mirror of
https://github.com/evennia/evennia.git
synced 2026-03-19 22:36:31 +01:00
Updated HTML docs.
This commit is contained in:
parent
7459519cd4
commit
d3d7158540
31 changed files with 164 additions and 106 deletions
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@ -1,4 +1,4 @@
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# Sphinx build info version 1
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# This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done.
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config: 94f56e1b114b44a102fa0547e8194fb6
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config: 67182ba571cbb88d3fa633ce1f2c0ae0
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tags: 645f666f9bcd5a90fca523b33c5a78b7
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@ -267,7 +267,7 @@
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<span class="c1"># The prefix is the (single-character) symbol used to find the start</span>
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<span class="c1"># of a object reference, such as /tall (note that</span>
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<span class="c1"># the system will understand multi-word references like '/a tall man' too).</span>
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<span class="n">_PREFIX</span> <span class="o">=</span> <span class="s2">"/"</span>
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<span class="n">_PREFIX</span> <span class="o">=</span> <span class="nb">getattr</span><span class="p">(</span><span class="n">settings</span><span class="p">,</span> <span class="s1">'RPSYSTEM_EMOTE_PREFIX'</span><span class="p">,</span> <span class="s2">"/"</span><span class="p">)</span>
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<span class="c1"># The num_sep is the (single-character) symbol used to separate the</span>
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<span class="c1"># sdesc from the number when trying to separate identical sdescs from</span>
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@ -993,11 +993,11 @@
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<span class="sd"> emote text</span>
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<span class="sd"> Example:</span>
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<span class="sd"> emote /me looks around.</span>
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<span class="sd"> emote With a flurry /me attacks /tall man with his sword.</span>
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<span class="sd"> emote "Hello", /me says.</span>
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<span class="sd"> emote {prefix}me looks around.</span>
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<span class="sd"> emote With a flurry {prefix}me attacks {prefix}tall man with his sword.</span>
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<span class="sd"> emote "Hello", {prefix}me says.</span>
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<span class="sd"> Describes an event in the world. This allows the use of /ref</span>
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<span class="sd"> Describes an event in the world. This allows the use of {prefix}ref</span>
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<span class="sd"> markers to replace with the short descriptions or recognized</span>
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<span class="sd"> strings of objects in the same room. These will be translated to</span>
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<span class="sd"> emotes to match each person seeing it. Use "..." for saying</span>
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@ -1011,6 +1011,9 @@
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<span class="n">locks</span> <span class="o">=</span> <span class="s2">"cmd:all()"</span>
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<span class="n">arg_regex</span> <span class="o">=</span> <span class="s2">""</span>
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<div class="viewcode-block" id="CmdEmote.get_help"><a class="viewcode-back" href="../../../../../api/evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdEmote.get_help">[docs]</a> <span class="k">def</span> <span class="nf">get_help</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">caller</span><span class="p">,</span> <span class="n">cmdset</span><span class="p">):</span>
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<span class="k">return</span> <span class="bp">self</span><span class="o">.</span><span class="vm">__doc__</span><span class="o">.</span><span class="n">format</span><span class="p">(</span><span class="n">prefix</span><span class="o">=</span><span class="n">_PREFIX</span><span class="p">)</span></div>
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<div class="viewcode-block" id="CmdEmote.func"><a class="viewcode-back" href="../../../../../api/evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdEmote.func">[docs]</a> <span class="k">def</span> <span class="nf">func</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
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<span class="s2">"Perform the emote."</span>
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<span class="k">if</span> <span class="ow">not</span> <span class="bp">self</span><span class="o">.</span><span class="n">args</span><span class="p">:</span>
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@ -156,7 +156,7 @@
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<span class="sd"> """</span>
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<span class="k">try</span><span class="p">:</span>
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<span class="c1"># client will connect with wsurl?csessid&browserid</span>
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<span class="c1"># client will connect with wsurl?csessid&page_id&browserid</span>
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<span class="n">webarg</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">http_request_uri</span><span class="o">.</span><span class="n">split</span><span class="p">(</span><span class="s2">"?"</span><span class="p">,</span> <span class="mi">1</span><span class="p">)[</span><span class="mi">1</span><span class="p">]</span>
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<span class="k">except</span> <span class="ne">IndexError</span><span class="p">:</span>
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<span class="c1"># this may happen for custom webclients not caring for the</span>
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@ -170,9 +170,12 @@
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<span class="n">logger</span><span class="o">.</span><span class="n">log_trace</span><span class="p">(</span><span class="nb">str</span><span class="p">(</span><span class="bp">self</span><span class="p">))</span>
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<span class="k">return</span> <span class="kc">None</span>
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<span class="bp">self</span><span class="o">.</span><span class="n">csessid</span><span class="p">,</span> <span class="o">*</span><span class="n">browserstr</span> <span class="o">=</span> <span class="n">webarg</span><span class="o">.</span><span class="n">split</span><span class="p">(</span><span class="s2">"&"</span><span class="p">,</span> <span class="mi">1</span><span class="p">)</span>
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<span class="k">if</span> <span class="n">browserstr</span><span class="p">:</span>
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<span class="bp">self</span><span class="o">.</span><span class="n">browserstr</span> <span class="o">=</span> <span class="nb">str</span><span class="p">(</span><span class="n">browserstr</span><span class="p">[</span><span class="mi">0</span><span class="p">])</span>
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<span class="bp">self</span><span class="o">.</span><span class="n">csessid</span><span class="p">,</span> <span class="o">*</span><span class="n">cargs</span> <span class="o">=</span> <span class="n">webarg</span><span class="o">.</span><span class="n">split</span><span class="p">(</span><span class="s2">"&"</span><span class="p">,</span> <span class="mi">2</span><span class="p">)</span>
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<span class="k">if</span> <span class="nb">len</span><span class="p">(</span><span class="n">cargs</span><span class="p">)</span> <span class="o">==</span> <span class="mi">1</span><span class="p">:</span>
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<span class="bp">self</span><span class="o">.</span><span class="n">browserstr</span> <span class="o">=</span> <span class="nb">str</span><span class="p">(</span><span class="n">cargs</span><span class="p">[</span><span class="mi">0</span><span class="p">])</span>
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<span class="k">elif</span> <span class="nb">len</span><span class="p">(</span><span class="n">cargs</span><span class="p">)</span> <span class="o">==</span> <span class="mi">2</span><span class="p">:</span>
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<span class="bp">self</span><span class="o">.</span><span class="n">page_id</span> <span class="o">=</span> <span class="nb">str</span><span class="p">(</span><span class="n">cargs</span><span class="p">[</span><span class="mi">0</span><span class="p">])</span>
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<span class="bp">self</span><span class="o">.</span><span class="n">browserstr</span> <span class="o">=</span> <span class="nb">str</span><span class="p">(</span><span class="n">cargs</span><span class="p">[</span><span class="mi">1</span><span class="p">])</span>
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<span class="k">if</span> <span class="bp">self</span><span class="o">.</span><span class="n">csessid</span><span class="p">:</span>
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<span class="k">return</span> <span class="n">_CLIENT_SESSIONS</span><span class="p">(</span><span class="n">session_key</span><span class="o">=</span><span class="bp">self</span><span class="o">.</span><span class="n">csessid</span><span class="p">)</span></div>
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@ -358,6 +358,18 @@
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<span class="sd"> """</span>
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<span class="k">return</span> <span class="n">html</span><span class="o">.</span><span class="n">escape</span><span class="p">(</span><span class="n">request</span><span class="o">.</span><span class="n">args</span><span class="p">[</span><span class="sa">b</span><span class="s2">"csessid"</span><span class="p">][</span><span class="mi">0</span><span class="p">]</span><span class="o">.</span><span class="n">decode</span><span class="p">(</span><span class="s2">"utf-8"</span><span class="p">))</span></div>
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<div class="viewcode-block" id="AjaxWebClient.get_client_page_id"><a class="viewcode-back" href="../../../../api/evennia.server.portal.webclient_ajax.html#evennia.server.portal.webclient_ajax.AjaxWebClient.get_client_page_id">[docs]</a> <span class="k">def</span> <span class="nf">get_client_page_id</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">request</span><span class="p">):</span>
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<span class="w"> </span><span class="sd">"""</span>
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<span class="sd"> Helper to get the client page id out of the request.</span>
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<span class="sd"> Args:</span>
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<span class="sd"> request (Request): Incoming request object.</span>
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<span class="sd"> Returns:</span>
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<span class="sd"> csessid (int): The client-page id.</span>
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<span class="sd"> """</span>
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<span class="k">return</span> <span class="n">html</span><span class="o">.</span><span class="n">escape</span><span class="p">(</span><span class="n">request</span><span class="o">.</span><span class="n">args</span><span class="p">[</span><span class="sa">b</span><span class="s2">"cuid"</span><span class="p">][</span><span class="mi">0</span><span class="p">]</span><span class="o">.</span><span class="n">decode</span><span class="p">(</span><span class="s2">"utf-8"</span><span class="p">))</span></div>
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<div class="viewcode-block" id="AjaxWebClient.get_browserstr"><a class="viewcode-back" href="../../../../api/evennia.server.portal.webclient_ajax.html#evennia.server.portal.webclient_ajax.AjaxWebClient.get_browserstr">[docs]</a> <span class="k">def</span> <span class="nf">get_browserstr</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">request</span><span class="p">):</span>
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<span class="w"> </span><span class="sd">"""</span>
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<span class="sd"> Get browser-string out of the request.</span>
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@ -401,10 +413,10 @@
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<div class="viewcode-block" id="AjaxWebClient.client_disconnect"><a class="viewcode-back" href="../../../../api/evennia.server.portal.webclient_ajax.html#evennia.server.portal.webclient_ajax.AjaxWebClient.client_disconnect">[docs]</a> <span class="k">def</span> <span class="nf">client_disconnect</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">csessid</span><span class="p">):</span>
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<span class="w"> </span><span class="sd">"""</span>
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<span class="sd"> Disconnect session with given csessid.</span>
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<span class="sd"> Disconnect session with given id.</span>
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<span class="sd"> Args:</span>
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<span class="sd"> csessid (int): Session id.</span>
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<span class="sd"> csessid (int): Client page+session id.</span>
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<span class="sd"> """</span>
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<span class="k">if</span> <span class="n">csessid</span> <span class="ow">in</span> <span class="bp">self</span><span class="o">.</span><span class="n">requests</span><span class="p">:</span>
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@ -422,7 +434,8 @@
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<span class="sd"> request (Request): Incoming request.</span>
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<span class="sd"> """</span>
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<span class="n">csessid</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">get_client_sessid</span><span class="p">(</span><span class="n">request</span><span class="p">)</span>
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<span class="n">session_id</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">get_client_sessid</span><span class="p">(</span><span class="n">request</span><span class="p">)</span>
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<span class="n">page_id</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">get_client_page_id</span><span class="p">(</span><span class="n">request</span><span class="p">)</span>
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<span class="n">browserstr</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">get_browserstr</span><span class="p">(</span><span class="n">request</span><span class="p">)</span>
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<span class="n">remote_addr</span> <span class="o">=</span> <span class="n">ip_from_request</span><span class="p">(</span><span class="n">request</span><span class="p">)</span>
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@ -437,9 +450,9 @@
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<span class="n">sess</span><span class="o">.</span><span class="n">client</span> <span class="o">=</span> <span class="bp">self</span>
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<span class="n">sess</span><span class="o">.</span><span class="n">init_session</span><span class="p">(</span><span class="s2">"ajax/comet"</span><span class="p">,</span> <span class="n">remote_addr</span><span class="p">,</span> <span class="bp">self</span><span class="o">.</span><span class="n">sessionhandler</span><span class="p">)</span>
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<span class="n">sess</span><span class="o">.</span><span class="n">csessid</span> <span class="o">=</span> <span class="n">csessid</span>
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<span class="n">sess</span><span class="o">.</span><span class="n">csessid</span> <span class="o">=</span> <span class="n">session_id</span><span class="o">+</span><span class="n">page_id</span>
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<span class="n">sess</span><span class="o">.</span><span class="n">browserstr</span> <span class="o">=</span> <span class="n">browserstr</span>
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<span class="n">csession</span> <span class="o">=</span> <span class="n">_CLIENT_SESSIONS</span><span class="p">(</span><span class="n">session_key</span><span class="o">=</span><span class="n">sess</span><span class="o">.</span><span class="n">csessid</span><span class="p">)</span>
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<span class="n">csession</span> <span class="o">=</span> <span class="n">_CLIENT_SESSIONS</span><span class="p">(</span><span class="n">session_key</span><span class="o">=</span><span class="n">session_id</span><span class="p">)</span>
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<span class="n">uid</span> <span class="o">=</span> <span class="n">csession</span> <span class="ow">and</span> <span class="n">csession</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="s2">"webclient_authenticated_uid"</span><span class="p">,</span> <span class="kc">False</span><span class="p">)</span>
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<span class="k">if</span> <span class="n">uid</span><span class="p">:</span>
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<span class="c1"># the client session is already logged in</span>
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@ -447,7 +460,7 @@
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<span class="n">sess</span><span class="o">.</span><span class="n">logged_in</span> <span class="o">=</span> <span class="kc">True</span>
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<span class="c1"># watch for dead links</span>
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<span class="bp">self</span><span class="o">.</span><span class="n">last_alive</span><span class="p">[</span><span class="n">csessid</span><span class="p">]</span> <span class="o">=</span> <span class="p">(</span><span class="n">time</span><span class="o">.</span><span class="n">time</span><span class="p">(),</span> <span class="kc">False</span><span class="p">)</span>
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<span class="bp">self</span><span class="o">.</span><span class="n">last_alive</span><span class="p">[</span><span class="n">sess</span><span class="o">.</span><span class="n">csessid</span><span class="p">]</span> <span class="o">=</span> <span class="p">(</span><span class="n">time</span><span class="o">.</span><span class="n">time</span><span class="p">(),</span> <span class="kc">False</span><span class="p">)</span>
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<span class="k">if</span> <span class="ow">not</span> <span class="bp">self</span><span class="o">.</span><span class="n">keep_alive</span><span class="p">:</span>
|
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<span class="c1"># the keepalive is not running; start it.</span>
|
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<span class="bp">self</span><span class="o">.</span><span class="n">keep_alive</span> <span class="o">=</span> <span class="n">LoopingCall</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">_keepalive</span><span class="p">)</span>
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||||
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@ -461,7 +474,7 @@
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<span class="c1"># actually do the connection</span>
|
||||
<span class="n">sess</span><span class="o">.</span><span class="n">sessionhandler</span><span class="o">.</span><span class="n">connect</span><span class="p">(</span><span class="n">sess</span><span class="p">)</span>
|
||||
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||||
<span class="k">return</span> <span class="n">jsonify</span><span class="p">({</span><span class="s2">"msg"</span><span class="p">:</span> <span class="n">host_string</span><span class="p">,</span> <span class="s2">"csessid"</span><span class="p">:</span> <span class="n">csessid</span><span class="p">})</span></div>
|
||||
<span class="k">return</span> <span class="n">jsonify</span><span class="p">({</span><span class="s2">"msg"</span><span class="p">:</span> <span class="n">host_string</span><span class="p">,</span> <span class="s2">"csessid"</span><span class="p">:</span> <span class="n">session_id</span><span class="p">})</span></div>
|
||||
|
||||
<div class="viewcode-block" id="AjaxWebClient.mode_keepalive"><a class="viewcode-back" href="../../../../api/evennia.server.portal.webclient_ajax.html#evennia.server.portal.webclient_ajax.AjaxWebClient.mode_keepalive">[docs]</a> <span class="k">def</span> <span class="nf">mode_keepalive</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">request</span><span class="p">):</span>
|
||||
<span class="w"> </span><span class="sd">"""</span>
|
||||
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@ -472,7 +485,7 @@
|
|||
<span class="sd"> request (Request): Incoming request.</span>
|
||||
|
||||
<span class="sd"> """</span>
|
||||
<span class="n">csessid</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">get_client_sessid</span><span class="p">(</span><span class="n">request</span><span class="p">)</span>
|
||||
<span class="n">csessid</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">get_client_sessid</span><span class="p">(</span><span class="n">request</span><span class="p">)</span> <span class="o">+</span> <span class="bp">self</span><span class="o">.</span><span class="n">get_client_page_id</span><span class="p">(</span><span class="n">request</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">last_alive</span><span class="p">[</span><span class="n">csessid</span><span class="p">]</span> <span class="o">=</span> <span class="p">(</span><span class="n">time</span><span class="o">.</span><span class="n">time</span><span class="p">(),</span> <span class="kc">False</span><span class="p">)</span>
|
||||
<span class="k">return</span> <span class="sa">b</span><span class="s1">'""'</span></div>
|
||||
|
||||
|
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@ -485,7 +498,7 @@
|
|||
<span class="sd"> request (Request): Incoming request.</span>
|
||||
|
||||
<span class="sd"> """</span>
|
||||
<span class="n">csessid</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">get_client_sessid</span><span class="p">(</span><span class="n">request</span><span class="p">)</span>
|
||||
<span class="n">csessid</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">get_client_sessid</span><span class="p">(</span><span class="n">request</span><span class="p">)</span> <span class="o">+</span> <span class="bp">self</span><span class="o">.</span><span class="n">get_client_page_id</span><span class="p">(</span><span class="n">request</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">last_alive</span><span class="p">[</span><span class="n">csessid</span><span class="p">]</span> <span class="o">=</span> <span class="p">(</span><span class="n">time</span><span class="o">.</span><span class="n">time</span><span class="p">(),</span> <span class="kc">False</span><span class="p">)</span>
|
||||
<span class="n">cmdarray</span> <span class="o">=</span> <span class="n">json</span><span class="o">.</span><span class="n">loads</span><span class="p">(</span><span class="n">request</span><span class="o">.</span><span class="n">args</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="sa">b</span><span class="s2">"data"</span><span class="p">)[</span><span class="mi">0</span><span class="p">])</span>
|
||||
<span class="k">for</span> <span class="n">sess</span> <span class="ow">in</span> <span class="bp">self</span><span class="o">.</span><span class="n">sessionhandler</span><span class="o">.</span><span class="n">sessions_from_csessid</span><span class="p">(</span><span class="n">csessid</span><span class="p">):</span>
|
||||
|
|
@ -503,7 +516,7 @@
|
|||
<span class="sd"> request (Request): Incoming request.</span>
|
||||
|
||||
<span class="sd"> """</span>
|
||||
<span class="n">csessid</span> <span class="o">=</span> <span class="n">html</span><span class="o">.</span><span class="n">escape</span><span class="p">(</span><span class="n">request</span><span class="o">.</span><span class="n">args</span><span class="p">[</span><span class="sa">b</span><span class="s2">"csessid"</span><span class="p">][</span><span class="mi">0</span><span class="p">]</span><span class="o">.</span><span class="n">decode</span><span class="p">(</span><span class="s2">"utf-8"</span><span class="p">))</span>
|
||||
<span class="n">csessid</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">get_client_sessid</span><span class="p">(</span><span class="n">request</span><span class="p">)</span> <span class="o">+</span> <span class="bp">self</span><span class="o">.</span><span class="n">get_client_page_id</span><span class="p">(</span><span class="n">request</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">last_alive</span><span class="p">[</span><span class="n">csessid</span><span class="p">]</span> <span class="o">=</span> <span class="p">(</span><span class="n">time</span><span class="o">.</span><span class="n">time</span><span class="p">(),</span> <span class="kc">False</span><span class="p">)</span>
|
||||
|
||||
<span class="n">dataentries</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">databuffer</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="n">csessid</span><span class="p">)</span>
|
||||
|
|
@ -529,7 +542,7 @@
|
|||
<span class="sd"> request (Request): Incoming request.</span>
|
||||
|
||||
<span class="sd"> """</span>
|
||||
<span class="n">csessid</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">get_client_sessid</span><span class="p">(</span><span class="n">request</span><span class="p">)</span>
|
||||
<span class="n">csessid</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">get_client_sessid</span><span class="p">(</span><span class="n">request</span><span class="p">)</span> <span class="o">+</span> <span class="bp">self</span><span class="o">.</span><span class="n">get_client_page_id</span><span class="p">(</span><span class="n">request</span><span class="p">)</span>
|
||||
<span class="k">try</span><span class="p">:</span>
|
||||
<span class="n">sess</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">sessionhandler</span><span class="o">.</span><span class="n">sessions_from_csessid</span><span class="p">(</span><span class="n">csessid</span><span class="p">)[</span><span class="mi">0</span><span class="p">]</span>
|
||||
<span class="n">sess</span><span class="o">.</span><span class="n">sessionhandler</span><span class="o">.</span><span class="n">disconnect</span><span class="p">(</span><span class="n">sess</span><span class="p">)</span>
|
||||
|
|
|
|||
|
|
@ -148,7 +148,7 @@ skipping, reloading etc.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.batchprocess.CmdBatchCommands.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['batchcmd', 'batchcommand']</em><a class="headerlink" href="#evennia.commands.default.batchprocess.CmdBatchCommands.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['batchcommand', 'batchcmd']</em><a class="headerlink" href="#evennia.commands.default.batchprocess.CmdBatchCommands.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -179,7 +179,7 @@ skipping, reloading etc.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.batchprocess.CmdBatchCommands.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'batchcmd batchcommand', 'category': 'building', 'key': 'batchcommands', 'no_prefix': ' batchcmd batchcommand', 'tags': '', 'text': '\n build from batch-command file\n\n Usage:\n batchcommands[/interactive] <python.path.to.file>\n\n Switch:\n interactive - this mode will offer more control when\n executing the batch file, like stepping,\n skipping, reloading etc.\n\n Runs batches of commands from a batch-cmd text file (*.ev).\n\n '}</em><a class="headerlink" href="#evennia.commands.default.batchprocess.CmdBatchCommands.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'batchcommand batchcmd', 'category': 'building', 'key': 'batchcommands', 'no_prefix': ' batchcommand batchcmd', 'tags': '', 'text': '\n build from batch-command file\n\n Usage:\n batchcommands[/interactive] <python.path.to.file>\n\n Switch:\n interactive - this mode will offer more control when\n executing the batch file, like stepping,\n skipping, reloading etc.\n\n Runs batches of commands from a batch-cmd text file (*.ev).\n\n '}</em><a class="headerlink" href="#evennia.commands.default.batchprocess.CmdBatchCommands.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -1407,7 +1407,7 @@ server settings.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.building.CmdTypeclass.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@type', '@update', '@swap', '@parent', '@typeclasses']</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@typeclasses', '@type', '@parent', '@update', '@swap']</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -1438,7 +1438,7 @@ server settings.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.building.CmdTypeclass.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@type @update @swap @parent @typeclasses', 'category': 'building', 'key': '@typeclass', 'no_prefix': 'typeclass type update swap parent typeclasses', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclasses or typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object. This will also\n reset cmdsets!\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@typeclasses @type @parent @update @swap', 'category': 'building', 'key': '@typeclass', 'no_prefix': 'typeclass typeclasses type parent update swap', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclasses or typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object. This will also\n reset cmdsets!\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -1593,7 +1593,7 @@ If object is not specified, the current location is examined.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.building.CmdExamine.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@ex', '@exam']</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@exam', '@ex']</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -1866,7 +1866,7 @@ the cases, see the module doc.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.building.CmdExamine.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@ex @exam', 'category': 'building', 'key': '@examine', 'no_prefix': 'examine ex exam', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n script - examine a Script\n channel - examine a Channel\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@exam @ex', 'category': 'building', 'key': '@examine', 'no_prefix': 'examine exam ex', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n script - examine a Script\n channel - examine a Channel\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -1900,7 +1900,7 @@ one is given.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.building.CmdFind.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@locate', '@search']</em><a class="headerlink" href="#evennia.commands.default.building.CmdFind.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@search', '@locate']</em><a class="headerlink" href="#evennia.commands.default.building.CmdFind.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -1931,7 +1931,7 @@ one is given.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.building.CmdFind.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@locate @search', 'category': 'building', 'key': '@find', 'no_prefix': 'find locate search', 'tags': '', 'text': '\n search the database for objects\n\n Usage:\n find[/switches] <name or dbref or *account> [= dbrefmin[-dbrefmax]]\n locate - this is a shorthand for using the /loc switch.\n\n Switches:\n room - only look for rooms (location=None)\n exit - only look for exits (destination!=None)\n char - only look for characters (BASE_CHARACTER_TYPECLASS)\n exact - only exact matches are returned.\n loc - display object location if exists and match has one result\n startswith - search for names starting with the string, rather than containing\n\n Searches the database for an object of a particular name or exact #dbref.\n Use *accountname to search for an account. The switches allows for\n limiting object matches to certain game entities. Dbrefmin and dbrefmax\n limits matches to within the given dbrefs range, or above/below if only\n one is given.\n '}</em><a class="headerlink" href="#evennia.commands.default.building.CmdFind.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@search @locate', 'category': 'building', 'key': '@find', 'no_prefix': 'find search locate', 'tags': '', 'text': '\n search the database for objects\n\n Usage:\n find[/switches] <name or dbref or *account> [= dbrefmin[-dbrefmax]]\n locate - this is a shorthand for using the /loc switch.\n\n Switches:\n room - only look for rooms (location=None)\n exit - only look for exits (destination!=None)\n char - only look for characters (BASE_CHARACTER_TYPECLASS)\n exact - only exact matches are returned.\n loc - display object location if exists and match has one result\n startswith - search for names starting with the string, rather than containing\n\n Searches the database for an object of a particular name or exact #dbref.\n Use *accountname to search for an account. The switches allows for\n limiting object matches to certain game entities. Dbrefmin and dbrefmax\n limits matches to within the given dbrefs range, or above/below if only\n one is given.\n '}</em><a class="headerlink" href="#evennia.commands.default.building.CmdFind.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
File diff suppressed because one or more lines are too long
|
|
@ -278,7 +278,7 @@ for everyone to use, you need build privileges and the alias command.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdNick.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['nickname', 'nicks']</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['nicks', 'nickname']</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -310,7 +310,7 @@ for everyone to use, you need build privileges and the alias command.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdNick.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'nickname nicks', 'category': 'general', 'key': 'nick', 'no_prefix': ' nickname nicks', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] <string> [= [replacement_string]]\n nick[/switches] <template> = <replacement_template>\n nick/delete <string> or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also "nicks" works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side <string>:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your <string>\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'nicks nickname', 'category': 'general', 'key': 'nick', 'no_prefix': ' nicks nickname', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] <string> [= [replacement_string]]\n nick[/switches] <template> = <replacement_template>\n nick/delete <string> or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also "nicks" works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side <string>:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your <string>\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -333,7 +333,7 @@ inv</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdInventory.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['inv', 'i']</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['i', 'inv']</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -364,7 +364,7 @@ inv</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdInventory.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'inv i', 'category': 'general', 'key': 'inventory', 'no_prefix': ' inv i', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'i inv', 'category': 'general', 'key': 'inventory', 'no_prefix': ' i inv', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -608,7 +608,7 @@ placing it in their inventory.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdSay.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['"', "'"]</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ["'", '"']</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -639,7 +639,7 @@ placing it in their inventory.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdSay.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'no_prefix': ' " \'', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'no_prefix': ' \' "', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -693,7 +693,7 @@ See <a href="#id11"><span class="problematic" id="id12">|</span></a>luhttps://ww
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.system.CmdTasks.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@task', '@delays']</em><a class="headerlink" href="#evennia.commands.default.system.CmdTasks.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@delays', '@task']</em><a class="headerlink" href="#evennia.commands.default.system.CmdTasks.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -739,7 +739,7 @@ to all the variables defined therein.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.system.CmdTasks.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@task @delays', 'category': 'system', 'key': '@tasks', 'no_prefix': 'tasks task delays', 'tags': '', 'text': "\n Display or terminate active tasks (delays).\n\n Usage:\n tasks[/switch] [task_id or function_name]\n\n Switches:\n pause - Pause the callback of a task.\n unpause - Process all callbacks made since pause() was called.\n do_task - Execute the task (call its callback).\n call - Call the callback of this task.\n remove - Remove a task without executing it.\n cancel - Stop a task from automatically executing.\n\n Notes:\n A task is a single use method of delaying the call of a function. Calls are created\n in code, using `evennia.utils.delay`.\n See |luhttps://www.evennia.com/docs/latest/Command-Duration.html|ltthe docs|le for help.\n\n By default, tasks that are canceled and never called are cleaned up after one minute.\n\n Examples:\n - `tasks/cancel move_callback` - Cancels all movement delays from the slow_exit contrib.\n In this example slow exits creates it's tasks with\n `utils.delay(move_delay, move_callback)`\n - `tasks/cancel 2` - Cancel task id 2.\n\n "}</em><a class="headerlink" href="#evennia.commands.default.system.CmdTasks.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@delays @task', 'category': 'system', 'key': '@tasks', 'no_prefix': 'tasks delays task', 'tags': '', 'text': "\n Display or terminate active tasks (delays).\n\n Usage:\n tasks[/switch] [task_id or function_name]\n\n Switches:\n pause - Pause the callback of a task.\n unpause - Process all callbacks made since pause() was called.\n do_task - Execute the task (call its callback).\n call - Call the callback of this task.\n remove - Remove a task without executing it.\n cancel - Stop a task from automatically executing.\n\n Notes:\n A task is a single use method of delaying the call of a function. Calls are created\n in code, using `evennia.utils.delay`.\n See |luhttps://www.evennia.com/docs/latest/Command-Duration.html|ltthe docs|le for help.\n\n By default, tasks that are canceled and never called are cleaned up after one minute.\n\n Examples:\n - `tasks/cancel move_callback` - Cancels all movement delays from the slow_exit contrib.\n In this example slow exits creates it's tasks with\n `utils.delay(move_delay, move_callback)`\n - `tasks/cancel 2` - Cancel task id 2.\n\n "}</em><a class="headerlink" href="#evennia.commands.default.system.CmdTasks.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -965,7 +965,7 @@ main test suite started with</p>
|
|||
<p>Test the batch processor.</p>
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.tests.TestBatchProcess.red_button">
|
||||
<code class="sig-name descname">red_button</code><em class="property"> = <module 'evennia.contrib.tutorials.red_button.red_button' from '/tmp/tmpw9o9iu_h/c346755d35e888b044079dbec9932d03dfeb7a42/evennia/contrib/tutorials/red_button/red_button.py'></em><a class="headerlink" href="#evennia.commands.default.tests.TestBatchProcess.red_button" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">red_button</code><em class="property"> = <module 'evennia.contrib.tutorials.red_button.red_button' from '/tmp/tmp7lp2302a/60b56e6ea6d5fc9d17e7560dcd7981bbc4cf6c09/evennia/contrib/tutorials/red_button/red_button.py'></em><a class="headerlink" href="#evennia.commands.default.tests.TestBatchProcess.red_button" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
|
|
|
|||
|
|
@ -302,7 +302,7 @@ All it does is display the connect screen.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'look']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['look', 'l']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -328,7 +328,7 @@ All it does is display the connect screen.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedLook.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l look', 'category': 'general', 'key': '__unloggedin_look_command', 'no_prefix': ' l look', 'tags': '', 'text': '\n look when in unlogged-in state\n\n Usage:\n look\n\n This is an unconnected version of the look command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'look l', 'category': 'general', 'key': '__unloggedin_look_command', 'no_prefix': ' look l', 'tags': '', 'text': '\n look when in unlogged-in state\n\n Usage:\n look\n\n This is an unconnected version of the look command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -351,7 +351,7 @@ for simplicity. It shows a pane of info.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -377,7 +377,7 @@ for simplicity. It shows a pane of info.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedHelp.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '? h', 'category': 'general', 'key': 'help', 'no_prefix': ' ? h', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'no_prefix': ' h ?', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -301,7 +301,7 @@ All it does is display the connect screen.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'look']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['look', 'l']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -327,7 +327,7 @@ All it does is display the connect screen.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedLook.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l look', 'category': 'general', 'key': '__unloggedin_look_command', 'no_prefix': ' l look', 'tags': '', 'text': '\n This is an unconnected version of the `look` command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'look l', 'category': 'general', 'key': '__unloggedin_look_command', 'no_prefix': ' look l', 'tags': '', 'text': '\n This is an unconnected version of the `look` command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -345,7 +345,7 @@ for simplicity. It shows a pane of info.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -371,7 +371,7 @@ for simplicity. It shows a pane of info.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '? h', 'category': 'general', 'key': 'help', 'no_prefix': ' ? h', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'no_prefix': ' h ?', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -170,7 +170,7 @@ aliases to an already joined channel.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdAddCom.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['chanalias', 'aliaschan']</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdAddCom.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['aliaschan', 'chanalias']</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdAddCom.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -201,7 +201,7 @@ aliases to an already joined channel.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdAddCom.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'chanalias aliaschan', 'category': 'comms', 'key': 'addcom', 'no_prefix': ' chanalias aliaschan', 'tags': '', 'text': '\n Add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdAddCom.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'aliaschan chanalias', 'category': 'comms', 'key': 'addcom', 'no_prefix': ' aliaschan chanalias', 'tags': '', 'text': '\n Add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdAddCom.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -381,7 +381,7 @@ shout</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['whisper', 'shout', ';']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = [';', 'whisper', 'shout']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -410,7 +410,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'whisper shout ;', 'category': 'general', 'key': 'say', 'no_prefix': ' whisper shout ;', 'tags': '', 'text': '\n Perform an communication action.\n\n Usage:\n say <text>\n whisper\n shout\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '; whisper shout', 'category': 'general', 'key': 'say', 'no_prefix': ' ; whisper shout', 'tags': '', 'text': '\n Perform an communication action.\n\n Usage:\n say <text>\n whisper\n shout\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -500,7 +500,7 @@ looks and what actions is available.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['e', 'unfocus', 'examine', 'ex']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['e', 'ex', 'unfocus', 'examine']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -529,7 +529,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'e unfocus examine ex', 'category': 'evscaperoom', 'key': 'focus', 'no_prefix': ' e unfocus examine ex', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus <obj>\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'e ex unfocus examine', 'category': 'evscaperoom', 'key': 'focus', 'no_prefix': ' e ex unfocus examine', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus <obj>\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -591,7 +591,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdGet.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['inv', 'inventory', 'give', 'i']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['i', 'give', 'inv', 'inventory']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
|
|
@ -615,7 +615,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdGet.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'inv inventory give i', 'category': 'evscaperoom', 'key': 'get', 'no_prefix': ' inv inventory give i', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'i give inv inventory', 'category': 'evscaperoom', 'key': 'get', 'no_prefix': ' i give inv inventory', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -632,7 +632,7 @@ inv</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.game_systems.clothing.clothing.CmdInventory.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['inv', 'i']</em><a class="headerlink" href="#evennia.contrib.game_systems.clothing.clothing.CmdInventory.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['i', 'inv']</em><a class="headerlink" href="#evennia.contrib.game_systems.clothing.clothing.CmdInventory.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -663,7 +663,7 @@ inv</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.game_systems.clothing.clothing.CmdInventory.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'inv i', 'category': 'general', 'key': 'inventory', 'no_prefix': ' inv i', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.clothing.clothing.CmdInventory.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'i inv', 'category': 'general', 'key': 'inventory', 'no_prefix': ' i inv', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.clothing.clothing.CmdInventory.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -653,7 +653,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a><account&g
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -673,7 +673,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a><account&g
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -336,7 +336,7 @@ everyone but the person rolling.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.rpg.dice.dice.CmdDice.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@dice', 'roll']</em><a class="headerlink" href="#evennia.contrib.rpg.dice.dice.CmdDice.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['roll', '@dice']</em><a class="headerlink" href="#evennia.contrib.rpg.dice.dice.CmdDice.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -362,7 +362,7 @@ everyone but the person rolling.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.rpg.dice.dice.CmdDice.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@dice roll', 'category': 'general', 'key': 'dice', 'no_prefix': ' dice roll', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}</em><a class="headerlink" href="#evennia.contrib.rpg.dice.dice.CmdDice.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'roll @dice', 'category': 'general', 'key': 'dice', 'no_prefix': ' roll dice', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}</em><a class="headerlink" href="#evennia.contrib.rpg.dice.dice.CmdDice.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -642,10 +642,10 @@ text in the emote.</p>
|
|||
</dd>
|
||||
</dl>
|
||||
<p class="rubric">Example</p>
|
||||
<p>emote /me looks around.
|
||||
emote With a flurry /me attacks /tall man with his sword.
|
||||
emote “Hello”, /me says.</p>
|
||||
<p>Describes an event in the world. This allows the use of /ref
|
||||
<p>emote {prefix}me looks around.
|
||||
emote With a flurry {prefix}me attacks {prefix}tall man with his sword.
|
||||
emote “Hello”, {prefix}me says.</p>
|
||||
<p>Describes an event in the world. This allows the use of {prefix}ref
|
||||
markers to replace with the short descriptions or recognized
|
||||
strings of objects in the same room. These will be translated to
|
||||
emotes to match each person seeing it. Use “…” for saying
|
||||
|
|
@ -671,6 +671,27 @@ a different language.</p>
|
|||
<code class="sig-name descname">arg_regex</code><em class="property"> = re.compile('', re.IGNORECASE)</em><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.rpsystem.CmdEmote.arg_regex" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.contrib.rpg.rpsystem.rpsystem.CmdEmote.get_help">
|
||||
<code class="sig-name descname">get_help</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">caller</span></em>, <em class="sig-param"><span class="n">cmdset</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/rpsystem/rpsystem.html#CmdEmote.get_help"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.rpsystem.CmdEmote.get_help" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Return the help message for this command and this caller.</p>
|
||||
<p>By default, return self.__doc__ (the docstring just under
|
||||
the class definition). You can override this behavior,
|
||||
though, and even customize it depending on the caller, or other
|
||||
commands the caller can use.</p>
|
||||
<dl class="field-list simple">
|
||||
<dt class="field-odd">Parameters</dt>
|
||||
<dd class="field-odd"><ul class="simple">
|
||||
<li><p><strong>caller</strong> (<em>Object</em><em> or </em><em>Account</em>) – the caller asking for help on the command.</p></li>
|
||||
<li><p><strong>cmdset</strong> (<a class="reference internal" href="evennia.commands.cmdset.html#evennia.commands.cmdset.CmdSet" title="evennia.commands.cmdset.CmdSet"><em>CmdSet</em></a>) – the command set (if you need additional commands).</p></li>
|
||||
</ul>
|
||||
</dd>
|
||||
<dt class="field-even">Returns</dt>
|
||||
<dd class="field-even"><p><em>docstring (str)</em> – the help text to provide the caller for this command.</p>
|
||||
</dd>
|
||||
</dl>
|
||||
</dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.contrib.rpg.rpsystem.rpsystem.CmdEmote.func">
|
||||
<code class="sig-name descname">func</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/rpsystem/rpsystem.html#CmdEmote.func"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.rpsystem.CmdEmote.func" title="Permalink to this definition">¶</a></dt>
|
||||
|
|
@ -689,7 +710,7 @@ a different language.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.rpg.rpsystem.rpsystem.CmdEmote.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ':', 'category': 'general', 'key': 'emote', 'no_prefix': ' :', 'tags': '', 'text': '\n Emote an action, allowing dynamic replacement of\n text in the emote.\n\n Usage:\n emote text\n\n Example:\n emote /me looks around.\n emote With a flurry /me attacks /tall man with his sword.\n emote "Hello", /me says.\n\n Describes an event in the world. This allows the use of /ref\n markers to replace with the short descriptions or recognized\n strings of objects in the same room. These will be translated to\n emotes to match each person seeing it. Use "..." for saying\n things and langcode"..." without spaces to say something in\n a different language.\n\n '}</em><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.rpsystem.CmdEmote.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ':', 'category': 'general', 'key': 'emote', 'no_prefix': ' :', 'tags': '', 'text': '\n Emote an action, allowing dynamic replacement of\n text in the emote.\n\n Usage:\n emote text\n\n Example:\n emote {prefix}me looks around.\n emote With a flurry {prefix}me attacks {prefix}tall man with his sword.\n emote "Hello", {prefix}me says.\n\n Describes an event in the world. This allows the use of {prefix}ref\n markers to replace with the short descriptions or recognized\n strings of objects in the same room. These will be translated to\n emotes to match each person seeing it. Use "..." for saying\n things and langcode"..." without spaces to say something in\n a different language.\n\n '}</em><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.rpsystem.CmdEmote.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -711,7 +732,7 @@ a different language.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['"', "'"]</em><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ["'", '"']</em><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -742,7 +763,7 @@ a different language.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'no_prefix': ' " \'', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'no_prefix': ' \' "', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -391,7 +391,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a><account&g
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.evadventure.combat_twitch.CmdLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.combat_twitch.CmdLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.combat_twitch.CmdLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -411,7 +411,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a><account&g
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.evadventure.combat_twitch.CmdLook.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.combat_twitch.CmdLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.combat_twitch.CmdLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -487,7 +487,7 @@ boost INT Wizard Goblin</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.evadventure.combat_twitch.CmdStunt.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['boost', 'foil']</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.combat_twitch.CmdStunt.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['foil', 'boost']</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.combat_twitch.CmdStunt.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -521,7 +521,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.evadventure.combat_twitch.CmdStunt.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'boost foil', 'category': 'combat', 'key': 'stunt', 'no_prefix': ' boost foil', 'tags': '', 'text': '\n Perform a combat stunt, that boosts an ally against a target, or\n foils an enemy, giving them disadvantage against an ally.\n\n Usage:\n boost [ability] <recipient> <target>\n foil [ability] <recipient> <target>\n boost [ability] <target> (same as boost me <target>)\n foil [ability] <target> (same as foil <target> me)\n\n Example:\n boost STR me Goblin\n boost DEX Goblin\n foil STR Goblin me\n foil INT Goblin\n boost INT Wizard Goblin\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.combat_twitch.CmdStunt.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'foil boost', 'category': 'combat', 'key': 'stunt', 'no_prefix': ' foil boost', 'tags': '', 'text': '\n Perform a combat stunt, that boosts an ally against a target, or\n foils an enemy, giving them disadvantage against an ally.\n\n Usage:\n boost [ability] <recipient> <target>\n foil [ability] <recipient> <target>\n boost [ability] <target> (same as boost me <target>)\n foil [ability] <target> (same as foil <target> me)\n\n Example:\n boost STR me Goblin\n boost DEX Goblin\n foil STR Goblin me\n foil INT Goblin\n boost INT Wizard Goblin\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.combat_twitch.CmdStunt.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -202,7 +202,7 @@ self.args).</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.evadventure.commands.CmdInventory.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['inv', 'i']</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.commands.CmdInventory.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['i', 'inv']</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.commands.CmdInventory.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
|
|
@ -226,7 +226,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.evadventure.commands.CmdInventory.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'inv i', 'category': 'general', 'key': 'inventory', 'no_prefix': ' inv i', 'tags': '', 'text': '\n View your inventory\n\n Usage:\n inventory\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.commands.CmdInventory.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'i inv', 'category': 'general', 'key': 'inventory', 'no_prefix': ' i inv', 'tags': '', 'text': '\n View your inventory\n\n Usage:\n inventory\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.commands.CmdInventory.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -262,7 +262,7 @@ check if the lid is open or closed.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdSmashGlass.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['break lid', 'smash lid', 'smash']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdSmashGlass.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['smash', 'break lid', 'smash lid']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdSmashGlass.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -289,7 +289,7 @@ break.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdSmashGlass.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'break lid smash lid smash', 'category': 'general', 'key': 'smash glass', 'no_prefix': ' break lid smash lid smash', 'tags': '', 'text': '\n Smash the protective glass.\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdSmashGlass.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'smash break lid smash lid', 'category': 'general', 'key': 'smash glass', 'no_prefix': ' smash break lid smash lid', 'tags': '', 'text': '\n Smash the protective glass.\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdSmashGlass.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -516,7 +516,7 @@ be mutually exclusive.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'get', 'feel', 'listen', 'examine', 'ex']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['listen', 'ex', 'feel', 'l', 'examine', 'get']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -542,7 +542,7 @@ be mutually exclusive.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l get feel listen examine ex', 'category': 'general', 'key': 'look', 'no_prefix': ' l get feel listen examine ex', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'listen ex feel l examine get', 'category': 'general', 'key': 'look', 'no_prefix': ' listen ex feel l examine get', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -435,7 +435,7 @@ of the object. We overload it with our own version.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdLight.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['light', 'burn']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdLight.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['burn', 'light']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdLight.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -462,7 +462,7 @@ to sit on a “lightable” object, we operate only on self.obj.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdLight.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'light burn', 'category': 'tutorialworld', 'key': 'on', 'no_prefix': ' light burn', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdLight.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'burn light', 'category': 'tutorialworld', 'key': 'on', 'no_prefix': ' burn light', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdLight.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -566,7 +566,7 @@ shift green root up/down</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['move', 'push', 'pull', 'shiftroot']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['shiftroot', 'push', 'move', 'pull']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -602,7 +602,7 @@ yellow/green - horizontal roots</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'move push pull shiftroot', 'category': 'tutorialworld', 'key': 'shift', 'no_prefix': ' move push pull shiftroot', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'shiftroot push move pull', 'category': 'tutorialworld', 'key': 'shift', 'no_prefix': ' shiftroot push move pull', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -619,7 +619,7 @@ yellow/green - horizontal roots</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdPressButton.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['button', 'press button', 'push button']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdPressButton.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['push button', 'button', 'press button']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdPressButton.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -645,7 +645,7 @@ yellow/green - horizontal roots</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdPressButton.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'button press button push button', 'category': 'tutorialworld', 'key': 'press', 'no_prefix': ' button press button push button', 'tags': '', 'text': '\n Presses a button.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdPressButton.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'push button button press button', 'category': 'tutorialworld', 'key': 'press', 'no_prefix': ' push button button press button', 'tags': '', 'text': '\n Presses a button.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdPressButton.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -789,7 +789,7 @@ parry - forgoes your attack but will make you harder to hit on next</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['bash', 'pierce', 'chop', 'hit', 'thrust', 'kill', 'stab', 'parry', 'defend', 'fight', 'slash']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['kill', 'defend', 'hit', 'chop', 'bash', 'parry', 'stab', 'slash', 'thrust', 'pierce', 'fight']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -815,7 +815,7 @@ parry - forgoes your attack but will make you harder to hit on next</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'bash pierce chop hit thrust kill stab parry defend fight slash', 'category': 'tutorialworld', 'key': 'attack', 'no_prefix': ' bash pierce chop hit thrust kill stab parry defend fight slash', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'kill defend hit chop bash parry stab slash thrust pierce fight', 'category': 'tutorialworld', 'key': 'attack', 'no_prefix': ' kill defend hit chop bash parry stab slash thrust pierce fight', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -258,7 +258,7 @@ code except for adding in the details.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -273,7 +273,7 @@ code except for adding in the details.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at "details" in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at "details" in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -826,7 +826,7 @@ if they fall off the bridge.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -852,7 +852,7 @@ if they fall off the bridge.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '? h', 'category': 'tutorial world', 'key': 'help', 'no_prefix': ' ? h', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'h ?', 'category': 'tutorial world', 'key': 'help', 'no_prefix': ' h ?', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -978,7 +978,7 @@ to find something.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['search', 'feel around', 'l', 'feel', 'fiddle']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['feel', 'l', 'search', 'feel around', 'fiddle']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -1006,7 +1006,7 @@ random chance of eventually finding a light source.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'search feel around l feel fiddle', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' search feel around l feel fiddle', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'feel l search feel around fiddle', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' feel l search feel around fiddle', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -218,7 +218,7 @@ git evennia pull - Pull the latest evennia code.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.utils.git_integration.git_integration.CmdGitEvennia.directory">
|
||||
<code class="sig-name descname">directory</code><em class="property"> = '/tmp/tmpw9o9iu_h/c346755d35e888b044079dbec9932d03dfeb7a42/evennia'</em><a class="headerlink" href="#evennia.contrib.utils.git_integration.git_integration.CmdGitEvennia.directory" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">directory</code><em class="property"> = '/tmp/tmp7lp2302a/60b56e6ea6d5fc9d17e7560dcd7981bbc4cf6c09/evennia'</em><a class="headerlink" href="#evennia.contrib.utils.git_integration.git_integration.CmdGitEvennia.directory" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -279,7 +279,7 @@ git pull - Pull the latest code from your current branch.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.utils.git_integration.git_integration.CmdGit.directory">
|
||||
<code class="sig-name descname">directory</code><em class="property"> = '/tmp/tmpw9o9iu_h/c346755d35e888b044079dbec9932d03dfeb7a42/evennia/game_template'</em><a class="headerlink" href="#evennia.contrib.utils.git_integration.git_integration.CmdGit.directory" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">directory</code><em class="property"> = '/tmp/tmp7lp2302a/60b56e6ea6d5fc9d17e7560dcd7981bbc4cf6c09/evennia/game_template'</em><a class="headerlink" href="#evennia.contrib.utils.git_integration.git_integration.CmdGit.directory" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
|
|||
|
|
@ -311,6 +311,20 @@ client instead.</p>
|
|||
</dl>
|
||||
</dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.server.portal.webclient_ajax.AjaxWebClient.get_client_page_id">
|
||||
<code class="sig-name descname">get_client_page_id</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">request</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/server/portal/webclient_ajax.html#AjaxWebClient.get_client_page_id"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.server.portal.webclient_ajax.AjaxWebClient.get_client_page_id" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Helper to get the client page id out of the request.</p>
|
||||
<dl class="field-list simple">
|
||||
<dt class="field-odd">Parameters</dt>
|
||||
<dd class="field-odd"><p><strong>request</strong> (<em>Request</em>) – Incoming request object.</p>
|
||||
</dd>
|
||||
<dt class="field-even">Returns</dt>
|
||||
<dd class="field-even"><p><em>csessid (int)</em> – The client-page id.</p>
|
||||
</dd>
|
||||
</dl>
|
||||
</dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
<dt id="evennia.server.portal.webclient_ajax.AjaxWebClient.get_browserstr">
|
||||
<code class="sig-name descname">get_browserstr</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">request</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/server/portal/webclient_ajax.html#AjaxWebClient.get_browserstr"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.server.portal.webclient_ajax.AjaxWebClient.get_browserstr" title="Permalink to this definition">¶</a></dt>
|
||||
|
|
@ -349,10 +363,10 @@ as soon as possible.</p>
|
|||
<dl class="py method">
|
||||
<dt id="evennia.server.portal.webclient_ajax.AjaxWebClient.client_disconnect">
|
||||
<code class="sig-name descname">client_disconnect</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">csessid</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/server/portal/webclient_ajax.html#AjaxWebClient.client_disconnect"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.server.portal.webclient_ajax.AjaxWebClient.client_disconnect" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Disconnect session with given csessid.</p>
|
||||
<dd><p>Disconnect session with given id.</p>
|
||||
<dl class="field-list simple">
|
||||
<dt class="field-odd">Parameters</dt>
|
||||
<dd class="field-odd"><p><strong>csessid</strong> (<em>int</em>) – Session id.</p>
|
||||
<dd class="field-odd"><p><strong>csessid</strong> (<em>int</em>) – Client page+session id.</p>
|
||||
</dd>
|
||||
</dl>
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -346,7 +346,7 @@ indentation.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.utils.eveditor.CmdEditorGroup.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = [':fi', ':I', ':f', ':s', ':!', ':q!', ':uu', ':UU', ':fd', ':i', '::', ':j', ':A', ':=', ':', ':DD', ':dw', ':u', ':>', ':echo', ':q', ':S', ':<', ':wq', ':::', ':w', ':dd', ':h', ':p', ':x', ':r', ':y']</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = [':dd', ':h', ':', ':>', ':r', ':q!', ':fi', ':uu', ':fd', ':w', ':::', ':p', ':echo', ':DD', ':s', ':S', ':q', ':<', ':i', ':dw', ':!', ':A', '::', ':u', ':y', ':I', ':f', ':=', ':j', ':UU', ':x', ':wq']</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -374,7 +374,7 @@ efficient presentation.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.utils.eveditor.CmdEditorGroup.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ':fi :I :f :s :! :q! :uu :UU :fd :i :: :j :A := : :DD :dw :u :> :echo :q :S :< :wq ::: :w :dd :h :p :x :r :y', 'category': 'general', 'key': ':editor_command_group', 'no_prefix': ' :fi :I :f :s :! :q! :uu :UU :fd :i :: :j :A := : :DD :dw :u :> :echo :q :S :< :wq ::: :w :dd :h :p :x :r :y', 'tags': '', 'text': '\n Commands for the editor\n '}</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ':dd :h : :> :r :q! :fi :uu :fd :w ::: :p :echo :DD :s :S :q :< :i :dw :! :A :: :u :y :I :f := :j :UU :x :wq', 'category': 'general', 'key': ':editor_command_group', 'no_prefix': ' :dd :h : :> :r :q! :fi :uu :fd :w ::: :p :echo :DD :s :S :q :< :i :dw :! :A :: :u :y :I :f := :j :UU :x :wq', 'tags': '', 'text': '\n Commands for the editor\n '}</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -949,7 +949,7 @@ single question.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.utils.evmenu.CmdYesNoQuestion.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['a', 'abort', 'no', 'yes', 'y', 'n', '__nomatch_command']</em><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['yes', '__nomatch_command', 'abort', 'no', 'y', 'a', 'n']</em><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -975,7 +975,7 @@ single question.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.utils.evmenu.CmdYesNoQuestion.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'a abort no yes y n __nomatch_command', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' a abort no yes y n __nomatch_command', 'tags': '', 'text': '\n Handle a prompt for yes or no. Press [return] for the default choice.\n\n '}</em><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'yes __nomatch_command abort no y a n', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' yes __nomatch_command abort no y a n', 'tags': '', 'text': '\n Handle a prompt for yes or no. Press [return] for the default choice.\n\n '}</em><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -147,7 +147,7 @@ the <strong>caller.msg()</strong> construct every time the page is updated.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.utils.evmore.CmdMore.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['abort', 'a', 'previous', 't', 'next', 'e', 'end', 'top', 'n', 'q', 'p', 'quit']</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['end', 'quit', 'next', 'q', 'top', 't', 'p', 'e', 'abort', 'previous', 'a', 'n']</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -173,7 +173,7 @@ the <strong>caller.msg()</strong> construct every time the page is updated.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.utils.evmore.CmdMore.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'abort a previous t next e end top n q p quit', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' abort a previous t next e end top n q p quit', 'tags': '', 'text': '\n Manipulate the text paging. Catch no-input with aliases.\n '}</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'end quit next q top t p e abort previous a n', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' end quit next q top t p e abort previous a n', 'tags': '', 'text': '\n Manipulate the text paging. Catch no-input with aliases.\n '}</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -10491,6 +10491,8 @@
|
|||
<li><a href="api/evennia.accounts.accounts.html#evennia.accounts.accounts.DefaultAccount.get_character_slots">get_character_slots() (evennia.accounts.accounts.DefaultAccount method)</a>
|
||||
</li>
|
||||
<li><a href="api/evennia.server.inputfuncs.html#evennia.server.inputfuncs.get_client_options">get_client_options() (in module evennia.server.inputfuncs)</a>
|
||||
</li>
|
||||
<li><a href="api/evennia.server.portal.webclient_ajax.html#evennia.server.portal.webclient_ajax.AjaxWebClient.get_client_page_id">get_client_page_id() (evennia.server.portal.webclient_ajax.AjaxWebClient method)</a>
|
||||
</li>
|
||||
<li><a href="api/evennia.server.portal.webclient_ajax.html#evennia.server.portal.webclient_ajax.AjaxWebClient.get_client_sessid">get_client_sessid() (evennia.server.portal.webclient_ajax.AjaxWebClient method)</a>
|
||||
</li>
|
||||
|
|
@ -10764,6 +10766,8 @@
|
|||
<li><a href="api/evennia.contrib.base_systems.unixcommand.unixcommand.html#evennia.contrib.base_systems.unixcommand.unixcommand.UnixCommand.get_help">(evennia.contrib.base_systems.unixcommand.unixcommand.UnixCommand method)</a>
|
||||
</li>
|
||||
<li><a href="api/evennia.contrib.full_systems.evscaperoom.objects.html#evennia.contrib.full_systems.evscaperoom.objects.EvscaperoomObject.get_help">(evennia.contrib.full_systems.evscaperoom.objects.EvscaperoomObject method)</a>
|
||||
</li>
|
||||
<li><a href="api/evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdEmote.get_help">(evennia.contrib.rpg.rpsystem.rpsystem.CmdEmote method)</a>
|
||||
</li>
|
||||
<li><a href="api/evennia.contrib.tutorials.evadventure.objects.html#evennia.contrib.tutorials.evadventure.objects.EvAdventureObject.get_help">(evennia.contrib.tutorials.evadventure.objects.EvAdventureObject method)</a>
|
||||
</li>
|
||||
|
|
|
|||
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