Updated HTML docs.

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Evennia docbuilder action 2024-03-17 13:48:03 +00:00
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975 changed files with 6886 additions and 4942 deletions

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@ -92,13 +92,15 @@
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@ -813,7 +815,7 @@
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@ -95,13 +95,15 @@
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@ -1409,7 +1411,7 @@ overriding the call (unused by default).</p>
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@ -95,13 +95,15 @@
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@ -716,7 +718,7 @@ triggered by the bot_data_in Inputfunc.</p>
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@ -94,13 +94,15 @@
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@ -157,7 +159,7 @@ more Objects depending on settings. An Account has no in-game existence.</p>
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@ -95,13 +95,15 @@
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@ -368,7 +370,7 @@ accounts of this typeclass.</p></li>
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@ -95,13 +95,15 @@
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@ -574,7 +576,7 @@ object the first time, the query is executed.</p>
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@ -95,13 +95,15 @@
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@ -234,7 +236,7 @@ default Evennia.</p>
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@ -95,13 +95,15 @@
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@ -270,7 +272,7 @@ the remaining arguments, and the matched cmdobject from the cmdset.</p>
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@ -95,13 +95,15 @@
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@ -487,7 +489,7 @@ self.add().</p>
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@ -95,13 +95,15 @@
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@ -455,7 +457,7 @@ handled automatically by &#64;reload).</p>
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@ -95,13 +95,15 @@
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@ -608,7 +610,7 @@ detailing the contents of the table.</p>
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@ -96,13 +96,15 @@
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@ -925,7 +927,7 @@ to all the variables defined therein.</p>
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@ -96,13 +96,15 @@
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@ -329,7 +331,7 @@ to accounts respectively.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.admin.CmdEmit.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['pemit', 'remit']</em><a class="headerlink" href="#evennia.commands.default.admin.CmdEmit.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['remit', 'pemit']</em><a class="headerlink" href="#evennia.commands.default.admin.CmdEmit.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -360,7 +362,7 @@ to accounts respectively.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.admin.CmdEmit.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'pemit remit', 'category': 'admin', 'key': 'emit', 'no_prefix': ' pemit remit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [&lt;obj&gt;, &lt;obj&gt;, ... =] &lt;message&gt;\n remit [&lt;obj&gt;, &lt;obj&gt;, ... =] &lt;message&gt;\n pemit [&lt;obj&gt;, &lt;obj&gt;, ... =] &lt;message&gt;\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}</em><a class="headerlink" href="#evennia.commands.default.admin.CmdEmit.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'remit pemit', 'category': 'admin', 'key': 'emit', 'no_prefix': ' remit pemit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [&lt;obj&gt;, &lt;obj&gt;, ... =] &lt;message&gt;\n remit [&lt;obj&gt;, &lt;obj&gt;, ... =] &lt;message&gt;\n pemit [&lt;obj&gt;, &lt;obj&gt;, ... =] &lt;message&gt;\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}</em><a class="headerlink" href="#evennia.commands.default.admin.CmdEmit.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -610,7 +612,7 @@ including all currently unlogged in.</p>
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@ -96,13 +96,15 @@
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@ -285,7 +287,7 @@ object copies behind when testing out the script.</p>
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@ -96,13 +96,15 @@
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@ -1409,7 +1411,7 @@ server settings.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.building.CmdTypeclass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;type', '&#64;swap', '&#64;update', '&#64;typeclasses', '&#64;parent']</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;typeclasses', '&#64;type', '&#64;update', '&#64;parent', '&#64;swap']</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -1440,7 +1442,7 @@ server settings.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.building.CmdTypeclass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;type &#64;swap &#64;update &#64;typeclasses &#64;parent', 'category': 'building', 'key': '&#64;typeclass', 'no_prefix': 'typeclass type swap update typeclasses parent', 'tags': '', 'text': &quot;\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] &lt;object&gt; [= typeclass.path]\n typeclass/prototype &lt;object&gt; = prototype_key\n\n typeclasses or typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object. This will also\n reset cmdsets!\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;typeclasses &#64;type &#64;update &#64;parent &#64;swap', 'category': 'building', 'key': '&#64;typeclass', 'no_prefix': 'typeclass typeclasses type update parent swap', 'tags': '', 'text': &quot;\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] &lt;object&gt; [= typeclass.path]\n typeclass/prototype &lt;object&gt; = prototype_key\n\n typeclasses or typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object. This will also\n reset cmdsets!\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -1595,7 +1597,7 @@ If object is not specified, the current location is examined.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.building.CmdExamine.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;exam', '&#64;ex']</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;ex', '&#64;exam']</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -1868,7 +1870,7 @@ the cases, see the module doc.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.building.CmdExamine.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;exam &#64;ex', 'category': 'building', 'key': '&#64;examine', 'no_prefix': 'examine exam ex', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [&lt;object&gt;[/attrname]]\n examine [*&lt;account&gt;[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n script - examine a Script\n channel - examine a Channel\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;ex &#64;exam', 'category': 'building', 'key': '&#64;examine', 'no_prefix': 'examine ex exam', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [&lt;object&gt;[/attrname]]\n examine [*&lt;account&gt;[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n script - examine a Script\n channel - examine a Channel\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -2390,7 +2392,7 @@ displays a list of available prototypes.</p>
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@ -96,13 +96,15 @@
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@ -184,7 +186,7 @@ command method rather than caller.msg().</p>
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@ -96,13 +96,15 @@
<li><a href="evennia.commands.default.cmdset_character.html">latest (main branch)</a></li>
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@ -182,7 +184,7 @@ Account cmdset. Account commands remain available also to Characters.</p>
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@ -96,13 +96,15 @@
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@ -179,7 +181,7 @@
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@ -96,13 +96,15 @@
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@ -181,7 +183,7 @@ of the state instance in this module.</p>
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@ -96,13 +96,15 @@
<li><a href="evennia.commands.default.general.html">latest (main branch)</a></li>
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@ -335,7 +337,7 @@ inv</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdInventory.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['i', 'inv']</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['inv', 'i']</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -366,7 +368,7 @@ inv</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdInventory.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'i inv', 'category': 'general', 'key': 'inventory', 'no_prefix': ' i inv', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'inv i', 'category': 'general', 'key': 'inventory', 'no_prefix': ' inv i', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -721,7 +723,7 @@ automatically begin with your name.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdPose.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['emote', ':']</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = [':', 'emote']</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -762,7 +764,7 @@ space.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdPose.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'emote :', 'category': 'general', 'key': 'pose', 'no_prefix': ' emote :', 'tags': '', 'text': &quot;\n strike a pose\n\n Usage:\n pose &lt;pose text&gt;\n pose's &lt;pose text&gt;\n\n Example:\n pose is standing by the wall, smiling.\n -&gt; others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ': emote', 'category': 'general', 'key': 'pose', 'no_prefix': ' : emote', 'tags': '', 'text': &quot;\n strike a pose\n\n Usage:\n pose &lt;pose text&gt;\n pose's &lt;pose text&gt;\n\n Example:\n pose is standing by the wall, smiling.\n -&gt; others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -785,7 +787,7 @@ which permission groups you are a member of.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdAccess.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['groups', 'hierarchy']</em><a class="headerlink" href="#evennia.commands.default.general.CmdAccess.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['hierarchy', 'groups']</em><a class="headerlink" href="#evennia.commands.default.general.CmdAccess.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -816,7 +818,7 @@ which permission groups you are a member of.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdAccess.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'groups hierarchy', 'category': 'general', 'key': 'access', 'no_prefix': ' groups hierarchy', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdAccess.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hierarchy groups', 'category': 'general', 'key': 'access', 'no_prefix': ' hierarchy groups', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdAccess.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -857,7 +859,7 @@ which permission groups you are a member of.</p>
<div class="footer" role="contentinfo">
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@ -96,13 +96,15 @@
<li><a href="evennia.commands.default.help.html">latest (main branch)</a></li>
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@ -553,7 +555,7 @@ the user will be able to enter a partial match to access it.</p>
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@ -95,13 +95,15 @@
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@ -169,7 +171,7 @@
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@ -96,13 +96,15 @@
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@ -347,7 +349,7 @@ character is actually attached to this Account and Session.</p>
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@ -96,13 +96,15 @@
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@ -303,7 +305,7 @@ the <strong>raw_cmdname</strong> is the cmdname unmodified by eventual prefix-st
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@ -834,7 +836,7 @@ to all the variables defined therein.</p>
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&#169; Copyright 2023, The Evennia developer community.
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View file

@ -96,13 +96,15 @@
<li><a href="evennia.commands.default.tests.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
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@ -973,7 +975,7 @@ main test suite started with</p>
<p>Test the batch processor.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.tests.TestBatchProcess.red_button">
<code class="sig-name descname">red_button</code><em class="property"> = &lt;module 'evennia.contrib.tutorials.red_button.red_button' from '/tmp/tmprnja7iyw/23b9d06db5e6e8b0e48198dd46b85ce57fd0f10d/evennia/contrib/tutorials/red_button/red_button.py'&gt;</em><a class="headerlink" href="#evennia.commands.default.tests.TestBatchProcess.red_button" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">red_button</code><em class="property"> = &lt;module 'evennia.contrib.tutorials.red_button.red_button' from '/tmp/tmpkwrk8hp6/e25ee5d29c890138186af70cade5c889e41e23ee/evennia/contrib/tutorials/red_button/red_button.py'&gt;</em><a class="headerlink" href="#evennia.commands.default.tests.TestBatchProcess.red_button" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py method">
@ -1170,7 +1172,7 @@ set in self.parse())</p>
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View file

@ -96,13 +96,15 @@
<li><a href="evennia.commands.default.unloggedin.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
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@ -134,7 +136,7 @@ connect “account name” “pass word”</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['co', 'conn', 'con']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['conn', 'con', 'co']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -169,7 +171,7 @@ there is no object yet before the account has logged in)</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedConnect.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'co conn con', 'category': 'general', 'key': 'connect', 'no_prefix': ' co conn con', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect &quot;account name&quot; &quot;pass word&quot;\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'conn con co', 'category': 'general', 'key': 'connect', 'no_prefix': ' conn con co', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect &quot;account name&quot; &quot;pass word&quot;\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -193,7 +195,7 @@ create “account name” “pass word”</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedCreate.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['cr', 'cre']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedCreate.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['cre', 'cr']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedCreate.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -230,7 +232,7 @@ create “account name” “pass word”</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedCreate.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'cr cre', 'category': 'general', 'key': 'create', 'no_prefix': ' cr cre', 'tags': '', 'text': '\n create a new account account\n\n Usage (at login screen):\n create &lt;accountname&gt; &lt;password&gt;\n create &quot;account name&quot; &quot;pass word&quot;\n\n This creates a new account account.\n\n If you have spaces in your name, enclose it in double quotes.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedCreate.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'cre cr', 'category': 'general', 'key': 'create', 'no_prefix': ' cre cr', 'tags': '', 'text': '\n create a new account account\n\n Usage (at login screen):\n create &lt;accountname&gt; &lt;password&gt;\n create &quot;account name&quot; &quot;pass word&quot;\n\n This creates a new account account.\n\n If you have spaces in your name, enclose it in double quotes.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedCreate.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -353,7 +355,7 @@ for simplicity. It shows a pane of info.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -379,7 +381,7 @@ for simplicity. It shows a pane of info.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedHelp.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '? h', 'category': 'general', 'key': 'help', 'no_prefix': ' ? h', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'no_prefix': ' h ?', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -570,7 +572,7 @@ logged in, use option screenreader on).</p>
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&#169; Copyright 2023, The Evennia developer community.
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View file

@ -94,13 +94,15 @@
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@ -183,7 +185,7 @@ Evennia.</p>
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View file

@ -95,13 +95,15 @@
<li><a href="evennia.comms.comms.html">latest (main branch)</a></li>
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@ -944,7 +946,7 @@ responsibility.</p>
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View file

@ -94,13 +94,15 @@
<li><a href="evennia.comms.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
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@ -156,7 +158,7 @@ as code related to external communication like IRC or RSS.</p>
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View file

@ -95,13 +95,15 @@
<li><a href="evennia.comms.managers.html">latest (main branch)</a></li>
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@ -486,7 +488,7 @@ case sensitive) match.</p></li>
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View file

@ -95,13 +95,15 @@
<li><a href="evennia.comms.models.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
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@ -880,7 +882,7 @@ entities to un-subscribe from the channel.</p>
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@ -97,13 +97,15 @@
<li><a href="evennia.contrib.base_systems.awsstorage.aws_s3_cdn.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
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@ -152,7 +154,7 @@
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View file

@ -96,13 +96,15 @@
<li><a href="evennia.contrib.base_systems.awsstorage.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
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@ -157,7 +159,7 @@
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@ -97,13 +97,15 @@
<li><a href="evennia.contrib.base_systems.awsstorage.tests.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
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@ -369,7 +371,7 @@
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&#169; Copyright 2023, The Evennia developer community.
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Created using <a href="https://www.sphinx-doc.org/">Sphinx</a> 3.2.1.
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View file

@ -97,13 +97,15 @@
<li><a href="evennia.contrib.base_systems.building_menu.building_menu.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
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@ -997,7 +999,7 @@ set in self.parse())</p>
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View file

@ -96,13 +96,15 @@
<li><a href="evennia.contrib.base_systems.building_menu.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../4.x/index.html">v4.0.0 branch (outdated)</a></li>
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@ -157,7 +159,7 @@
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View file

@ -97,13 +97,15 @@
<li><a href="evennia.contrib.base_systems.building_menu.tests.html">latest (main branch)</a></li>
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@ -223,7 +225,7 @@ Use <strong>add_choice</strong> and its variants to create menu choices.</p>
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View file

@ -97,13 +97,15 @@
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@ -194,7 +196,7 @@ COLOR_ANSI_BRIGHT_BGS_EXTRA_MAP = color_markups.CURLY_COLOR_ANSI_BRIGHT_BGS_EXTR
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@ -96,13 +96,15 @@
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@ -157,7 +159,7 @@
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@ -97,13 +97,15 @@
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@ -174,7 +176,7 @@ settings to test it causes issues with unrelated tests.</p>
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@ -97,13 +97,15 @@
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@ -309,7 +311,7 @@ To persist the value, the key must correspond to a DBField.</p></li>
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@ -97,13 +97,15 @@
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@ -293,7 +295,7 @@ Tags are removed if the component itself is removed.</p>
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@ -97,13 +97,15 @@
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@ -170,7 +172,7 @@
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@ -97,13 +97,15 @@
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@ -333,7 +335,7 @@ components that were set on the typeclass using ComponentProperty.</p>
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@ -96,13 +96,15 @@
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@ -166,7 +168,7 @@ This helps writing isolated code and reusing it over multiple objects.</p>
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@ -97,13 +97,15 @@
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@ -160,7 +162,7 @@
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@ -97,13 +97,15 @@
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@ -316,7 +318,7 @@ It will be passed to aggregate_func if it is also given.</p></li>
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@ -97,13 +97,15 @@
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@ -880,7 +882,7 @@ to any instance of this typeclass.</p>
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@ -97,13 +97,15 @@
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@ -391,7 +393,7 @@ The time is given in units as keyword arguments.</p>
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@ -96,13 +96,15 @@
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@ -157,7 +159,7 @@
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@ -97,13 +97,15 @@
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@ -195,7 +197,7 @@
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@ -97,13 +97,15 @@
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@ -167,7 +169,7 @@ of the screen is done by the unlogged-in “look” command.</p>
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@ -97,13 +97,15 @@
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@ -151,7 +153,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['co', 'conn', 'con']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['conn', 'con', 'co']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -181,7 +183,7 @@ there is no object yet before the account has logged in)</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'co conn con', 'category': 'general', 'key': 'connect', 'no_prefix': ' co conn con', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect &lt;email&gt; &lt;password&gt;\n\n Use the create command to first create an account before logging in.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'conn con co', 'category': 'general', 'key': 'connect', 'no_prefix': ' conn con co', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect &lt;email&gt; &lt;password&gt;\n\n Use the create command to first create an account before logging in.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -203,7 +205,7 @@ there is no object yet before the account has logged in)</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedCreate.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['cr', 'cre']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedCreate.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['cre', 'cr']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedCreate.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -245,7 +247,7 @@ name enclosed in quotes:</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedCreate.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'cr cre', 'category': 'general', 'key': 'create', 'no_prefix': ' cr cre', 'tags': '', 'text': '\n Create a new account.\n\n Usage (at login screen):\n create &quot;accountname&quot; &lt;email&gt; &lt;password&gt;\n\n This creates a new account account.\n\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedCreate.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'cre cr', 'category': 'general', 'key': 'create', 'no_prefix': ' cre cr', 'tags': '', 'text': '\n Create a new account.\n\n Usage (at login screen):\n create &quot;accountname&quot; &lt;email&gt; &lt;password&gt;\n\n This creates a new account account.\n\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedCreate.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -353,7 +355,7 @@ for simplicity. It shows a pane of info.</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -379,7 +381,7 @@ for simplicity. It shows a pane of info.</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '? h', 'category': 'general', 'key': 'help', 'no_prefix': ' ? h', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'no_prefix': ' h ?', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -421,7 +423,7 @@ for simplicity. It shows a pane of info.</p>
<div class="footer" role="contentinfo">
&#169; Copyright 2023, The Evennia developer community.
&#169; Copyright 2024, The Evennia developer community.
Created using <a href="https://www.sphinx-doc.org/">Sphinx</a> 3.2.1.
</div>
</body>

View file

@ -96,13 +96,15 @@
<li><a href="evennia.contrib.base_systems.email_login.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../4.x/index.html">v4.0.0 branch (outdated)</a></li>
<li><a href="../../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../../0.x/index.html">v0.9.5 branch (outdated)</a></li>
<li><a href="../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../0.x/index.html">v0.9.5 branch (outdated)</a></li>
</ul>
@ -158,7 +160,7 @@
<div class="footer" role="contentinfo">
&#169; Copyright 2023, The Evennia developer community.
&#169; Copyright 2024, The Evennia developer community.
Created using <a href="https://www.sphinx-doc.org/">Sphinx</a> 3.2.1.
</div>
</body>

View file

@ -97,13 +97,15 @@
<li><a href="evennia.contrib.base_systems.email_login.tests.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../4.x/index.html">v4.0.0 branch (outdated)</a></li>
<li><a href="../../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../../0.x/index.html">v0.9.5 branch (outdated)</a></li>
<li><a href="../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../0.x/index.html">v0.9.5 branch (outdated)</a></li>
</ul>
@ -179,7 +181,7 @@
<div class="footer" role="contentinfo">
&#169; Copyright 2023, The Evennia developer community.
&#169; Copyright 2024, The Evennia developer community.
Created using <a href="https://www.sphinx-doc.org/">Sphinx</a> 3.2.1.
</div>
</body>

View file

@ -96,13 +96,15 @@
<li><a href="evennia.contrib.base_systems.godotwebsocket.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../4.x/index.html">v4.0.0 branch (outdated)</a></li>
<li><a href="../../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../../0.x/index.html">v0.9.5 branch (outdated)</a></li>
<li><a href="../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../0.x/index.html">v0.9.5 branch (outdated)</a></li>
</ul>
@ -165,7 +167,7 @@ You could also pass extra data to this client for advanced functionality.</p>
<div class="footer" role="contentinfo">
&#169; Copyright 2023, The Evennia developer community.
&#169; Copyright 2024, The Evennia developer community.
Created using <a href="https://www.sphinx-doc.org/">Sphinx</a> 3.2.1.
</div>
</body>

View file

@ -97,13 +97,15 @@
<li><a href="evennia.contrib.base_systems.godotwebsocket.test_text2bbcode.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../4.x/index.html">v4.0.0 branch (outdated)</a></li>
<li><a href="../../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../../0.x/index.html">v0.9.5 branch (outdated)</a></li>
<li><a href="../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../0.x/index.html">v0.9.5 branch (outdated)</a></li>
</ul>
@ -184,7 +186,7 @@
<div class="footer" role="contentinfo">
&#169; Copyright 2023, The Evennia developer community.
&#169; Copyright 2024, The Evennia developer community.
Created using <a href="https://www.sphinx-doc.org/">Sphinx</a> 3.2.1.
</div>
</body>

View file

@ -97,13 +97,15 @@
<li><a href="evennia.contrib.base_systems.godotwebsocket.test_webclient.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../4.x/index.html">v4.0.0 branch (outdated)</a></li>
<li><a href="../../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../../0.x/index.html">v0.9.5 branch (outdated)</a></li>
<li><a href="../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../0.x/index.html">v0.9.5 branch (outdated)</a></li>
</ul>
@ -174,7 +176,7 @@
<div class="footer" role="contentinfo">
&#169; Copyright 2023, The Evennia developer community.
&#169; Copyright 2024, The Evennia developer community.
Created using <a href="https://www.sphinx-doc.org/">Sphinx</a> 3.2.1.
</div>
</body>

View file

@ -97,13 +97,15 @@
<li><a href="evennia.contrib.base_systems.godotwebsocket.text2bbcode.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../4.x/index.html">v4.0.0 branch (outdated)</a></li>
<li><a href="../../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../../0.x/index.html">v0.9.5 branch (outdated)</a></li>
<li><a href="../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../0.x/index.html">v0.9.5 branch (outdated)</a></li>
</ul>
@ -500,7 +502,7 @@ into html statements.</p>
<div class="footer" role="contentinfo">
&#169; Copyright 2023, The Evennia developer community.
&#169; Copyright 2024, The Evennia developer community.
Created using <a href="https://www.sphinx-doc.org/">Sphinx</a> 3.2.1.
</div>
</body>

View file

@ -97,13 +97,15 @@
<li><a href="evennia.contrib.base_systems.godotwebsocket.webclient.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../4.x/index.html">v4.0.0 branch (outdated)</a></li>
<li><a href="../../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../../0.x/index.html">v0.9.5 branch (outdated)</a></li>
<li><a href="../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../0.x/index.html">v0.9.5 branch (outdated)</a></li>
</ul>
@ -191,7 +193,7 @@ color-replacement, conversion to bbcode etc.</p>
<div class="footer" role="contentinfo">
&#169; Copyright 2023, The Evennia developer community.
&#169; Copyright 2024, The Evennia developer community.
Created using <a href="https://www.sphinx-doc.org/">Sphinx</a> 3.2.1.
</div>
</body>

View file

@ -95,13 +95,15 @@
<li><a href="evennia.contrib.base_systems.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../4.x/index.html">v4.0.0 branch (outdated)</a></li>
<li><a href="../../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../../0.x/index.html">v0.9.5 branch (outdated)</a></li>
<li><a href="../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../0.x/index.html">v0.9.5 branch (outdated)</a></li>
</ul>
@ -221,7 +223,7 @@
<div class="footer" role="contentinfo">
&#169; Copyright 2023, The Evennia developer community.
&#169; Copyright 2024, The Evennia developer community.
Created using <a href="https://www.sphinx-doc.org/">Sphinx</a> 3.2.1.
</div>
</body>

View file

@ -97,13 +97,15 @@
<li><a href="evennia.contrib.base_systems.ingame_python.callbackhandler.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../4.x/index.html">v4.0.0 branch (outdated)</a></li>
<li><a href="../../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../../0.x/index.html">v0.9.5 branch (outdated)</a></li>
<li><a href="../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../0.x/index.html">v0.9.5 branch (outdated)</a></li>
</ul>
@ -387,7 +389,7 @@ the expected fields for a callback (code, author, valid…).</p>
<div class="footer" role="contentinfo">
&#169; Copyright 2023, The Evennia developer community.
&#169; Copyright 2024, The Evennia developer community.
Created using <a href="https://www.sphinx-doc.org/">Sphinx</a> 3.2.1.
</div>
</body>

View file

@ -97,13 +97,15 @@
<li><a href="evennia.contrib.base_systems.ingame_python.commands.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../4.x/index.html">v4.0.0 branch (outdated)</a></li>
<li><a href="../../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../../0.x/index.html">v0.9.5 branch (outdated)</a></li>
<li><a href="../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../0.x/index.html">v0.9.5 branch (outdated)</a></li>
</ul>
@ -128,7 +130,7 @@
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.ingame_python.commands.CmdCallback.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;callbacks', '&#64;callback', '&#64;calls']</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;callback', '&#64;calls', '&#64;callbacks']</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -209,7 +211,7 @@ on user permission.</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.ingame_python.commands.CmdCallback.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;callbacks &#64;callback &#64;calls', 'category': 'building', 'key': '&#64;call', 'no_prefix': 'call callbacks callback calls', 'tags': '', 'text': '\n Command to edit callbacks.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;callback &#64;calls &#64;callbacks', 'category': 'building', 'key': '&#64;call', 'no_prefix': 'call callback calls callbacks', 'tags': '', 'text': '\n Command to edit callbacks.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -251,7 +253,7 @@ on user permission.</p>
<div class="footer" role="contentinfo">
&#169; Copyright 2023, The Evennia developer community.
&#169; Copyright 2024, The Evennia developer community.
Created using <a href="https://www.sphinx-doc.org/">Sphinx</a> 3.2.1.
</div>
</body>

View file

@ -97,13 +97,15 @@
<li><a href="evennia.contrib.base_systems.ingame_python.eventfuncs.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../4.x/index.html">v4.0.0 branch (outdated)</a></li>
<li><a href="../../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../../0.x/index.html">v0.9.5 branch (outdated)</a></li>
<li><a href="../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../0.x/index.html">v0.9.5 branch (outdated)</a></li>
</ul>
@ -219,7 +221,7 @@ to be called from inside another event.</p>
<div class="footer" role="contentinfo">
&#169; Copyright 2023, The Evennia developer community.
&#169; Copyright 2024, The Evennia developer community.
Created using <a href="https://www.sphinx-doc.org/">Sphinx</a> 3.2.1.
</div>
</body>

View file

@ -96,13 +96,15 @@
<li><a href="evennia.contrib.base_systems.ingame_python.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../4.x/index.html">v4.0.0 branch (outdated)</a></li>
<li><a href="../../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../../0.x/index.html">v0.9.5 branch (outdated)</a></li>
<li><a href="../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../0.x/index.html">v0.9.5 branch (outdated)</a></li>
</ul>
@ -161,7 +163,7 @@
<div class="footer" role="contentinfo">
&#169; Copyright 2023, The Evennia developer community.
&#169; Copyright 2024, The Evennia developer community.
Created using <a href="https://www.sphinx-doc.org/">Sphinx</a> 3.2.1.
</div>
</body>

View file

@ -97,13 +97,15 @@
<li><a href="evennia.contrib.base_systems.ingame_python.scripts.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../4.x/index.html">v4.0.0 branch (outdated)</a></li>
<li><a href="../../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../../0.x/index.html">v0.9.5 branch (outdated)</a></li>
<li><a href="../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../0.x/index.html">v0.9.5 branch (outdated)</a></li>
</ul>
@ -508,7 +510,7 @@ restart only twice.</p>
<div class="footer" role="contentinfo">
&#169; Copyright 2023, The Evennia developer community.
&#169; Copyright 2024, The Evennia developer community.
Created using <a href="https://www.sphinx-doc.org/">Sphinx</a> 3.2.1.
</div>
</body>

View file

@ -97,13 +97,15 @@
<li><a href="evennia.contrib.base_systems.ingame_python.tests.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../4.x/index.html">v4.0.0 branch (outdated)</a></li>
<li><a href="../../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../../0.x/index.html">v0.9.5 branch (outdated)</a></li>
<li><a href="../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../0.x/index.html">v0.9.5 branch (outdated)</a></li>
</ul>
@ -294,7 +296,7 @@
<div class="footer" role="contentinfo">
&#169; Copyright 2023, The Evennia developer community.
&#169; Copyright 2024, The Evennia developer community.
Created using <a href="https://www.sphinx-doc.org/">Sphinx</a> 3.2.1.
</div>
</body>

View file

@ -97,13 +97,15 @@
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@ -152,7 +154,7 @@
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View file

@ -97,13 +97,15 @@
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@ -272,7 +274,7 @@ either “yes” or “okay” (maybe say I dont like it, but okay).</p
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@ -97,13 +97,15 @@
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@ -167,7 +169,7 @@ of the screen is done by the unlogged-in “look” command.</p>
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@ -96,13 +96,15 @@
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@ -157,7 +159,7 @@
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@ -97,13 +97,15 @@
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@ -152,7 +154,7 @@
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@ -97,13 +97,15 @@
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@ -152,7 +154,7 @@
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@ -96,13 +96,15 @@
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@ -157,7 +159,7 @@
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@ -97,13 +97,15 @@
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@ -229,7 +231,7 @@ for that channel.</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdDelCom.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['delchanalias', 'delaliaschan']</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdDelCom.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['delaliaschan', 'delchanalias']</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdDelCom.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -260,7 +262,7 @@ for that channel.</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdDelCom.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'delchanalias delaliaschan', 'category': 'comms', 'key': 'delcom', 'no_prefix': ' delchanalias delaliaschan', 'tags': '', 'text': &quot;\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom &lt;alias or channel&gt;\n delcom/all &lt;channel&gt;\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n &quot;}</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdDelCom.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'delaliaschan delchanalias', 'category': 'comms', 'key': 'delcom', 'no_prefix': ' delaliaschan delchanalias', 'tags': '', 'text': &quot;\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom &lt;alias or channel&gt;\n delcom/all &lt;channel&gt;\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n &quot;}</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdDelCom.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -701,7 +703,7 @@ channel lists.</p>
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View file

@ -97,13 +97,15 @@
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@ -201,7 +203,7 @@
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@ -96,13 +96,15 @@
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@ -157,7 +159,7 @@
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@ -97,13 +97,15 @@
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@ -215,7 +217,7 @@
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@ -97,13 +97,15 @@
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@ -441,7 +443,7 @@ use its <strong>add_argument</strong> method.</p>
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View file

@ -97,13 +97,15 @@
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@ -223,7 +225,7 @@ the operation will be general or on the room.</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['abort', 'q', 'chicken out', 'quit']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['quit', 'chicken out', 'q', 'abort']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py method">
@ -247,7 +249,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'abort q chicken out quit', 'category': 'evscaperoom', 'key': 'give up', 'no_prefix': ' abort q chicken out quit', 'tags': '', 'text': '\n Give up\n\n Usage:\n give up\n\n Abandons your attempts at escaping and of ever winning the pie-eating contest.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'quit chicken out q abort', 'category': 'evscaperoom', 'key': 'give up', 'no_prefix': ' quit chicken out q abort', 'tags': '', 'text': '\n Give up\n\n Usage:\n give up\n\n Abandons your attempts at escaping and of ever winning the pie-eating contest.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -502,7 +504,7 @@ looks and what actions is available.</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['examine', 'ex', 'e', 'unfocus']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['unfocus', 'ex', 'e', 'examine']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -531,7 +533,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'examine ex e unfocus', 'category': 'evscaperoom', 'key': 'focus', 'no_prefix': ' examine ex e unfocus', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus &lt;obj&gt;\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'unfocus ex e examine', 'category': 'evscaperoom', 'key': 'focus', 'no_prefix': ' unfocus ex e examine', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus &lt;obj&gt;\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -593,7 +595,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdGet.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['i', 'inventory', 'give', 'inv']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['give', 'inv', 'inventory', 'i']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py method">
@ -617,7 +619,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdGet.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'i inventory give inv', 'category': 'evscaperoom', 'key': 'get', 'no_prefix': ' i inventory give inv', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'give inv inventory i', 'category': 'evscaperoom', 'key': 'get', 'no_prefix': ' give inv inventory i', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -1105,7 +1107,7 @@ self.add().</p>
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View file

@ -96,13 +96,15 @@
<li><a href="evennia.contrib.full_systems.evscaperoom.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
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@ -163,7 +165,7 @@
<div class="footer" role="contentinfo">
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View file

@ -97,13 +97,15 @@
<li><a href="evennia.contrib.full_systems.evscaperoom.menu.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
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</ul>
@ -259,7 +261,7 @@ option related to this node.</p>
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View file

@ -97,13 +97,15 @@
<li><a href="evennia.contrib.full_systems.evscaperoom.objects.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../4.x/index.html">v4.0.0 branch (outdated)</a></li>
<li><a href="../../2.x/index.html">v2.0.0 branch (outdated)</a></li>
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<li><a href="../0.x/index.html">v0.9.5 branch (outdated)</a></li>
</ul>
@ -1882,7 +1884,7 @@ inject the list of callsigns.</p>
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View file

@ -97,13 +97,15 @@
<li><a href="evennia.contrib.full_systems.evscaperoom.room.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../4.x/index.html">v4.0.0 branch (outdated)</a></li>
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</ul>
@ -341,7 +343,7 @@ contents of the object by default.</p>
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View file

@ -97,13 +97,15 @@
<li><a href="evennia.contrib.full_systems.evscaperoom.scripts.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../4.x/index.html">v4.0.0 branch (outdated)</a></li>
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</ul>
@ -202,7 +204,7 @@ overriding the call (unused by default).</p>
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&#169; Copyright 2023, The Evennia developer community.
&#169; Copyright 2024, The Evennia developer community.
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View file

@ -97,13 +97,15 @@
<li><a href="evennia.contrib.full_systems.evscaperoom.state.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../4.x/index.html">v4.0.0 branch (outdated)</a></li>
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<li><a href="../0.x/index.html">v0.9.5 branch (outdated)</a></li>
</ul>
@ -338,7 +340,7 @@ happens just before room.character_cleanup()</p>
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&#169; Copyright 2023, The Evennia developer community.
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View file

@ -97,13 +97,15 @@
<li><a href="evennia.contrib.full_systems.evscaperoom.tests.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
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</ul>
@ -278,7 +280,7 @@
<div class="footer" role="contentinfo">
&#169; Copyright 2023, The Evennia developer community.
&#169; Copyright 2024, The Evennia developer community.
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View file

@ -97,13 +97,15 @@
<li><a href="evennia.contrib.full_systems.evscaperoom.utils.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
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<li><a href="../0.x/index.html">v0.9.5 branch (outdated)</a></li>
</ul>
@ -270,7 +272,7 @@ surrounded by borders.</p>
<div class="footer" role="contentinfo">
&#169; Copyright 2023, The Evennia developer community.
&#169; Copyright 2024, The Evennia developer community.
Created using <a href="https://www.sphinx-doc.org/">Sphinx</a> 3.2.1.
</div>
</body>

View file

@ -95,13 +95,15 @@
<li><a href="evennia.contrib.full_systems.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../4.x/index.html">v4.0.0 branch (outdated)</a></li>
<li><a href="../../2.x/index.html">v2.0.0 branch (outdated)</a></li>
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<li><a href="../../1.x/index.html">v1.0.0 branch (outdated)</a></li>
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<li><a href="../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../0.x/index.html">v0.9.5 branch (outdated)</a></li>
</ul>
@ -164,7 +166,7 @@
<div class="footer" role="contentinfo">
&#169; Copyright 2023, The Evennia developer community.
&#169; Copyright 2024, The Evennia developer community.
Created using <a href="https://www.sphinx-doc.org/">Sphinx</a> 3.2.1.
</div>
</body>

View file

@ -97,13 +97,15 @@
<li><a href="evennia.contrib.game_systems.barter.barter.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../4.x/index.html">v4.0.0 branch (outdated)</a></li>
<li><a href="../../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../../0.x/index.html">v0.9.5 branch (outdated)</a></li>
<li><a href="../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../0.x/index.html">v0.9.5 branch (outdated)</a></li>
</ul>
@ -757,7 +759,7 @@ try to influence the other part in the deal.</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.barter.barter.CmdStatus.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['deal', 'offers']</em><a class="headerlink" href="#evennia.contrib.game_systems.barter.barter.CmdStatus.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['offers', 'deal']</em><a class="headerlink" href="#evennia.contrib.game_systems.barter.barter.CmdStatus.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -783,7 +785,7 @@ try to influence the other part in the deal.</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.barter.barter.CmdStatus.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'deal offers', 'category': 'trading', 'key': 'status', 'no_prefix': ' deal offers', 'tags': '', 'text': &quot;\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n &quot;}</em><a class="headerlink" href="#evennia.contrib.game_systems.barter.barter.CmdStatus.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'offers deal', 'category': 'trading', 'key': 'status', 'no_prefix': ' offers deal', 'tags': '', 'text': &quot;\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n &quot;}</em><a class="headerlink" href="#evennia.contrib.game_systems.barter.barter.CmdStatus.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -953,7 +955,7 @@ info to your choice.</p>
<div class="footer" role="contentinfo">
&#169; Copyright 2023, The Evennia developer community.
&#169; Copyright 2024, The Evennia developer community.
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</div>
</body>

View file

@ -96,13 +96,15 @@
<li><a href="evennia.contrib.game_systems.barter.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../4.x/index.html">v4.0.0 branch (outdated)</a></li>
<li><a href="../../2.x/index.html">v2.0.0 branch (outdated)</a></li>
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<li><a href="../0.x/index.html">v0.9.5 branch (outdated)</a></li>
</ul>
@ -157,7 +159,7 @@
<div class="footer" role="contentinfo">
&#169; Copyright 2023, The Evennia developer community.
&#169; Copyright 2024, The Evennia developer community.
Created using <a href="https://www.sphinx-doc.org/">Sphinx</a> 3.2.1.
</div>
</body>

View file

@ -97,13 +97,15 @@
<li><a href="evennia.contrib.game_systems.barter.tests.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../4.x/index.html">v4.0.0 branch (outdated)</a></li>
<li><a href="../../2.x/index.html">v2.0.0 branch (outdated)</a></li>
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<li><a href="../../1.x/index.html">v1.0.0 branch (outdated)</a></li>
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<li><a href="../0.x/index.html">v0.9.5 branch (outdated)</a></li>
</ul>
@ -190,7 +192,7 @@
<div class="footer" role="contentinfo">
&#169; Copyright 2023, The Evennia developer community.
&#169; Copyright 2024, The Evennia developer community.
Created using <a href="https://www.sphinx-doc.org/">Sphinx</a> 3.2.1.
</div>
</body>

View file

@ -97,13 +97,15 @@
<li><a href="evennia.contrib.game_systems.clothing.clothing.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../4.x/index.html">v4.0.0 branch (outdated)</a></li>
<li><a href="../../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../../1.x/index.html">v1.0.0 branch (outdated)</a></li>
<li><a href="../2.x/index.html">v2.0.0 branch (outdated)</a></li>
<li><a href="../../0.x/index.html">v0.9.5 branch (outdated)</a></li>
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<li><a href="../0.x/index.html">v0.9.5 branch (outdated)</a></li>
</ul>
@ -634,7 +636,7 @@ inv</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.clothing.clothing.CmdInventory.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['i', 'inv']</em><a class="headerlink" href="#evennia.contrib.game_systems.clothing.clothing.CmdInventory.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['inv', 'i']</em><a class="headerlink" href="#evennia.contrib.game_systems.clothing.clothing.CmdInventory.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -665,7 +667,7 @@ inv</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.clothing.clothing.CmdInventory.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'i inv', 'category': 'general', 'key': 'inventory', 'no_prefix': ' i inv', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.clothing.clothing.CmdInventory.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'inv i', 'category': 'general', 'key': 'inventory', 'no_prefix': ' inv i', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.clothing.clothing.CmdInventory.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -733,7 +735,7 @@ items.</p>
<div class="footer" role="contentinfo">
&#169; Copyright 2023, The Evennia developer community.
&#169; Copyright 2024, The Evennia developer community.
Created using <a href="https://www.sphinx-doc.org/">Sphinx</a> 3.2.1.
</div>
</body>

View file

@ -96,13 +96,15 @@
<li><a href="evennia.contrib.game_systems.clothing.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
<li><a href="../4.x/index.html">v4.0.0 branch (outdated)</a></li>
<li><a href="../../2.x/index.html">v2.0.0 branch (outdated)</a></li>
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<li><a href="../0.x/index.html">v0.9.5 branch (outdated)</a></li>
</ul>
@ -157,7 +159,7 @@
<div class="footer" role="contentinfo">
&#169; Copyright 2023, The Evennia developer community.
&#169; Copyright 2024, The Evennia developer community.
Created using <a href="https://www.sphinx-doc.org/">Sphinx</a> 3.2.1.
</div>
</body>

View file

@ -97,13 +97,15 @@
<li><a href="evennia.contrib.game_systems.clothing.tests.html">latest (main branch)</a></li>
<li><a href="../../3.x/index.html">v3.0.0 branch (outdated)</a></li>
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@ -193,7 +195,7 @@
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