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Updated HTML docs
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@ -332,7 +332,7 @@ in the full command set (such as @open and open).</p>
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<dl class="py attribute">
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<dt id="evennia.commands.default.help.CmdHelp.search_index_entry">
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<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '?', 'category': 'general', 'key': 'help', 'no_prefix': ' ', 'tags': '', 'text': "\n Get help.\n\n Usage:\n help\n help <topic, command or category>\n help <topic>/<subtopic>\n help <topic>/<subtopic>/<subsubtopic> ...\n\n Use the 'help' command alone to see an index of all help topics, organized\n by category.eSome big topics may offer additional sub-topics.\n\n "}</em><a class="headerlink" href="#evennia.commands.default.help.CmdHelp.search_index_entry" title="Permalink to this definition">¶</a></dt>
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<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '?', 'category': 'general', 'key': 'help', 'no_prefix': ' ?', 'tags': '', 'text': "\n Get help.\n\n Usage:\n help\n help <topic, command or category>\n help <topic>/<subtopic>\n help <topic>/<subtopic>/<subsubtopic> ...\n\n Use the 'help' command alone to see an index of all help topics, organized\n by category.eSome big topics may offer additional sub-topics.\n\n "}</em><a class="headerlink" href="#evennia.commands.default.help.CmdHelp.search_index_entry" title="Permalink to this definition">¶</a></dt>
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<dd></dd></dl>
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</dd></dl>
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@ -343,7 +343,7 @@ in the full command set (such as @open and open).</p>
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<dd><p>Bases: <a class="reference internal" href="#evennia.commands.default.help.CmdHelp" title="evennia.commands.default.help.CmdHelp"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.commands.default.help.CmdHelp</span></code></a></p>
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<p>Edit the help database.</p>
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<dl class="simple">
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<dt>Usage:</dt><dd><p>help[/switches] <topic>[[;alias;alias][,category[,locks]] [= <text>]</p>
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<dt>Usage:</dt><dd><p>sethelp[/switches] <topic>[[;alias;alias][,category[,locks]] [= <text>]</p>
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</dd>
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<dt>Switches:</dt><dd><p>edit - open a line editor to edit the topic’s help text.
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replace - overwrite existing help topic.
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@ -439,7 +439,7 @@ the user will be able to enter a partial match to access it.</p>
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<dl class="py attribute">
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<dt id="evennia.commands.default.help.CmdSetHelp.search_index_entry">
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<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '', 'category': 'building', 'key': 'sethelp', 'no_prefix': ' ', 'tags': '', 'text': "\n Edit the help database.\n\n Usage:\n help[/switches] <topic>[[;alias;alias][,category[,locks]] [= <text>]\n\n Switches:\n edit - open a line editor to edit the topic's help text.\n replace - overwrite existing help topic.\n append - add text to the end of existing topic with a newline between.\n extend - as append, but don't add a newline.\n delete - remove help topic.\n\n Examples:\n sethelp lore = In the beginning was ...\n sethelp/append pickpocketing,Thievery = This steals ...\n sethelp/replace pickpocketing, ,attr(is_thief) = This steals ...\n sethelp/edit thievery\n\n If not assigning a category, the `settings.DEFAULT_HELP_CATEGORY` category\n will be used. If no lockstring is specified, everyone will be able to read\n the help entry. Sub-topics are embedded in the help text.\n\n Note that this cannot modify command-help entries - these are modified\n in-code, outside the game.\n\n # SUBTOPICS\n\n ## Adding subtopics\n\n Subtopics helps to break up a long help entry into sub-sections. Users can\n access subtopics with |whelp topic/subtopic/...|n Subtopics are created and\n stored together with the main topic.\n\n To start adding subtopics, add the text '# SUBTOPICS' on a new line at the\n end of your help text. After this you can now add any number of subtopics,\n each starting with '## <subtopic-name>' on a line, followed by the\n help-text of that subtopic.\n Use '### <subsub-name>' to add a sub-subtopic and so on. Max depth is 5. A\n subtopic's title is case-insensitive and can consist of multiple words -\n the user will be able to enter a partial match to access it.\n\n For example:\n\n | Main help text for <topic>\n |\n | # SUBTOPICS\n |\n | ## about\n |\n | Text for the '<topic>/about' subtopic'\n |\n | ### more about-info\n |\n | Text for the '<topic>/about/more about-info sub-subtopic\n |\n | ## extra\n |\n | Text for the '<topic>/extra' subtopic\n\n "}</em><a class="headerlink" href="#evennia.commands.default.help.CmdSetHelp.search_index_entry" title="Permalink to this definition">¶</a></dt>
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<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '', 'category': 'building', 'key': 'sethelp', 'no_prefix': ' ', 'tags': '', 'text': "\n Edit the help database.\n\n Usage:\n sethelp[/switches] <topic>[[;alias;alias][,category[,locks]] [= <text>]\n\n Switches:\n edit - open a line editor to edit the topic's help text.\n replace - overwrite existing help topic.\n append - add text to the end of existing topic with a newline between.\n extend - as append, but don't add a newline.\n delete - remove help topic.\n\n Examples:\n sethelp lore = In the beginning was ...\n sethelp/append pickpocketing,Thievery = This steals ...\n sethelp/replace pickpocketing, ,attr(is_thief) = This steals ...\n sethelp/edit thievery\n\n If not assigning a category, the `settings.DEFAULT_HELP_CATEGORY` category\n will be used. If no lockstring is specified, everyone will be able to read\n the help entry. Sub-topics are embedded in the help text.\n\n Note that this cannot modify command-help entries - these are modified\n in-code, outside the game.\n\n # SUBTOPICS\n\n ## Adding subtopics\n\n Subtopics helps to break up a long help entry into sub-sections. Users can\n access subtopics with |whelp topic/subtopic/...|n Subtopics are created and\n stored together with the main topic.\n\n To start adding subtopics, add the text '# SUBTOPICS' on a new line at the\n end of your help text. After this you can now add any number of subtopics,\n each starting with '## <subtopic-name>' on a line, followed by the\n help-text of that subtopic.\n Use '### <subsub-name>' to add a sub-subtopic and so on. Max depth is 5. A\n subtopic's title is case-insensitive and can consist of multiple words -\n the user will be able to enter a partial match to access it.\n\n For example:\n\n | Main help text for <topic>\n |\n | # SUBTOPICS\n |\n | ## about\n |\n | Text for the '<topic>/about' subtopic'\n |\n | ### more about-info\n |\n | Text for the '<topic>/about/more about-info sub-subtopic\n |\n | ## extra\n |\n | Text for the '<topic>/extra' subtopic\n\n "}</em><a class="headerlink" href="#evennia.commands.default.help.CmdSetHelp.search_index_entry" title="Permalink to this definition">¶</a></dt>
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<dd></dd></dl>
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</dd></dl>
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