Update frontpage

This commit is contained in:
Griatch 2022-12-03 14:47:54 +01:00
parent 3895a27caf
commit d0da3e35de
2 changed files with 19 additions and 6 deletions

Binary file not shown.

Before

Width:  |  Height:  |  Size: 202 KiB

View file

@ -100,10 +100,23 @@
<a name="installation" class="anchor" href="#installation">
<span class="octicon octicon-link">
</span>
</a>Installation</h2>Evennia is installed by cloning and installing its repo from <a href="https://github.com/evennia/evennia">github</a>. The <a href="docs/latest/Getting-Started.html">Getting Started</a> instructions will help you get things set up. Once installed, creating your new game is quick:<div class="codeblock">
</a>Installation</h2>
Evennia requires Python 3.10+.
<div class="codeblock" >
<code>
pip install evennia
</code>
</div>
The <a href="docs/latest/Setup/Setup-Overview.html">Installation</a> instructions givesg a lot more help. Once installed, creating your new game
is quick:<div class="codeblock">
<code> evennia --init mygame<br> cd mygame<br> evennia start </code>
</div>You can now browse your new game's website and play locally in your browser at <a href="http://127.0.0.1:4001">http://localhost:4001</a>. You can also connect to it with a traditional third-party MUD client on <code>localhost, port 4000</code>. <img class="img screenshot" src="images/evennia_screenshot.jpg" alt="Screenshot">
<div class="screenshot-caption"> An example of a default Evennia install (hover to enlarge). Top left: Running server just started. Top right: Default website served by Evennia. Bottom left: Game open in included HTML5 webclient. Bottom right: Game open in traditional telnet client (<a href="https://tintin.mudhalla.net/">tintin++</a>). </div>
</div>You can now browse your new game's website and play locally in your browser at <a href="http://127.0.0.1:4001">http://localhost:4001</a>. You can also connect to it with a traditional third-party MUD client on <code>localhost, port 4000</code>.
<img class="img screenshot" src="https://user-images.githubusercontent.com/294267/205434941-14cc4f59-7109-49f7-9d71-0ad3371b007c.jpg" alt="Screenshot">
<div class="screenshot-caption"> An example of a default Evennia install (hover to enlarge). Center:
Running server just started. Top left: Default website served by Evennia. Right: Game open in
the included HTML5 webclient as well as in two traditional MUD clients (<a href="https://tintin.mudhalla.net/">tintin++</a>) and
<a href="https://www.mudlet.org/">mudlet</a>).
</div>
<h2>
<a name="overview" class="anchor" href="#overview">
<span class="octicon octicon-link">
@ -163,7 +176,7 @@
<li>NAWS, TTYPE, MCCP etc ...</li>
</ul>
</li>
<li>In-Game channels can link to IRC, Grapevine</li>
<li>In-Game channels can link to Discord, IRC, Grapevine, RSS ...</li>
<li>RSS feed, Twitter feed (with snippet from docs)</li>
<li>Different databases supported via Django: Sqlite3, PostgreSQL, MySQL ...</li>
<li>Asynchronous, event-driven architecture without risk of race-conditions</i>
@ -176,9 +189,9 @@
<a name="more-information" class="anchor" href="#more-information">
<span class="octicon octicon-link">
</span>
</a>More Information</h2>
</a>Dive in!</h2>
<p>If this piqued your interest, there is a <a href="docs/latest/Evennia-Introduction.html">lengthier introduction</a> to Evennia to read.</p>
<p>To learn how to get your hands on the code base, the <a href="docs/latest/Getting-Started.html">Getting Started</a> page is the way to go. Otherwise you could browse the <ahref="docs/latest/index.html">Documentation</a> or why not come join one of the Evennia's community's chat channels or forums. Welcome! </p>
<p>Once you've installed Evennia you may want to proceed to the <a href="docs/latest/Howtos/Beginner-Tutorial/Beginner-Tutorial-Overview.html">Beginner Tutorial</a>.
<footer>
<p>
<small> (Images ©<a href="https://www.deviantart.com/griatch-art">Griatch</a>) </small>