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Update mail.py
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@ -6,7 +6,7 @@ Evennia Contribution - grungies1138 2016
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A simple Brandymail style @mail system that uses the Msg class from Evennia Core.
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Installation:
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Import this module into the default Player or Character commandset.
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import MailCommand from this module into the default Player or Character command set
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"""
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from evennia import default_cmds, search_object
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@ -14,14 +14,15 @@ from evennia.utils import create, utils, evtable, evform
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from evennia.comms.models import Msg
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HEAD_CHAR = "|015-|n"
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SUB_HEAD_CHAR = "-"
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_HEAD_CHAR = "|015-|n"
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_SUB_HEAD_CHAR = "-"
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_WIDTH = 78
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class MailCommand(default_cmds.MuxCommand):
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class CmdMail(default_cmds.MuxCommand):
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"""
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Commands that allow either IC or OOC communications
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Usage:
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Usage:
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{w@mail{n
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- Displays all the mail a player has in their mailbox
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@ -41,13 +42,23 @@ class MailCommand(default_cmds.MuxCommand):
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{w@mail/reply <#>=<message>{n
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- Replies to a message #. Prepends message to the original
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message text.
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Switches:
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delete - deletes a message
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forward - forward a received message to another object with an optional message attached.
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reply - Replies to a received message, appending the original message to the bottom.
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Status Legend:
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'{wU{n' = Unread/New message
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'{wO{n' = Read/Old message
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'{wR{n' = Replied to
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'{wF{n' = Forwarded
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'|wU|n' = Unread/New message
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'|wO|n' = Read/Old message
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'|wR|n' = Replied to
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'|wF|n' = Forwarded
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Examples:
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@mail 2
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@mail Griatch=New mail/Hey man, I am sending you a message!
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@mail/delete 6
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@mail/forward feend78 Griatch=You guys should read this.
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@mail/reply 9=Thanks for the info!
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"""
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key = "@mail"
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aliases = ["mail"]
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@ -131,13 +142,13 @@ class MailCommand(default_cmds.MuxCommand):
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messageForm = []
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if message:
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messageForm.append(HEAD_CHAR * 78)
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messageForm.append("{wFrom:{n %s" % (message.senders[0].key))
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messageForm.append("{wSent:{n %s" % message.db_date_created.strftime("%m/%d/%Y %H:%M:%S"))
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messageForm.append("{wSubject:{n %s" % message.header)
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messageForm.append(SUB_HEAD_CHAR * 78)
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messageForm.append(HEAD_CHAR * _WIDTH)
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messageForm.append("|wFrom:|n %s" % (message.senders[0].key))
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messageForm.append("|wSent:|n %s" % message.db_date_created.strftime("%m/%d/%Y %H:%M:%S"))
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messageForm.append("|wSubject:|n %s" % message.header)
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messageForm.append(SUB_HEAD_CHAR * _WIDTH)
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messageForm.append(message.message)
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messageForm.append(HEAD_CHAR * 78)
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messageForm.append(HEAD_CHAR * _WIDTH)
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self.caller.msg("\n".join(messageForm))
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message.tags.remove("u", category="mail")
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message.tags.add("o", category="mail")
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@ -146,8 +157,8 @@ class MailCommand(default_cmds.MuxCommand):
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messages = self.get_all_mail()
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if messages:
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table = evtable.EvTable("{wID:", "{wFrom:", "{wSubject:", "{wDate:{n", "{wSta:{n",
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table=None, border="header", header_line_char=SUB_HEAD_CHAR, width=78)
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table = evtable.EvTable("|wID:|n", "|wFrom:|n", "|wSubject:|n", "|wDate:|n", "|wSta:|n",
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table=None, border="header", header_line_char=SUB_HEAD_CHAR, width=_WIDTH)
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index = 1
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for message in messages:
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table.add_row(index, message.senders[0], message.header,
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@ -161,19 +172,34 @@ class MailCommand(default_cmds.MuxCommand):
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table.reformat_column(3, width=13)
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table.reformat_column(4, width=7)
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self.caller.msg(HEAD_CHAR * 78)
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self.caller.msg(HEAD_CHAR * _WIDTH)
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self.caller.msg(table)
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self.caller.msg(HEAD_CHAR * 78)
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self.caller.msg(HEAD_CHAR * _WIDTH)
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else:
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self.caller.msg("Sorry, you don't have any messages. What a pathetic loser!")
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def get_all_mail(self):
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"""
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Returns a list of all the messages where the caller is a recipient.
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Returns:
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messages (list): list of Msg objects.
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"""
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mail_messages = Msg.objects.get_by_tag(category="mail")
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messages = []
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messages = [m for m in mail_messages if self.caller.player in m.receivers]
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return messages
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def send_mail(self, recipients, subject, message, caller):
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"""
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Function for sending new mail. Also useful for sending notifications from objects or systems.
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Args:
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recipients (list): list of Player or character objects to receive the newly created mails.
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subject (str): The header or subject of the message to be delivered.
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message (str): The body of the message being sent.
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caller (obj): The object (or Player or Character) that is sending the message.
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"""
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recobjs = []
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for char in recipients:
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