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Updated HTML docs.
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your game. This is simple:</p>
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<ol class="simple">
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<li><p>Edit <code class="docutils literal notranslate"><span class="pre">mygame/server/conf/connection_screens.py</span></code>.</p></li>
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<li><p><a class="reference internal" href="../Setup/Start-Stop-Reload.html"><span class="doc std std-doc">Reload</span></a> Evennia.</p></li>
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<li><p><a class="reference internal" href="../Setup/Running-Evennia.html"><span class="doc std std-doc">Reload</span></a> Evennia.</p></li>
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</ol>
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<p>Evennia will look into this module and locate all <em>globally defined strings</em> in it. These strings
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are used as the text in your connection screen and are shown to the user at startup. If more than
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