</span><span class="o">.</span><span class="n">destination</span><span class="p">:</span>
|
||||
<span class="k">return</span> <span class="s2">" (exit to </span><span class="si">%s</span><span class="s2">)"</span> <span class="o">%</span> <span class="bp">self</span><span class="o">.</span><span class="n">obj</span><span class="o">.</span><span class="n">destination</span><span class="o">.</span><span class="n">get_display_name</span><span class="p">(</span><span class="n">caller</span><span class="p">)</span>
|
||||
<span class="k">return</span> <span class="s2">" (exit to </span><span class="si">%s</span><span class="s2">)"</span> <span class="o">%</span> <span class="bp">self</span><span class="o">.</span><span class="n">obj</span><span class="o">.</span><span class="n">destination</span><span class="o">.</span><span class="n">get_display_name</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">)</span>
|
||||
<span class="k">else</span><span class="p">:</span>
|
||||
<span class="k">return</span> <span class="s2">" (</span><span class="si">%s</span><span class="s2">)"</span> <span class="o">%</span> <span class="bp">self</span><span class="o">.</span><span class="n">obj</span><span class="o">.</span><span class="n">get_display_name</span><span class="p">(</span><span class="n">caller</span><span class="p">)</span></div></div>
|
||||
<span class="k">return</span> <span class="s2">" (</span><span class="si">%s</span><span class="s2">)"</span> <span class="o">%</span> <span class="bp">self</span><span class="o">.</span><span class="n">obj</span><span class="o">.</span><span class="n">get_display_name</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">)</span></div></div>
|
||||
|
||||
|
||||
<span class="c1">#</span>
|
||||
|
|
@ -2901,7 +2931,7 @@
|
|||
|
||||
<span class="sd"> """</span>
|
||||
<span class="n">source_location</span> <span class="o">=</span> <span class="n">traversing_object</span><span class="o">.</span><span class="n">location</span>
|
||||
<span class="k">if</span> <span class="n">traversing_object</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">target_location</span><span class="p">):</span>
|
||||
<span class="k">if</span> <span class="n">traversing_object</span><span class="o">.</span><span class="n">move_to</span><span class="p">(</span><span class="n">target_location</span><span class="p">,</span> <span class="n">move_type</span><span class="o">=</span><span class="s2">"traverse"</span><span class="p">):</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">at_post_traverse</span><span class="p">(</span><span class="n">traversing_object</span><span class="p">,</span> <span class="n">source_location</span><span class="p">)</span>
|
||||
<span class="k">else</span><span class="p">:</span>
|
||||
<span class="k">if</span> <span class="bp">self</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">err_traverse</span><span class="p">:</span>
|
||||
|
|
|
|||
|
|
@ -46,7 +46,6 @@
|
|||
<span class="sd">"""</span>
|
||||
<span class="kn">import</span> <span class="nn">urllib.request</span><span class="o">,</span> <span class="nn">urllib.parse</span><span class="o">,</span> <span class="nn">urllib.error</span>
|
||||
<span class="kn">import</span> <span class="nn">platform</span>
|
||||
<span class="kn">import</span> <span class="nn">warnings</span>
|
||||
|
||||
<span class="kn">import</span> <span class="nn">django</span>
|
||||
<span class="kn">from</span> <span class="nn">django.conf</span> <span class="kn">import</span> <span class="n">settings</span>
|
||||
|
|
|
|||
|
|
@ -130,7 +130,7 @@ def menunode_inspect_and_buy(caller, raw_string):
|
|||
if wealth >= value:
|
||||
rtext = f"You pay {value} gold and purchase {ware.key}!"
|
||||
caller.db.gold -= value
|
||||
ware.move_to(caller, quiet=True)
|
||||
ware.move_to(caller, quiet=True, move_type="buy")
|
||||
else:
|
||||
rtext = f"You cannot afford {value} gold for {ware.key}!"
|
||||
caller.msg(rtext)
|
||||
|
|
|
|||
|
|
@ -86,7 +86,7 @@ class CmdEnterTrain(Command):
|
|||
def func(self):
|
||||
train = self.obj
|
||||
self.caller.msg("You board the train.")
|
||||
self.caller.move_to(train)
|
||||
self.caller.move_to(train, move_type="board")
|
||||
|
||||
|
||||
class CmdLeaveTrain(Command):
|
||||
|
|
@ -107,7 +107,7 @@ class CmdLeaveTrain(Command):
|
|||
def func(self):
|
||||
train = self.obj
|
||||
parent = train.location
|
||||
self.caller.move_to(parent)
|
||||
self.caller.move_to(parent, move_type="disembark")
|
||||
|
||||
|
||||
class CmdSetTrain(CmdSet):
|
||||
|
|
|
|||
|
|
@ -84,7 +84,7 @@ method. Otherwise all text will be returned to all connected sessions.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.account.CmdOOCLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -115,7 +115,7 @@ method. Otherwise all text will be returned to all connected sessions.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.account.CmdOOCLook.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -89,7 +89,7 @@ skipping, reloading etc.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.batchprocess.CmdBatchCommands.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['batchcommand', 'batchcmd']</em><a class="headerlink" href="#evennia.commands.default.batchprocess.CmdBatchCommands.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['batchcmd', 'batchcommand']</em><a class="headerlink" href="#evennia.commands.default.batchprocess.CmdBatchCommands.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -120,7 +120,7 @@ skipping, reloading etc.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.batchprocess.CmdBatchCommands.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'batchcommand batchcmd', 'category': 'building', 'key': 'batchcommands', 'no_prefix': ' batchcommand batchcmd', 'tags': '', 'text': '\n build from batch-command file\n\n Usage:\n batchcommands[/interactive] <python.path.to.file>\n\n Switch:\n interactive - this mode will offer more control when\n executing the batch file, like stepping,\n skipping, reloading etc.\n\n Runs batches of commands from a batch-cmd text file (*.ev).\n\n '}</em><a class="headerlink" href="#evennia.commands.default.batchprocess.CmdBatchCommands.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'batchcmd batchcommand', 'category': 'building', 'key': 'batchcommands', 'no_prefix': ' batchcmd batchcommand', 'tags': '', 'text': '\n build from batch-command file\n\n Usage:\n batchcommands[/interactive] <python.path.to.file>\n\n Switch:\n interactive - this mode will offer more control when\n executing the batch file, like stepping,\n skipping, reloading etc.\n\n Runs batches of commands from a batch-cmd text file (*.ev).\n\n '}</em><a class="headerlink" href="#evennia.commands.default.batchprocess.CmdBatchCommands.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -1296,7 +1296,7 @@ server settings.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.building.CmdTypeclass.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@type', '@swap', '@update', '@parent', '@typeclasses']</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@type', '@typeclasses', '@parent', '@update', '@swap']</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -1327,7 +1327,7 @@ server settings.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.building.CmdTypeclass.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@type @swap @update @parent @typeclasses', 'category': 'building', 'key': '@typeclass', 'no_prefix': 'typeclass type swap update parent typeclasses', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclasses or typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object. This will also\n reset cmdsets!\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@type @typeclasses @parent @update @swap', 'category': 'building', 'key': '@typeclass', 'no_prefix': 'typeclass type typeclasses parent update swap', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclasses or typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object. This will also\n reset cmdsets!\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -1482,7 +1482,7 @@ If object is not specified, the current location is examined.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.building.CmdExamine.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@exam', '@ex']</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@ex', '@exam']</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -1750,7 +1750,7 @@ the cases, see the module doc.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.building.CmdExamine.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@exam @ex', 'category': 'building', 'key': '@examine', 'no_prefix': 'examine exam ex', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n script - examine a Script\n channel - examine a Channel\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@ex @exam', 'category': 'building', 'key': '@examine', 'no_prefix': 'examine ex exam', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n script - examine a Script\n channel - examine a Channel\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -126,7 +126,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a><account&g
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -157,7 +157,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a><account&g
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdLook.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -219,7 +219,7 @@ for everyone to use, you need build privileges and the alias command.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdNick.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['nicks', 'nickname']</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['nickname', 'nicks']</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -251,7 +251,7 @@ for everyone to use, you need build privileges and the alias command.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdNick.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'nicks nickname', 'category': 'general', 'key': 'nick', 'no_prefix': ' nicks nickname', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] <string> [= [replacement_string]]\n nick[/switches] <template> = <replacement_template>\n nick/delete <string> or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also "nicks" works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side <string>:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your <string>\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'nickname nicks', 'category': 'general', 'key': 'nick', 'no_prefix': ' nickname nicks', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] <string> [= [replacement_string]]\n nick[/switches] <template> = <replacement_template>\n nick/delete <string> or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also "nicks" works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side <string>:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your <string>\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -274,7 +274,7 @@ inv</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdInventory.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['inv', 'i']</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['i', 'inv']</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -305,7 +305,7 @@ inv</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdInventory.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'inv i', 'category': 'general', 'key': 'inventory', 'no_prefix': ' inv i', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'i inv', 'category': 'general', 'key': 'inventory', 'no_prefix': ' i inv', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -549,7 +549,7 @@ placing it in their inventory.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdSay.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['"', "'"]</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ["'", '"']</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -580,7 +580,7 @@ placing it in their inventory.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdSay.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'no_prefix': ' " \'', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'no_prefix': ' \' "', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -772,7 +772,7 @@ main test suite started with</p>
|
|||
<p>Test the batch processor.</p>
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.tests.TestBatchProcess.red_button">
|
||||
<code class="sig-name descname">red_button</code><em class="property"> = <module 'evennia.contrib.tutorials.red_button.red_button' from '/tmp/tmpk626wdxt/62136b5f7dc2d54b72813b2bb2d55cdc685aed37/evennia/contrib/tutorials/red_button/red_button.py'></em><a class="headerlink" href="#evennia.commands.default.tests.TestBatchProcess.red_button" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">red_button</code><em class="property"> = <module 'evennia.contrib.tutorials.red_button.red_button' from '/tmp/tmppa13r6sb/78167dfd3f20cf80799bed0efadf376904813569/evennia/contrib/tutorials/red_button/red_button.py'></em><a class="headerlink" href="#evennia.commands.default.tests.TestBatchProcess.red_button" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
|
|
|
|||
|
|
@ -73,7 +73,7 @@ connect “account name” “pass word”</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['conn', 'con', 'co']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['conn', 'co', 'con']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -108,7 +108,7 @@ there is no object yet before the account has logged in)</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedConnect.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'conn con co', 'category': 'general', 'key': 'connect', 'no_prefix': ' conn con co', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'conn co con', 'category': 'general', 'key': 'connect', 'no_prefix': ' conn co con', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -237,7 +237,7 @@ All it does is display the connect screen.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['look', 'l']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'look']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -263,7 +263,7 @@ All it does is display the connect screen.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedLook.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'look l', 'category': 'general', 'key': '__unloggedin_look_command', 'no_prefix': ' look l', 'tags': '', 'text': '\n look when in unlogged-in state\n\n Usage:\n look\n\n This is an unconnected version of the look command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l look', 'category': 'general', 'key': '__unloggedin_look_command', 'no_prefix': ' l look', 'tags': '', 'text': '\n look when in unlogged-in state\n\n Usage:\n look\n\n This is an unconnected version of the look command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -286,7 +286,7 @@ for simplicity. It shows a pane of info.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -312,7 +312,7 @@ for simplicity. It shows a pane of info.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedHelp.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '? h', 'category': 'general', 'key': 'help', 'no_prefix': ' ? h', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'no_prefix': ' h ?', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -90,7 +90,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['conn', 'con', 'co']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['conn', 'co', 'con']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -120,7 +120,7 @@ there is no object yet before the account has logged in)</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'conn con co', 'category': 'general', 'key': 'connect', 'no_prefix': ' conn con co', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'conn co con', 'category': 'general', 'key': 'connect', 'no_prefix': ' conn co con', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -242,7 +242,7 @@ All it does is display the connect screen.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['look', 'l']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'look']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -268,7 +268,7 @@ All it does is display the connect screen.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedLook.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'look l', 'category': 'general', 'key': '__unloggedin_look_command', 'no_prefix': ' look l', 'tags': '', 'text': '\n This is an unconnected version of the `look` command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l look', 'category': 'general', 'key': '__unloggedin_look_command', 'no_prefix': ' l look', 'tags': '', 'text': '\n This is an unconnected version of the `look` command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -286,7 +286,7 @@ for simplicity. It shows a pane of info.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -312,7 +312,7 @@ for simplicity. It shows a pane of info.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '? h', 'category': 'general', 'key': 'help', 'no_prefix': ' ? h', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'no_prefix': ' h ?', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -67,7 +67,7 @@
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.ingame_python.commands.CmdCallback.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@calls', '@callbacks', '@callback']</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@callback', '@callbacks', '@calls']</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -148,7 +148,7 @@ on user permission.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.ingame_python.commands.CmdCallback.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@calls @callbacks @callback', 'category': 'building', 'key': '@call', 'no_prefix': 'call calls callbacks callback', 'tags': '', 'text': '\n Command to edit callbacks.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@callback @callbacks @calls', 'category': 'building', 'key': '@call', 'no_prefix': 'call callback callbacks calls', 'tags': '', 'text': '\n Command to edit callbacks.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -111,7 +111,7 @@ aliases to an already joined channel.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdAddCom.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['aliaschan', 'chanalias']</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdAddCom.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['chanalias', 'aliaschan']</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdAddCom.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -142,7 +142,7 @@ aliases to an already joined channel.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdAddCom.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'aliaschan chanalias', 'category': 'comms', 'key': 'addcom', 'no_prefix': ' aliaschan chanalias', 'tags': '', 'text': '\n Add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdAddCom.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'chanalias aliaschan', 'category': 'comms', 'key': 'addcom', 'no_prefix': ' chanalias aliaschan', 'tags': '', 'text': '\n Add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdAddCom.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -162,7 +162,7 @@ the operation will be general or on the room.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['abort', 'quit', 'chicken out', 'q']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['abort', 'chicken out', 'q', 'quit']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
|
|
@ -186,7 +186,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'abort quit chicken out q', 'category': 'evscaperoom', 'key': 'give up', 'no_prefix': ' abort quit chicken out q', 'tags': '', 'text': '\n Give up\n\n Usage:\n give up\n\n Abandons your attempts at escaping and of ever winning the pie-eating contest.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'abort chicken out q quit', 'category': 'evscaperoom', 'key': 'give up', 'no_prefix': ' abort chicken out q quit', 'tags': '', 'text': '\n Give up\n\n Usage:\n give up\n\n Abandons your attempts at escaping and of ever winning the pie-eating contest.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -207,7 +207,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -241,7 +241,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdLook.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'evscaperoom', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n Look at the room, an object or the currently focused object\n\n Usage:\n look [obj]\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'evscaperoom', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n Look at the room, an object or the currently focused object\n\n Usage:\n look [obj]\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -322,7 +322,7 @@ shout</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = [';', 'shout', 'whisper']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = [';', 'whisper', 'shout']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -351,7 +351,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '; shout whisper', 'category': 'general', 'key': 'say', 'no_prefix': ' ; shout whisper', 'tags': '', 'text': '\n Perform an communication action.\n\n Usage:\n say <text>\n whisper\n shout\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '; whisper shout', 'category': 'general', 'key': 'say', 'no_prefix': ' ; whisper shout', 'tags': '', 'text': '\n Perform an communication action.\n\n Usage:\n say <text>\n whisper\n shout\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -379,7 +379,7 @@ emote /me points to /box and /lever.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = [':', 'pose']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['pose', ':']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -418,7 +418,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ': pose', 'category': 'general', 'key': 'emote', 'no_prefix': ' : pose', 'tags': '', 'text': '\n Perform a free-form emote. Use /me to\n include yourself in the emote and /name\n to include other objects or characters.\n Use "..." to enact speech.\n\n Usage:\n emote <emote>\n :<emote\n\n Example:\n emote /me smiles at /peter\n emote /me points to /box and /lever.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'pose :', 'category': 'general', 'key': 'emote', 'no_prefix': ' pose :', 'tags': '', 'text': '\n Perform a free-form emote. Use /me to\n include yourself in the emote and /name\n to include other objects or characters.\n Use "..." to enact speech.\n\n Usage:\n emote <emote>\n :<emote\n\n Example:\n emote /me smiles at /peter\n emote /me points to /box and /lever.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -441,7 +441,7 @@ looks and what actions is available.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['ex', 'examine', 'unfocus', 'e']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['unfocus', 'ex', 'e', 'examine']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -470,7 +470,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ex examine unfocus e', 'category': 'evscaperoom', 'key': 'focus', 'no_prefix': ' ex examine unfocus e', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus <obj>\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'unfocus ex e examine', 'category': 'evscaperoom', 'key': 'focus', 'no_prefix': ' unfocus ex e examine', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus <obj>\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -532,7 +532,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdGet.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['i', 'give', 'inventory', 'inv']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['inventory', 'i', 'inv', 'give']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
|
|
@ -556,7 +556,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdGet.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'i give inventory inv', 'category': 'evscaperoom', 'key': 'get', 'no_prefix': ' i give inventory inv', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'inventory i inv give', 'category': 'evscaperoom', 'key': 'get', 'no_prefix': ' inventory i inv give', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -194,14 +194,14 @@ tagcategory.</p></li>
|
|||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.room.EvscapeRoom.at_object_receive">
|
||||
<code class="sig-name descname">at_object_receive</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">moved_obj</span></em>, <em class="sig-param"><span class="n">source_location</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/full_systems/evscaperoom/room.html#EvscapeRoom.at_object_receive"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.room.EvscapeRoom.at_object_receive" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">at_object_receive</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">moved_obj</span></em>, <em class="sig-param"><span class="n">source_location</span></em>, <em class="sig-param"><span class="n">move_type</span><span class="o">=</span><span class="default_value">'move'</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/full_systems/evscaperoom/room.html#EvscapeRoom.at_object_receive"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.room.EvscapeRoom.at_object_receive" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Called when an object arrives in the room. This can be used to
|
||||
sum up the situation, set tags etc.</p>
|
||||
</dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.room.EvscapeRoom.at_object_leave">
|
||||
<code class="sig-name descname">at_object_leave</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">moved_obj</span></em>, <em class="sig-param"><span class="n">target_location</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/full_systems/evscaperoom/room.html#EvscapeRoom.at_object_leave"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.room.EvscapeRoom.at_object_leave" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">at_object_leave</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">moved_obj</span></em>, <em class="sig-param"><span class="n">target_location</span></em>, <em class="sig-param"><span class="n">move_type</span><span class="o">=</span><span class="default_value">'move'</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/full_systems/evscaperoom/room.html#EvscapeRoom.at_object_leave"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.room.EvscapeRoom.at_object_leave" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Called when an object leaves the room; if this is a Character we need
|
||||
to clean them up and move them to the menu state.</p>
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -643,7 +643,7 @@ inv</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.game_systems.clothing.clothing.CmdInventory.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['inv', 'i']</em><a class="headerlink" href="#evennia.contrib.game_systems.clothing.clothing.CmdInventory.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['i', 'inv']</em><a class="headerlink" href="#evennia.contrib.game_systems.clothing.clothing.CmdInventory.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -674,7 +674,7 @@ inv</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.game_systems.clothing.clothing.CmdInventory.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'inv i', 'category': 'general', 'key': 'inventory', 'no_prefix': ' inv i', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.clothing.clothing.CmdInventory.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'i inv', 'category': 'general', 'key': 'inventory', 'no_prefix': ' i inv', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.clothing.clothing.CmdInventory.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -623,7 +623,7 @@ if there are still any actions you can take.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.game_systems.turnbattle.tb_basic.CmdPass.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_basic.CmdPass.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_basic.CmdPass.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -649,7 +649,7 @@ if there are still any actions you can take.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.game_systems.turnbattle.tb_basic.CmdPass.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'no_prefix': ' wait hold', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_basic.CmdPass.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'no_prefix': ' hold wait', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_basic.CmdPass.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -518,7 +518,7 @@ if there are still any actions you can take.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.game_systems.turnbattle.tb_equip.CmdPass.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_equip.CmdPass.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_equip.CmdPass.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -538,7 +538,7 @@ if there are still any actions you can take.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.game_systems.turnbattle.tb_equip.CmdPass.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'no_prefix': ' wait hold', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_equip.CmdPass.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'no_prefix': ' hold wait', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_equip.CmdPass.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -641,7 +641,7 @@ if there are still any actions you can take.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.game_systems.turnbattle.tb_items.CmdPass.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_items.CmdPass.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_items.CmdPass.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -661,7 +661,7 @@ if there are still any actions you can take.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.game_systems.turnbattle.tb_items.CmdPass.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'no_prefix': ' wait hold', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_items.CmdPass.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'no_prefix': ' hold wait', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_items.CmdPass.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -420,7 +420,7 @@ if there are still any actions you can take.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.game_systems.turnbattle.tb_magic.CmdPass.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_magic.CmdPass.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_magic.CmdPass.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -440,7 +440,7 @@ if there are still any actions you can take.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.game_systems.turnbattle.tb_magic.CmdPass.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'no_prefix': ' wait hold', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_magic.CmdPass.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'no_prefix': ' hold wait', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_magic.CmdPass.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -880,7 +880,7 @@ if there are still any actions you can take.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.game_systems.turnbattle.tb_range.CmdPass.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_range.CmdPass.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_range.CmdPass.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -900,7 +900,7 @@ if there are still any actions you can take.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.game_systems.turnbattle.tb_range.CmdPass.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'no_prefix': ' wait hold', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_range.CmdPass.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'no_prefix': ' hold wait', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_range.CmdPass.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -291,7 +291,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a><account&g
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -311,7 +311,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a><account&g
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -421,7 +421,7 @@ default Evennia hook.</p>
|
|||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.contrib.grid.wilderness.wilderness.WildernessRoom.at_object_leave">
|
||||
<code class="sig-name descname">at_object_leave</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">moved_obj</span></em>, <em class="sig-param"><span class="n">target_location</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/wilderness/wilderness.html#WildernessRoom.at_object_leave"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.grid.wilderness.wilderness.WildernessRoom.at_object_leave" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">at_object_leave</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">moved_obj</span></em>, <em class="sig-param"><span class="n">target_location</span></em>, <em class="sig-param"><span class="n">move_type</span><span class="o">=</span><span class="default_value">'move'</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/wilderness/wilderness.html#WildernessRoom.at_object_leave"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.grid.wilderness.wilderness.WildernessRoom.at_object_leave" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Called just before an object leaves from inside this object. This is a
|
||||
default Evennia hook.</p>
|
||||
<dl class="field-list simple">
|
||||
|
|
|
|||
|
|
@ -246,7 +246,7 @@ everyone but the person rolling.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.rpg.dice.dice.CmdDice.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@dice', 'roll']</em><a class="headerlink" href="#evennia.contrib.rpg.dice.dice.CmdDice.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['roll', '@dice']</em><a class="headerlink" href="#evennia.contrib.rpg.dice.dice.CmdDice.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -272,7 +272,7 @@ everyone but the person rolling.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.rpg.dice.dice.CmdDice.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@dice roll', 'category': 'general', 'key': 'dice', 'no_prefix': ' dice roll', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}</em><a class="headerlink" href="#evennia.contrib.rpg.dice.dice.CmdDice.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'roll @dice', 'category': 'general', 'key': 'dice', 'no_prefix': ' roll dice', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}</em><a class="headerlink" href="#evennia.contrib.rpg.dice.dice.CmdDice.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -640,7 +640,7 @@ a different language.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['"', "'"]</em><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ["'", '"']</em><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -671,7 +671,7 @@ a different language.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'no_prefix': ' " \'', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'no_prefix': ' \' "', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -124,8 +124,13 @@
|
|||
<dd></dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.contrib.rpg.rpsystem.tests.TestRPSystem.parse_sdescs_and_recogs">
|
||||
<code class="sig-name descname">parse_sdescs_and_recogs</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/rpsystem/tests.html#TestRPSystem.parse_sdescs_and_recogs"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.tests.TestRPSystem.parse_sdescs_and_recogs" title="Permalink to this definition">¶</a></dt>
|
||||
<dt id="evennia.contrib.rpg.rpsystem.tests.TestRPSystem.test_parse_sdescs_and_recogs">
|
||||
<code class="sig-name descname">test_parse_sdescs_and_recogs</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/rpsystem/tests.html#TestRPSystem.test_parse_sdescs_and_recogs"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.tests.TestRPSystem.test_parse_sdescs_and_recogs" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.contrib.rpg.rpsystem.tests.TestRPSystem.test_possessive_selfref">
|
||||
<code class="sig-name descname">test_possessive_selfref</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/rpsystem/tests.html#TestRPSystem.test_possessive_selfref"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.tests.TestRPSystem.test_possessive_selfref" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
|
|
|
|||
|
|
@ -96,7 +96,7 @@ such as when closing the lid and un-blinding a character.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdPushLidClosed.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['press', 'push', 'press button']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidClosed.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['push', 'press button', 'press']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidClosed.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -125,7 +125,7 @@ check if the lid is open or closed.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdPushLidClosed.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'press push press button', 'category': 'general', 'key': 'push button', 'no_prefix': ' press push press button', 'tags': '', 'text': '\n Push the red button (lid closed)\n\n Usage:\n push button\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidClosed.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'push press button press', 'category': 'general', 'key': 'push button', 'no_prefix': ' push press button press', 'tags': '', 'text': '\n Push the red button (lid closed)\n\n Usage:\n push button\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidClosed.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -195,7 +195,7 @@ check if the lid is open or closed.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdSmashGlass.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['smash lid', 'break lid', 'smash']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdSmashGlass.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['smash lid', 'smash', 'break lid']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdSmashGlass.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -222,7 +222,7 @@ break.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdSmashGlass.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'smash lid break lid smash', 'category': 'general', 'key': 'smash glass', 'no_prefix': ' smash lid break lid smash', 'tags': '', 'text': '\n Smash the protective glass.\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdSmashGlass.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'smash lid smash break lid', 'category': 'general', 'key': 'smash glass', 'no_prefix': ' smash lid smash break lid', 'tags': '', 'text': '\n Smash the protective glass.\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdSmashGlass.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -322,7 +322,7 @@ be mutually exclusive.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdPushLidOpen.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['press', 'push', 'press button']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidOpen.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['push', 'press button', 'press']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidOpen.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -351,7 +351,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdPushLidOpen.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'press push press button', 'category': 'general', 'key': 'push button', 'no_prefix': ' press push press button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidOpen.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'push press button press', 'category': 'general', 'key': 'push button', 'no_prefix': ' push press button press', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidOpen.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -449,7 +449,7 @@ be mutually exclusive.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['examine', 'l', 'feel', 'ex', 'get', 'listen']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['listen', 'get', 'feel', 'examine', 'l', 'ex']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -475,7 +475,7 @@ be mutually exclusive.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'examine l feel ex get listen', 'category': 'general', 'key': 'look', 'no_prefix': ' examine l feel ex get listen', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'listen get feel examine l ex', 'category': 'general', 'key': 'look', 'no_prefix': ' listen get feel examine l ex', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -507,7 +507,7 @@ shift green root up/down</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['move', 'push', 'pull', 'shiftroot']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['shiftroot', 'push', 'move', 'pull']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -543,7 +543,7 @@ yellow/green - horizontal roots</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'move push pull shiftroot', 'category': 'tutorialworld', 'key': 'shift', 'no_prefix': ' move push pull shiftroot', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'shiftroot push move pull', 'category': 'tutorialworld', 'key': 'shift', 'no_prefix': ' shiftroot push move pull', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -730,7 +730,7 @@ parry - forgoes your attack but will make you harder to hit on next</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['stab', 'bash', 'thrust', 'chop', 'defend', 'kill', 'hit', 'fight', 'slash', 'parry', 'pierce']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['defend', 'stab', 'parry', 'thrust', 'pierce', 'hit', 'kill', 'slash', 'fight', 'chop', 'bash']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -756,7 +756,7 @@ parry - forgoes your attack but will make you harder to hit on next</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'stab bash thrust chop defend kill hit fight slash parry pierce', 'category': 'tutorialworld', 'key': 'attack', 'no_prefix': ' stab bash thrust chop defend kill hit fight slash parry pierce', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'defend stab parry thrust pierce hit kill slash fight chop bash', 'category': 'tutorialworld', 'key': 'attack', 'no_prefix': ' defend stab parry thrust pierce hit kill slash fight chop bash', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -199,7 +199,7 @@ code except for adding in the details.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -214,7 +214,7 @@ code except for adding in the details.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at "details" in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at "details" in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -304,7 +304,7 @@ It defines a cmdset on itself for reading tutorial info about the location.</p>
|
|||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.at_object_receive">
|
||||
<code class="sig-name descname">at_object_receive</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">new_arrival</span></em>, <em class="sig-param"><span class="n">source_location</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#TutorialRoom.at_object_receive"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.at_object_receive" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">at_object_receive</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">new_arrival</span></em>, <em class="sig-param"><span class="n">source_location</span></em>, <em class="sig-param"><span class="n">move_type</span><span class="o">=</span><span class="default_value">'move'</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#TutorialRoom.at_object_receive"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.at_object_receive" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>When an object enter a tutorial room we tell other objects in
|
||||
the room about it by trying to call a hook on them. The Mob object
|
||||
uses this to cheaply get notified of enemies without having
|
||||
|
|
@ -550,7 +550,7 @@ self.add().</p>
|
|||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom.at_object_receive">
|
||||
<code class="sig-name descname">at_object_receive</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">character</span></em>, <em class="sig-param"><span class="n">source_location</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#IntroRoom.at_object_receive"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom.at_object_receive" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">at_object_receive</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">character</span></em>, <em class="sig-param"><span class="n">source_location</span></em>, <em class="sig-param"><span class="n">move_type</span><span class="o">=</span><span class="default_value">'move'</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#IntroRoom.at_object_receive"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom.at_object_receive" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Assign properties on characters</p>
|
||||
</dd></dl>
|
||||
|
||||
|
|
@ -767,7 +767,7 @@ if they fall off the bridge.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -793,7 +793,7 @@ if they fall off the bridge.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '? h', 'category': 'tutorial world', 'key': 'help', 'no_prefix': ' ? h', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'h ?', 'category': 'tutorial world', 'key': 'help', 'no_prefix': ' h ?', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -866,14 +866,14 @@ over the bridge a little more interesting.</p>
|
|||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.at_object_receive">
|
||||
<code class="sig-name descname">at_object_receive</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">character</span></em>, <em class="sig-param"><span class="n">source_location</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#BridgeRoom.at_object_receive"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.at_object_receive" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">at_object_receive</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">character</span></em>, <em class="sig-param"><span class="n">source_location</span></em>, <em class="sig-param"><span class="n">move_type</span><span class="o">=</span><span class="default_value">'move'</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#BridgeRoom.at_object_receive"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.at_object_receive" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>This hook is called by the engine whenever the player is moved
|
||||
into this room.</p>
|
||||
</dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.at_object_leave">
|
||||
<code class="sig-name descname">at_object_leave</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">character</span></em>, <em class="sig-param"><span class="n">target_location</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#BridgeRoom.at_object_leave"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.at_object_leave" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">at_object_leave</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">character</span></em>, <em class="sig-param"><span class="n">target_location</span></em>, <em class="sig-param"><span class="n">move_type</span><span class="o">=</span><span class="default_value">'move'</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#BridgeRoom.at_object_leave"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.at_object_leave" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>This is triggered when the player leaves the bridge room.</p>
|
||||
</dd></dl>
|
||||
|
||||
|
|
@ -919,7 +919,7 @@ to find something.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'fiddle', 'feel', 'feel around', 'search']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['feel', 'feel around', 'search', 'l', 'fiddle']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -947,7 +947,7 @@ random chance of eventually finding a light source.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l fiddle feel feel around search', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' l fiddle feel feel around search', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'feel feel around search l fiddle', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' feel feel around search l fiddle', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -1120,13 +1120,13 @@ the room and also by the Light sources when they turn on.</p>
|
|||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.at_object_receive">
|
||||
<code class="sig-name descname">at_object_receive</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">obj</span></em>, <em class="sig-param"><span class="n">source_location</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#DarkRoom.at_object_receive"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.at_object_receive" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">at_object_receive</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">obj</span></em>, <em class="sig-param"><span class="n">source_location</span></em>, <em class="sig-param"><span class="n">move_type</span><span class="o">=</span><span class="default_value">'move'</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#DarkRoom.at_object_receive"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.at_object_receive" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Called when an object enters the room.</p>
|
||||
</dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.at_object_leave">
|
||||
<code class="sig-name descname">at_object_leave</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">obj</span></em>, <em class="sig-param"><span class="n">target_location</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#DarkRoom.at_object_leave"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.at_object_leave" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">at_object_leave</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">obj</span></em>, <em class="sig-param"><span class="n">target_location</span></em>, <em class="sig-param"><span class="n">move_type</span><span class="o">=</span><span class="default_value">'move'</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#DarkRoom.at_object_leave"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.at_object_leave" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>In case people leave with the light, we make sure to clear the
|
||||
DarkCmdSet if necessary. This also works if they are
|
||||
teleported away.</p>
|
||||
|
|
@ -1178,7 +1178,7 @@ failure_teleport_msg - message to echo while teleporting to failure</p>
|
|||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom.at_object_receive">
|
||||
<code class="sig-name descname">at_object_receive</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">character</span></em>, <em class="sig-param"><span class="n">source_location</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#TeleportRoom.at_object_receive"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom.at_object_receive" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">at_object_receive</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">character</span></em>, <em class="sig-param"><span class="n">source_location</span></em>, <em class="sig-param"><span class="n">move_type</span><span class="o">=</span><span class="default_value">'move'</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#TeleportRoom.at_object_receive"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom.at_object_receive" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>This hook is called by the engine whenever the player is moved into
|
||||
this room.</p>
|
||||
</dd></dl>
|
||||
|
|
@ -1222,19 +1222,23 @@ character of tutorial-related attributes.</p>
|
|||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.at_object_receive">
|
||||
<code class="sig-name descname">at_object_receive</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">character</span></em>, <em class="sig-param"><span class="n">source_location</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#OutroRoom.at_object_receive"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.at_object_receive" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">at_object_receive</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">character</span></em>, <em class="sig-param"><span class="n">source_location</span></em>, <em class="sig-param"><span class="n">move_type</span><span class="o">=</span><span class="default_value">'move'</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#OutroRoom.at_object_receive"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.at_object_receive" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Do cleanup.</p>
|
||||
</dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.at_object_leave">
|
||||
<code class="sig-name descname">at_object_leave</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">character</span></em>, <em class="sig-param"><span class="n">destination</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#OutroRoom.at_object_leave"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.at_object_leave" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">at_object_leave</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">character</span></em>, <em class="sig-param"><span class="n">destination</span></em>, <em class="sig-param"><span class="n">move_type</span><span class="o">=</span><span class="default_value">'move'</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#OutroRoom.at_object_leave"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.at_object_leave" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Called just before an object leaves from inside this object</p>
|
||||
<dl class="field-list simple">
|
||||
<dt class="field-odd">Parameters</dt>
|
||||
<dd class="field-odd"><ul class="simple">
|
||||
<li><p><strong>moved_obj</strong> (<em>Object</em>) – The object leaving</p></li>
|
||||
<li><p><strong>target_location</strong> (<em>Object</em>) – Where <strong>moved_obj</strong> is going.</p></li>
|
||||
<li><p><strong>move_type</strong> (<em>str</em>) – The type of move. “give”, “traverse”, etc.
|
||||
This is an arbitrary string provided to obj.move_to().
|
||||
Useful for altering messages or altering logic depending
|
||||
on the kind of movement.</p></li>
|
||||
<li><p><strong>**kwargs</strong> (<em>dict</em>) – Arbitrary, optional arguments for users
|
||||
overriding the call (unused by default).</p></li>
|
||||
</ul>
|
||||
|
|
|
|||
|
|
@ -621,7 +621,7 @@ depending on who the recipient is.</p>
|
|||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.objects.objects.DefaultObject.move_to">
|
||||
<code class="sig-name descname">move_to</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">destination</span></em>, <em class="sig-param"><span class="n">quiet</span><span class="o">=</span><span class="default_value">False</span></em>, <em class="sig-param"><span class="n">emit_to_obj</span><span class="o">=</span><span class="default_value">None</span></em>, <em class="sig-param"><span class="n">use_destination</span><span class="o">=</span><span class="default_value">True</span></em>, <em class="sig-param"><span class="n">to_none</span><span class="o">=</span><span class="default_value">False</span></em>, <em class="sig-param"><span class="n">move_hooks</span><span class="o">=</span><span class="default_value">True</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/objects/objects.html#DefaultObject.move_to"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.objects.objects.DefaultObject.move_to" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">move_to</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">destination</span></em>, <em class="sig-param"><span class="n">quiet</span><span class="o">=</span><span class="default_value">False</span></em>, <em class="sig-param"><span class="n">emit_to_obj</span><span class="o">=</span><span class="default_value">None</span></em>, <em class="sig-param"><span class="n">use_destination</span><span class="o">=</span><span class="default_value">True</span></em>, <em class="sig-param"><span class="n">to_none</span><span class="o">=</span><span class="default_value">False</span></em>, <em class="sig-param"><span class="n">move_hooks</span><span class="o">=</span><span class="default_value">True</span></em>, <em class="sig-param"><span class="n">move_type</span><span class="o">=</span><span class="default_value">'move'</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/objects/objects.html#DefaultObject.move_to"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.objects.objects.DefaultObject.move_to" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Moves this object to a new location.</p>
|
||||
<dl class="field-list simple">
|
||||
<dt class="field-odd">Parameters</dt>
|
||||
|
|
@ -641,6 +641,11 @@ moving to a None location. If you want to run hooks, run them manually
|
|||
<li><p><strong>move_hooks</strong> (<em>bool</em>) – If False, turn off the calling of move-related hooks
|
||||
(at_pre/post_move etc) with quiet=True, this is as quiet a move
|
||||
as can be done.</p></li>
|
||||
<li><p><strong>move_type</strong> (<em>str</em>) – The “kind of move” being performed, such as “teleport”, “traverse”,
|
||||
“get”, “give”, or “drop”. The value can be arbitrary. By default, it only affects
|
||||
the text message generated by announce_move_to and announce_move_from by defining
|
||||
their {“type”: move_type} for outgoing text. This can be used for altering
|
||||
messages and/or overloaded hook behaviors.</p></li>
|
||||
</ul>
|
||||
</dd>
|
||||
<dt class="field-even">Keyword Arguments</dt>
|
||||
|
|
@ -974,13 +979,17 @@ based on the access result.</p>
|
|||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.objects.objects.DefaultObject.at_pre_move">
|
||||
<code class="sig-name descname">at_pre_move</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">destination</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/objects/objects.html#DefaultObject.at_pre_move"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.objects.objects.DefaultObject.at_pre_move" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">at_pre_move</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">destination</span></em>, <em class="sig-param"><span class="n">move_type</span><span class="o">=</span><span class="default_value">'move'</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/objects/objects.html#DefaultObject.at_pre_move"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.objects.objects.DefaultObject.at_pre_move" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Called just before starting to move this object to
|
||||
destination.</p>
|
||||
<dl class="field-list simple">
|
||||
<dt class="field-odd">Parameters</dt>
|
||||
<dd class="field-odd"><ul class="simple">
|
||||
<li><p><strong>destination</strong> (<em>Object</em>) – The object we are moving to</p></li>
|
||||
<li><p><strong>move_type</strong> (<em>str</em>) – The type of move. “give”, “traverse”, etc.
|
||||
This is an arbitrary string provided to obj.move_to().
|
||||
Useful for altering messages or altering logic depending
|
||||
on the kind of movement.</p></li>
|
||||
<li><p><strong>**kwargs</strong> (<em>dict</em>) – Arbitrary, optional arguments for users
|
||||
overriding the call (unused by default).</p></li>
|
||||
</ul>
|
||||
|
|
@ -996,13 +1005,17 @@ before it is even started.</p>
|
|||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.objects.objects.DefaultObject.at_before_move">
|
||||
<code class="sig-name descname">at_before_move</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">destination</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="headerlink" href="#evennia.objects.objects.DefaultObject.at_before_move" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">at_before_move</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">destination</span></em>, <em class="sig-param"><span class="n">move_type</span><span class="o">=</span><span class="default_value">'move'</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="headerlink" href="#evennia.objects.objects.DefaultObject.at_before_move" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Called just before starting to move this object to
|
||||
destination.</p>
|
||||
<dl class="field-list simple">
|
||||
<dt class="field-odd">Parameters</dt>
|
||||
<dd class="field-odd"><ul class="simple">
|
||||
<li><p><strong>destination</strong> (<em>Object</em>) – The object we are moving to</p></li>
|
||||
<li><p><strong>move_type</strong> (<em>str</em>) – The type of move. “give”, “traverse”, etc.
|
||||
This is an arbitrary string provided to obj.move_to().
|
||||
Useful for altering messages or altering logic depending
|
||||
on the kind of movement.</p></li>
|
||||
<li><p><strong>**kwargs</strong> (<em>dict</em>) – Arbitrary, optional arguments for users
|
||||
overriding the call (unused by default).</p></li>
|
||||
</ul>
|
||||
|
|
@ -1018,7 +1031,7 @@ before it is even started.</p>
|
|||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.objects.objects.DefaultObject.announce_move_from">
|
||||
<code class="sig-name descname">announce_move_from</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">destination</span></em>, <em class="sig-param"><span class="n">msg</span><span class="o">=</span><span class="default_value">None</span></em>, <em class="sig-param"><span class="n">mapping</span><span class="o">=</span><span class="default_value">None</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/objects/objects.html#DefaultObject.announce_move_from"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.objects.objects.DefaultObject.announce_move_from" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">announce_move_from</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">destination</span></em>, <em class="sig-param"><span class="n">msg</span><span class="o">=</span><span class="default_value">None</span></em>, <em class="sig-param"><span class="n">mapping</span><span class="o">=</span><span class="default_value">None</span></em>, <em class="sig-param"><span class="n">move_type</span><span class="o">=</span><span class="default_value">'move'</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/objects/objects.html#DefaultObject.announce_move_from"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.objects.objects.DefaultObject.announce_move_from" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Called if the move is to be announced. This is
|
||||
called while we are still standing in the old
|
||||
location.</p>
|
||||
|
|
@ -1028,6 +1041,10 @@ location.</p>
|
|||
<li><p><strong>destination</strong> (<em>Object</em>) – The place we are going to.</p></li>
|
||||
<li><p><strong>msg</strong> (<em>str</em><em>, </em><em>optional</em>) – a replacement message.</p></li>
|
||||
<li><p><strong>mapping</strong> (<em>dict</em><em>, </em><em>optional</em>) – additional mapping objects.</p></li>
|
||||
<li><p><strong>move_type</strong> (<em>str</em>) – The type of move. “give”, “traverse”, etc.
|
||||
This is an arbitrary string provided to obj.move_to().
|
||||
Useful for altering messages or altering logic depending
|
||||
on the kind of movement.</p></li>
|
||||
<li><p><strong>**kwargs</strong> (<em>dict</em>) – Arbitrary, optional arguments for users
|
||||
overriding the call (unused by default).</p></li>
|
||||
</ul>
|
||||
|
|
@ -1046,7 +1063,7 @@ destination: the location of the object after moving.</p>
|
|||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.objects.objects.DefaultObject.announce_move_to">
|
||||
<code class="sig-name descname">announce_move_to</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">source_location</span></em>, <em class="sig-param"><span class="n">msg</span><span class="o">=</span><span class="default_value">None</span></em>, <em class="sig-param"><span class="n">mapping</span><span class="o">=</span><span class="default_value">None</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/objects/objects.html#DefaultObject.announce_move_to"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.objects.objects.DefaultObject.announce_move_to" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">announce_move_to</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">source_location</span></em>, <em class="sig-param"><span class="n">msg</span><span class="o">=</span><span class="default_value">None</span></em>, <em class="sig-param"><span class="n">mapping</span><span class="o">=</span><span class="default_value">None</span></em>, <em class="sig-param"><span class="n">move_type</span><span class="o">=</span><span class="default_value">'move'</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/objects/objects.html#DefaultObject.announce_move_to"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.objects.objects.DefaultObject.announce_move_to" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Called after the move if the move was not quiet. At this point
|
||||
we are standing in the new location.</p>
|
||||
<dl class="field-list simple">
|
||||
|
|
@ -1055,6 +1072,10 @@ we are standing in the new location.</p>
|
|||
<li><p><strong>source_location</strong> (<em>Object</em>) – The place we came from</p></li>
|
||||
<li><p><strong>msg</strong> (<em>str</em><em>, </em><em>optional</em>) – the replacement message if location.</p></li>
|
||||
<li><p><strong>mapping</strong> (<em>dict</em><em>, </em><em>optional</em>) – additional mapping objects.</p></li>
|
||||
<li><p><strong>move_type</strong> (<em>str</em>) – The type of move. “give”, “traverse”, etc.
|
||||
This is an arbitrary string provided to obj.move_to().
|
||||
Useful for altering messages or altering logic depending
|
||||
on the kind of movement.</p></li>
|
||||
<li><p><strong>**kwargs</strong> (<em>dict</em>) – Arbitrary, optional arguments for users
|
||||
overriding the call (unused by default).</p></li>
|
||||
</ul>
|
||||
|
|
@ -1074,7 +1095,7 @@ destination: the location of the object after moving.</p>
|
|||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.objects.objects.DefaultObject.at_post_move">
|
||||
<code class="sig-name descname">at_post_move</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">source_location</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/objects/objects.html#DefaultObject.at_post_move"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.objects.objects.DefaultObject.at_post_move" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">at_post_move</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">source_location</span></em>, <em class="sig-param"><span class="n">move_type</span><span class="o">=</span><span class="default_value">'move'</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/objects/objects.html#DefaultObject.at_post_move"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.objects.objects.DefaultObject.at_post_move" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Called after move has completed, regardless of quiet mode or
|
||||
not. Allows changes to the object due to the location it is
|
||||
now in.</p>
|
||||
|
|
@ -1082,6 +1103,10 @@ now in.</p>
|
|||
<dt class="field-odd">Parameters</dt>
|
||||
<dd class="field-odd"><ul class="simple">
|
||||
<li><p><strong>source_location</strong> (<em>Object</em>) – Wwhere we came from. This may be <strong>None</strong>.</p></li>
|
||||
<li><p><strong>move_type</strong> (<em>str</em>) – The type of move. “give”, “traverse”, etc.
|
||||
This is an arbitrary string provided to obj.move_to().
|
||||
Useful for altering messages or altering logic depending
|
||||
on the kind of movement.</p></li>
|
||||
<li><p><strong>**kwargs</strong> (<em>dict</em>) – Arbitrary, optional arguments for users
|
||||
overriding the call (unused by default).</p></li>
|
||||
</ul>
|
||||
|
|
@ -1091,7 +1116,7 @@ overriding the call (unused by default).</p></li>
|
|||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.objects.objects.DefaultObject.at_after_move">
|
||||
<code class="sig-name descname">at_after_move</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">source_location</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="headerlink" href="#evennia.objects.objects.DefaultObject.at_after_move" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">at_after_move</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">source_location</span></em>, <em class="sig-param"><span class="n">move_type</span><span class="o">=</span><span class="default_value">'move'</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="headerlink" href="#evennia.objects.objects.DefaultObject.at_after_move" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Called after move has completed, regardless of quiet mode or
|
||||
not. Allows changes to the object due to the location it is
|
||||
now in.</p>
|
||||
|
|
@ -1099,6 +1124,10 @@ now in.</p>
|
|||
<dt class="field-odd">Parameters</dt>
|
||||
<dd class="field-odd"><ul class="simple">
|
||||
<li><p><strong>source_location</strong> (<em>Object</em>) – Wwhere we came from. This may be <strong>None</strong>.</p></li>
|
||||
<li><p><strong>move_type</strong> (<em>str</em>) – The type of move. “give”, “traverse”, etc.
|
||||
This is an arbitrary string provided to obj.move_to().
|
||||
Useful for altering messages or altering logic depending
|
||||
on the kind of movement.</p></li>
|
||||
<li><p><strong>**kwargs</strong> (<em>dict</em>) – Arbitrary, optional arguments for users
|
||||
overriding the call (unused by default).</p></li>
|
||||
</ul>
|
||||
|
|
@ -1108,13 +1137,17 @@ overriding the call (unused by default).</p></li>
|
|||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.objects.objects.DefaultObject.at_object_leave">
|
||||
<code class="sig-name descname">at_object_leave</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">moved_obj</span></em>, <em class="sig-param"><span class="n">target_location</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/objects/objects.html#DefaultObject.at_object_leave"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.objects.objects.DefaultObject.at_object_leave" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">at_object_leave</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">moved_obj</span></em>, <em class="sig-param"><span class="n">target_location</span></em>, <em class="sig-param"><span class="n">move_type</span><span class="o">=</span><span class="default_value">'move'</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/objects/objects.html#DefaultObject.at_object_leave"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.objects.objects.DefaultObject.at_object_leave" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Called just before an object leaves from inside this object</p>
|
||||
<dl class="field-list simple">
|
||||
<dt class="field-odd">Parameters</dt>
|
||||
<dd class="field-odd"><ul class="simple">
|
||||
<li><p><strong>moved_obj</strong> (<em>Object</em>) – The object leaving</p></li>
|
||||
<li><p><strong>target_location</strong> (<em>Object</em>) – Where <strong>moved_obj</strong> is going.</p></li>
|
||||
<li><p><strong>move_type</strong> (<em>str</em>) – The type of move. “give”, “traverse”, etc.
|
||||
This is an arbitrary string provided to obj.move_to().
|
||||
Useful for altering messages or altering logic depending
|
||||
on the kind of movement.</p></li>
|
||||
<li><p><strong>**kwargs</strong> (<em>dict</em>) – Arbitrary, optional arguments for users
|
||||
overriding the call (unused by default).</p></li>
|
||||
</ul>
|
||||
|
|
@ -1124,7 +1157,7 @@ overriding the call (unused by default).</p></li>
|
|||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.objects.objects.DefaultObject.at_object_receive">
|
||||
<code class="sig-name descname">at_object_receive</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">moved_obj</span></em>, <em class="sig-param"><span class="n">source_location</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/objects/objects.html#DefaultObject.at_object_receive"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.objects.objects.DefaultObject.at_object_receive" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">at_object_receive</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">moved_obj</span></em>, <em class="sig-param"><span class="n">source_location</span></em>, <em class="sig-param"><span class="n">move_type</span><span class="o">=</span><span class="default_value">'move'</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/objects/objects.html#DefaultObject.at_object_receive"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.objects.objects.DefaultObject.at_object_receive" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Called after an object has been moved into this object.</p>
|
||||
<dl class="field-list simple">
|
||||
<dt class="field-odd">Parameters</dt>
|
||||
|
|
@ -1132,6 +1165,10 @@ overriding the call (unused by default).</p></li>
|
|||
<li><p><strong>moved_obj</strong> (<em>Object</em>) – The object moved into this one</p></li>
|
||||
<li><p><strong>source_location</strong> (<em>Object</em>) – Where <strong>moved_object</strong> came from.
|
||||
Note that this could be <strong>None</strong>.</p></li>
|
||||
<li><p><strong>move_type</strong> (<em>str</em>) – The type of move. “give”, “traverse”, etc.
|
||||
This is an arbitrary string provided to obj.move_to().
|
||||
Useful for altering messages or altering logic depending
|
||||
on the kind of movement.</p></li>
|
||||
<li><p><strong>**kwargs</strong> (<em>dict</em>) – Arbitrary, optional arguments for users
|
||||
overriding the call (unused by default).</p></li>
|
||||
</ul>
|
||||
|
|
@ -1818,13 +1855,13 @@ Character object works).</p>
|
|||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.objects.objects.DefaultCharacter.at_post_move">
|
||||
<code class="sig-name descname">at_post_move</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">source_location</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/objects/objects.html#DefaultCharacter.at_post_move"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.objects.objects.DefaultCharacter.at_post_move" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">at_post_move</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">source_location</span></em>, <em class="sig-param"><span class="n">move_type</span><span class="o">=</span><span class="default_value">'move'</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/objects/objects.html#DefaultCharacter.at_post_move"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.objects.objects.DefaultCharacter.at_post_move" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>We make sure to look around after a move.</p>
|
||||
</dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.objects.objects.DefaultCharacter.at_after_move">
|
||||
<code class="sig-name descname">at_after_move</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">source_location</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="headerlink" href="#evennia.objects.objects.DefaultCharacter.at_after_move" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">at_after_move</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">source_location</span></em>, <em class="sig-param"><span class="n">move_type</span><span class="o">=</span><span class="default_value">'move'</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="headerlink" href="#evennia.objects.objects.DefaultCharacter.at_after_move" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>We make sure to look around after a move.</p>
|
||||
</dd></dl>
|
||||
|
||||
|
|
|
|||
|
|
@ -287,7 +287,7 @@ indentation.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.utils.eveditor.CmdEditorGroup.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = [':I', ':dw', ':i', ':', ':x', ':S', ':fi', ':w', ':uu', ':dd', ':u', ':wq', ':A', ':j', '::', ':>', ':q', ':UU', ':y', ':s', ':p', ':=', ':f', ':<', ':q!', ':fd', ':!', ':DD', ':r', ':h', ':echo', ':::']</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = [':r', ':j', ':h', ':UU', ':s', ':y', ':i', ':w', ':::', ':dw', ':x', ':echo', ':u', ':S', ':<', '::', ':>', ':!', ':dd', ':uu', ':', ':I', ':q', ':wq', ':fi', ':p', ':DD', ':q!', ':fd', ':=', ':f', ':A']</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -315,7 +315,7 @@ efficient presentation.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.utils.eveditor.CmdEditorGroup.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ':I :dw :i : :x :S :fi :w :uu :dd :u :wq :A :j :: :> :q :UU :y :s :p := :f :< :q! :fd :! :DD :r :h :echo :::', 'category': 'general', 'key': ':editor_command_group', 'no_prefix': ' :I :dw :i : :x :S :fi :w :uu :dd :u :wq :A :j :: :> :q :UU :y :s :p := :f :< :q! :fd :! :DD :r :h :echo :::', 'tags': '', 'text': '\n Commands for the editor\n '}</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ':r :j :h :UU :s :y :i :w ::: :dw :x :echo :u :S :< :: :> :! :dd :uu : :I :q :wq :fi :p :DD :q! :fd := :f :A', 'category': 'general', 'key': ':editor_command_group', 'no_prefix': ' :r :j :h :UU :s :y :i :w ::: :dw :x :echo :u :S :< :: :> :! :dd :uu : :I :q :wq :fi :p :DD :q! :fd := :f :A', 'tags': '', 'text': '\n Commands for the editor\n '}</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -954,7 +954,7 @@ single question.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.utils.evmenu.CmdYesNoQuestion.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['__nomatch_command', 'no', 'y', 'n', 'abort', 'a', 'yes']</em><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['n', 'a', 'abort', 'no', '__nomatch_command', 'yes', 'y']</em><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -980,7 +980,7 @@ single question.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.utils.evmenu.CmdYesNoQuestion.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '__nomatch_command no y n abort a yes', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' __nomatch_command no y n abort a yes', 'tags': '', 'text': '\n Handle a prompt for yes or no. Press [return] for the default choice.\n\n '}</em><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'n a abort no __nomatch_command yes y', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' n a abort no __nomatch_command yes y', 'tags': '', 'text': '\n Handle a prompt for yes or no. Press [return] for the default choice.\n\n '}</em><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -88,7 +88,7 @@ the <strong>caller.msg()</strong> construct every time the page is updated.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.utils.evmore.CmdMore.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['q', 'next', 'n', 'abort', 'a', 't', 'end', 'e', 'p', 'quit', 'top', 'previous']</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['top', 't', 'end', 'n', 'a', 'p', 'e', 'abort', 'next', 'q', 'quit', 'previous']</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -114,7 +114,7 @@ the <strong>caller.msg()</strong> construct every time the page is updated.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.utils.evmore.CmdMore.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'q next n abort a t end e p quit top previous', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' q next n abort a t end e p quit top previous', 'tags': '', 'text': '\n Manipulate the text paging. Catch no-input with aliases.\n '}</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'top t end n a p e abort next q quit previous', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' top t end n a p e abort next q quit previous', 'tags': '', 'text': '\n Manipulate the text paging. Catch no-input with aliases.\n '}</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -14390,12 +14390,8 @@
|
|||
</li>
|
||||
<li><a href="api/evennia.contrib.utils.tree_select.tree_select.html#evennia.contrib.utils.tree_select.tree_select.parse_opts">parse_opts() (in module evennia.contrib.utils.tree_select.tree_select)</a>
|
||||
</li>
|
||||
<li><a href="api/evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystem.parse_sdescs_and_recogs">parse_sdescs_and_recogs() (evennia.contrib.rpg.rpsystem.tests.TestRPSystem method)</a>
|
||||
|
||||
<ul>
|
||||
<li><a href="api/evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.parse_sdescs_and_recogs">(in module evennia.contrib.rpg.rpsystem.rpsystem)</a>
|
||||
<li><a href="api/evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.parse_sdescs_and_recogs">parse_sdescs_and_recogs() (in module evennia.contrib.rpg.rpsystem.rpsystem)</a>
|
||||
</li>
|
||||
</ul></li>
|
||||
<li><a href="api/evennia.utils.funcparser.html#evennia.utils.funcparser.FuncParser.parse_to_any">parse_to_any() (evennia.utils.funcparser.FuncParser method)</a>
|
||||
</li>
|
||||
<li><a href="api/evennia.contrib.base_systems.unixcommand.unixcommand.html#evennia.contrib.base_systems.unixcommand.unixcommand.ParseError">ParseError</a>
|
||||
|
|
@ -18697,6 +18693,8 @@
|
|||
<li><a href="api/evennia.contrib.full_systems.evscaperoom.tests.html#evennia.contrib.full_systems.evscaperoom.tests.TestUtils.test_parse_for_things">test_parse_for_things() (evennia.contrib.full_systems.evscaperoom.tests.TestUtils method)</a>
|
||||
</li>
|
||||
<li><a href="api/evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystem.test_parse_language">test_parse_language() (evennia.contrib.rpg.rpsystem.tests.TestRPSystem method)</a>
|
||||
</li>
|
||||
<li><a href="api/evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystem.test_parse_sdescs_and_recogs">test_parse_sdescs_and_recogs() (evennia.contrib.rpg.rpsystem.tests.TestRPSystem method)</a>
|
||||
</li>
|
||||
<li><a href="api/evennia.commands.default.tests.html#evennia.commands.default.tests.TestAccount.test_password">test_password() (evennia.commands.default.tests.TestAccount method)</a>
|
||||
</li>
|
||||
|
|
@ -18739,6 +18737,8 @@
|
|||
<li><a href="api/evennia.contrib.rpg.traits.tests.html#evennia.contrib.rpg.traits.tests.TestNumericTraitOperators.test_pos_shortcut">test_pos_shortcut() (evennia.contrib.rpg.traits.tests.TestNumericTraitOperators method)</a>
|
||||
</li>
|
||||
<li><a href="api/evennia.commands.default.tests.html#evennia.commands.default.tests.TestGeneral.test_pose">test_pose() (evennia.commands.default.tests.TestGeneral method)</a>
|
||||
</li>
|
||||
<li><a href="api/evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystem.test_possessive_selfref">test_possessive_selfref() (evennia.contrib.rpg.rpsystem.tests.TestRPSystem method)</a>
|
||||
</li>
|
||||
<li><a href="api/evennia.contrib.game_systems.crafting.tests.html#evennia.contrib.game_systems.crafting.tests.TestCraftingRecipeBase.test_pre_craft">test_pre_craft() (evennia.contrib.game_systems.crafting.tests.TestCraftingRecipeBase method)</a>
|
||||
</li>
|
||||
|
|
@ -18895,11 +18895,11 @@
|
|||
<li><a href="api/evennia.contrib.grid.xyzgrid.tests.html#evennia.contrib.grid.xyzgrid.tests.TestMap3.test_shortest_path_04">test_shortest_path_04() (evennia.contrib.grid.xyzgrid.tests.TestMap3 method)</a>
|
||||
</li>
|
||||
<li><a href="api/evennia.contrib.grid.xyzgrid.tests.html#evennia.contrib.grid.xyzgrid.tests.TestMap3.test_shortest_path_05">test_shortest_path_05() (evennia.contrib.grid.xyzgrid.tests.TestMap3 method)</a>
|
||||
</li>
|
||||
<li><a href="api/evennia.contrib.grid.xyzgrid.tests.html#evennia.contrib.grid.xyzgrid.tests.TestMap3.test_shortest_path_06">test_shortest_path_06() (evennia.contrib.grid.xyzgrid.tests.TestMap3 method)</a>
|
||||
</li>
|
||||
</ul></td>
|
||||
<td style="width: 33%; vertical-align: top;"><ul>
|
||||
<li><a href="api/evennia.contrib.grid.xyzgrid.tests.html#evennia.contrib.grid.xyzgrid.tests.TestMap3.test_shortest_path_06">test_shortest_path_06() (evennia.contrib.grid.xyzgrid.tests.TestMap3 method)</a>
|
||||
</li>
|
||||
<li><a href="api/evennia.contrib.grid.xyzgrid.tests.html#evennia.contrib.grid.xyzgrid.tests.TestMap3.test_shortest_path_07">test_shortest_path_07() (evennia.contrib.grid.xyzgrid.tests.TestMap3 method)</a>
|
||||
</li>
|
||||
<li><a href="api/evennia.contrib.grid.xyzgrid.tests.html#evennia.contrib.grid.xyzgrid.tests.TestMap3.test_shortest_path_08">test_shortest_path_08() (evennia.contrib.grid.xyzgrid.tests.TestMap3 method)</a>
|
||||
|
|
|
|||
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