Add tb_range - movement & positioning for 'turnbattle'

Adds a system for range and movement to the 'turnbattle' contrib. This is based on the abstract movement and positioning system I made for 'The World of Cool Battles', my learning project - fighters' absolute positions are not tracked, only their relative distance to each other and other objects. Commands for movement as well as distinction between melee and ranged attacks are included.
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FlutterSprite 2017-10-14 22:34:18 -07:00 committed by GitHub
parent 6cbd9984d7
commit d150d191e9

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