Make wiki compile fully into static site

This commit is contained in:
Griatch 2020-06-07 02:35:06 +02:00
parent 13df0adebf
commit d072950cc5
51 changed files with 343 additions and 511 deletions

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@ -33,10 +33,10 @@ The `bin/` directory holds OS-specific binaries that will be used when installin
- `locale/` - Language files ([i18n](Internationalization)).
- [`locks/`](Locks) - Lock system for restricting access to in-game entities.
- [`objects/`](Objects) - In-game entities (all types of items and Characters).
- [`prototypes/`](https://github.com/evennia/evennia/wiki/Spawner-and-Prototypes) - Object Prototype/spawning system and OLC menu
- [`prototypes/`](Spawner-and-Prototypes) - Object Prototype/spawning system and OLC menu
- [`accounts/`](Accounts) - Out-of-game Session-controlled entities (accounts, bots etc)
- [`scripts/`](Scripts) - Out-of-game entities equivalence to Objects, also with timer support.
- [`server/`](Portal-and-Server) - Core server code and Session handling.
- [`server/`](Portal-And-Server) - Core server code and Session handling.
- `portal/` - Portal proxy and connection protocols.
- [`settings_default.py`](Server-Conf#Settings-file) - Root settings of Evennia. Copy settings from here to `mygame/server/settings.py` file.
- [`typeclasses/`](Typeclasses) - Abstract classes for the typeclass storage and database system.