Updated HTML docs.

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<h3><code class="docutils literal notranslate"><span class="pre">achievements</span></code><a class="headerlink" href="#achievements" title="Permalink to this headline"></a></h3>
<p><em>A simple, but reasonably comprehensive, system for tracking achievements. Achievements are defined using ordinary Python dicts, reminiscent of the core prototypes system, and while its expected youll use it only on Characters or Accounts, they can be tracked for any typeclassed object.</em></p>
<p>The contrib provides several functions for tracking and accessing achievements, as well as a basic in-game command for viewing achievement status.</p>
<p><a class="reference internal" href="Contrib-Achievements.html"><span class="doc std std-doc">Read the documentation</span></a> - <span class="xref myst">Browse the Code</span></p>
<p><a class="reference internal" href="Contrib-Achievements.html"><span class="doc std std-doc">Read the documentation</span></a> - <a class="reference internal" href="../api/evennia.contrib.game_systems.achievements.html#evennia-contrib-game-systems-achievements"><span class="std std-ref">Browse the Code</span></a></p>
</section>
<section id="barter">
<h3><code class="docutils literal notranslate"><span class="pre">barter</span></code><a class="headerlink" href="#barter" title="Permalink to this headline"></a></h3>