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Fix unittests after merge
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b154e78070
commit
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1 changed files with 4 additions and 4 deletions
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@ -333,8 +333,8 @@ class TestBuilding(CommandTest):
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def test_find(self):
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self.call(building.CmdFind(), "oom2", "One Match")
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expect = "One Match(#1#7, loc):\n " +\
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"Char2(#7) evennia.objects.objects.DefaultCharacter (location: Room(#1))"
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expect = "One Match(#1-#7, loc):\n " +\
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"Char2(#7) - evennia.objects.objects.DefaultCharacter (location: Room(#1))"
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self.call(building.CmdFind(), "Char2", expect, cmdstring="locate")
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self.call(building.CmdFind(), "/ex Char2", # /ex is an ambiguous switch
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"locate: Ambiguous switch supplied: Did you mean /exit or /exact?|" + expect,
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@ -350,7 +350,7 @@ class TestBuilding(CommandTest):
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def test_teleport(self):
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self.call(building.CmdTeleport(), "/quiet Room2", "Room2(#2)\n|Teleported to Room2.")
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self.call(building.CmdTeleport(), "/t", # /t switch is abbreviated form of /tonone
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"Cannot teleport a puppeted object (Char, puppeted by TestAccount(account 1)) to a Nonelocation.")
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"Cannot teleport a puppeted object (Char, puppeted by TestAccount(account 1)) to a None-location.")
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self.call(building.CmdTeleport(), "/l Room2", # /l switch is abbreviated form of /loc
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"Destination has no location.")
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self.call(building.CmdTeleport(), "/q me to Room2", # /q switch is abbreviated form of /quiet
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@ -507,5 +507,5 @@ class TestUnconnectedCommand(CommandTest):
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expected = "## BEGIN INFO 1.1\nName: %s\nUptime: %s\nConnected: %d\nVersion: Evennia %s\n## END INFO" % (
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settings.SERVERNAME,
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datetime.datetime.fromtimestamp(gametime.SERVER_START_TIME).ctime(),
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SESSIONS.account_count(), utils.get_evennia_version().replace("-", ""))
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SESSIONS.account_count(), utils.get_evennia_version())
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self.call(unloggedin.CmdUnconnectedInfo(), "", expected)
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