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Updated HTML docs.
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@ -406,7 +406,7 @@ complicated.</p>
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<code class="docutils literal notranslate"><span class="pre">room.db.desc</span> <span class="pre">=</span> <span class="pre">map_string</span> <span class="pre">+</span> <span class="pre">description_string</span></code>, or the map going <em>below</em> by reversing their order.
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Both options are rather unsatisfactory - we would like to have the map next to the text! For this
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solution we’ll explore the utilities that ship with Evennia. Tucked away in <code class="docutils literal notranslate"><span class="pre">evennia\evennia\utils</span></code>
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is a little module called <a class="reference external" href="https://github.com/evennia/evennia/blob/master/evennia.utils.evtable">EvTable</a> . This is an advanced ASCII table
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is a little module called <a class="reference external" href="https://github.com/evennia/evennia/blob/main/evennia.utils.evtable">EvTable</a> . This is an advanced ASCII table
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creator for you to utilize in your game. We’ll use it by creating a basic table with 1 row and two
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columns (one for our map and one for our text) whilst also hiding the borders. Open the batchfile
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again</p>
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