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Clean up develop doc build to avoid clashes
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@ -17,6 +17,7 @@ In part three of the Evennia Starting tutorial we will go through the creation o
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of our tutorial game _EvAdventure_. As we go, we will test each part and create a simple "tech demo" to
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show off all the moving parts.
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1. Introduction & Overview (you are here)
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1. [Changing settings](../../../Unimplemented)
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1. [Applying contribs](../../../Unimplemented)
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1. [Creating a rule module](../../../Unimplemented)
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@ -31,4 +32,14 @@ show off all the moving parts.
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If you followed the previous parts of this tutorial you will have some notions about Python and where to find
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and make use of things in Evennia. We also have a good idea of the type of game we want.
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Even if this is not the game-style you are interested in, following along will give you a lot of experience
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with using Evennia. This be of much use when doing your own thing later.
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with using Evennia. This be of much use when doing your own thing later.
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_TODO_
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```toctree::
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:hidden:
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../../../Unimplemented
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```
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