diff --git a/evennia/contrib/rpg/rpsystem/rpsystem.py b/evennia/contrib/rpg/rpsystem/rpsystem.py index 900aa27d00..f1c7bb6728 100644 --- a/evennia/contrib/rpg/rpsystem/rpsystem.py +++ b/evennia/contrib/rpg/rpsystem/rpsystem.py @@ -897,7 +897,7 @@ class RPCommand(Command): class CmdEmote(RPCommand): # replaces the main emote - f""" + """ Emote an action, allowing dynamic replacement of text in the emote. @@ -905,11 +905,11 @@ class CmdEmote(RPCommand): # replaces the main emote emote text Example: - emote {_PREFIX}me looks around. - emote With a flurry {_PREFIX}me attacks {_PREFIX}tall man with his sword. - emote "Hello", {_PREFIX}me says. + emote {prefix}me looks around. + emote With a flurry {prefix}me attacks {prefix}tall man with his sword. + emote "Hello", {prefix}me says. - Describes an event in the world. This allows the use of {_PREFIX}ref + Describes an event in the world. This allows the use of {prefix}ref markers to replace with the short descriptions or recognized strings of objects in the same room. These will be translated to emotes to match each person seeing it. Use "..." for saying @@ -923,6 +923,9 @@ class CmdEmote(RPCommand): # replaces the main emote locks = "cmd:all()" arg_regex = "" + def get_help(self, caller, cmdset): + return self.__doc__.format(prefix=_PREFIX) + def func(self): "Perform the emote." if not self.args: