mirror of
https://github.com/evennia/evennia.git
synced 2026-03-20 06:46:31 +01:00
Convert master docs to use MyST
This commit is contained in:
parent
6e03216cd9
commit
d229ff024c
359 changed files with 3275 additions and 4567 deletions
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
|
||||
This tutorial will create a simple script that will send a tweet to your already configured twitter
|
||||
account. Please see: [How to connect Evennia to Twitter](./How-to-connect-Evennia-to-Twitter) if you
|
||||
account. Please see: [How to connect Evennia to Twitter](./How-to-connect-Evennia-to-Twitter.md) if you
|
||||
haven't already done so.
|
||||
|
||||
The script could be expanded to cover a variety of statistics you might wish to tweet about
|
||||
|
|
@ -89,7 +89,7 @@ randomly choosing between these outputs.
|
|||
1. Shows the number of Player Characters, Rooms and Other/Objects
|
||||
2. Shows the number of prototypes currently in the game and then selects 3 random keys to show
|
||||
|
||||
[Scripts Information](./Scripts) will show you how to add it as a Global script, however, for testing
|
||||
[Scripts Information](./Scripts.md) will show you how to add it as a Global script, however, for testing
|
||||
it may be useful to start/stop it quickly from within the game. Assuming that you create the file
|
||||
as `mygame/typeclasses/tweet_stats.py` it can be started by using the following command
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue