Updated HTML docs.

This commit is contained in:
Evennia docbuilder action 2023-03-18 11:15:28 +00:00
parent 39c310dee7
commit cfb30bf8fd
56 changed files with 951 additions and 381 deletions

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@ -171,9 +171,9 @@ The flat API is defined in <code class="docutils literal notranslate"><span clas
<li><p><a class="reference internal" href="api/evennia.accounts.accounts.html#evennia.accounts.accounts.DefaultAccount" title="evennia.accounts.accounts.DefaultAccount"><span class="xref myst py py-class">evennia.DefaultAccount</span></a> - player account class (<a class="reference internal" href="Components/Accounts.html"><span class="doc std std-doc">docs</span></a>)</p></li>
<li><p><a class="reference internal" href="api/evennia.accounts.accounts.html#evennia.accounts.accounts.DefaultGuest" title="evennia.accounts.accounts.DefaultGuest"><span class="xref myst py py-class">evennia.DefaultGuest</span></a> - base guest account class</p></li>
<li><p><a class="reference internal" href="api/evennia.objects.objects.html#evennia.objects.objects.DefaultObject" title="evennia.objects.objects.DefaultObject"><span class="xref myst py py-class">evennia.DefaultObject</span></a> - base class for all objects (<a class="reference internal" href="Components/Objects.html"><span class="doc std std-doc">docs</span></a>)</p></li>
<li><p><a class="reference internal" href="api/evennia.objects.objects.html#evennia.objects.objects.DefaultCharacter" title="evennia.objects.objects.DefaultCharacter"><span class="xref myst py py-class">evennia.DefaultCharacter</span></a> - base class for in-game characters (<a class="reference internal" href="Components/Objects.html#characters"><span class="std std-doc">docs</span></a>)</p></li>
<li><p><a class="reference internal" href="api/evennia.objects.objects.html#evennia.objects.objects.DefaultRoom" title="evennia.objects.objects.DefaultRoom"><span class="xref myst py py-class">evennia.DefaultRoom</span></a> - base class for rooms (<a class="reference internal" href="Components/Objects.html#rooms"><span class="std std-doc">docs</span></a>)</p></li>
<li><p><a class="reference internal" href="api/evennia.objects.objects.html#evennia.objects.objects.DefaultExit" title="evennia.objects.objects.DefaultExit"><span class="xref myst py py-class">evennia.DefaultExit</span></a> - base class for exits (<a class="reference internal" href="Components/Objects.html#exits"><span class="std std-doc">docs</span></a>)</p></li>
<li><p><a class="reference internal" href="api/evennia.objects.objects.html#evennia.objects.objects.DefaultCharacter" title="evennia.objects.objects.DefaultCharacter"><span class="xref myst py py-class">evennia.DefaultCharacter</span></a> - base class for in-game characters (<a class="reference internal" href="Components/Characters.html"><span class="doc std std-doc">docs</span></a>)</p></li>
<li><p><a class="reference internal" href="api/evennia.objects.objects.html#evennia.objects.objects.DefaultRoom" title="evennia.objects.objects.DefaultRoom"><span class="xref myst py py-class">evennia.DefaultRoom</span></a> - base class for rooms (<a class="reference internal" href="Components/Rooms.html"><span class="doc std std-doc">docs</span></a>)</p></li>
<li><p><a class="reference internal" href="api/evennia.objects.objects.html#evennia.objects.objects.DefaultExit" title="evennia.objects.objects.DefaultExit"><span class="xref myst py py-class">evennia.DefaultExit</span></a> - base class for exits (<a class="reference internal" href="Components/Exits.html"><span class="doc std std-doc">docs</span></a>)</p></li>
<li><p><a class="reference internal" href="api/evennia.scripts.scripts.html#evennia.scripts.scripts.DefaultScript" title="evennia.scripts.scripts.DefaultScript"><span class="xref myst py py-class">evennia.DefaultScript</span></a> - base class for OOC-objects (<a class="reference internal" href="Components/Scripts.html"><span class="doc std std-doc">docs</span></a>)</p></li>
<li><p><a class="reference internal" href="api/evennia.comms.comms.html#evennia.comms.comms.DefaultChannel" title="evennia.comms.comms.DefaultChannel"><span class="xref myst py py-class">evennia.DefaultChannel</span></a> - base class for in-game channels (<a class="reference internal" href="Components/Channels.html"><span class="doc std std-doc">docs</span></a>)</p></li>
</ul>