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Updated HTML docs.
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@ -128,7 +128,7 @@ Let’s describe it.</p>
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<ul class="simple">
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<li><p>The <a class="reference internal" href="../Components/Accounts.html"><span class="doc std std-doc">Account</span></a> represents the real person logging in and has no game-world existence.</p></li>
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<li><p>Any <a class="reference internal" href="../Components/Objects.html"><span class="doc std std-doc">Object</span></a> can be puppeted by an Account (with proper permissions).</p></li>
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<li><p><a class="reference internal" href="../Components/Objects.html#characters"><span class="std std-doc">Characters</span></a>, <a class="reference internal" href="../Components/Objects.html#rooms"><span class="std std-doc">Rooms</span></a>, and <a class="reference internal" href="../Components/Objects.html#exits"><span class="std std-doc">Exits</span></a> are just children of normal Objects.</p></li>
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<li><p><span class="xref myst">Characters</span>, <span class="xref myst">Rooms</span>, and <span class="xref myst">Exits</span> are just children of normal Objects.</p></li>
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<li><p>Any Object can be inside another (except if it creates a loop).</p></li>
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<li><p>Any Object can store custom sets of commands on it. Those commands can:</p>
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<ul>
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